summaryrefslogtreecommitdiffstats
path: root/ui/gfx/render_text.h
blob: 7b03df0bd294b09412cb773725b35e32d3c8cd62 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GFX_RENDER_TEXT_H_
#define UI_GFX_RENDER_TEXT_H_

#include <algorithm>
#include <cstring>
#include <string>
#include <utility>
#include <vector>

#include "base/gtest_prod_util.h"
#include "base/i18n/rtl.h"
#include "base/memory/scoped_ptr.h"
#include "base/strings/string16.h"
#include "skia/ext/refptr.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "ui/gfx/break_list.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/font_render_params.h"
#include "ui/gfx/point.h"
#include "ui/gfx/range/range.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/selection_model.h"
#include "ui/gfx/shadow_value.h"
#include "ui/gfx/size_f.h"
#include "ui/gfx/text_constants.h"
#include "ui/gfx/vector2d.h"

class SkCanvas;
class SkDrawLooper;
struct SkPoint;
class SkShader;
class SkTypeface;

namespace gfx {

class Canvas;
class Font;
class RenderTextTest;

namespace internal {

// Internal helper class used by derived classes to draw text through Skia.
class SkiaTextRenderer {
 public:
  explicit SkiaTextRenderer(Canvas* canvas);
  ~SkiaTextRenderer();

  void SetDrawLooper(SkDrawLooper* draw_looper);
  void SetFontRenderParams(const FontRenderParams& params,
                           bool background_is_transparent);
  void SetTypeface(SkTypeface* typeface);
  void SetTextSize(SkScalar size);
  void SetFontFamilyWithStyle(const std::string& family, int font_style);
  void SetForegroundColor(SkColor foreground);
  void SetShader(SkShader* shader);
  // Sets underline metrics to use if the text will be drawn with an underline.
  // If not set, default values based on the size of the text will be used. The
  // two metrics must be set together.
  void SetUnderlineMetrics(SkScalar thickness, SkScalar position);
  void DrawSelection(const std::vector<Rect>& selection, SkColor color);
  void DrawPosText(const SkPoint* pos,
                   const uint16* glyphs,
                   size_t glyph_count);
  // Draw underline and strike-through text decorations.
  // Based on |SkCanvas::DrawTextDecorations()| and constants from:
  //   third_party/skia/src/core/SkTextFormatParams.h
  void DrawDecorations(int x, int y, int width, bool underline, bool strike,
                       bool diagonal_strike);
  // Finishes any ongoing diagonal strike run.
  void EndDiagonalStrike();
  void DrawUnderline(int x, int y, int width);
  void DrawStrike(int x, int y, int width) const;

 private:
  // Helper class to draw a diagonal line with multiple pieces of different
  // lengths and colors; to support text selection appearances.
  class DiagonalStrike {
   public:
    DiagonalStrike(Canvas* canvas, Point start, const SkPaint& paint);
    ~DiagonalStrike();

    void AddPiece(int length, SkColor color);
    void Draw();

   private:
    typedef std::pair<int, SkColor> Piece;

    Canvas* canvas_;
    const Point start_;
    SkPaint paint_;
    int total_length_;
    std::vector<Piece> pieces_;

    DISALLOW_COPY_AND_ASSIGN(DiagonalStrike);
  };

  Canvas* canvas_;
  SkCanvas* canvas_skia_;
  SkPaint paint_;
  SkScalar underline_thickness_;
  SkScalar underline_position_;
  scoped_ptr<DiagonalStrike> diagonal_;

  DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer);
};

// Internal helper class used by derived classes to iterate colors and styles.
class StyleIterator {
 public:
  StyleIterator(const BreakList<SkColor>& colors,
                const std::vector<BreakList<bool> >& styles);
  ~StyleIterator();

  // Get the colors and styles at the current iterator position.
  SkColor color() const { return color_->second; }
  bool style(TextStyle s) const { return style_[s]->second; }

  // Get the intersecting range of the current iterator set.
  Range GetRange() const;

  // Update the iterator to point to colors and styles applicable at |position|.
  void UpdatePosition(size_t position);

 private:
  BreakList<SkColor> colors_;
  std::vector<BreakList<bool> > styles_;

  BreakList<SkColor>::const_iterator color_;
  std::vector<BreakList<bool>::const_iterator> style_;

  DISALLOW_COPY_AND_ASSIGN(StyleIterator);
};

// Line segments are slices of the layout text to be rendered on a single line.
struct LineSegment {
  LineSegment();
  ~LineSegment();

  // X coordinates of this line segment in text space.
  Range x_range;

  // The character range this segment corresponds to.
  Range char_range;

  // Index of the text run that generated this segment.
  size_t run;
};

// A line of layout text, comprised of a line segment list and some metrics.
struct Line {
  Line();
  ~Line();

  // Segments that make up this line in visual order.
  std::vector<LineSegment> segments;

  // The sum of segment widths and the maximum of segment heights.
  SizeF size;

  // Sum of preceding lines' heights.
  int preceding_heights;

  // Maximum baseline of all segments on this line.
  int baseline;
};

// Creates an SkTypeface from a font |family| name and a |gfx::Font::FontStyle|.
// May return NULL.
skia::RefPtr<SkTypeface> CreateSkiaTypeface(const std::string& family,
                                            int style);

// Applies the given FontRenderParams to a Skia |paint|.
void ApplyRenderParams(const FontRenderParams& params,
                       bool background_is_transparent,
                       SkPaint* paint);

}  // namespace internal

// RenderText represents an abstract model of styled text and its corresponding
// visual layout. Support is built in for a cursor, a selection, simple styling,
// complex scripts, and bi-directional text. Implementations provide mechanisms
// for rendering and translation between logical and visual data.
class GFX_EXPORT RenderText {
 public:
  virtual ~RenderText();

  // Creates a platform-specific or cross-platform RenderText instance.
  static RenderText* CreateInstance();
  static RenderText* CreateInstanceForEditing();

  // Creates another instance of the same concrete class.
  virtual scoped_ptr<RenderText> CreateInstanceOfSameType() const = 0;

  const base::string16& text() const { return text_; }
  void SetText(const base::string16& text);

  HorizontalAlignment horizontal_alignment() const {
    return horizontal_alignment_;
  }
  void SetHorizontalAlignment(HorizontalAlignment alignment);

  const FontList& font_list() const { return font_list_; }
  void SetFontList(const FontList& font_list);

  bool cursor_enabled() const { return cursor_enabled_; }
  void SetCursorEnabled(bool cursor_enabled);

  bool cursor_visible() const { return cursor_visible_; }
  void set_cursor_visible(bool visible) { cursor_visible_ = visible; }

  bool insert_mode() const { return insert_mode_; }
  void ToggleInsertMode();

  SkColor cursor_color() const { return cursor_color_; }
  void set_cursor_color(SkColor color) { cursor_color_ = color; }

  SkColor selection_color() const { return selection_color_; }
  void set_selection_color(SkColor color) { selection_color_ = color; }

  SkColor selection_background_focused_color() const {
    return selection_background_focused_color_;
  }
  void set_selection_background_focused_color(SkColor color) {
    selection_background_focused_color_ = color;
  }

  bool focused() const { return focused_; }
  void set_focused(bool focused) { focused_ = focused; }

  bool clip_to_display_rect() const { return clip_to_display_rect_; }
  void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; }

  // In an obscured (password) field, all text is drawn as asterisks or bullets.
  bool obscured() const { return obscured_; }
  void SetObscured(bool obscured);

  // Makes a char in obscured text at |index| to be revealed. |index| should be
  // a UTF16 text index. If there is a previous revealed index, the previous one
  // is cleared and only the last set index will be revealed. If |index| is -1
  // or out of range, no char will be revealed. The revealed index is also
  // cleared when SetText or SetObscured is called.
  void SetObscuredRevealIndex(int index);

  // Set whether newline characters should be replaced with newline symbols.
  void SetReplaceNewlineCharsWithSymbols(bool replace);

  // TODO(ckocagil): Multiline text rendering is currently only supported on
  // Windows. Support other platforms.
  bool multiline() const { return multiline_; }
  void SetMultiline(bool multiline);

  // Set the maximum length of the displayed layout text, not the actual text.
  // A |length| of 0 forgoes a hard limit, but does not guarantee proper
  // functionality of very long strings. Applies to subsequent SetText calls.
  // WARNING: Only use this for system limits, it lacks complex text support.
  void set_truncate_length(size_t length) { truncate_length_ = length; }

  // The layout text will be elided to fit |display_rect| using this behavior.
  // The layout text may be shortened further by the truncate length.
  void SetElideBehavior(ElideBehavior elide_behavior);
  ElideBehavior elide_behavior() const { return elide_behavior_; }

  const base::string16& layout_text() const { return layout_text_; }

  const Rect& display_rect() const { return display_rect_; }
  void SetDisplayRect(const Rect& r);

  bool background_is_transparent() const { return background_is_transparent_; }
  void set_background_is_transparent(bool transparent) {
    background_is_transparent_ = transparent;
  }

  const SelectionModel& selection_model() const { return selection_model_; }

  const Range& selection() const { return selection_model_.selection(); }

  size_t cursor_position() const { return selection_model_.caret_pos(); }
  void SetCursorPosition(size_t position);

  // Moves the cursor left or right. Cursor movement is visual, meaning that
  // left and right are relative to screen, not the directionality of the text.
  // If |select| is false, the selection start is moved to the same position.
  void MoveCursor(BreakType break_type,
                  VisualCursorDirection direction,
                  bool select);

  // Set the selection_model_ to the value of |selection|.
  // The selection range is clamped to text().length() if out of range.
  // Returns true if the cursor position or selection range changed.
  // If any index in |selection_model| is not a cursorable position (not on a
  // grapheme boundary), it is a no-op and returns false.
  bool MoveCursorTo(const SelectionModel& selection_model);

  // Set the selection_model_ based on |range|.
  // If the |range| start or end is greater than text length, it is modified
  // to be the text length.
  // If the |range| start or end is not a cursorable position (not on grapheme
  // boundary), it is a NO-OP and returns false. Otherwise, returns true.
  bool SelectRange(const Range& range);

  // Returns true if the local point is over selected text.
  bool IsPointInSelection(const Point& point);

  // Selects no text, keeping the current cursor position and caret affinity.
  void ClearSelection();

  // Select the entire text range. If |reversed| is true, the range will end at
  // the logical beginning of the text; this generally shows the leading portion
  // of text that overflows its display area.
  void SelectAll(bool reversed);

  // Selects the word at the current cursor position. If there is a non-empty
  // selection, the selection bounds are extended to their nearest word
  // boundaries.
  void SelectWord();

  const Range& GetCompositionRange() const;
  void SetCompositionRange(const Range& composition_range);

  // Set the text color over the entire text or a logical character range.
  // The |range| should be valid, non-reversed, and within [0, text().length()].
  void SetColor(SkColor value);
  void ApplyColor(SkColor value, const Range& range);

  // Set various text styles over the entire text or a logical character range.
  // The respective |style| is applied if |value| is true, or removed if false.
  // The |range| should be valid, non-reversed, and within [0, text().length()].
  void SetStyle(TextStyle style, bool value);
  void ApplyStyle(TextStyle style, bool value, const Range& range);

  // Returns whether this style is enabled consistently across the entire
  // RenderText.
  bool GetStyle(TextStyle style) const;

  // Set or get the text directionality mode and get the text direction yielded.
  void SetDirectionalityMode(DirectionalityMode mode);
  DirectionalityMode directionality_mode() const {
      return directionality_mode_;
  }
  base::i18n::TextDirection GetTextDirection();

  // Returns the visual movement direction corresponding to the logical end
  // of the text, considering only the dominant direction returned by
  // |GetTextDirection()|, not the direction of a particular run.
  VisualCursorDirection GetVisualDirectionOfLogicalEnd();

  // Returns the size required to display the current string (which is the
  // wrapped size in multiline mode). The returned size does not include space
  // reserved for the cursor or the offset text shadows.
  virtual Size GetStringSize() = 0;

  // This is same as GetStringSize except that fractional size is returned.
  // The default implementation is same as GetStringSize. Certain platforms that
  // compute the text size as floating-point values, like Mac, will override
  // this method.
  // See comment in Canvas::GetStringWidthF for its usage.
  virtual SizeF GetStringSizeF();

  // Returns the width of the content (which is the wrapped width in multiline
  // mode). Reserves room for the cursor if |cursor_enabled_| is true.
  float GetContentWidthF();

  // Same as GetContentWidthF with the width rounded up.
  int GetContentWidth();

  // Returns the common baseline of the text. The return value is the vertical
  // offset from the top of |display_rect_| to the text baseline, in pixels.
  // The baseline is determined from the font list and display rect, and does
  // not depend on the text.
  int GetBaseline();

  void Draw(Canvas* canvas);

  // Draws a cursor at |position|.
  void DrawCursor(Canvas* canvas, const SelectionModel& position);

  // Gets the SelectionModel from a visual point in local coordinates.
  virtual SelectionModel FindCursorPosition(const Point& point) = 0;

  // Returns true if the position is a valid logical index into text(), and is
  // also a valid grapheme boundary, which may be used as a cursor position.
  virtual bool IsValidCursorIndex(size_t index) = 0;

  // Returns true if the position is a valid logical index into text(). Indices
  // amid multi-character graphemes are allowed here, unlike IsValidCursorIndex.
  virtual bool IsValidLogicalIndex(size_t index);

  // Get the visual bounds of a cursor at |caret|. These bounds typically
  // represent a vertical line if |insert_mode| is true. Pass false for
  // |insert_mode| to retrieve the bounds of the associated glyph. These bounds
  // are in local coordinates, but may be outside the visible region if the text
  // is longer than the textfield. Subsequent text, cursor, or bounds changes
  // may invalidate returned values. Note that |caret| must be placed at
  // grapheme boundary, i.e. caret.caret_pos() must be a cursorable position.
  Rect GetCursorBounds(const SelectionModel& caret, bool insert_mode);

  // Compute the current cursor bounds, panning the text to show the cursor in
  // the display rect if necessary. These bounds are in local coordinates.
  // Subsequent text, cursor, or bounds changes may invalidate returned values.
  const Rect& GetUpdatedCursorBounds();

  // Given an |index| in text(), return the next or previous grapheme boundary
  // in logical order (i.e. the nearest cursorable index). The return value is
  // in the range 0 to text().length() inclusive (the input is clamped if it is
  // out of that range). Always moves by at least one character index unless the
  // supplied index is already at the boundary of the string.
  size_t IndexOfAdjacentGrapheme(size_t index,
                                 LogicalCursorDirection direction);

  // Return a SelectionModel with the cursor at the current selection's start.
  // The returned value represents a cursor/caret position without a selection.
  SelectionModel GetSelectionModelForSelectionStart();

  // Sets shadows to drawn with text.
  void set_shadows(const ShadowValues& shadows) { shadows_ = shadows; }
  const ShadowValues& shadows() { return shadows_; }

  typedef std::pair<Font, Range> FontSpan;
  // For testing purposes, returns which fonts were chosen for which parts of
  // the text by returning a vector of Font and Range pairs, where each range
  // specifies the character range for which the corresponding font has been
  // chosen.
  virtual std::vector<FontSpan> GetFontSpansForTesting() = 0;

  // Gets the horizontal bounds (relative to the left of the text, not the view)
  // of the glyph starting at |index|. If the glyph is RTL then the returned
  // Range will have is_reversed() true.  (This does not return a Rect because a
  // Rect can't have a negative width.)
  virtual Range GetGlyphBounds(size_t index) = 0;

  const Vector2d& GetUpdatedDisplayOffset();
  void SetDisplayOffset(int horizontal_offset);

 protected:
  RenderText();

  const BreakList<SkColor>& colors() const { return colors_; }
  const std::vector<BreakList<bool> >& styles() const { return styles_; }

  const std::vector<internal::Line>& lines() const { return lines_; }
  void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); }

  // Returns the baseline of the current text.  The return value depends on
  // the text and its layout while the return value of GetBaseline() doesn't.
  // GetAlignmentOffset() takes into account the difference between them.
  //
  // We'd like a RenderText to show the text always on the same baseline
  // regardless of the text, so the text does not jump up or down depending
  // on the text.  However, underlying layout engines return different baselines
  // depending on the text.  In general, layout engines determine the minimum
  // bounding box for the text and return the baseline from the top of the
  // bounding box.  So the baseline changes depending on font metrics used to
  // layout the text.
  //
  // For example, suppose there are FontA and FontB and the baseline of FontA
  // is smaller than the one of FontB.  If the text is laid out only with FontA,
  // then the baseline of FontA may be returned.  If the text includes some
  // characters which are laid out with FontB, then the baseline of FontB may
  // be returned.
  //
  // GetBaseline() returns the fixed baseline regardless of the text.
  // GetLayoutTextBaseline() returns the baseline determined by the underlying
  // layout engine, and it changes depending on the text.  GetAlignmentOffset()
  // returns the difference between them.
  virtual int GetLayoutTextBaseline() = 0;

  void set_cached_bounds_and_offset_valid(bool valid) {
    cached_bounds_and_offset_valid_ = valid;
  }

  // Get the selection model that visually neighbors |position| by |break_type|.
  // The returned value represents a cursor/caret position without a selection.
  SelectionModel GetAdjacentSelectionModel(const SelectionModel& current,
                                           BreakType break_type,
                                           VisualCursorDirection direction);

  // Get the selection model visually left/right of |selection| by one grapheme.
  // The returned value represents a cursor/caret position without a selection.
  virtual SelectionModel AdjacentCharSelectionModel(
      const SelectionModel& selection,
      VisualCursorDirection direction) = 0;

  // Get the selection model visually left/right of |selection| by one word.
  // The returned value represents a cursor/caret position without a selection.
  virtual SelectionModel AdjacentWordSelectionModel(
      const SelectionModel& selection,
      VisualCursorDirection direction) = 0;

  // Get the SelectionModels corresponding to visual text ends.
  // The returned value represents a cursor/caret position without a selection.
  SelectionModel EdgeSelectionModel(VisualCursorDirection direction);

  // Sets the selection model, the argument is assumed to be valid.
  virtual void SetSelectionModel(const SelectionModel& model);

  // Get the visual bounds containing the logical substring within the |range|.
  // If |range| is empty, the result is empty. These bounds could be visually
  // discontinuous if the substring is split by a LTR/RTL level change.
  // These bounds are in local coordinates, but may be outside the visible
  // region if the text is longer than the textfield. Subsequent text, cursor,
  // or bounds changes may invalidate returned values.
  virtual std::vector<Rect> GetSubstringBounds(const Range& range) = 0;

  // Convert between indices into |text_| and indices into |obscured_text_|,
  // which differ when the text is obscured. Regardless of whether or not the
  // text is obscured, the character (code point) offsets always match.
  virtual size_t TextIndexToLayoutIndex(size_t index) const = 0;
  virtual size_t LayoutIndexToTextIndex(size_t index) const = 0;

  // Reset the layout to be invalid.
  virtual void ResetLayout() = 0;

  // Ensure the text is laid out, lines are computed, and |lines_| is valid.
  virtual void EnsureLayout() = 0;

  // Draw the text.
  virtual void DrawVisualText(Canvas* canvas) = 0;

  // Returns the text used for layout, which may be obscured or truncated.
  const base::string16& GetLayoutText() const;

  // Returns layout text positions that are suitable for breaking lines.
  const BreakList<size_t>& GetLineBreaks();

  // Apply (and undo) temporary composition underlines and selection colors.
  void ApplyCompositionAndSelectionStyles();
  void UndoCompositionAndSelectionStyles();

  // Returns the line offset from the origin after applying the text alignment
  // and the display offset.
  Vector2d GetLineOffset(size_t line_number);

  // Convert points from the text space to the view space and back. Handles the
  // display area, display offset, application LTR/RTL mode and multiline.
  Point ToTextPoint(const Point& point);
  Point ToViewPoint(const Point& point);

  // Convert a text space x-coordinate range to rects in view space.
  std::vector<Rect> TextBoundsToViewBounds(const Range& x);

  // Get the alignment, resolving ALIGN_TO_HEAD with the current text direction.
  HorizontalAlignment GetCurrentHorizontalAlignment();

  // Returns the line offset from the origin, accounts for text alignment only.
  Vector2d GetAlignmentOffset(size_t line_number);

  // Applies fade effects to |renderer|.
  void ApplyFadeEffects(internal::SkiaTextRenderer* renderer);

  // Applies text shadows to |renderer|.
  void ApplyTextShadows(internal::SkiaTextRenderer* renderer);

  // A convenience function to check whether the glyph attached to the caret
  // is within the given range.
  static bool RangeContainsCaret(const Range& range,
                                 size_t caret_pos,
                                 LogicalCursorDirection caret_affinity);

 private:
  friend class RenderTextTest;
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, RevealObscuredText);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ElidedText);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ElidedObscuredText);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedText);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedObscuredText);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffset);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_SufficientWidth);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_Newline);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GlyphBounds);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, HarfBuzz_GlyphBounds);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest,
                           MoveCursorLeftRight_MeiryoUILigatures);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SameFontForParentheses);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, BreakRunsByUnicodeBlocks);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, PangoAttributes);
  FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StringFitsOwnWidth);

  // Creates a platform-specific RenderText instance.
  static RenderText* CreateNativeInstance();

  // Set the cursor to |position|, with the caret trailing the previous
  // grapheme, or if there is no previous grapheme, leading the cursor position.
  // If |select| is false, the selection start is moved to the same position.
  // If the |position| is not a cursorable position (not on grapheme boundary),
  // it is a NO-OP.
  void MoveCursorTo(size_t position, bool select);

  // Updates |layout_text_| if the text is obscured or truncated.
  void UpdateLayoutText();

  // Elides |text| as needed to fit in the |available_width| using |behavior|.
  base::string16 Elide(const base::string16& text,
                       float available_width,
                       ElideBehavior behavior);

  // Elides |email| as needed to fit the |available_width|.
  base::string16 ElideEmail(const base::string16& email, float available_width);

  // Update the cached bounds and display offset to ensure that the current
  // cursor is within the visible display area.
  void UpdateCachedBoundsAndOffset();

  // Draw the selection.
  void DrawSelection(Canvas* canvas);

  // Logical UTF-16 string data to be drawn.
  base::string16 text_;

  // Horizontal alignment of the text with respect to |display_rect_|.  The
  // default is to align left if the application UI is LTR and right if RTL.
  HorizontalAlignment horizontal_alignment_;

  // The text directionality mode, defaults to DIRECTIONALITY_FROM_TEXT.
  DirectionalityMode directionality_mode_;

  // The cached text direction, potentially computed from the text or UI locale.
  // Use GetTextDirection(), do not use this potentially invalid value directly!
  base::i18n::TextDirection text_direction_;

  // A list of fonts used to render |text_|.
  FontList font_list_;

  // Logical selection range and visual cursor position.
  SelectionModel selection_model_;

  // The cached cursor bounds; get these bounds with GetUpdatedCursorBounds.
  Rect cursor_bounds_;

  // Specifies whether the cursor is enabled. If disabled, no space is reserved
  // for the cursor when positioning text.
  bool cursor_enabled_;

  // The cursor visibility and insert mode.
  bool cursor_visible_;
  bool insert_mode_;

  // The color used for the cursor.
  SkColor cursor_color_;

  // The color used for drawing selected text.
  SkColor selection_color_;

  // The background color used for drawing the selection when focused.
  SkColor selection_background_focused_color_;

  // The focus state of the text.
  bool focused_;

  // Composition text range.
  Range composition_range_;

  // Color and style breaks, used to color and stylize ranges of text.
  // BreakList positions are stored with text indices, not layout indices.
  // TODO(msw): Expand to support cursor, selection, background, etc. colors.
  BreakList<SkColor> colors_;
  std::vector<BreakList<bool> > styles_;

  // Breaks saved without temporary composition and selection styling.
  BreakList<SkColor> saved_colors_;
  BreakList<bool> saved_underlines_;
  bool composition_and_selection_styles_applied_;

  // A flag to obscure actual text with asterisks for password fields.
  bool obscured_;
  // The index at which the char should be revealed in the obscured text.
  int obscured_reveal_index_;

  // The maximum length of text to display, 0 forgoes a hard limit.
  size_t truncate_length_;

  // The behavior for eliding, fading, or truncating.
  ElideBehavior elide_behavior_;

  // The obscured and/or truncated text that will be displayed.
  base::string16 layout_text_;

  // Whether newline characters should be replaced with newline symbols.
  bool replace_newline_chars_with_symbols_;

  // Whether the text should be broken into multiple lines. Uses the width of
  // |display_rect_| as the width cap.
  bool multiline_;

  // Is the background transparent (either partially or fully)?
  bool background_is_transparent_;

  // The local display area for rendering the text.
  Rect display_rect_;

  // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548)
  // that results in incorrect clipping when drawing to the document margins.
  // This field allows disabling clipping to work around the issue.
  // TODO(asvitkine): Remove this when the underlying Skia bug is fixed.
  bool clip_to_display_rect_;

  // The offset for the text to be drawn, relative to the display area.
  // Get this point with GetUpdatedDisplayOffset (or risk using a stale value).
  Vector2d display_offset_;

  // The baseline of the text.  This is determined from the height of the
  // display area and the cap height of the font list so the text is vertically
  // centered.
  int baseline_;

  // The cached bounds and offset are invalidated by changes to the cursor,
  // selection, font, and other operations that adjust the visible text bounds.
  bool cached_bounds_and_offset_valid_;

  // Text shadows to be drawn.
  ShadowValues shadows_;

  // A list of valid layout text line break positions.
  BreakList<size_t> line_breaks_;

  // Lines computed by EnsureLayout. These should be invalidated with
  // ResetLayout and on |display_rect_| changes.
  std::vector<internal::Line> lines_;

  DISALLOW_COPY_AND_ASSIGN(RenderText);
};

}  // namespace gfx

#endif  // UI_GFX_RENDER_TEXT_H_