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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WEBKIT_TOOLS_PEPPER_TEST_PLUGIN_DEMO_3D_H_
#define WEBKIT_TOOLS_PEPPER_TEST_PLUGIN_DEMO_3D_H_
#if !defined(INDEPENDENT_PLUGIN)
#include "base/basictypes.h"
#include "third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.h"
namespace pepper {
class Demo3D {
public:
Demo3D();
virtual ~Demo3D();
// Sets the size of the window on which this demo object will render.
void SetWindowSize(int width, int height);
// Initializes the OpenGL state required by this demo.
// When this function is called, it is assumed that a rendering context has
// already been created and made current.
bool InitGL();
// Release the OpenGL resources acquired by this demo.
// When this function is called, it is assumed that the rendering context
// used to initialize the demo is current.
void ReleaseGL();
// Performs OpenGL rendering.
// When this function is called, it is assumed that the rendering context
// has been made current.
void Draw();
private:
ESContext context_;
HTUserData user_data_;
DISALLOW_COPY_AND_ASSIGN(Demo3D);
};
} // namespace pepper
#endif // INDEPENDENT_PLUGIN
#endif // WEBKIT_TOOLS_PEPPER_TEST_PLUGIN_DEMO_3D_H_
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