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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/screen.h"
#include "base/logging.h"
#include "ui/gfx/gl/gl_surface_egl.h"
#include "ui/wayland/wayland_display.h"
#include "ui/wayland/wayland_screen.h"
namespace gfx {
// static
gfx::Point Screen::GetCursorScreenPoint() {
NOTIMPLEMENTED();
return gfx::Point();
}
gfx::Rect static GetPrimaryMonitorBounds() {
ui::WaylandDisplay* display = ui::WaylandDisplay::GetDisplay(
gfx::GLSurfaceEGL::GetNativeDisplay());
std::list<ui::WaylandScreen*> screens = display->GetScreenList();
return screens.empty() ? gfx::Rect() : screens.front()->GetAllocation();
}
// static
gfx::Rect Screen::GetMonitorWorkAreaNearestWindow(gfx::NativeView view) {
// TODO(dnicoara): use |view|.
return GetPrimaryMonitorBounds();
}
// static
gfx::Rect Screen::GetMonitorAreaNearestWindow(gfx::NativeView view) {
NOTIMPLEMENTED();
return gfx::Rect();
}
// static
gfx::Rect Screen::GetMonitorWorkAreaNearestPoint(const gfx::Point& point) {
return GetMonitorAreaNearestPoint(point);
}
// static
gfx::Rect Screen::GetMonitorAreaNearestPoint(const gfx::Point& point) {
NOTIMPLEMENTED();
return gfx::Rect();
}
gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() {
NOTIMPLEMENTED();
return NULL;
}
} // namespace gfx
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