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include_rules = [
"+third_party/khronos",
"+third_party/skia",
"+ui/events",
"+ui/gfx",
"+ui/ozone/public",
]
specific_include_rules = {
# This is the only target that should use the osmesa.h header. Everything else
# should use the GLES2 headers from third_party/khronos/ or use gl_bindings.h to
# get access to desktop OpenGL.
"gl_surface_osmesa.cc": [
"+third_party/mesa/src/include/GL/osmesa.h",
]
}
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