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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_GL_GL_SURFACE_CGL_H_
#define UI_GFX_GL_GL_SURFACE_CGL_H_
#include "ui/gfx/gl/gl_surface.h"
#include "ui/gfx/size.h"
namespace gfx {
// Base class for CGL surfaces.
class GLSurfaceCGL : public GLSurface {
public:
GLSurfaceCGL();
virtual ~GLSurfaceCGL();
static bool InitializeOneOff();
static void* GetPixelFormat();
private:
DISALLOW_COPY_AND_ASSIGN(GLSurfaceCGL);
};
// A surface used to render to an offscreen pbuffer.
class PbufferGLSurfaceCGL : public GLSurfaceCGL {
public:
explicit PbufferGLSurfaceCGL(const gfx::Size& size);
virtual ~PbufferGLSurfaceCGL();
// Implement GLSurface.
virtual bool Initialize();
virtual void Destroy();
virtual bool IsOffscreen();
virtual bool SwapBuffers();
virtual gfx::Size GetSize();
virtual void* GetHandle();
private:
gfx::Size size_;
void* pbuffer_;
DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceCGL);
};
} // namespace gfx
#endif // UI_GFX_GL_GL_SURFACE_CGL_H_
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