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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WebExternalTextureLayerImpl_h
#define WebExternalTextureLayerImpl_h
#include "base/memory/scoped_ptr.h"
#include "cc/layers/texture_layer_client.h"
#include "third_party/WebKit/Source/Platform/chromium/public/WebExternalTextureLayer.h"
#include "webkit/compositor_bindings/webkit_compositor_bindings_export.h"
namespace WebKit {
class WebLayerImpl;
struct WebFloatRect;
class WebExternalTextureLayerImpl : public WebExternalTextureLayer,
public cc::TextureLayerClient {
public:
WEBKIT_COMPOSITOR_BINDINGS_EXPORT explicit WebExternalTextureLayerImpl(
WebExternalTextureLayerClient*);
virtual ~WebExternalTextureLayerImpl();
// WebExternalTextureLayer implementation.
virtual WebLayer* layer();
virtual void setTextureId(unsigned);
virtual void setFlipped(bool);
virtual void setUVRect(const WebFloatRect&);
virtual void setOpaque(bool);
virtual void setPremultipliedAlpha(bool);
virtual void willModifyTexture();
virtual void setRateLimitContext(bool);
// TextureLayerClient implementation.
virtual unsigned prepareTexture(cc::ResourceUpdateQueue&) OVERRIDE;
virtual WebGraphicsContext3D* context() OVERRIDE;
private:
WebExternalTextureLayerClient* client_;
scoped_ptr<WebLayerImpl> layer_;
};
}
#endif // WebExternalTextureLayerImpl_h
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