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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gl/gl_osmesa_api_implementation.h"

namespace gfx {

RealOSMESAApi g_real_osmesa;

void InitializeGLBindingsOSMESA() {
  g_driver_osmesa.InitializeBindings();
  g_real_osmesa.Initialize(&g_driver_osmesa);
  g_current_osmesa_context = &g_real_osmesa;
}

void InitializeGLExtensionBindingsOSMESA(GLContext* context) {
  g_driver_osmesa.InitializeExtensionBindings(context);
}

void InitializeDebugGLBindingsOSMESA() {
  g_driver_osmesa.InitializeDebugBindings();
}

void ClearGLBindingsOSMESA() {
  g_driver_osmesa.ClearBindings();
}

OSMESAApi::OSMESAApi() {
}

OSMESAApi::~OSMESAApi() {
}

RealOSMESAApi::RealOSMESAApi() {
}

void RealOSMESAApi::Initialize(DriverOSMESA* driver) {
  driver_ = driver;
}

}  // namespace gfx