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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef WEBKIT_MEDIA_ANDROID_WEBMEDIAPLAYER_ANDROID_H_
#define WEBKIT_MEDIA_ANDROID_WEBMEDIAPLAYER_ANDROID_H_

#include <jni.h>

#include "base/basictypes.h"
#include "base/message_loop.h"
#include "base/memory/scoped_ptr.h"
#include "base/time.h"
#include "third_party/WebKit/Source/Platform/chromium/public/WebSize.h"
#include "third_party/WebKit/Source/Platform/chromium/public/WebURL.h"
#include "third_party/WebKit/Source/Platform/chromium/public/WebVideoFrame.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebMediaPlayer.h"

namespace webkit_media {

class StreamTextureFactory;
class StreamTextureProxy;
class WebMediaPlayerManagerAndroid;

// An abstract class that serves as the common base class for implementing
// WebKit::WebMediaPlayer on Android.
class WebMediaPlayerAndroid
    : public WebKit::WebMediaPlayer,
      public MessageLoop::DestructionObserver {
 public:
  // Resource loading.
  virtual void load(const WebKit::WebURL& url, CORSMode cors_mode);
  virtual void cancelLoad();

  // Playback controls.
  virtual void play();
  virtual void pause();
  virtual void seek(float seconds);
  virtual bool supportsFullscreen() const;
  virtual bool supportsSave() const;
  virtual void setEndTime(float seconds);
  virtual void setRate(float rate);
  virtual void setVolume(float volume);
  virtual void setVisible(bool visible);
  virtual bool totalBytesKnown();
  virtual const WebKit::WebTimeRanges& buffered();
  virtual float maxTimeSeekable() const;

  // Methods for painting.
  virtual void setSize(const WebKit::WebSize& size);
  virtual void paint(WebKit::WebCanvas* canvas,
                     const WebKit::WebRect& rect,
                     uint8_t alpha);

  // True if the loaded media has a playable video/audio track.
  virtual bool hasVideo() const;
  virtual bool hasAudio() const;

  // Dimensions of the video.
  virtual WebKit::WebSize naturalSize() const;

  // Getters of playback state.
  virtual bool paused() const;
  virtual bool seeking() const;
  virtual float duration() const;
  virtual float currentTime() const;

  // Get rate of loading the resource.
  virtual int32 dataRate() const;

  virtual bool didLoadingProgress() const;
  virtual unsigned long long totalBytes() const;

  // Internal states of loading and network.
  virtual WebKit::WebMediaPlayer::NetworkState networkState() const;
  virtual WebKit::WebMediaPlayer::ReadyState readyState() const;

  virtual bool hasSingleSecurityOrigin() const;
  virtual bool didPassCORSAccessCheck() const;
  virtual WebKit::WebMediaPlayer::MovieLoadType movieLoadType() const;

  virtual float mediaTimeForTimeValue(float timeValue) const;

  // Provide statistics.
  virtual unsigned decodedFrameCount() const;
  virtual unsigned droppedFrameCount() const;
  virtual unsigned audioDecodedByteCount() const;
  virtual unsigned videoDecodedByteCount() const;

  // Methods called from VideoLayerChromium. These methods are running on the
  // compositor thread.
  virtual WebKit::WebVideoFrame* getCurrentFrame();
  virtual void putCurrentFrame(WebKit::WebVideoFrame*);

  // This gets called both on compositor and main thread to set the callback
  // target when a frame is produced.
  virtual void setStreamTextureClient(WebKit::WebStreamTextureClient* client);

  // Media player callback handlers.
  virtual void OnMediaPrepared(base::TimeDelta duration);
  virtual void OnPlaybackComplete();
  virtual void OnBufferingUpdate(int percentage);
  virtual void OnSeekComplete(base::TimeDelta current_time);
  virtual void OnMediaError(int error_type);
  virtual void OnVideoSizeChanged(int width, int height);

  // Called to update the current time.
  virtual void OnTimeUpdate(base::TimeDelta current_time) = 0;

  // Called when the player is released.
  virtual void OnPlayerReleased();

  // This function is called by the WebMediaPlayerManagerAndroid to pause the
  // video and release the media player and surface texture when we switch tabs.
  // However, the actual GlTexture is not released to keep the video screenshot.
  virtual void ReleaseMediaResources();

  // Method to set the surface for video.
  virtual void SetVideoSurface(jobject j_surface) = 0;

  // Method inherited from DestructionObserver.
  virtual void WillDestroyCurrentMessageLoop() OVERRIDE;

 protected:
  // Construct a WebMediaPlayerAndroid object with reference to the
  // client, manager and stream texture factory.
  WebMediaPlayerAndroid(WebKit::WebMediaPlayerClient* client,
                        WebMediaPlayerManagerAndroid* manager,
                        StreamTextureFactory* factory);
  virtual ~WebMediaPlayerAndroid();

  // Helper method to update the playing state.
  virtual void UpdatePlayingState(bool is_playing_);

  // Helper methods for posting task for setting states and update WebKit.
  virtual void UpdateNetworkState(WebKit::WebMediaPlayer::NetworkState state);
  virtual void UpdateReadyState(WebKit::WebMediaPlayer::ReadyState state);

  // Helper method to reestablish the surface texture peer for android
  // media player.
  virtual void EstablishSurfaceTexturePeer();

  // Requesting whether the surface texture peer needs to be reestablished.
  virtual void SetNeedsEstablishPeer(bool needs_establish_peer);

  // Method to be implemented by child classes.
  // Initialize the media player bridge object.
  virtual void InitializeMediaPlayer(GURL url) = 0;

  // Inform the media player to start playing.
  virtual void PlayInternal() = 0;

  // Inform the media player to pause.
  virtual void PauseInternal() = 0;

  // Inform the media player to seek to a particular position.
  virtual void SeekInternal(base::TimeDelta time) = 0;

  // Get the current time from the media player.
  virtual float GetCurrentTimeInternal() const = 0;

  // Release the Android Media player.
  virtual void ReleaseResourcesInternal() = 0;

  // Cleaning up all remaining resources as this object is about to get deleted.
  virtual void Destroy() = 0;

  WebKit::WebMediaPlayerClient* client() { return client_; }

  int player_id() const { return player_id_; }

  WebMediaPlayerManagerAndroid* manager() const { return manager_; }

 private:
  void ReallocateVideoFrame();

  WebKit::WebMediaPlayerClient* const client_;

  // Save the list of buffered time ranges.
  WebKit::WebTimeRanges buffered_;

  // Size of the video.
  WebKit::WebSize natural_size_;

  // The video frame object used for renderering by WebKit.
  scoped_ptr<WebKit::WebVideoFrame> video_frame_;

  // Message loop for main renderer thread.
  MessageLoop* main_loop_;

  // URL of the media file to be fetched.
  GURL url_;

  // Media duration.
  base::TimeDelta duration_;

  // The time android media player is trying to seek.
  float pending_seek_;

  // Internal seek state.
  bool seeking_;

  // Whether loading has progressed since the last call to didLoadingProgress.
  mutable bool did_loading_progress_;

  // Manager for managing this object.
  WebMediaPlayerManagerAndroid* manager_;

  // Player ID assigned by the |manager_|.
  int player_id_;

  // Current player states.
  WebKit::WebMediaPlayer::NetworkState network_state_;
  WebKit::WebMediaPlayer::ReadyState ready_state_;

  // GL texture ID allocated to the video.
  unsigned int texture_id_;

  // Stream texture ID allocated to the video.
  unsigned int stream_id_;

  // Whether the mediaplayer is playing.
  bool is_playing_;

  // Whether media player needs to re-establish the surface texture peer.
  bool needs_establish_peer_;

  // Whether the video size info is available.
  bool has_size_info_;

  // Object for allocating stream textures.
  scoped_ptr<StreamTextureFactory> stream_texture_factory_;

  // Object for calling back the compositor thread to repaint the video when a
  // frame available. It should be initialized on the compositor thread.
  scoped_ptr<StreamTextureProxy> stream_texture_proxy_;

  DISALLOW_COPY_AND_ASSIGN(WebMediaPlayerAndroid);
};

}  // namespace webkit_media

#endif  // WEBKIT_MEDIA_ANDROID_WEBMEDIAPLAYER_ANDROID_H_