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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_WM_PUBLIC_MASKED_WINDOW_TARGETER_H_
#define UI_WM_PUBLIC_MASKED_WINDOW_TARGETER_H_
#include "ui/aura/window_targeter.h"
namespace gfx {
class Path;
}
namespace wm {
class MaskedWindowTargeter : public aura::WindowTargeter {
public:
explicit MaskedWindowTargeter(aura::Window* masked_window);
virtual ~MaskedWindowTargeter();
protected:
// Sets the hit-test mask for |window| in |mask| (in |window|'s local
// coordinate system). Returns whether a valid mask has been set in |mask|.
virtual bool GetHitTestMask(aura::Window* window, gfx::Path* mask) const = 0;
// aura::WindowTargeter:
virtual bool EventLocationInsideBounds(
aura::Window* window,
const ui::LocatedEvent& event) const OVERRIDE;
private:
aura::Window* masked_window_;
DISALLOW_COPY_AND_ASSIGN(MaskedWindowTargeter);
};
} // namespace wm
#endif // UI_WM_PUBLIC_MASKED_WINDOW_TARGETER_H_
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