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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/bubble/bubble_frame_view.h"
#include <algorithm>
#include <utility>
#include "build/build_config.h"
#include "ui/base/default_style.h"
#include "ui/base/hit_test.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/geometry/vector2d.h"
#include "ui/gfx/path.h"
#include "ui/gfx/screen.h"
#include "ui/gfx/skia_util.h"
#include "ui/native_theme/native_theme.h"
#include "ui/resources/grit/ui_resources.h"
#include "ui/strings/grit/ui_strings.h"
#include "ui/views/bubble/bubble_border.h"
#include "ui/views/controls/button/label_button.h"
#include "ui/views/controls/image_view.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/layout/layout_constants.h"
#include "ui/views/resources/grit/views_resources.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/views/window/client_view.h"
namespace views {
namespace {
// The horizontal padding between the title and the icon.
const int kTitleHorizontalPadding = 5;
// Background color of the footnote view.
const SkColor kFootnoteBackgroundColor = SkColorSetRGB(245, 245, 245);
// Color of the top border of the footnote.
const SkColor kFootnoteBorderColor = SkColorSetRGB(229, 229, 229);
// Get the |vertical| or horizontal amount that |available_bounds| overflows
// |window_bounds|.
int GetOffScreenLength(const gfx::Rect& available_bounds,
const gfx::Rect& window_bounds,
bool vertical) {
if (available_bounds.IsEmpty() || available_bounds.Contains(window_bounds))
return 0;
// window_bounds
// +---------------------------------+
// | top |
// | +------------------+ |
// | left | available_bounds | right |
// | +------------------+ |
// | bottom |
// +---------------------------------+
if (vertical)
return std::max(0, available_bounds.y() - window_bounds.y()) +
std::max(0, window_bounds.bottom() - available_bounds.bottom());
return std::max(0, available_bounds.x() - window_bounds.x()) +
std::max(0, window_bounds.right() - available_bounds.right());
}
} // namespace
// static
const char BubbleFrameView::kViewClassName[] = "BubbleFrameView";
BubbleFrameView::BubbleFrameView(const gfx::Insets& title_margins,
const gfx::Insets& content_margins)
: bubble_border_(nullptr),
title_margins_(title_margins),
content_margins_(content_margins),
title_icon_(new views::ImageView()),
title_(nullptr),
close_(nullptr),
titlebar_extra_view_(nullptr),
footnote_container_(nullptr),
close_button_clicked_(false) {
AddChildView(title_icon_);
ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
title_ = new Label(base::string16(),
rb.GetFontListWithDelta(ui::kTitleFontSizeDelta));
title_->SetHorizontalAlignment(gfx::ALIGN_LEFT);
title_->set_collapse_when_hidden(true);
title_->SetVisible(false);
title_->SetMultiLine(true);
AddChildView(title_);
close_ = CreateCloseButton(this);
close_->SetVisible(false);
AddChildView(close_);
}
BubbleFrameView::~BubbleFrameView() {}
// static
LabelButton* BubbleFrameView::CreateCloseButton(ButtonListener* listener) {
ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
LabelButton* close = new LabelButton(listener, base::string16());
close->SetImage(CustomButton::STATE_NORMAL,
*rb.GetImageNamed(IDR_CLOSE_DIALOG).ToImageSkia());
close->SetImage(CustomButton::STATE_HOVERED,
*rb.GetImageNamed(IDR_CLOSE_DIALOG_H).ToImageSkia());
close->SetImage(CustomButton::STATE_PRESSED,
*rb.GetImageNamed(IDR_CLOSE_DIALOG_P).ToImageSkia());
close->SetBorder(nullptr);
close->SetSize(close->GetPreferredSize());
#if !defined(OS_WIN)
// Windows will automatically create a tooltip for the close button based on
// the HTCLOSE result from NonClientHitTest().
close->SetTooltipText(l10n_util::GetStringUTF16(IDS_APP_CLOSE));
#endif
return close;
}
gfx::Rect BubbleFrameView::GetBoundsForClientView() const {
gfx::Rect client_bounds = GetContentsBounds();
client_bounds.Inset(GetInsets());
if (footnote_container_) {
client_bounds.set_height(client_bounds.height() -
footnote_container_->height());
}
return client_bounds;
}
gfx::Rect BubbleFrameView::GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const {
gfx::Size size(GetSizeForClientSize(client_bounds.size()));
return bubble_border_->GetBounds(gfx::Rect(), size);
}
int BubbleFrameView::NonClientHitTest(const gfx::Point& point) {
if (!bounds().Contains(point))
return HTNOWHERE;
if (close_->visible() && close_->GetMirroredBounds().Contains(point))
return HTCLOSE;
// Allow dialogs to show the system menu and be dragged.
if (GetWidget()->widget_delegate()->AsDialogDelegate()) {
gfx::Rect sys_rect(0, 0, title_->x(), title_->y());
sys_rect.set_origin(gfx::Point(GetMirroredXForRect(sys_rect), 0));
if (sys_rect.Contains(point))
return HTSYSMENU;
if (point.y() < title_->bounds().bottom())
return HTCAPTION;
}
return GetWidget()->client_view()->NonClientHitTest(point);
}
void BubbleFrameView::GetWindowMask(const gfx::Size& size,
gfx::Path* window_mask) {
if (bubble_border_->shadow() != BubbleBorder::SMALL_SHADOW &&
bubble_border_->shadow() != BubbleBorder::NO_SHADOW_OPAQUE_BORDER &&
bubble_border_->shadow() != BubbleBorder::NO_ASSETS)
return;
// We don't return a mask for windows with arrows unless they use
// BubbleBorder::NO_ASSETS.
if (bubble_border_->shadow() != BubbleBorder::NO_ASSETS &&
bubble_border_->arrow() != BubbleBorder::NONE &&
bubble_border_->arrow() != BubbleBorder::FLOAT)
return;
// Use a window mask roughly matching the border in the image assets.
const int kBorderStrokeSize =
bubble_border_->shadow() == BubbleBorder::NO_ASSETS ? 0 : 1;
const SkScalar kCornerRadius =
SkIntToScalar(bubble_border_->GetBorderCornerRadius());
const gfx::Insets border_insets = bubble_border_->GetInsets();
SkRect rect = {
SkIntToScalar(border_insets.left() - kBorderStrokeSize),
SkIntToScalar(border_insets.top() - kBorderStrokeSize),
SkIntToScalar(size.width() - border_insets.right() + kBorderStrokeSize),
SkIntToScalar(size.height() - border_insets.bottom() +
kBorderStrokeSize)};
if (bubble_border_->shadow() == BubbleBorder::NO_SHADOW_OPAQUE_BORDER ||
bubble_border_->shadow() == BubbleBorder::NO_ASSETS) {
window_mask->addRoundRect(rect, kCornerRadius, kCornerRadius);
} else {
static const int kBottomBorderShadowSize = 2;
rect.fBottom += SkIntToScalar(kBottomBorderShadowSize);
window_mask->addRect(rect);
}
gfx::Path arrow_path;
if (bubble_border_->GetArrowPath(gfx::Rect(size), &arrow_path))
window_mask->addPath(arrow_path, 0, 0);
}
void BubbleFrameView::ResetWindowControls() {
close_->SetVisible(GetWidget()->widget_delegate()->ShouldShowCloseButton());
}
void BubbleFrameView::UpdateWindowIcon() {
gfx::ImageSkia image;
if (GetWidget()->widget_delegate()->ShouldShowWindowIcon())
image = GetWidget()->widget_delegate()->GetWindowIcon();
title_icon_->SetImage(&image);
}
void BubbleFrameView::UpdateWindowTitle() {
title_->SetText(GetWidget()->widget_delegate()->GetWindowTitle());
title_->SetVisible(GetWidget()->widget_delegate()->ShouldShowWindowTitle());
}
void BubbleFrameView::SizeConstraintsChanged() {}
void BubbleFrameView::SetTitleFontList(const gfx::FontList& font_list) {
title_->SetFontList(font_list);
}
gfx::Insets BubbleFrameView::GetInsets() const {
gfx::Insets insets = content_margins_;
const int icon_height = title_icon_->GetPreferredSize().height();
const int label_height = title_->GetPreferredSize().height();
const bool has_title = icon_height > 0 || label_height > 0;
const int title_padding = has_title ? title_margins_.height() : 0;
const int title_height = std::max(icon_height, label_height) + title_padding;
const int close_height = close_->visible() ? close_->height() : 0;
insets += gfx::Insets(std::max(title_height, close_height), 0, 0, 0);
return insets;
}
gfx::Size BubbleFrameView::GetPreferredSize() const {
// Get the preferred size of the client area.
gfx::Size client_size = GetWidget()->client_view()->GetPreferredSize();
// Expand it to include the bubble border and space for the arrow.
return GetWindowBoundsForClientBounds(gfx::Rect(client_size)).size();
}
gfx::Size BubbleFrameView::GetMinimumSize() const {
// Get the minimum size of the client area.
gfx::Size client_size = GetWidget()->client_view()->GetMinimumSize();
// Expand it to include the bubble border and space for the arrow.
return GetWindowBoundsForClientBounds(gfx::Rect(client_size)).size();
}
gfx::Size BubbleFrameView::GetMaximumSize() const {
#if defined(OS_WIN)
// On Windows, this causes problems, so do not set a maximum size (it doesn't
// take the drop shadow area into account, resulting in a too-small window;
// see http://crbug.com/506206). This isn't necessary on Windows anyway, since
// the OS doesn't give the user controls to resize a bubble.
return gfx::Size();
#else
#if defined(OS_MACOSX)
// Allow BubbleFrameView dialogs to be resizable on Mac.
if (GetWidget()->widget_delegate()->CanResize()) {
gfx::Size client_size = GetWidget()->client_view()->GetMaximumSize();
if (client_size.IsEmpty())
return client_size;
return GetWindowBoundsForClientBounds(gfx::Rect(client_size)).size();
}
#endif // OS_MACOSX
// Non-dialog bubbles should be non-resizable, so its max size is its
// preferred size.
return GetPreferredSize();
#endif
}
void BubbleFrameView::Layout() {
// The title margins may not be set, but make sure that's only the case when
// there's no title.
DCHECK(!title_margins_.IsEmpty() || !title_->visible());
gfx::Rect bounds(GetContentsBounds());
bounds.Inset(title_margins_);
if (bounds.IsEmpty())
return;
// The close button is positioned somewhat closer to the edge of the bubble.
gfx::Point close_position = GetContentsBounds().top_right();
close_position += gfx::Vector2d(-close_->width() - 7, 6);
close_->SetPosition(close_position);
gfx::Size title_icon_size(title_icon_->GetPreferredSize());
gfx::Size title_label_size(title_->GetPreferredSize());
int padding = 0;
if (title_icon_size.width() > 0 && title_label_size.width() > 0)
padding = kTitleHorizontalPadding;
const int title_height = std::max(title_icon_size.height(),
title_label_size.height());
const int title_icon_width = std::max(0, close_->x() - bounds.x());
title_icon_size.SetToMin(gfx::Size(title_icon_width, title_height));
gfx::Rect title_icon_bounds(
bounds.x(), bounds.y(), title_icon_size.width(), title_height);
title_icon_->SetBoundsRect(title_icon_bounds);
const int title_label_x = title_icon_->bounds().right() + padding;
const int title_label_width = std::max(0, close_->x() - title_label_x);
title_label_size.SetToMin(gfx::Size(title_label_width,
title_label_size.height()));
gfx::Rect title_label_bounds(
title_label_x, bounds.y(), title_label_size.width(), title_height);
title_->SetBoundsRect(title_label_bounds);
bounds.set_width(
title_icon_size.width() + title_label_size.width() + padding);
bounds.set_height(title_height);
if (titlebar_extra_view_) {
const int extra_width = close_->x() - bounds.right();
gfx::Size size = titlebar_extra_view_->GetPreferredSize();
size.SetToMin(gfx::Size(std::max(0, extra_width), size.height()));
gfx::Rect titlebar_extra_view_bounds(
close_->x() - size.width(),
bounds.y(),
size.width(),
bounds.height());
titlebar_extra_view_bounds.Subtract(bounds);
titlebar_extra_view_->SetBoundsRect(titlebar_extra_view_bounds);
}
if (footnote_container_) {
gfx::Rect local_bounds = GetContentsBounds();
int height = footnote_container_->GetHeightForWidth(local_bounds.width());
footnote_container_->SetBounds(local_bounds.x(),
local_bounds.bottom() - height,
local_bounds.width(), height);
}
}
const char* BubbleFrameView::GetClassName() const {
return kViewClassName;
}
void BubbleFrameView::ChildPreferredSizeChanged(View* child) {
if (child == titlebar_extra_view_ || child == title_)
Layout();
}
void BubbleFrameView::OnThemeChanged() {
UpdateWindowTitle();
ResetWindowControls();
UpdateWindowIcon();
}
void BubbleFrameView::OnNativeThemeChanged(const ui::NativeTheme* theme) {
if (bubble_border_ && bubble_border_->use_theme_background_color()) {
bubble_border_->set_background_color(GetNativeTheme()->
GetSystemColor(ui::NativeTheme::kColorId_DialogBackground));
SchedulePaint();
}
}
void BubbleFrameView::ButtonPressed(Button* sender, const ui::Event& event) {
if (sender == close_) {
close_button_clicked_ = true;
GetWidget()->Close();
}
}
void BubbleFrameView::SetBubbleBorder(scoped_ptr<BubbleBorder> border) {
bubble_border_ = border.get();
SetBorder(std::move(border));
// Update the background, which relies on the border.
set_background(new views::BubbleBackground(bubble_border_));
}
void BubbleFrameView::SetTitlebarExtraView(scoped_ptr<View> view) {
if (!view)
return;
DCHECK(!titlebar_extra_view_);
titlebar_extra_view_ = view.release();
AddChildView(titlebar_extra_view_);
}
void BubbleFrameView::SetFootnoteView(scoped_ptr<View> view) {
if (!view)
return;
DCHECK(!footnote_container_);
footnote_container_ = new views::View();
footnote_container_->SetLayoutManager(
new BoxLayout(BoxLayout::kVertical, content_margins_.left(),
content_margins_.top(), 0));
footnote_container_->set_background(
Background::CreateSolidBackground(kFootnoteBackgroundColor));
footnote_container_->SetBorder(
Border::CreateSolidSidedBorder(1, 0, 0, 0, kFootnoteBorderColor));
footnote_container_->AddChildView(view.release());
AddChildView(footnote_container_);
}
gfx::Rect BubbleFrameView::GetUpdatedWindowBounds(const gfx::Rect& anchor_rect,
gfx::Size client_size,
bool adjust_if_offscreen) {
gfx::Size size(GetSizeForClientSize(client_size));
const BubbleBorder::Arrow arrow = bubble_border_->arrow();
if (adjust_if_offscreen && BubbleBorder::has_arrow(arrow)) {
// Try to mirror the anchoring if the bubble does not fit on the screen.
if (!bubble_border_->is_arrow_at_center(arrow)) {
MirrorArrowIfOffScreen(true, anchor_rect, size);
MirrorArrowIfOffScreen(false, anchor_rect, size);
} else {
const bool mirror_vertical = BubbleBorder::is_arrow_on_horizontal(arrow);
MirrorArrowIfOffScreen(mirror_vertical, anchor_rect, size);
OffsetArrowIfOffScreen(anchor_rect, size);
}
}
// Calculate the bounds with the arrow in its updated location and offset.
return bubble_border_->GetBounds(anchor_rect, size);
}
gfx::Rect BubbleFrameView::GetAvailableScreenBounds(
const gfx::Rect& rect) const {
// The bubble attempts to fit within the current screen bounds.
return gfx::Screen::GetScreen()
->GetDisplayNearestPoint(rect.CenterPoint())
.work_area();
}
bool BubbleFrameView::IsCloseButtonVisible() const {
return close_->visible();
}
gfx::Rect BubbleFrameView::GetCloseButtonMirroredBounds() const {
return close_->GetMirroredBounds();
}
void BubbleFrameView::MirrorArrowIfOffScreen(
bool vertical,
const gfx::Rect& anchor_rect,
const gfx::Size& client_size) {
// Check if the bounds don't fit on screen.
gfx::Rect available_bounds(GetAvailableScreenBounds(anchor_rect));
gfx::Rect window_bounds(bubble_border_->GetBounds(anchor_rect, client_size));
if (GetOffScreenLength(available_bounds, window_bounds, vertical) > 0) {
BubbleBorder::Arrow arrow = bubble_border()->arrow();
// Mirror the arrow and get the new bounds.
bubble_border_->set_arrow(
vertical ? BubbleBorder::vertical_mirror(arrow) :
BubbleBorder::horizontal_mirror(arrow));
gfx::Rect mirror_bounds =
bubble_border_->GetBounds(anchor_rect, client_size);
// Restore the original arrow if mirroring doesn't show more of the bubble.
// Otherwise it should invoke parent's Layout() to layout the content based
// on the new bubble border.
if (GetOffScreenLength(available_bounds, mirror_bounds, vertical) >=
GetOffScreenLength(available_bounds, window_bounds, vertical)) {
bubble_border_->set_arrow(arrow);
} else {
if (parent())
parent()->Layout();
SchedulePaint();
}
}
}
void BubbleFrameView::OffsetArrowIfOffScreen(const gfx::Rect& anchor_rect,
const gfx::Size& client_size) {
BubbleBorder::Arrow arrow = bubble_border()->arrow();
DCHECK(BubbleBorder::is_arrow_at_center(arrow));
// Get the desired bubble bounds without adjustment.
bubble_border_->set_arrow_offset(0);
gfx::Rect window_bounds(bubble_border_->GetBounds(anchor_rect, client_size));
gfx::Rect available_bounds(GetAvailableScreenBounds(anchor_rect));
if (available_bounds.IsEmpty() || available_bounds.Contains(window_bounds))
return;
// Calculate off-screen adjustment.
const bool is_horizontal = BubbleBorder::is_arrow_on_horizontal(arrow);
int offscreen_adjust = 0;
if (is_horizontal) {
if (window_bounds.x() < available_bounds.x())
offscreen_adjust = available_bounds.x() - window_bounds.x();
else if (window_bounds.right() > available_bounds.right())
offscreen_adjust = available_bounds.right() - window_bounds.right();
} else {
if (window_bounds.y() < available_bounds.y())
offscreen_adjust = available_bounds.y() - window_bounds.y();
else if (window_bounds.bottom() > available_bounds.bottom())
offscreen_adjust = available_bounds.bottom() - window_bounds.bottom();
}
// For center arrows, arrows are moved in the opposite direction of
// |offscreen_adjust|, e.g. positive |offscreen_adjust| means bubble
// window needs to be moved to the right and that means we need to move arrow
// to the left, and that means negative offset.
bubble_border_->set_arrow_offset(
bubble_border_->GetArrowOffset(window_bounds.size()) - offscreen_adjust);
if (offscreen_adjust)
SchedulePaint();
}
gfx::Size BubbleFrameView::GetSizeForClientSize(
const gfx::Size& client_size) const {
// Accommodate the width of the title bar elements.
int title_bar_width = title_margins_.width() + border()->GetInsets().width();
gfx::Size title_icon_size = title_icon_->GetPreferredSize();
gfx::Size title_label_size = title_->GetPreferredSize();
if (title_icon_size.width() > 0 && title_label_size.width() > 0)
title_bar_width += kTitleHorizontalPadding;
title_bar_width += title_icon_size.width();
if (close_->visible())
title_bar_width += close_->width() + 1;
if (titlebar_extra_view_)
title_bar_width += titlebar_extra_view_->GetPreferredSize().width();
gfx::Size size(client_size);
gfx::Insets client_insets = GetInsets();
size.Enlarge(client_insets.width(), client_insets.height());
size.SetToMax(gfx::Size(title_bar_width, 0));
if (footnote_container_)
size.Enlarge(0, footnote_container_->GetHeightForWidth(size.width()));
return size;
}
} // namespace views
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