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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/focus_border.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/rect.h"
#include "ui/views/view.h"
namespace views {
namespace {
class DashedFocusBorder : public FocusBorder {
public:
DashedFocusBorder(
int left_inset, int top_inset, int right_inset, int bottom_inset)
: left_inset_(left_inset),
top_inset_(top_inset),
right_inset_(right_inset),
bottom_inset_(bottom_inset) {
}
virtual void Paint(const View& view, gfx::Canvas* canvas) const OVERRIDE {
gfx::Rect rect(view.GetLocalBounds());
rect.Inset(left_inset_, top_inset_, right_inset_, bottom_inset_);
canvas->DrawFocusRect(rect);
}
private:
int left_inset_;
int top_inset_;
int right_inset_;
int bottom_inset_;
DISALLOW_COPY_AND_ASSIGN(DashedFocusBorder);
};
} // namespace
FocusBorder::~FocusBorder() {
}
// static
FocusBorder* FocusBorder::CreateDashedFocusBorder() {
return new DashedFocusBorder(0, 0, 0, 0);
}
// static
FocusBorder* FocusBorder::CreateDashedFocusBorder(
int left, int top, int right, int bottom) {
return new DashedFocusBorder(left, top, right, bottom);
}
FocusBorder::FocusBorder() {
}
} // namespace views
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