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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_VIEWS_DELEGATE_H_
#define UI_VIEWS_VIEWS_DELEGATE_H_
#pragma once
#include <string>
#if defined(OS_WIN)
#include <windows.h>
#endif
#include "base/string16.h"
#include "ui/base/accessibility/accessibility_types.h"
#include "ui/base/ui_base_types.h"
#include "ui/views/views_export.h"
namespace gfx {
class Rect;
}
namespace ui {
class Clipboard;
}
namespace views {
class NonClientFrameView;
class View;
class Widget;
// ViewsDelegate is an interface implemented by an object using the views
// framework. It is used to obtain various high level application utilities
// and perform some actions such as window placement saving.
//
// The embedding app must set views_delegate to assign its ViewsDelegate
// implementation.
class VIEWS_EXPORT ViewsDelegate {
public:
// The active ViewsDelegate used by the views system.
static ViewsDelegate* views_delegate;
virtual ~ViewsDelegate() {}
// Gets the clipboard.
virtual ui::Clipboard* GetClipboard() const = 0;
// Saves the position, size and "show" state for the window with the
// specified name.
virtual void SaveWindowPlacement(const Widget* widget,
const std::string& window_name,
const gfx::Rect& bounds,
ui::WindowShowState show_state) = 0;
// Retrieves the saved position and size and "show" state for the window with
// the specified name.
virtual bool GetSavedWindowPlacement(
const std::string& window_name,
gfx::Rect* bounds,
ui::WindowShowState* show_state) const = 0;
virtual void NotifyAccessibilityEvent(
View* view,
ui::AccessibilityTypes::Event event_type) = 0;
// For accessibility, notify the delegate that a menu item was focused
// so that alternate feedback (speech / magnified text) can be provided.
virtual void NotifyMenuItemFocused(const string16& menu_name,
const string16& menu_item_name,
int item_index,
int item_count,
bool has_submenu) = 0;
#if defined(OS_WIN)
// Retrieves the default window icon to use for windows if none is specified.
virtual HICON GetDefaultWindowIcon() const = 0;
#endif
// Creates a default NonClientFrameView to be used for windows that don't
// specify their own. If this function returns NULL, the
// views::CustomFrameView type will be used.
virtual NonClientFrameView* CreateDefaultNonClientFrameView(
Widget* widget) = 0;
// AddRef/ReleaseRef are invoked while a menu is visible. They are used to
// ensure we don't attempt to exit while a menu is showing.
virtual void AddRef() = 0;
virtual void ReleaseRef() = 0;
// Converts views::Event::flags to a WindowOpenDisposition.
virtual int GetDispositionForEvent(int event_flags) = 0;
};
} // namespace views
#endif // UI_VIEWS_VIEWS_DELEGATE_H_
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