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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/render_text_win.h"
#include <algorithm>
#include "base/i18n/break_iterator.h"
#include "base/logging.h"
#include "base/stl_util.h"
#include "base/string_util.h"
#include "base/threading/thread_restrictions.h"
#include "base/utf_string_conversions.h"
#include "base/win/registry.h"
#include "ui/gfx/font_smoothing_win.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/canvas_skia.h"
#include "ui/gfx/platform_font.h"
namespace {
// The maximum supported number of Uniscribe runs; a SCRIPT_ITEM is 8 bytes.
// TODO(msw): Review memory use/failure? Max string length? Alternate approach?
const int kGuessItems = 100;
const int kMaxItems = 10000;
// The maximum supported number of Uniscribe glyphs; a glyph is 1 word.
// TODO(msw): Review memory use/failure? Max string length? Alternate approach?
const int kMaxGlyphs = 100000;
// Callback to |EnumEnhMetaFile()| to intercept font creation.
int CALLBACK MetaFileEnumProc(HDC hdc,
HANDLETABLE* table,
CONST ENHMETARECORD* record,
int table_entries,
LPARAM log_font) {
if (record->iType == EMR_EXTCREATEFONTINDIRECTW) {
const EMREXTCREATEFONTINDIRECTW* create_font_record =
reinterpret_cast<const EMREXTCREATEFONTINDIRECTW*>(record);
*reinterpret_cast<LOGFONT*>(log_font) = create_font_record->elfw.elfLogFont;
}
return 1;
}
// Finds a fallback font to use to render the specified |text| with respect to
// an initial |font|. Returns the resulting font via out param |result|. Returns
// |true| if a fallback font was found.
// Adapted from WebKit's |FontCache::GetFontDataForCharacters()|.
bool ChooseFallbackFont(HDC hdc,
const gfx::Font& font,
const wchar_t* text,
int text_length,
gfx::Font* result) {
// Use a meta file to intercept the fallback font chosen by Uniscribe.
HDC meta_file_dc = CreateEnhMetaFile(hdc, NULL, NULL, NULL);
if (!meta_file_dc)
return false;
SelectObject(meta_file_dc, font.GetNativeFont());
SCRIPT_STRING_ANALYSIS script_analysis;
HRESULT hresult =
ScriptStringAnalyse(meta_file_dc, text, text_length, 0, -1,
SSA_METAFILE | SSA_FALLBACK | SSA_GLYPHS | SSA_LINK,
0, NULL, NULL, NULL, NULL, NULL, &script_analysis);
if (SUCCEEDED(hresult)) {
hresult = ScriptStringOut(script_analysis, 0, 0, 0, NULL, 0, 0, FALSE);
ScriptStringFree(&script_analysis);
}
bool found_fallback = false;
HENHMETAFILE meta_file = CloseEnhMetaFile(meta_file_dc);
if (SUCCEEDED(hresult)) {
LOGFONT log_font;
log_font.lfFaceName[0] = 0;
EnumEnhMetaFile(0, meta_file, MetaFileEnumProc, &log_font, NULL);
if (log_font.lfFaceName[0]) {
*result = gfx::Font(UTF16ToUTF8(log_font.lfFaceName), font.GetFontSize());
found_fallback = true;
}
}
DeleteEnhMetaFile(meta_file);
return found_fallback;
}
// Queries the Registry to get a list of linked fonts for |font|.
void QueryLinkedFontsFromRegistry(const gfx::Font& font,
std::vector<gfx::Font>* linked_fonts) {
base::ThreadRestrictions::ScopedAllowIO allow_io;
const wchar_t* kSystemLink =
L"Software\\Microsoft\\Windows NT\\CurrentVersion\\FontLink\\SystemLink";
base::win::RegKey key;
if (FAILED(key.Open(HKEY_LOCAL_MACHINE, kSystemLink, KEY_READ)))
return;
const std::wstring font_name = UTF8ToWide(font.GetFontName());
std::vector<std::wstring> values;
if (FAILED(key.ReadValues(font_name.c_str(), &values))) {
key.Close();
return;
}
for (size_t i = 0; i < values.size(); i++) {
// The font name follows the comma in each entry.
const size_t index = values[i].find(',');
if ((index != string16::npos) && (index + 1 != values[i].length())) {
const std::string linked_name = UTF16ToUTF8(values[i].substr(index + 1));
const gfx::Font linked_font(linked_name, font.GetFontSize());
linked_fonts->push_back(linked_font);
}
}
key.Close();
}
} // namespace
namespace gfx {
namespace internal {
TextRun::TextRun()
: strike(false),
underline(false),
width(0),
preceding_run_widths(0),
glyph_count(0),
script_cache(NULL) {
memset(&script_analysis, 0, sizeof(script_analysis));
memset(&abc_widths, 0, sizeof(abc_widths));
}
TextRun::~TextRun() {
ScriptFreeCache(&script_cache);
}
} // namespace internal
// static
HDC RenderTextWin::cached_hdc_ = NULL;
// static
std::map<std::string, std::vector<Font> > RenderTextWin::cached_linked_fonts_;
RenderTextWin::RenderTextWin()
: RenderText(),
string_width_(0),
needs_layout_(false) {
memset(&script_control_, 0, sizeof(script_control_));
memset(&script_state_, 0, sizeof(script_state_));
script_control_.fMergeNeutralItems = true;
MoveCursorTo(EdgeSelectionModel(CURSOR_LEFT));
}
RenderTextWin::~RenderTextWin() {
STLDeleteContainerPointers(runs_.begin(), runs_.end());
}
base::i18n::TextDirection RenderTextWin::GetTextDirection() {
// TODO(benrg): Code moved from RenderText::GetTextDirection. Needs to be
// replaced by a correct Windows implementation.
if (base::i18n::IsRTL())
return base::i18n::RIGHT_TO_LEFT;
return base::i18n::LEFT_TO_RIGHT;
}
int RenderTextWin::GetStringWidth() {
EnsureLayout();
return string_width_;
}
SelectionModel RenderTextWin::FindCursorPosition(const Point& point) {
if (text().empty())
return SelectionModel();
EnsureLayout();
// Find the run that contains the point and adjust the argument location.
Point p(ToTextPoint(point));
size_t run_index = GetRunContainingPoint(p);
if (run_index == runs_.size())
return EdgeSelectionModel((p.x() < 0) ? CURSOR_LEFT : CURSOR_RIGHT);
internal::TextRun* run = runs_[run_index];
int position = 0, trailing = 0;
HRESULT hr = ScriptXtoCP(p.x() - run->preceding_run_widths,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&(run->script_analysis),
&position,
&trailing);
DCHECK(SUCCEEDED(hr));
position += run->range.start();
size_t cursor = position + trailing;
DCHECK_GE(cursor, 0U);
DCHECK_LE(cursor, text().length());
return SelectionModel(cursor, position,
(trailing > 0) ? SelectionModel::TRAILING : SelectionModel::LEADING);
}
Rect RenderTextWin::GetCursorBounds(const SelectionModel& selection,
bool insert_mode) {
EnsureLayout();
// Highlight the logical cursor (selection end) when not in insert mode.
size_t pos = insert_mode ? selection.caret_pos() : selection.selection_end();
size_t run_index = GetRunContainingPosition(pos);
internal::TextRun* run = run_index == runs_.size() ? NULL : runs_[run_index];
int start_x = 0, end_x = 0;
if (run) {
HRESULT hr = 0;
hr = ScriptCPtoX(pos - run->range.start(),
false,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&(run->script_analysis),
&start_x);
DCHECK(SUCCEEDED(hr));
hr = ScriptCPtoX(pos - run->range.start(),
true,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&(run->script_analysis),
&end_x);
DCHECK(SUCCEEDED(hr));
}
// TODO(msw): Use the last visual run's font instead of the default font?
int height = run ? run->font.GetHeight() : GetFont().GetHeight();
Rect rect(std::min(start_x, end_x), 0, std::abs(end_x - start_x), height);
// Offset to the run start or the right/left end for an out of bounds index.
// Also center the rect vertically in the display area.
int text_end_offset = base::i18n::IsRTL() ? 0 : GetStringWidth();
rect.Offset((run ? run->preceding_run_widths : text_end_offset),
(display_rect().height() - rect.height()) / 2);
// Adjust for leading/trailing in insert mode.
if (insert_mode && run) {
bool leading = selection.caret_placement() == SelectionModel::LEADING;
// Adjust the x value for right-side placement.
if (run->script_analysis.fRTL == leading)
rect.set_x(rect.right());
rect.set_width(0);
}
rect.set_origin(ToViewPoint(rect.origin()));
return rect;
}
SelectionModel RenderTextWin::AdjacentCharSelectionModel(
const SelectionModel& selection, VisualCursorDirection direction) {
DCHECK(!needs_layout_);
size_t caret = selection.caret_pos();
SelectionModel::CaretPlacement caret_placement = selection.caret_placement();
size_t run_index = GetRunContainingPosition(caret);
DCHECK(run_index < runs_.size());
internal::TextRun* run = runs_[run_index];
bool forward_motion = run->script_analysis.fRTL == (direction == CURSOR_LEFT);
if (forward_motion) {
if (caret_placement == SelectionModel::LEADING) {
size_t cursor = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD);
return SelectionModel(cursor, caret, SelectionModel::TRAILING);
} else if (selection.selection_end() < run->range.end()) {
caret = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD);
size_t cursor = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD);
return SelectionModel(cursor, caret, SelectionModel::TRAILING);
}
} else {
if (caret_placement == SelectionModel::TRAILING)
return SelectionModel(caret, caret, SelectionModel::LEADING);
else if (caret > run->range.start()) {
caret = IndexOfAdjacentGrapheme(caret, CURSOR_BACKWARD);
return SelectionModel(caret, caret, SelectionModel::LEADING);
}
}
// The character is at the beginning/end of its run; go to the previous/next
// visual run.
size_t visual_index = logical_to_visual_[run_index];
if (visual_index == (direction == CURSOR_LEFT ? 0 : runs_.size() - 1))
return EdgeSelectionModel(direction);
internal::TextRun* adjacent = runs_[visual_to_logical_[
direction == CURSOR_LEFT ? visual_index - 1 : visual_index + 1]];
forward_motion = adjacent->script_analysis.fRTL == (direction == CURSOR_LEFT);
return forward_motion ? FirstSelectionModelInsideRun(adjacent) :
LastSelectionModelInsideRun(adjacent);
}
// TODO(msw): Implement word breaking for Windows.
SelectionModel RenderTextWin::AdjacentWordSelectionModel(
const SelectionModel& selection,
VisualCursorDirection direction) {
base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD);
bool success = iter.Init();
DCHECK(success);
if (!success)
return selection;
size_t pos;
if (direction == CURSOR_RIGHT) {
pos = std::min(selection.selection_end() + 1, text().length());
while (iter.Advance()) {
pos = iter.pos();
if (iter.IsWord() && pos > selection.selection_end())
break;
}
} else { // direction == CURSOR_LEFT
// Notes: We always iterate words from the beginning.
// This is probably fast enough for our usage, but we may
// want to modify WordIterator so that it can start from the
// middle of string and advance backwards.
pos = std::max<int>(selection.selection_end() - 1, 0);
while (iter.Advance()) {
if (iter.IsWord()) {
size_t begin = iter.pos() - iter.GetString().length();
if (begin == selection.selection_end()) {
// The cursor is at the beginning of a word.
// Move to previous word.
break;
} else if (iter.pos() >= selection.selection_end()) {
// The cursor is in the middle or at the end of a word.
// Move to the top of current word.
pos = begin;
break;
} else {
pos = iter.pos() - iter.GetString().length();
}
}
}
}
return SelectionModel(pos, pos, SelectionModel::LEADING);
}
SelectionModel RenderTextWin::EdgeSelectionModel(
VisualCursorDirection direction) {
if (text().empty())
return SelectionModel(0, 0, SelectionModel::LEADING);
EnsureLayout();
size_t cursor = (direction == GetVisualDirectionOfLogicalEnd()) ?
text().length() : 0;
internal::TextRun* run = runs_[
visual_to_logical_[direction == CURSOR_RIGHT ? runs_.size() - 1 : 0]];
size_t caret;
SelectionModel::CaretPlacement placement;
if (run->script_analysis.fRTL == (direction == CURSOR_RIGHT)) {
caret = run->range.start();
placement = SelectionModel::LEADING;
} else {
caret = IndexOfAdjacentGrapheme(run->range.end(), CURSOR_BACKWARD);
placement = SelectionModel::TRAILING;
}
return SelectionModel(cursor, caret, placement);
}
std::vector<Rect> RenderTextWin::GetSubstringBounds(size_t from, size_t to) {
DCHECK(!needs_layout_);
ui::Range range(from, to);
DCHECK(ui::Range(0, text().length()).Contains(range));
Point display_offset(GetUpdatedDisplayOffset());
HRESULT hr = 0;
std::vector<Rect> bounds;
if (from == to)
return bounds;
// Add a Rect for each run/selection intersection.
// TODO(msw): The bounds should probably not always be leading the range ends.
for (size_t i = 0; i < runs_.size(); ++i) {
internal::TextRun* run = runs_[visual_to_logical_[i]];
ui::Range intersection = run->range.Intersect(range);
if (intersection.IsValid()) {
DCHECK(!intersection.is_reversed());
int start_offset = 0;
hr = ScriptCPtoX(intersection.start() - run->range.start(),
false,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&(run->script_analysis),
&start_offset);
DCHECK(SUCCEEDED(hr));
int end_offset = 0;
hr = ScriptCPtoX(intersection.end() - run->range.start(),
false,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&(run->script_analysis),
&end_offset);
DCHECK(SUCCEEDED(hr));
if (start_offset > end_offset)
std::swap(start_offset, end_offset);
Rect rect(run->preceding_run_widths + start_offset, 0,
end_offset - start_offset, run->font.GetHeight());
// Center the rect vertically in the display area.
rect.Offset(0, (display_rect().height() - rect.height()) / 2);
rect.set_origin(ToViewPoint(rect.origin()));
// Union this with the last rect if they're adjacent.
if (!bounds.empty() && rect.SharesEdgeWith(bounds.back())) {
rect = rect.Union(bounds.back());
bounds.pop_back();
}
bounds.push_back(rect);
}
}
return bounds;
}
void RenderTextWin::SetSelectionModel(const SelectionModel& model) {
RenderText::SetSelectionModel(model);
// TODO(xji): The styles are applied to text inside ItemizeLogicalText(). So,
// we need to update layout here in order for the styles, such as selection
// foreground, to be picked up. Eventually, we should separate styles from
// layout by applying foreground, strike, and underline styles during
// DrawVisualText as what RenderTextLinux does.
UpdateLayout();
}
bool RenderTextWin::IsCursorablePosition(size_t position) {
if (position == 0 || position == text().length())
return true;
EnsureLayout();
size_t run_index = GetRunContainingPosition(position);
if (run_index >= runs_.size())
return false;
internal::TextRun* run = runs_[run_index];
size_t start = run->range.start();
if (position == start)
return true;
return run->logical_clusters[position - start] !=
run->logical_clusters[position - start - 1];
}
void RenderTextWin::UpdateLayout() {
// Layout is performed lazily as needed for drawing/metrics.
needs_layout_ = true;
}
void RenderTextWin::EnsureLayout() {
if (!needs_layout_)
return;
// TODO(msw): Skip complex processing if ScriptIsComplex returns false.
ItemizeLogicalText();
if (!runs_.empty())
LayoutVisualText();
needs_layout_ = false;
}
void RenderTextWin::DrawVisualText(Canvas* canvas) {
DCHECK(!needs_layout_);
Point offset(GetOriginForSkiaDrawing());
SkScalar x = SkIntToScalar(offset.x());
SkScalar y = SkIntToScalar(offset.y());
std::vector<SkPoint> pos;
internal::SkiaTextRenderer renderer(canvas);
ApplyFadeEffects(&renderer);
bool smoothing_enabled;
bool cleartype_enabled;
GetCachedFontSmoothingSettings(&smoothing_enabled, &cleartype_enabled);
// Note that |cleartype_enabled| corresponds to Skia's |enable_lcd_text|.
renderer.SetFontSmoothingSettings(smoothing_enabled, cleartype_enabled);
for (size_t i = 0; i < runs_.size(); ++i) {
// Get the run specified by the visual-to-logical map.
internal::TextRun* run = runs_[visual_to_logical_[i]];
if (run->glyph_count == 0)
continue;
// Based on WebCore::skiaDrawText.
pos.resize(run->glyph_count);
SkScalar glyph_x = x;
for (int glyph = 0; glyph < run->glyph_count; glyph++) {
pos[glyph].set(glyph_x + run->offsets[glyph].du,
y + run->offsets[glyph].dv);
glyph_x += SkIntToScalar(run->advance_widths[glyph]);
}
renderer.SetFont(run->font);
renderer.SetFontStyle(run->font_style);
renderer.SetForegroundColor(run->foreground);
renderer.DrawPosText(&pos[0], run->glyphs.get(), run->glyph_count);
// TODO(oshima|msw): Consider refactoring StyleRange into Style
// class and StyleRange containing Style, and use Style class in
// TextRun class. This may conflict with msw's comment in
// TextRun, so please consult with msw when refactoring.
StyleRange style;
style.strike = run->strike;
style.diagonal_strike = run->diagonal_strike;
style.underline = run->underline;
renderer.DrawDecorations(x, y, run->width, style);
x = glyph_x;
}
}
size_t RenderTextWin::IndexOfAdjacentGrapheme(
size_t index,
LogicalCursorDirection direction) {
EnsureLayout();
if (text().empty())
return 0;
if (index >= text().length()) {
if (direction == CURSOR_FORWARD || index > text().length()) {
return text().length();
} else {
// The requested |index| is at the end of the text. Use the index of the
// last character to find the grapheme.
index = text().length() - 1;
if (IsCursorablePosition(index))
return index;
}
}
size_t run_index = GetRunContainingPosition(index);
DCHECK(run_index < runs_.size());
internal::TextRun* run = runs_[run_index];
size_t start = run->range.start();
size_t ch = index - start;
if (direction == CURSOR_BACKWARD) {
// If |ch| is the start of the run, use the preceding run, if any.
if (ch == 0) {
if (run_index == 0)
return 0;
run = runs_[run_index - 1];
start = run->range.start();
ch = run->range.length();
}
// Loop to find the start of the grapheme.
WORD cluster = run->logical_clusters[ch - 1];
do {
ch--;
} while (ch > 0 && run->logical_clusters[ch - 1] == cluster);
} else { // direction == CURSOR_FORWARD
WORD cluster = run->logical_clusters[ch];
while (ch < run->range.length() && run->logical_clusters[ch] == cluster)
ch++;
}
return start + ch;
}
void RenderTextWin::ItemizeLogicalText() {
STLDeleteContainerPointers(runs_.begin(), runs_.end());
runs_.clear();
string_width_ = 0;
if (text().empty())
return;
const wchar_t* raw_text = text().c_str();
const int text_length = text().length();
HRESULT hr = E_OUTOFMEMORY;
int script_items_count = 0;
std::vector<SCRIPT_ITEM> script_items;
for (size_t n = kGuessItems; hr == E_OUTOFMEMORY && n < kMaxItems; n *= 2) {
// Derive the array of Uniscribe script items from the logical text.
// ScriptItemize always adds a terminal array item so that the length of the
// last item can be derived from the terminal SCRIPT_ITEM::iCharPos.
script_items.resize(n);
hr = ScriptItemize(raw_text,
text_length,
n - 1,
&script_control_,
&script_state_,
&script_items[0],
&script_items_count);
}
DCHECK(SUCCEEDED(hr));
if (script_items_count <= 0)
return;
// Build the list of runs, merge font/underline styles.
// TODO(msw): Only break for font changes, not color etc. See TextRun comment.
StyleRanges styles(style_ranges());
ApplyCompositionAndSelectionStyles(&styles);
StyleRanges::const_iterator style = styles.begin();
SCRIPT_ITEM* script_item = &script_items[0];
for (int run_break = 0; run_break < text_length;) {
internal::TextRun* run = new internal::TextRun();
run->range.set_start(run_break);
run->font = GetFont();
run->font_style = style->font_style;
run->foreground = style->foreground;
run->strike = style->strike;
run->diagonal_strike = style->diagonal_strike;
run->underline = style->underline;
run->script_analysis = script_item->a;
// Find the range end and advance the structures as needed.
int script_item_end = (script_item + 1)->iCharPos;
int style_range_end = style->range.end();
run_break = std::min(script_item_end, style_range_end);
if (script_item_end <= style_range_end)
script_item++;
if (script_item_end >= style_range_end)
style++;
run->range.set_end(run_break);
runs_.push_back(run);
}
}
void RenderTextWin::LayoutVisualText() {
HRESULT hr = E_FAIL;
if (!cached_hdc_)
cached_hdc_ = CreateCompatibleDC(NULL);
std::vector<internal::TextRun*>::const_iterator run_iter;
for (run_iter = runs_.begin(); run_iter < runs_.end(); ++run_iter) {
internal::TextRun* run = *run_iter;
size_t run_length = run->range.length();
const wchar_t* run_text = &(text()[run->range.start()]);
bool tried_fallback = false;
size_t linked_font_index = 0;
const std::vector<gfx::Font>* linked_fonts = NULL;
// Select the font desired for glyph generation.
SelectObject(cached_hdc_, run->font.GetNativeFont());
SCRIPT_FONTPROPERTIES font_properties;
memset(&font_properties, 0, sizeof(font_properties));
font_properties.cBytes = sizeof(SCRIPT_FONTPROPERTIES);
ScriptGetFontProperties(cached_hdc_, &run->script_cache, &font_properties);
run->logical_clusters.reset(new WORD[run_length]);
run->glyph_count = 0;
// Max glyph guess: http://msdn.microsoft.com/en-us/library/dd368564.aspx
size_t max_glyphs = static_cast<size_t>(1.5 * run_length + 16);
while (max_glyphs < kMaxGlyphs) {
run->glyphs.reset(new WORD[max_glyphs]);
run->visible_attributes.reset(new SCRIPT_VISATTR[max_glyphs]);
hr = ScriptShape(cached_hdc_,
&run->script_cache,
run_text,
run_length,
max_glyphs,
&(run->script_analysis),
run->glyphs.get(),
run->logical_clusters.get(),
run->visible_attributes.get(),
&(run->glyph_count));
if (hr == E_OUTOFMEMORY) {
max_glyphs *= 2;
} else if (hr == S_OK) {
// If |hr| is S_OK, there could still be missing glyphs in the output,
// see: http://msdn.microsoft.com/en-us/library/windows/desktop/dd368564.aspx
//
// If there are missing glyphs, use font linking to try to find a
// matching font.
bool glyphs_missing = false;
for (int i = 0; i < run->glyph_count; i++) {
if (run->glyphs[i] == font_properties.wgDefault) {
glyphs_missing = true;
break;
}
}
// No glyphs missing - good to go.
if (!glyphs_missing)
break;
// First time through, get the linked fonts list.
if (linked_fonts == NULL)
linked_fonts = GetLinkedFonts(run->font);
// None of the linked fonts worked - break out of the loop.
if (linked_font_index == linked_fonts->size())
break;
// Try the next linked font.
run->font = linked_fonts->at(linked_font_index++);
ScriptFreeCache(&run->script_cache);
SelectObject(cached_hdc_, run->font.GetNativeFont());
} else if (hr == USP_E_SCRIPT_NOT_IN_FONT) {
// Only try font fallback if it hasn't yet been attempted for this run.
if (tried_fallback) {
// TODO(msw): Don't use SCRIPT_UNDEFINED. Apparently Uniscribe can
// crash on certain surrogate pairs with SCRIPT_UNDEFINED.
// See https://bugzilla.mozilla.org/show_bug.cgi?id=341500
// And http://maxradi.us/documents/uniscribe/
run->script_analysis.eScript = SCRIPT_UNDEFINED;
// Reset |hr| to 0 to not trigger the DCHECK() below when a font is
// not found that can display the text. This is expected behavior
// under Windows XP without additional language packs installed and
// may also happen on newer versions when trying to display text in
// an obscure script that the system doesn't have the right font for.
hr = 0;
break;
}
// The run's font doesn't contain the required glyphs, use an alternate.
// TODO(msw): support RenderText's font_list().
if (ChooseFallbackFont(cached_hdc_, run->font, run_text, run_length,
&run->font)) {
ScriptFreeCache(&run->script_cache);
SelectObject(cached_hdc_, run->font.GetNativeFont());
}
tried_fallback = true;
} else {
break;
}
}
DCHECK(SUCCEEDED(hr));
if (run->glyph_count > 0) {
run->advance_widths.reset(new int[run->glyph_count]);
run->offsets.reset(new GOFFSET[run->glyph_count]);
hr = ScriptPlace(cached_hdc_,
&run->script_cache,
run->glyphs.get(),
run->glyph_count,
run->visible_attributes.get(),
&(run->script_analysis),
run->advance_widths.get(),
run->offsets.get(),
&(run->abc_widths));
DCHECK(SUCCEEDED(hr));
}
}
if (runs_.size() > 0) {
// Build the array of bidirectional embedding levels.
scoped_array<BYTE> levels(new BYTE[runs_.size()]);
for (size_t i = 0; i < runs_.size(); ++i)
levels[i] = runs_[i]->script_analysis.s.uBidiLevel;
// Get the maps between visual and logical run indices.
visual_to_logical_.reset(new int[runs_.size()]);
logical_to_visual_.reset(new int[runs_.size()]);
hr = ScriptLayout(runs_.size(),
levels.get(),
visual_to_logical_.get(),
logical_to_visual_.get());
DCHECK(SUCCEEDED(hr));
}
// Precalculate run width information.
size_t preceding_run_widths = 0;
for (size_t i = 0; i < runs_.size(); ++i) {
internal::TextRun* run = runs_[visual_to_logical_[i]];
run->preceding_run_widths = preceding_run_widths;
const ABC& abc = run->abc_widths;
run->width = abc.abcA + abc.abcB + abc.abcC;
preceding_run_widths += run->width;
}
string_width_ = preceding_run_widths;
}
const std::vector<Font>* RenderTextWin::GetLinkedFonts(const Font& font) const {
const std::string& font_name = font.GetFontName();
std::map<std::string, std::vector<Font> >::const_iterator it =
cached_linked_fonts_.find(font_name);
if (it != cached_linked_fonts_.end())
return &it->second;
cached_linked_fonts_[font_name] = std::vector<Font>();
std::vector<Font>* linked_fonts = &cached_linked_fonts_[font_name];
QueryLinkedFontsFromRegistry(font, linked_fonts);
return linked_fonts;
}
size_t RenderTextWin::GetRunContainingPosition(size_t position) const {
DCHECK(!needs_layout_);
// Find the text run containing the argument position.
size_t run = 0;
for (; run < runs_.size(); ++run)
if (runs_[run]->range.start() <= position &&
runs_[run]->range.end() > position)
break;
return run;
}
size_t RenderTextWin::GetRunContainingPoint(const Point& point) const {
DCHECK(!needs_layout_);
// Find the text run containing the argument point (assumed already offset).
size_t run = 0;
for (; run < runs_.size(); ++run)
if (runs_[run]->preceding_run_widths <= point.x() &&
runs_[run]->preceding_run_widths + runs_[run]->width > point.x())
break;
return run;
}
SelectionModel RenderTextWin::FirstSelectionModelInsideRun(
internal::TextRun* run) {
size_t caret = run->range.start();
size_t cursor = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD);
return SelectionModel(cursor, caret, SelectionModel::TRAILING);
}
SelectionModel RenderTextWin::LastSelectionModelInsideRun(
internal::TextRun* run) {
size_t caret = IndexOfAdjacentGrapheme(run->range.end(), CURSOR_BACKWARD);
return SelectionModel(caret, caret, SelectionModel::LEADING);
}
RenderText* RenderText::CreateRenderText() {
return new RenderTextWin;
}
} // namespace gfx
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