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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/examples/bubble_example.h"
#include "base/utf_string_conversions.h"
#include "ui/views/bubble/bubble_delegate.h"
#include "ui/views/controls/button/text_button.h"
#include "ui/views/controls/label.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/layout/fill_layout.h"
#include "ui/views/widget/widget.h"
namespace views {
namespace examples {
struct BubbleConfig {
string16 label;
SkColor color;
View* anchor_view;
BubbleBorder::ArrowLocation arrow;
bool fade_in;
bool fade_out;
};
// Create four types of bubbles, one without arrow, one with an arrow, one
// that fades in, and another that fades out and won't close on the escape key.
BubbleConfig kRoundConfig = { ASCIIToUTF16("Round"), 0xFFC1B1E1, NULL,
BubbleBorder::NONE, false, false };
BubbleConfig kArrowConfig = { ASCIIToUTF16("Arrow"), SK_ColorGRAY, NULL,
BubbleBorder::TOP_LEFT, false, false };
BubbleConfig kFadeInConfig = { ASCIIToUTF16("FadeIn"), SK_ColorYELLOW, NULL,
BubbleBorder::BOTTOM_RIGHT, true, false };
BubbleConfig kFadeOutConfig = { ASCIIToUTF16("FadeOut"), SK_ColorWHITE, NULL,
BubbleBorder::LEFT_TOP, false, true };
class ExampleBubbleDelegateView : public BubbleDelegateView {
public:
ExampleBubbleDelegateView(const BubbleConfig& config)
: BubbleDelegateView(config.anchor_view, config.arrow),
label_(config.label) {
set_color(config.color);
}
protected:
virtual void Init() OVERRIDE {
SetLayoutManager(new FillLayout());
Label* label = new Label(label_);
AddChildView(label);
}
private:
string16 label_;
};
BubbleExample::BubbleExample() : ExampleBase("Bubble") {}
BubbleExample::~BubbleExample() {}
void BubbleExample::CreateExampleView(View* container) {
container->SetLayoutManager(
new BoxLayout(BoxLayout::kHorizontal, 0, 0, 1));
round_ = new TextButton(this, kRoundConfig.label);
arrow_ = new TextButton(this, kArrowConfig.label);
fade_in_ = new TextButton(this, kFadeInConfig.label);
fade_out_ = new TextButton(this, kFadeOutConfig.label);
container->AddChildView(round_);
container->AddChildView(arrow_);
container->AddChildView(fade_in_);
container->AddChildView(fade_out_);
}
void BubbleExample::ButtonPressed(Button* sender, const Event& event) {
BubbleConfig config;
if (sender == round_)
config = kRoundConfig;
else if (sender == arrow_)
config = kArrowConfig;
else if (sender == fade_in_)
config = kFadeInConfig;
else if (sender == fade_out_)
config = kFadeOutConfig;
config.anchor_view = sender;
ExampleBubbleDelegateView* bubble_delegate =
new ExampleBubbleDelegateView(config);
BubbleDelegateView::CreateBubble(bubble_delegate);
if (config.fade_in)
bubble_delegate->StartFade(true);
else
bubble_delegate->Show();
if (config.fade_out) {
bubble_delegate->set_close_on_esc(false);
bubble_delegate->StartFade(false);
}
}
} // namespace examples
} // namespace views
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