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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/accessibility/native_view_accessibility.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/events/event_utils.h"
#include "ui/views/controls/native/native_view_host.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
namespace views {
#if !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
// static
NativeViewAccessibility* NativeViewAccessibility::Create(View* view) {
return new NativeViewAccessibility(view);
}
#endif // !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
NativeViewAccessibility::NativeViewAccessibility(View* view)
: view_(view),
parent_widget_(nullptr),
ax_node_(nullptr) {
ax_node_ = ui::AXPlatformNode::Create(this);
}
NativeViewAccessibility::~NativeViewAccessibility() {
if (ax_node_)
ax_node_->Destroy();
if (parent_widget_)
parent_widget_->RemoveObserver(this);
}
gfx::NativeViewAccessible NativeViewAccessibility::GetNativeObject() {
return ax_node_ ? ax_node_->GetNativeViewAccessible() : nullptr;
}
void NativeViewAccessibility::Destroy() {
delete this;
}
void NativeViewAccessibility::NotifyAccessibilityEvent(ui::AXEvent event_type) {
if (ax_node_)
ax_node_->NotifyAccessibilityEvent(event_type);
}
// ui::AXPlatformNodeDelegate
const ui::AXNodeData& NativeViewAccessibility::GetData() {
ui::AXViewState state;
view_->GetAccessibleState(&state);
data_ = ui::AXNodeData();
data_.role = state.role;
data_.state = state.state();
data_.location = view_->GetBoundsInScreen();
data_.AddStringAttribute(ui::AX_ATTR_NAME, base::UTF16ToUTF8(state.name));
data_.AddStringAttribute(ui::AX_ATTR_VALUE, base::UTF16ToUTF8(state.value));
data_.AddStringAttribute(ui::AX_ATTR_ACTION,
base::UTF16ToUTF8(state.default_action));
data_.AddStringAttribute(ui::AX_ATTR_SHORTCUT,
base::UTF16ToUTF8(state.keyboard_shortcut));
data_.AddIntAttribute(ui::AX_ATTR_TEXT_SEL_START, state.selection_start);
data_.AddIntAttribute(ui::AX_ATTR_TEXT_SEL_END, state.selection_end);
data_.state |= (1 << ui::AX_STATE_FOCUSABLE);
if (!view_->enabled())
data_.state |= (1 << ui::AX_STATE_DISABLED);
if (!view_->visible())
data_.state |= (1 << ui::AX_STATE_INVISIBLE);
return data_;
}
int NativeViewAccessibility::GetChildCount() {
int child_count = view_->child_count();
std::vector<Widget*> child_widgets;
PopulateChildWidgetVector(&child_widgets);
child_count += child_widgets.size();
return child_count;
}
gfx::NativeViewAccessible NativeViewAccessibility::ChildAtIndex(int index) {
// If this is a root view, our widget might have child widgets. Include
std::vector<Widget*> child_widgets;
PopulateChildWidgetVector(&child_widgets);
int child_widget_count = static_cast<int>(child_widgets.size());
if (index < view_->child_count()) {
return view_->child_at(index)->GetNativeViewAccessible();
} else if (index < view_->child_count() + child_widget_count) {
Widget* child_widget = child_widgets[index - view_->child_count()];
return child_widget->GetRootView()->GetNativeViewAccessible();
}
return nullptr;
}
gfx::NativeViewAccessible NativeViewAccessibility::GetParent() {
if (view_->parent())
return view_->parent()->GetNativeViewAccessible();
// TODO: move this to NativeViewAccessibilityMac.
#if defined(OS_MACOSX)
if (view_->GetWidget())
return view_->GetWidget()->GetNativeView();
#endif
if (parent_widget_)
return parent_widget_->GetRootView()->GetNativeViewAccessible();
return nullptr;
}
gfx::Vector2d NativeViewAccessibility::GetGlobalCoordinateOffset() {
return gfx::Vector2d(0, 0); // location is already in screen coordinates.
}
gfx::NativeViewAccessible NativeViewAccessibility::HitTestSync(int x, int y) {
if (!view_ || !view_->GetWidget())
return nullptr;
// Search child widgets first, since they're on top in the z-order.
std::vector<Widget*> child_widgets;
PopulateChildWidgetVector(&child_widgets);
for (Widget* child_widget : child_widgets) {
View* child_root_view = child_widget->GetRootView();
gfx::Point point(x, y);
View::ConvertPointFromScreen(child_root_view, &point);
if (child_root_view->HitTestPoint(point))
return child_root_view->GetNativeViewAccessible();
}
gfx::Point point(x, y);
View::ConvertPointFromScreen(view_, &point);
if (!view_->HitTestPoint(point))
return nullptr;
// Check if the point is within any of the immediate children of this
// view. We don't have to search further because AXPlatformNode will
// do a recursive hit test if we return anything other than |this| or NULL.
for (int i = view_->child_count() - 1; i >= 0; --i) {
View* child_view = view_->child_at(i);
if (!child_view->visible())
continue;
gfx::Point point_in_child_coords(point);
view_->ConvertPointToTarget(view_, child_view, &point_in_child_coords);
if (child_view->HitTestPoint(point_in_child_coords))
return child_view->GetNativeViewAccessible();
}
// If it's not inside any of our children, it's inside this view.
return GetNativeObject();
}
gfx::NativeViewAccessible NativeViewAccessibility::GetFocus() {
FocusManager* focus_manager = view_->GetFocusManager();
View* focused_view =
focus_manager ? focus_manager->GetFocusedView() : nullptr;
return focused_view ? focused_view->GetNativeViewAccessible() : nullptr;
}
gfx::AcceleratedWidget
NativeViewAccessibility::GetTargetForNativeAccessibilityEvent() {
return gfx::kNullAcceleratedWidget;
}
void NativeViewAccessibility::DoDefaultAction() {
gfx::Point center = view_->GetLocalBounds().CenterPoint();
view_->OnMousePressed(ui::MouseEvent(ui::ET_MOUSE_PRESSED,
center,
center,
ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON,
ui::EF_LEFT_MOUSE_BUTTON));
view_->OnMouseReleased(ui::MouseEvent(ui::ET_MOUSE_RELEASED,
center,
center,
ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON,
ui::EF_LEFT_MOUSE_BUTTON));
}
bool NativeViewAccessibility::SetStringValue(const base::string16& new_value) {
// Return an error if the view can't set the value.
ui::AXViewState state;
view_->GetAccessibleState(&state);
if (state.set_value_callback.is_null())
return false;
state.set_value_callback.Run(new_value);
return true;
}
void NativeViewAccessibility::OnWidgetDestroying(Widget* widget) {
if (parent_widget_ == widget) {
parent_widget_->RemoveObserver(this);
parent_widget_ = nullptr;
}
}
void NativeViewAccessibility::SetParentWidget(Widget* parent_widget) {
if (parent_widget_)
parent_widget_->RemoveObserver(this);
parent_widget_ = parent_widget;
parent_widget_->AddObserver(this);
}
void NativeViewAccessibility::PopulateChildWidgetVector(
std::vector<Widget*>* result_child_widgets) {
// Only attach child widgets to the root view.
Widget* widget = view_->GetWidget();
if (!widget || widget->GetRootView() != view_)
return;
std::set<Widget*> child_widgets;
Widget::GetAllOwnedWidgets(widget->GetNativeView(), &child_widgets);
for (auto iter = child_widgets.begin(); iter != child_widgets.end(); ++iter) {
Widget* child_widget = *iter;
DCHECK_NE(widget, child_widget);
if (!child_widget->IsVisible())
continue;
if (widget->GetNativeWindowProperty(kWidgetNativeViewHostKey))
continue;
gfx::NativeViewAccessible child_widget_accessible =
child_widget->GetRootView()->GetNativeViewAccessible();
ui::AXPlatformNode* child_widget_platform_node =
ui::AXPlatformNode::FromNativeViewAccessible(child_widget_accessible);
if (child_widget_platform_node) {
NativeViewAccessibility* child_widget_view_accessibility =
static_cast<NativeViewAccessibility*>(
child_widget_platform_node->GetDelegate());
if (child_widget_view_accessibility->parent_widget() != widget)
child_widget_view_accessibility->SetParentWidget(widget);
}
result_child_widgets->push_back(child_widget);
}
}
} // namespace views
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