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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "webkit/fileapi/file_system_file_util.h"
#include "base/file_util_proxy.h"
#include "base/logging.h"
#include "base/scoped_ptr.h"
namespace fileapi {
// static
FileSystemFileUtil* FileSystemFileUtil::GetInstance() {
return Singleton<FileSystemFileUtil>::get();
}
PlatformFileError FileSystemFileUtil::CreateOrOpen(
FileSystemOperationContext* unused,
const FilePath& file_path, int file_flags,
PlatformFile* file_handle, bool* created) {
if (!file_util::DirectoryExists(file_path.DirName())) {
// If its parent does not exist, should return NOT_FOUND error.
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
}
PlatformFileError error_code = base::PLATFORM_FILE_OK;
*file_handle = base::CreatePlatformFile(file_path, file_flags,
created, &error_code);
return error_code;
}
PlatformFileError FileSystemFileUtil::Close(
FileSystemOperationContext* unused,
PlatformFile file_handle) {
if (!base::ClosePlatformFile(file_handle))
return base::PLATFORM_FILE_ERROR_FAILED;
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::EnsureFileExists(
FileSystemOperationContext* unused,
const FilePath& file_path,
bool* created) {
if (!file_util::DirectoryExists(file_path.DirName()))
// If its parent does not exist, should return NOT_FOUND error.
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
PlatformFileError error_code = base::PLATFORM_FILE_OK;
// Tries to create the |file_path| exclusively. This should fail
// with base::PLATFORM_FILE_ERROR_EXISTS if the path already exists.
PlatformFile handle = base::CreatePlatformFile(
file_path,
base::PLATFORM_FILE_CREATE | base::PLATFORM_FILE_READ,
created, &error_code);
if (error_code == base::PLATFORM_FILE_ERROR_EXISTS) {
// Make sure created_ is false.
*created = false;
error_code = base::PLATFORM_FILE_OK;
}
if (handle != base::kInvalidPlatformFileValue)
base::ClosePlatformFile(handle);
return error_code;
}
PlatformFileError FileSystemFileUtil::GetLocalFilePath(
FileSystemOperationContext* context,
const FilePath& virtual_path,
FilePath* local_path) {
*local_path = virtual_path;
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::GetFileInfo(
FileSystemOperationContext* unused,
const FilePath& file_path,
base::PlatformFileInfo* file_info,
FilePath* platform_file_path) {
if (!file_util::PathExists(file_path))
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
if (!file_util::GetFileInfo(file_path, file_info))
return base::PLATFORM_FILE_ERROR_FAILED;
*platform_file_path = file_path;
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::ReadDirectory(
FileSystemOperationContext* unused,
const FilePath& file_path,
std::vector<base::FileUtilProxy::Entry>* entries) {
// TODO(kkanetkar): Implement directory read in multiple chunks.
if (!file_util::DirectoryExists(file_path))
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
file_util::FileEnumerator file_enum(
file_path, false, static_cast<file_util::FileEnumerator::FILE_TYPE>(
file_util::FileEnumerator::FILES |
file_util::FileEnumerator::DIRECTORIES));
FilePath current;
while (!(current = file_enum.Next()).empty()) {
base::FileUtilProxy::Entry entry;
file_util::FileEnumerator::FindInfo info;
file_enum.GetFindInfo(&info);
entry.is_directory = file_enum.IsDirectory(info);
// This will just give the entry's name instead of entire path
// if we use current.value().
entry.name = file_util::FileEnumerator::GetFilename(info).value();
entries->push_back(entry);
}
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::CreateDirectory(
FileSystemOperationContext* unused,
const FilePath& file_path,
bool exclusive,
bool recursive) {
// If parent dir of file doesn't exist.
if (!recursive && !file_util::PathExists(file_path.DirName()))
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
bool path_exists = file_util::PathExists(file_path);
if (exclusive && path_exists)
return base::PLATFORM_FILE_ERROR_EXISTS;
// If file exists at the path.
if (path_exists && !file_util::DirectoryExists(file_path))
return base::PLATFORM_FILE_ERROR_EXISTS;
if (!file_util::CreateDirectory(file_path))
return base::PLATFORM_FILE_ERROR_FAILED;
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::Copy(
FileSystemOperationContext* context,
const FilePath& src_file_path,
const FilePath& dest_file_path) {
PlatformFileError error_code;
error_code =
PerformCommonCheckAndPreparationForMoveAndCopy(
context, src_file_path, dest_file_path);
if (error_code != base::PLATFORM_FILE_OK)
return error_code;
if (file_util::DirectoryExists(src_file_path))
return CopyDirectory(context, src_file_path, dest_file_path);
else
return CopyOrMoveFile(context, src_file_path, dest_file_path, true);
}
PlatformFileError FileSystemFileUtil::Move(
FileSystemOperationContext* context,
const FilePath& src_file_path,
const FilePath& dest_file_path) {
PlatformFileError error_code;
error_code =
PerformCommonCheckAndPreparationForMoveAndCopy(
context, src_file_path, dest_file_path);
if (error_code != base::PLATFORM_FILE_OK)
return error_code;
// TODO(dmikurube): ReplaceFile if in the same filesystem.
if (file_util::DirectoryExists(src_file_path)) {
PlatformFileError error =
CopyDirectory(context, src_file_path, dest_file_path);
if (error != base::PLATFORM_FILE_OK)
return error;
return Delete(context, src_file_path, true);
} else
return CopyOrMoveFile(context, src_file_path, dest_file_path, false);
}
PlatformFileError FileSystemFileUtil::Delete(
FileSystemOperationContext* unused,
const FilePath& file_path,
bool recursive) {
if (!file_util::PathExists(file_path)) {
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
}
if (!file_util::Delete(file_path, recursive)) {
if (!recursive && !file_util::IsDirectoryEmpty(file_path)) {
return base::PLATFORM_FILE_ERROR_NOT_EMPTY;
}
return base::PLATFORM_FILE_ERROR_FAILED;
}
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::Touch(
FileSystemOperationContext* unused,
const FilePath& file_path,
const base::Time& last_access_time,
const base::Time& last_modified_time) {
if (!file_util::TouchFile(
file_path, last_access_time, last_modified_time))
return base::PLATFORM_FILE_ERROR_FAILED;
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::Truncate(
FileSystemOperationContext* unused,
const FilePath& file_path,
int64 length) {
PlatformFileError error_code(base::PLATFORM_FILE_ERROR_FAILED);
PlatformFile file =
base::CreatePlatformFile(
file_path,
base::PLATFORM_FILE_OPEN | base::PLATFORM_FILE_WRITE,
NULL,
&error_code);
if (error_code != base::PLATFORM_FILE_OK) {
return error_code;
}
if (!base::TruncatePlatformFile(file, length))
error_code = base::PLATFORM_FILE_ERROR_FAILED;
base::ClosePlatformFile(file);
return error_code;
}
PlatformFileError
FileSystemFileUtil::PerformCommonCheckAndPreparationForMoveAndCopy(
FileSystemOperationContext* context,
const FilePath& src_file_path,
const FilePath& dest_file_path) {
// Exits earlier if the source path does not exist.
if (!PathExists(context, src_file_path))
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
// The parent of the |dest_file_path| does not exist.
if (!DirectoryExists(context, dest_file_path.DirName()))
return base::PLATFORM_FILE_ERROR_NOT_FOUND;
// It is an error to try to copy/move an entry into its child.
if (src_file_path.IsParent(dest_file_path))
return base::PLATFORM_FILE_ERROR_INVALID_OPERATION;
// Now it is ok to return if the |dest_file_path| does not exist.
if (!PathExists(context, dest_file_path))
return base::PLATFORM_FILE_OK;
// |src_file_path| exists and is a directory.
// |dest_file_path| exists and is a file.
bool src_is_directory = DirectoryExists(context, src_file_path);
bool dest_is_directory = DirectoryExists(context, dest_file_path);
if (src_is_directory && !dest_is_directory)
return base::PLATFORM_FILE_ERROR_NOT_A_DIRECTORY;
// |src_file_path| exists and is a file.
// |dest_file_path| exists and is a directory.
if (!src_is_directory && dest_is_directory)
return base::PLATFORM_FILE_ERROR_NOT_A_FILE;
// It is an error to copy/move an entry into the same path.
if (src_file_path.value() == dest_file_path.value())
return base::PLATFORM_FILE_ERROR_EXISTS;
if (dest_is_directory) {
// It is an error to copy/move an entry to a non-empty directory.
// Otherwise the copy/move attempt must overwrite the destination, but
// the file_util's Copy or Move method doesn't perform overwrite
// on all platforms, so we delete the destination directory here.
// TODO(kinuko): may be better to change the file_util::{Copy,Move}.
if (base::PLATFORM_FILE_OK !=
Delete(context, dest_file_path, false /* recursive */)) {
if (!IsDirectoryEmpty(context, dest_file_path))
return base::PLATFORM_FILE_ERROR_NOT_EMPTY;
return base::PLATFORM_FILE_ERROR_FAILED;
}
}
return base::PLATFORM_FILE_OK;
}
PlatformFileError FileSystemFileUtil::CopyOrMoveFile(
FileSystemOperationContext* unused,
const FilePath& src_file_path,
const FilePath& dest_file_path,
bool copy) {
if (copy) {
if (file_util::CopyFile(src_file_path, dest_file_path))
return base::PLATFORM_FILE_OK;
} else {
DCHECK(!file_util::DirectoryExists(src_file_path));
if (file_util::Move(src_file_path, dest_file_path))
return base::PLATFORM_FILE_OK;
}
return base::PLATFORM_FILE_ERROR_FAILED;
}
PlatformFileError FileSystemFileUtil::CopyDirectory(
FileSystemOperationContext* context,
const FilePath& src_file_path,
const FilePath& dest_file_path) {
// Re-check PerformCommonCheckAndPreparationForMoveAndCopy() by DCHECK.
DCHECK(DirectoryExists(context, src_file_path));
DCHECK(DirectoryExists(context, dest_file_path.DirName()));
DCHECK(!src_file_path.IsParent(dest_file_path));
DCHECK(!PathExists(context, dest_file_path));
if (!DirectoryExists(context, dest_file_path)) {
PlatformFileError error = CreateDirectory(context,
dest_file_path, false, false);
if (error != base::PLATFORM_FILE_OK)
return error;
}
scoped_ptr<AbstractFileEnumerator> file_enum(
CreateFileEnumerator(src_file_path));
FilePath src_file_path_each;
while (!(src_file_path_each = file_enum->Next()).empty()) {
FilePath dest_file_path_each(dest_file_path);
src_file_path.AppendRelativePath(src_file_path_each, &dest_file_path_each);
if (file_enum->IsDirectory()) {
PlatformFileError error = CreateDirectory(context,
dest_file_path_each, false, false);
if (error != base::PLATFORM_FILE_OK)
return error;
} else {
// CopyOrMoveFile here is the virtual overridden member function.
PlatformFileError error = CopyOrMoveFile(
context, src_file_path_each, dest_file_path_each, true);
if (error != base::PLATFORM_FILE_OK)
return error;
}
}
return base::PLATFORM_FILE_OK;
}
bool FileSystemFileUtil::PathExists(
FileSystemOperationContext* unused,
const FilePath& file_path) {
return file_util::PathExists(file_path);
}
bool FileSystemFileUtil::DirectoryExists(
FileSystemOperationContext* unused,
const FilePath& file_path) {
return file_util::DirectoryExists(file_path);
}
bool FileSystemFileUtil::IsDirectoryEmpty(
FileSystemOperationContext* unused,
const FilePath& file_path) {
return file_util::IsDirectoryEmpty(file_path);
}
class FileSystemFileEnumerator
: public FileSystemFileUtil::AbstractFileEnumerator {
public:
FileSystemFileEnumerator(const FilePath& root_path,
bool recursive,
file_util::FileEnumerator::FILE_TYPE file_type)
: file_enum_(root_path, recursive, file_type) {
}
~FileSystemFileEnumerator() {}
virtual FilePath Next();
virtual bool IsDirectory();
private:
file_util::FileEnumerator file_enum_;
};
FilePath FileSystemFileEnumerator::Next() {
return file_enum_.Next();
}
bool FileSystemFileEnumerator::IsDirectory() {
file_util::FileEnumerator::FindInfo file_util_info;
file_enum_.GetFindInfo(&file_util_info);
return file_util::FileEnumerator::IsDirectory(file_util_info);
}
FileSystemFileUtil::AbstractFileEnumerator*
FileSystemFileUtil::CreateFileEnumerator(const FilePath& root_path) {
return new FileSystemFileEnumerator(
root_path, true, static_cast<file_util::FileEnumerator::FILE_TYPE>(
file_util::FileEnumerator::FILES |
file_util::FileEnumerator::DIRECTORIES));
}
} // namespace fileapi
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