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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_image_io_surface.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
// Note that this must be included after gl_bindings.h to avoid conflicts.
#include <OpenGL/CGLIOSurface.h>
namespace gfx {
namespace {
bool ValidInternalFormat(unsigned internalformat) {
switch (internalformat) {
case GL_R8:
case GL_BGRA_EXT:
return true;
default:
return false;
}
}
bool ValidFormat(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::R_8:
case GpuMemoryBuffer::BGRA_8888:
return true;
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
return false;
}
NOTREACHED();
return false;
}
GLenum TextureFormat(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::R_8:
return GL_RED;
case GpuMemoryBuffer::BGRA_8888:
return GL_RGBA;
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
NOTREACHED();
return 0;
}
NOTREACHED();
return 0;
}
GLenum DataFormat(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::R_8:
return GL_RED;
case GpuMemoryBuffer::BGRA_8888:
return GL_BGRA;
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
NOTREACHED();
return 0;
}
NOTREACHED();
return 0;
}
GLenum DataType(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::R_8:
return GL_UNSIGNED_BYTE;
case GpuMemoryBuffer::BGRA_8888:
return GL_UNSIGNED_INT_8_8_8_8_REV;
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
NOTREACHED();
return 0;
}
NOTREACHED();
return 0;
}
} // namespace
GLImageIOSurface::GLImageIOSurface(const gfx::Size& size,
unsigned internalformat)
: size_(size),
internalformat_(internalformat),
format_(GpuMemoryBuffer::RGBA_8888) {
}
GLImageIOSurface::~GLImageIOSurface() {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(!io_surface_);
}
bool GLImageIOSurface::Initialize(IOSurfaceRef io_surface,
GpuMemoryBuffer::Format format) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(!io_surface_);
if (!ValidInternalFormat(internalformat_)) {
LOG(ERROR) << "Invalid internalformat: " << internalformat_;
return false;
}
if (!ValidFormat(format)) {
LOG(ERROR) << "Invalid format: " << format;
return false;
}
format_ = format;
io_surface_.reset(io_surface, base::scoped_policy::RETAIN);
return true;
}
void GLImageIOSurface::Destroy(bool have_context) {
DCHECK(thread_checker_.CalledOnValidThread());
io_surface_.reset();
}
gfx::Size GLImageIOSurface::GetSize() { return size_; }
unsigned GLImageIOSurface::GetInternalFormat() { return internalformat_; }
bool GLImageIOSurface::BindTexImage(unsigned target) {
DCHECK(thread_checker_.CalledOnValidThread());
if (target != GL_TEXTURE_RECTANGLE_ARB) {
// This might be supported in the future. For now, perform strict
// validation so we know what's going on.
LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target";
return false;
}
CGLContextObj cgl_context =
static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle());
DCHECK(io_surface_);
CGLError cgl_error =
CGLTexImageIOSurface2D(cgl_context, target, TextureFormat(format_),
size_.width(), size_.height(), DataFormat(format_),
DataType(format_), io_surface_.get(), 0);
if (cgl_error != kCGLNoError) {
LOG(ERROR) << "Error in CGLTexImageIOSurface2D";
return false;
}
return true;
}
bool GLImageIOSurface::CopyTexSubImage(unsigned target,
const Point& offset,
const Rect& rect) {
return false;
}
bool GLImageIOSurface::ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
int z_order,
OverlayTransform transform,
const Rect& bounds_rect,
const RectF& crop_rect) {
return false;
}
} // namespace gfx
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