1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_surface_egl_x11.h"
#include "ui/events/platform/platform_event_source.h"
#include "ui/gl/egl_util.h"
extern "C" {
#include <X11/Xlib.h>
}
using ui::GetLastEGLErrorString;
using ui::PlatformEvent;
using ui::PlatformEventSource;
namespace gfx {
NativeViewGLSurfaceEGLX11::NativeViewGLSurfaceEGLX11(EGLNativeWindowType window)
: NativeViewGLSurfaceEGL(0),
parent_window_(window) {
}
bool NativeViewGLSurfaceEGLX11::InitializeNativeWindow() {
Display* x11_display = GetNativeDisplay();
XWindowAttributes attributes;
if (!XGetWindowAttributes(x11_display, parent_window_, &attributes)) {
LOG(ERROR) << "XGetWindowAttributes failed for window " << parent_window_
<< ".";
return false;
}
size_ = gfx::Size(attributes.width, attributes.height);
// Create a child window, with a CopyFromParent visual (to avoid inducing
// extra blits in the driver), that we can resize exactly in Resize(),
// correctly ordered with GL, so that we don't have invalid transient states.
// See https://crbug.com/326995.
XSetWindowAttributes swa;
memset(&swa, 0, sizeof(swa));
swa.background_pixmap = 0;
swa.bit_gravity = NorthWestGravity;
window_ = XCreateWindow(x11_display, parent_window_, 0, 0, size_.width(),
size_.height(), 0, CopyFromParent, InputOutput,
CopyFromParent, CWBackPixmap | CWBitGravity, &swa);
XMapWindow(x11_display, window_);
// The event source can be nullptr in tests, when we don't care about Exposes.
if (PlatformEventSource* source = PlatformEventSource::GetInstance()) {
XSelectInput(x11_display, window_, ExposureMask);
source->AddPlatformEventDispatcher(this);
}
XFlush(x11_display);
return true;
}
void NativeViewGLSurfaceEGLX11::Destroy() {
if (window_) {
if (PlatformEventSource* source = PlatformEventSource::GetInstance())
source->RemovePlatformEventDispatcher(this);
Display* x11_display = GetNativeDisplay();
XDestroyWindow(x11_display, window_);
window_ = 0;
XFlush(x11_display);
}
NativeViewGLSurfaceEGL::Destroy();
}
EGLConfig NativeViewGLSurfaceEGLX11::GetConfig() {
if (!config_) {
// Get a config compatible with the window
DCHECK(window_);
XWindowAttributes win_attribs;
if (!XGetWindowAttributes(GetNativeDisplay(), window_, &win_attribs)) {
return NULL;
}
// Try matching the window depth with an alpha channel,
// because we're worried the destination alpha width could
// constrain blending precision.
const int kBufferSizeOffset = 1;
const int kAlphaSizeOffset = 3;
EGLint config_attribs[] = {
EGL_BUFFER_SIZE, ~0,
EGL_ALPHA_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
EGL_NONE
};
config_attribs[kBufferSizeOffset] = win_attribs.depth;
EGLDisplay display = GetHardwareDisplay();
EGLint num_configs;
if (!eglChooseConfig(display,
config_attribs,
&config_,
1,
&num_configs)) {
LOG(ERROR) << "eglChooseConfig failed with error "
<< GetLastEGLErrorString();
return NULL;
}
if (num_configs) {
EGLint config_depth;
if (!eglGetConfigAttrib(display,
config_,
EGL_BUFFER_SIZE,
&config_depth)) {
LOG(ERROR) << "eglGetConfigAttrib failed with error "
<< GetLastEGLErrorString();
return NULL;
}
if (config_depth == win_attribs.depth) {
return config_;
}
}
// Try without an alpha channel.
config_attribs[kAlphaSizeOffset] = 0;
if (!eglChooseConfig(display,
config_attribs,
&config_,
1,
&num_configs)) {
LOG(ERROR) << "eglChooseConfig failed with error "
<< GetLastEGLErrorString();
return NULL;
}
if (num_configs == 0) {
LOG(ERROR) << "No suitable EGL configs found.";
return NULL;
}
}
return config_;
}
bool NativeViewGLSurfaceEGLX11::Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) {
if (size == GetSize())
return true;
size_ = size;
eglWaitGL();
XResizeWindow(GetNativeDisplay(), window_, size.width(), size.height());
eglWaitNative(EGL_CORE_NATIVE_ENGINE);
return true;
}
bool NativeViewGLSurfaceEGLX11::CanDispatchEvent(const PlatformEvent& event) {
return event->type == Expose && event->xexpose.window == window_;
}
uint32_t NativeViewGLSurfaceEGLX11::DispatchEvent(const PlatformEvent& event) {
XEvent x_event = *event;
x_event.xexpose.window = parent_window_;
Display* x11_display = GetNativeDisplay();
XSendEvent(x11_display, parent_window_, False, ExposureMask, &x_event);
XFlush(x11_display);
return ui::POST_DISPATCH_STOP_PROPAGATION;
}
NativeViewGLSurfaceEGLX11::~NativeViewGLSurfaceEGLX11() {
Destroy();
}
} // namespace gfx
|