summaryrefslogtreecommitdiffstats
path: root/ui/keyboard/keyboard_util.cc
blob: 188aa73fb398f147e197ecfcc1c2ab46bff3efa1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/keyboard/keyboard_util.h"

#include <string>

#include "base/command_line.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/metrics/histogram.h"
#include "base/strings/string16.h"
#include "grit/keyboard_resources.h"
#include "grit/keyboard_resources_map.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/ime/input_method.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/events/event_processor.h"
#include "ui/keyboard/keyboard_switches.h"
#include "url/gurl.h"

namespace {

const char kKeyDown[] ="keydown";
const char kKeyUp[] = "keyup";

void SendProcessKeyEvent(ui::EventType type,
                         aura::WindowTreeHost* host) {
  ui::KeyEvent event(type, ui::VKEY_PROCESSKEY, ui::EF_NONE);
  event.SetTranslated(true);
  ui::EventDispatchDetails details =
      host->event_processor()->OnEventFromSource(&event);
  CHECK(!details.dispatcher_destroyed);
}

base::LazyInstance<base::Time> g_keyboard_load_time_start =
    LAZY_INSTANCE_INITIALIZER;

bool g_accessibility_keyboard_enabled = false;

base::LazyInstance<GURL> g_override_content_url = LAZY_INSTANCE_INITIALIZER;

bool g_touch_keyboard_enabled = false;

keyboard::KeyboardOverscrolOverride g_keyboard_overscroll_override =
    keyboard::KEYBOARD_OVERSCROLL_OVERRIDE_NONE;

keyboard::KeyboardShowOverride g_keyboard_show_override =
    keyboard::KEYBOARD_SHOW_OVERRIDE_NONE;

}  // namespace

namespace keyboard {

gfx::Rect DefaultKeyboardBoundsFromWindowBounds(
    const gfx::Rect& window_bounds) {
  // Initialize default keyboard height to 0. The keyboard window height should
  // only be set by window.resizeTo in virtual keyboard web contents. Otherwise,
  // the default height may conflict with the new height and causing some
  // strange animation issues. For keyboard usability experiments, a full screen
  // virtual keyboard window is always preferred.
  int keyboard_height =
      keyboard::IsKeyboardUsabilityExperimentEnabled() ?
          window_bounds.height() : 0;

  return KeyboardBoundsFromWindowBounds(window_bounds, keyboard_height);
}

gfx::Rect KeyboardBoundsFromWindowBounds(const gfx::Rect& window_bounds,
                                         int keyboard_height) {
  return gfx::Rect(
      window_bounds.x(),
      window_bounds.bottom() - keyboard_height,
      window_bounds.width(),
      keyboard_height);
}

void SetAccessibilityKeyboardEnabled(bool enabled) {
  g_accessibility_keyboard_enabled = enabled;
}

bool GetAccessibilityKeyboardEnabled() {
  return g_accessibility_keyboard_enabled;
}

void SetTouchKeyboardEnabled(bool enabled) {
  g_touch_keyboard_enabled = enabled;
}

bool GetTouchKeyboardEnabled() {
  return g_touch_keyboard_enabled;
}

std::string GetKeyboardLayout() {
  // TODO(bshe): layout string is currently hard coded. We should use more
  // standard keyboard layouts.
  return GetAccessibilityKeyboardEnabled() ? "system-qwerty" : "qwerty";
}

bool IsKeyboardEnabled() {
  // Accessibility setting prioritized over policy setting.
  if (g_accessibility_keyboard_enabled)
    return true;
  // Policy strictly disables showing a virtual keyboard.
  if (g_keyboard_show_override == keyboard::KEYBOARD_SHOW_OVERRIDE_DISABLED)
    return false;
  // Check if any of the flags are enabled.
  return CommandLine::ForCurrentProcess()->HasSwitch(
             switches::kEnableVirtualKeyboard) ||
         IsKeyboardUsabilityExperimentEnabled() ||
         g_touch_keyboard_enabled ||
         (g_keyboard_show_override == keyboard::KEYBOARD_SHOW_OVERRIDE_ENABLED);
}

bool IsKeyboardUsabilityExperimentEnabled() {
  return CommandLine::ForCurrentProcess()->HasSwitch(
      switches::kKeyboardUsabilityExperiment);
}

bool IsKeyboardOverscrollEnabled() {
  if (!IsKeyboardEnabled())
    return false;

  // Users of the accessibility on-screen keyboard are likely to be using mouse
  // input, which may interfere with overscrolling.
  if (g_accessibility_keyboard_enabled)
    return false;

  // If overscroll enabled override is set, use it instead. Currently
  // login / out-of-box disable keyboard overscroll. http://crbug.com/363635
  if (g_keyboard_overscroll_override != KEYBOARD_OVERSCROLL_OVERRIDE_NONE) {
    return g_keyboard_overscroll_override ==
        KEYBOARD_OVERSCROLL_OVERRIDE_ENABLED;
  }

  if (CommandLine::ForCurrentProcess()->HasSwitch(
      switches::kDisableVirtualKeyboardOverscroll)) {
    return false;
  }
  return true;
}

void SetKeyboardOverscrollOverride(KeyboardOverscrolOverride override) {
  g_keyboard_overscroll_override = override;
}

void SetKeyboardShowOverride(KeyboardShowOverride override) {
  g_keyboard_show_override = override;
}

bool IsInputViewEnabled() {
  if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kEnableInputView))
    return true;
  if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableInputView))
    return false;
  // Default value if no command line flags specified.
  return true;
}

bool IsExperimentalInputViewEnabled() {
  if (CommandLine::ForCurrentProcess()->HasSwitch(
      switches::kEnableExperimentalInputViewFeatures)) {
    return true;
  }
  return false;
}

bool InsertText(const base::string16& text, aura::Window* root_window) {
  if (!root_window)
    return false;

  ui::InputMethod* input_method = root_window->GetProperty(
      aura::client::kRootWindowInputMethodKey);
  if (!input_method)
    return false;

  ui::TextInputClient* tic = input_method->GetTextInputClient();
  if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE)
    return false;

  tic->InsertText(text);

  return true;
}

// TODO(varunjain): It would be cleaner to have something in the
// ui::TextInputClient interface, say MoveCaretInDirection(). The code in
// here would get the ui::InputMethod from the root_window, and the
// ui::TextInputClient from that (see above in InsertText()).
bool MoveCursor(int swipe_direction,
                int modifier_flags,
                aura::WindowTreeHost* host) {
  if (!host)
    return false;
  ui::KeyboardCode codex = ui::VKEY_UNKNOWN;
  ui::KeyboardCode codey = ui::VKEY_UNKNOWN;
  if (swipe_direction & kCursorMoveRight)
    codex = ui::VKEY_RIGHT;
  else if (swipe_direction & kCursorMoveLeft)
    codex = ui::VKEY_LEFT;

  if (swipe_direction & kCursorMoveUp)
    codey = ui::VKEY_UP;
  else if (swipe_direction & kCursorMoveDown)
    codey = ui::VKEY_DOWN;

  // First deal with the x movement.
  if (codex != ui::VKEY_UNKNOWN) {
    ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codex, modifier_flags);
    ui::EventDispatchDetails details =
        host->event_processor()->OnEventFromSource(&press_event);
    CHECK(!details.dispatcher_destroyed);
    ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codex, modifier_flags);
    details = host->event_processor()->OnEventFromSource(&release_event);
    CHECK(!details.dispatcher_destroyed);
  }

  // Then deal with the y movement.
  if (codey != ui::VKEY_UNKNOWN) {
    ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codey, modifier_flags);
    ui::EventDispatchDetails details =
        host->event_processor()->OnEventFromSource(&press_event);
    CHECK(!details.dispatcher_destroyed);
    ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codey, modifier_flags);
    details = host->event_processor()->OnEventFromSource(&release_event);
    CHECK(!details.dispatcher_destroyed);
  }
  return true;
}

bool SendKeyEvent(const std::string type,
                  int key_value,
                  int key_code,
                  std::string key_name,
                  int modifiers,
                  aura::WindowTreeHost* host) {
  ui::EventType event_type = ui::ET_UNKNOWN;
  if (type == kKeyDown)
    event_type = ui::ET_KEY_PRESSED;
  else if (type == kKeyUp)
    event_type = ui::ET_KEY_RELEASED;
  if (event_type == ui::ET_UNKNOWN)
    return false;

  ui::KeyboardCode code = static_cast<ui::KeyboardCode>(key_code);

  if (code == ui::VKEY_UNKNOWN) {
    // Handling of special printable characters (e.g. accented characters) for
    // which there is no key code.
    if (event_type == ui::ET_KEY_RELEASED) {
      ui::InputMethod* input_method = host->window()->GetProperty(
          aura::client::kRootWindowInputMethodKey);
      if (!input_method)
        return false;

      ui::TextInputClient* tic = input_method->GetTextInputClient();

      SendProcessKeyEvent(ui::ET_KEY_PRESSED, host);
      tic->InsertChar(static_cast<uint16>(key_value), ui::EF_NONE);
      SendProcessKeyEvent(ui::ET_KEY_RELEASED, host);
    }
  } else {
    if (event_type == ui::ET_KEY_RELEASED) {
      // The number of key press events seen since the last backspace.
      static int keys_seen = 0;
      if (code == ui::VKEY_BACK) {
        // Log the rough lengths of characters typed between backspaces. This
        // metric will be used to determine the error rate for the keyboard.
        UMA_HISTOGRAM_CUSTOM_COUNTS(
            "VirtualKeyboard.KeystrokesBetweenBackspaces",
            keys_seen, 1, 1000, 50);
        keys_seen = 0;
      } else {
        ++keys_seen;
      }
    }

    ui::KeyEvent event(event_type, code, key_name, modifiers);
    ui::EventDispatchDetails details =
        host->event_processor()->OnEventFromSource(&event);
    CHECK(!details.dispatcher_destroyed);
  }
  return true;
}

void MarkKeyboardLoadStarted() {
  if (!g_keyboard_load_time_start.Get().ToInternalValue())
    g_keyboard_load_time_start.Get() = base::Time::Now();
}

void MarkKeyboardLoadFinished() {
  // Possible to get a load finished without a start if navigating directly to
  // chrome://keyboard.
  if (!g_keyboard_load_time_start.Get().ToInternalValue())
    return;

  // It should not be possible to finish loading the keyboard without starting
  // to load it first.
  DCHECK(g_keyboard_load_time_start.Get().ToInternalValue());

  static bool logged = false;
  if (!logged) {
    // Log the delta only once.
    UMA_HISTOGRAM_TIMES(
        "VirtualKeyboard.FirstLoadTime",
        base::Time::Now() - g_keyboard_load_time_start.Get());
    logged = true;
  }
}

const GritResourceMap* GetKeyboardExtensionResources(size_t* size) {
  // This looks a lot like the contents of a resource map; however it is
  // necessary to have a custom path for the extension path, so the resource
  // map cannot be used directly.
  static const GritResourceMap kKeyboardResources[] = {
      {"keyboard/layouts/function-key-row.html", IDR_KEYBOARD_FUNCTION_KEY_ROW},
      {"keyboard/images/back.svg", IDR_KEYBOARD_IMAGES_BACK},
      {"keyboard/images/backspace.png", IDR_KEYBOARD_IMAGES_BACKSPACE},
      {"keyboard/images/brightness-down.svg",
       IDR_KEYBOARD_IMAGES_BRIGHTNESS_DOWN},
      {"keyboard/images/brightness-up.svg", IDR_KEYBOARD_IMAGES_BRIGHTNESS_UP},
      {"keyboard/images/change-window.svg", IDR_KEYBOARD_IMAGES_CHANGE_WINDOW},
      {"keyboard/images/down.svg", IDR_KEYBOARD_IMAGES_DOWN},
      {"keyboard/images/forward.svg", IDR_KEYBOARD_IMAGES_FORWARD},
      {"keyboard/images/fullscreen.svg", IDR_KEYBOARD_IMAGES_FULLSCREEN},
      {"keyboard/images/hide-keyboard.png", IDR_KEYBOARD_IMAGES_HIDE_KEYBOARD},
      {"keyboard/images/keyboard.svg", IDR_KEYBOARD_IMAGES_KEYBOARD},
      {"keyboard/images/left.svg", IDR_KEYBOARD_IMAGES_LEFT},
      {"keyboard/images/microphone.svg", IDR_KEYBOARD_IMAGES_MICROPHONE},
      {"keyboard/images/microphone-green.svg",
       IDR_KEYBOARD_IMAGES_MICROPHONE_GREEN},
      {"keyboard/images/mute.svg", IDR_KEYBOARD_IMAGES_MUTE},
      {"keyboard/images/reload.svg", IDR_KEYBOARD_IMAGES_RELOAD},
      {"keyboard/images/return.png", IDR_KEYBOARD_IMAGES_RETURN},
      {"keyboard/images/right.svg", IDR_KEYBOARD_IMAGES_RIGHT},
      {"keyboard/images/search.png", IDR_KEYBOARD_IMAGES_SEARCH},
      {"keyboard/images/shift.png", IDR_KEYBOARD_IMAGES_SHIFT},
      {"keyboard/images/shutdown.svg", IDR_KEYBOARD_IMAGES_SHUTDOWN},
      {"keyboard/images/tab.png", IDR_KEYBOARD_IMAGES_TAB},
      {"keyboard/images/up.svg", IDR_KEYBOARD_IMAGES_UP},
      {"keyboard/images/volume-down.svg", IDR_KEYBOARD_IMAGES_VOLUME_DOWN},
      {"keyboard/images/volume-up.svg", IDR_KEYBOARD_IMAGES_VOLUME_UP},
      {"keyboard/index.html", IDR_KEYBOARD_INDEX},
      {"keyboard/keyboard.js", IDR_KEYBOARD_JS},
      {"keyboard/keyboard_mojo.js", IDR_KEYBOARD_MOJO_JS},
      {"keyboard/layouts/numeric.html", IDR_KEYBOARD_LAYOUTS_NUMERIC},
      {"keyboard/layouts/qwerty.html", IDR_KEYBOARD_LAYOUTS_QWERTY},
      {"keyboard/layouts/system-qwerty.html",
       IDR_KEYBOARD_LAYOUTS_SYSTEM_QWERTY},
      {"keyboard/layouts/spacebar-row.html", IDR_KEYBOARD_SPACEBAR_ROW},
      {"keyboard/manifest.json", IDR_KEYBOARD_MANIFEST},
      {"keyboard/main.css", IDR_KEYBOARD_MAIN_CSS},
      {"keyboard/polymer_loader.js", IDR_KEYBOARD_POLYMER_LOADER},
      {"keyboard/roboto_bold.ttf", IDR_KEYBOARD_ROBOTO_BOLD_TTF},
      {"keyboard/sounds/keypress-delete.wav",
       IDR_KEYBOARD_SOUNDS_KEYPRESS_DELETE},
      {"keyboard/sounds/keypress-return.wav",
       IDR_KEYBOARD_SOUNDS_KEYPRESS_RETURN},
      {"keyboard/sounds/keypress-spacebar.wav",
       IDR_KEYBOARD_SOUNDS_KEYPRESS_SPACEBAR},
      {"keyboard/sounds/keypress-standard.wav",
       IDR_KEYBOARD_SOUNDS_KEYPRESS_STANDARD},
  };
  static const size_t kKeyboardResourcesSize = arraysize(kKeyboardResources);
  *size = kKeyboardResourcesSize;
  return kKeyboardResources;
}

void SetOverrideContentUrl(const GURL& url) {
  g_override_content_url.Get() = url;
}

const GURL& GetOverrideContentUrl() {
  return g_override_content_url.Get();
}

void LogKeyboardControlEvent(KeyboardControlEvent event) {
  UMA_HISTOGRAM_ENUMERATION(
      "VirtualKeyboard.KeyboardControlEvent",
      event,
      keyboard::KEYBOARD_CONTROL_MAX);
}

}  // namespace keyboard