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authorBen Murdoch <benm@google.com>2010-07-29 17:14:53 +0100
committerBen Murdoch <benm@google.com>2010-08-04 14:29:45 +0100
commitc407dc5cd9bdc5668497f21b26b09d988ab439de (patch)
tree7eaf8707c0309516bdb042ad976feedaf72b0bb1 /app/sql
parent0998b1cdac5733f299c12d88bc31ef9c8035b8fa (diff)
downloadexternal_chromium-c407dc5cd9bdc5668497f21b26b09d988ab439de.zip
external_chromium-c407dc5cd9bdc5668497f21b26b09d988ab439de.tar.gz
external_chromium-c407dc5cd9bdc5668497f21b26b09d988ab439de.tar.bz2
Merge Chromium src@r53293
Change-Id: Ia79acf8670f385cee48c45b0a75371d8e950af34
Diffstat (limited to 'app/sql')
-rw-r--r--app/sql/DEPS3
-rw-r--r--app/sql/connection.cc336
-rw-r--r--app/sql/connection.h376
-rw-r--r--app/sql/connection_unittest.cc113
-rw-r--r--app/sql/diagnostic_error_delegate.h45
-rw-r--r--app/sql/init_status.h23
-rw-r--r--app/sql/meta_table.cc152
-rw-r--r--app/sql/meta_table.h82
-rw-r--r--app/sql/statement.cc270
-rw-r--r--app/sql/statement.h166
-rw-r--r--app/sql/statement_unittest.cc131
-rw-r--r--app/sql/transaction.cc51
-rw-r--r--app/sql/transaction.h56
-rw-r--r--app/sql/transaction_unittest.cc139
14 files changed, 1943 insertions, 0 deletions
diff --git a/app/sql/DEPS b/app/sql/DEPS
new file mode 100644
index 0000000..7bfcce1
--- /dev/null
+++ b/app/sql/DEPS
@@ -0,0 +1,3 @@
+include_rules = [
+ "+third_party/sqlite/preprocessed",
+]
diff --git a/app/sql/connection.cc b/app/sql/connection.cc
new file mode 100644
index 0000000..81f3d36
--- /dev/null
+++ b/app/sql/connection.cc
@@ -0,0 +1,336 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/sql/connection.h"
+
+#include <string.h>
+
+#include "app/sql/statement.h"
+#include "base/file_path.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+#include "base/utf_string_conversions.h"
+#include "third_party/sqlite/preprocessed/sqlite3.h"
+
+namespace sql {
+
+bool StatementID::operator<(const StatementID& other) const {
+ if (number_ != other.number_)
+ return number_ < other.number_;
+ return strcmp(str_, other.str_) < 0;
+}
+
+Connection::StatementRef::StatementRef()
+ : connection_(NULL),
+ stmt_(NULL) {
+}
+
+Connection::StatementRef::StatementRef(Connection* connection,
+ sqlite3_stmt* stmt)
+ : connection_(connection),
+ stmt_(stmt) {
+ connection_->StatementRefCreated(this);
+}
+
+Connection::StatementRef::~StatementRef() {
+ if (connection_)
+ connection_->StatementRefDeleted(this);
+ Close();
+}
+
+void Connection::StatementRef::Close() {
+ if (stmt_) {
+ sqlite3_finalize(stmt_);
+ stmt_ = NULL;
+ }
+ connection_ = NULL; // The connection may be getting deleted.
+}
+
+Connection::Connection()
+ : db_(NULL),
+ page_size_(0),
+ cache_size_(0),
+ exclusive_locking_(false),
+ transaction_nesting_(0),
+ needs_rollback_(false) {
+}
+
+Connection::~Connection() {
+ Close();
+}
+
+bool Connection::Open(const FilePath& path) {
+#if defined(OS_WIN)
+ return OpenInternal(WideToUTF8(path.value()));
+#elif defined(OS_POSIX)
+ return OpenInternal(path.value());
+#endif
+}
+
+bool Connection::OpenInMemory() {
+ return OpenInternal(":memory:");
+}
+
+void Connection::Close() {
+ statement_cache_.clear();
+ DCHECK(open_statements_.empty());
+ if (db_) {
+ sqlite3_close(db_);
+ db_ = NULL;
+ }
+}
+
+void Connection::Preload() {
+ if (!db_) {
+ NOTREACHED();
+ return;
+ }
+
+ // A statement must be open for the preload command to work. If the meta
+ // table doesn't exist, it probably means this is a new database and there
+ // is nothing to preload (so it's OK we do nothing).
+ if (!DoesTableExist("meta"))
+ return;
+ Statement dummy(GetUniqueStatement("SELECT * FROM meta"));
+ if (!dummy || !dummy.Step())
+ return;
+
+ sqlite3Preload(db_);
+}
+
+bool Connection::BeginTransaction() {
+ if (needs_rollback_) {
+ DCHECK(transaction_nesting_ > 0);
+
+ // When we're going to rollback, fail on this begin and don't actually
+ // mark us as entering the nested transaction.
+ return false;
+ }
+
+ bool success = true;
+ if (!transaction_nesting_) {
+ needs_rollback_ = false;
+
+ Statement begin(GetCachedStatement(SQL_FROM_HERE, "BEGIN TRANSACTION"));
+ if (!begin || !begin.Run())
+ return false;
+ }
+ transaction_nesting_++;
+ return success;
+}
+
+void Connection::RollbackTransaction() {
+ if (!transaction_nesting_) {
+ NOTREACHED() << "Rolling back a nonexistant transaction";
+ return;
+ }
+
+ transaction_nesting_--;
+
+ if (transaction_nesting_ > 0) {
+ // Mark the outermost transaction as needing rollback.
+ needs_rollback_ = true;
+ return;
+ }
+
+ DoRollback();
+}
+
+bool Connection::CommitTransaction() {
+ if (!transaction_nesting_) {
+ NOTREACHED() << "Rolling back a nonexistant transaction";
+ return false;
+ }
+ transaction_nesting_--;
+
+ if (transaction_nesting_ > 0) {
+ // Mark any nested transactions as failing after we've already got one.
+ return !needs_rollback_;
+ }
+
+ if (needs_rollback_) {
+ DoRollback();
+ return false;
+ }
+
+ Statement commit(GetCachedStatement(SQL_FROM_HERE, "COMMIT"));
+ if (!commit)
+ return false;
+ return commit.Run();
+}
+
+bool Connection::Execute(const char* sql) {
+ if (!db_)
+ return false;
+ return sqlite3_exec(db_, sql, NULL, NULL, NULL) == SQLITE_OK;
+}
+
+bool Connection::HasCachedStatement(const StatementID& id) const {
+ return statement_cache_.find(id) != statement_cache_.end();
+}
+
+scoped_refptr<Connection::StatementRef> Connection::GetCachedStatement(
+ const StatementID& id,
+ const char* sql) {
+ CachedStatementMap::iterator i = statement_cache_.find(id);
+ if (i != statement_cache_.end()) {
+ // Statement is in the cache. It should still be active (we're the only
+ // one invalidating cached statements, and we'll remove it from the cache
+ // if we do that. Make sure we reset it before giving out the cached one in
+ // case it still has some stuff bound.
+ DCHECK(i->second->is_valid());
+ sqlite3_reset(i->second->stmt());
+ return i->second;
+ }
+
+ scoped_refptr<StatementRef> statement = GetUniqueStatement(sql);
+ if (statement->is_valid())
+ statement_cache_[id] = statement; // Only cache valid statements.
+ return statement;
+}
+
+scoped_refptr<Connection::StatementRef> Connection::GetUniqueStatement(
+ const char* sql) {
+ if (!db_)
+ return new StatementRef(this, NULL); // Return inactive statement.
+
+ sqlite3_stmt* stmt = NULL;
+ if (sqlite3_prepare_v2(db_, sql, -1, &stmt, NULL) != SQLITE_OK) {
+ // Treat this as non-fatal, it can occur in a number of valid cases, and
+ // callers should be doing their own error handling.
+ DLOG(WARNING) << "SQL compile error " << GetErrorMessage();
+ return new StatementRef(this, NULL);
+ }
+ return new StatementRef(this, stmt);
+}
+
+bool Connection::DoesTableExist(const char* table_name) const {
+ // GetUniqueStatement can't be const since statements may modify the
+ // database, but we know ours doesn't modify it, so the cast is safe.
+ Statement statement(const_cast<Connection*>(this)->GetUniqueStatement(
+ "SELECT name FROM sqlite_master "
+ "WHERE type='table' AND name=?"));
+ if (!statement)
+ return false;
+ statement.BindString(0, table_name);
+ return statement.Step(); // Table exists if any row was returned.
+}
+
+bool Connection::DoesColumnExist(const char* table_name,
+ const char* column_name) const {
+ std::string sql("PRAGMA TABLE_INFO(");
+ sql.append(table_name);
+ sql.append(")");
+
+ // Our SQL is non-mutating, so this cast is OK.
+ Statement statement(const_cast<Connection*>(this)->GetUniqueStatement(
+ sql.c_str()));
+ if (!statement)
+ return false;
+
+ while (statement.Step()) {
+ if (!statement.ColumnString(1).compare(column_name))
+ return true;
+ }
+ return false;
+}
+
+int64 Connection::GetLastInsertRowId() const {
+ if (!db_) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_last_insert_rowid(db_);
+}
+
+int Connection::GetLastChangeCount() const {
+ if (!db_) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_changes(db_);
+}
+
+int Connection::GetErrorCode() const {
+ if (!db_)
+ return SQLITE_ERROR;
+ return sqlite3_errcode(db_);
+}
+
+const char* Connection::GetErrorMessage() const {
+ if (!db_)
+ return "sql::Connection has no connection.";
+ return sqlite3_errmsg(db_);
+}
+
+bool Connection::OpenInternal(const std::string& file_name) {
+ if (db_) {
+ NOTREACHED() << "sql::Connection is already open.";
+ return false;
+ }
+
+ int err = sqlite3_open(file_name.c_str(), &db_);
+ if (err != SQLITE_OK) {
+ OnSqliteError(err, NULL);
+ db_ = NULL;
+ return false;
+ }
+
+ if (page_size_ != 0) {
+ if (!Execute(StringPrintf("PRAGMA page_size=%d", page_size_).c_str()))
+ NOTREACHED() << "Could not set page size";
+ }
+
+ if (cache_size_ != 0) {
+ if (!Execute(StringPrintf("PRAGMA cache_size=%d", cache_size_).c_str()))
+ NOTREACHED() << "Could not set page size";
+ }
+
+ if (exclusive_locking_) {
+ if (!Execute("PRAGMA locking_mode=EXCLUSIVE"))
+ NOTREACHED() << "Could not set locking mode.";
+ }
+
+ return true;
+}
+
+void Connection::DoRollback() {
+ Statement rollback(GetCachedStatement(SQL_FROM_HERE, "ROLLBACK"));
+ if (rollback)
+ rollback.Run();
+}
+
+void Connection::StatementRefCreated(StatementRef* ref) {
+ DCHECK(open_statements_.find(ref) == open_statements_.end());
+ open_statements_.insert(ref);
+}
+
+void Connection::StatementRefDeleted(StatementRef* ref) {
+ StatementRefSet::iterator i = open_statements_.find(ref);
+ if (i == open_statements_.end())
+ NOTREACHED();
+ else
+ open_statements_.erase(i);
+}
+
+void Connection::ClearCache() {
+ statement_cache_.clear();
+
+ // The cache clear will get most statements. There may be still be references
+ // to some statements that are held by others (including one-shot statements).
+ // This will deactivate them so they can't be used again.
+ for (StatementRefSet::iterator i = open_statements_.begin();
+ i != open_statements_.end(); ++i)
+ (*i)->Close();
+}
+
+int Connection::OnSqliteError(int err, sql::Statement *stmt) {
+ if (error_delegate_.get())
+ return error_delegate_->OnError(err, this, stmt);
+ // The default handling is to assert on debug and to ignore on release.
+ NOTREACHED() << GetErrorMessage();
+ return err;
+}
+
+} // namespace sql
diff --git a/app/sql/connection.h b/app/sql/connection.h
new file mode 100644
index 0000000..6927c89
--- /dev/null
+++ b/app/sql/connection.h
@@ -0,0 +1,376 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SQL_CONNECTION_H_
+#define APP_SQL_CONNECTION_H_
+
+#include <map>
+#include <set>
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/ref_counted.h"
+
+class FilePath;
+struct sqlite3;
+struct sqlite3_stmt;
+
+namespace sql {
+
+class Statement;
+
+// Uniquely identifies a statement. There are two modes of operation:
+//
+// - In the most common mode, you will use the source file and line number to
+// identify your statement. This is a convienient way to get uniqueness for
+// a statement that is only used in one place. Use the SQL_FROM_HERE macro
+// to generate a StatementID.
+//
+// - In the "custom" mode you may use the statement from different places or
+// need to manage it yourself for whatever reason. In this case, you should
+// make up your own unique name and pass it to the StatementID. This name
+// must be a static string, since this object only deals with pointers and
+// assumes the underlying string doesn't change or get deleted.
+//
+// This object is copyable and assignable using the compiler-generated
+// operator= and copy constructor.
+class StatementID {
+ public:
+ // Creates a uniquely named statement with the given file ane line number.
+ // Normally you will use SQL_FROM_HERE instead of calling yourself.
+ StatementID(const char* file, int line)
+ : number_(line),
+ str_(file) {
+ }
+
+ // Creates a uniquely named statement with the given user-defined name.
+ explicit StatementID(const char* unique_name)
+ : number_(-1),
+ str_(unique_name) {
+ }
+
+ // This constructor is unimplemented and will generate a linker error if
+ // called. It is intended to try to catch people dynamically generating
+ // a statement name that will be deallocated and will cause a crash later.
+ // All strings must be static and unchanging!
+ explicit StatementID(const std::string& dont_ever_do_this);
+
+ // We need this to insert into our map.
+ bool operator<(const StatementID& other) const;
+
+ private:
+ int number_;
+ const char* str_;
+};
+
+#define SQL_FROM_HERE sql::StatementID(__FILE__, __LINE__)
+
+class Connection;
+
+// ErrorDelegate defines the interface to implement error handling and recovery
+// for sqlite operations. This allows the rest of the classes to return true or
+// false while the actual error code and causing statement are delivered using
+// the OnError() callback.
+// The tipical usage is to centralize the code designed to handle database
+// corruption, low-level IO errors or locking violations.
+class ErrorDelegate : public base::RefCounted<ErrorDelegate> {
+ public:
+ // |error| is an sqlite result code as seen in sqlite\preprocessed\sqlite3.h
+ // |connection| is db connection where the error happened and |stmt| is
+ // our best guess at the statement that triggered the error. Do not store
+ // these pointers.
+ //
+ // |stmt| MAY BE NULL if there is no statement causing the problem (i.e. on
+ // initialization).
+ //
+ // If the error condition has been fixed an the original statement succesfuly
+ // re-tried then returning SQLITE_OK is appropiate; otherwise is recomended
+ // that you return the original |error| or the appropiae error code.
+ virtual int OnError(int error, Connection* connection, Statement* stmt) = 0;
+
+ protected:
+ friend class base::RefCounted<ErrorDelegate>;
+
+ virtual ~ErrorDelegate() {}
+};
+
+class Connection {
+ private:
+ class StatementRef; // Forward declaration, see real one below.
+
+ public:
+ // The database is opened by calling Open[InMemory](). Any uncommitted
+ // transactions will be rolled back when this object is deleted.
+ Connection();
+ ~Connection();
+
+ // Pre-init configuration ----------------------------------------------------
+
+ // Sets the page size that will be used when creating a new database. This
+ // must be called before Init(), and will only have an effect on new
+ // databases.
+ //
+ // From sqlite.org: "The page size must be a power of two greater than or
+ // equal to 512 and less than or equal to SQLITE_MAX_PAGE_SIZE. The maximum
+ // value for SQLITE_MAX_PAGE_SIZE is 32768."
+ void set_page_size(int page_size) { page_size_ = page_size; }
+
+ // Sets the number of pages that will be cached in memory by sqlite. The
+ // total cache size in bytes will be page_size * cache_size. This must be
+ // called before Open() to have an effect.
+ void set_cache_size(int cache_size) { cache_size_ = cache_size; }
+
+ // Call to put the database in exclusive locking mode. There is no "back to
+ // normal" flag because of some additional requirements sqlite puts on this
+ // transaition (requires another access to the DB) and because we don't
+ // actually need it.
+ //
+ // Exclusive mode means that the database is not unlocked at the end of each
+ // transaction, which means there may be less time spent initializing the
+ // next transaction because it doesn't have to re-aquire locks.
+ //
+ // This must be called before Open() to have an effect.
+ void set_exclusive_locking() { exclusive_locking_ = true; }
+
+ // Sets the object that will handle errors. Recomended that it should be set
+ // before calling Open(). If not set, the default is to ignore errors on
+ // release and assert on debug builds.
+ void set_error_delegate(ErrorDelegate* delegate) {
+ error_delegate_ = delegate;
+ }
+
+ // Initialization ------------------------------------------------------------
+
+ // Initializes the SQL connection for the given file, returning true if the
+ // file could be opened. You can call this or OpenInMemory.
+ bool Open(const FilePath& path);
+
+ // Initializes the SQL connection for a temporary in-memory database. There
+ // will be no associated file on disk, and the initial database will be
+ // empty. You can call this or Open.
+ bool OpenInMemory();
+
+ // Returns trie if the database has been successfully opened.
+ bool is_open() const { return !!db_; }
+
+ // Closes the database. This is automatically performed on destruction for
+ // you, but this allows you to close the database early. You must not call
+ // any other functions after closing it. It is permissable to call Close on
+ // an uninitialized or already-closed database.
+ void Close();
+
+ // Pre-loads the first <cache-size> pages into the cache from the file.
+ // If you expect to soon use a substantial portion of the database, this
+ // is much more efficient than allowing the pages to be populated organically
+ // since there is no per-page hard drive seeking. If the file is larger than
+ // the cache, the last part that doesn't fit in the cache will be brought in
+ // organically.
+ //
+ // This function assumes your class is using a meta table on the current
+ // database, as it openes a transaction on the meta table to force the
+ // database to be initialized. You should feel free to initialize the meta
+ // table after calling preload since the meta table will already be in the
+ // database if it exists, and if it doesn't exist, the database won't
+ // generally exist either.
+ void Preload();
+
+ // Transactions --------------------------------------------------------------
+
+ // Transaction management. We maintain a virtual transaction stack to emulate
+ // nested transactions since sqlite can't do nested transactions. The
+ // limitation is you can't roll back a sub transaction: if any transaction
+ // fails, all transactions open will also be rolled back. Any nested
+ // transactions after one has rolled back will return fail for Begin(). If
+ // Begin() fails, you must not call Commit or Rollback().
+ //
+ // Normally you should use sql::Transaction to manage a transaction, which
+ // will scope it to a C++ context.
+ bool BeginTransaction();
+ void RollbackTransaction();
+ bool CommitTransaction();
+
+ // Returns the current transaction nesting, which will be 0 if there are
+ // no open transactions.
+ int transaction_nesting() const { return transaction_nesting_; }
+
+ // Statements ----------------------------------------------------------------
+
+ // Executes the given SQL string, returning true on success. This is
+ // normally used for simple, 1-off statements that don't take any bound
+ // parameters and don't return any data (e.g. CREATE TABLE).
+ bool Execute(const char* sql);
+
+ // Returns true if we have a statement with the given identifier already
+ // cached. This is normally not necessary to call, but can be useful if the
+ // caller has to dynamically build up SQL to avoid doing so if it's already
+ // cached.
+ bool HasCachedStatement(const StatementID& id) const;
+
+ // Returns a statement for the given SQL using the statement cache. It can
+ // take a nontrivial amount of work to parse and compile a statement, so
+ // keeping commonly-used ones around for future use is important for
+ // performance.
+ //
+ // The SQL may have an error, so the caller must check validity of the
+ // statement before using it.
+ //
+ // The StatementID and the SQL must always correspond to one-another. The
+ // ID is the lookup into the cache, so crazy things will happen if you use
+ // different SQL with the same ID.
+ //
+ // You will normally use the SQL_FROM_HERE macro to generate a statement
+ // ID associated with the current line of code. This gives uniqueness without
+ // you having to manage unique names. See StatementID above for more.
+ //
+ // Example:
+ // sql::Statement stmt(connection_.GetCachedStatement(
+ // SQL_FROM_HERE, "SELECT * FROM foo"));
+ // if (!stmt)
+ // return false; // Error creating statement.
+ scoped_refptr<StatementRef> GetCachedStatement(const StatementID& id,
+ const char* sql);
+
+ // Returns a non-cached statement for the given SQL. Use this for SQL that
+ // is only executed once or only rarely (there is overhead associated with
+ // keeping a statement cached).
+ //
+ // See GetCachedStatement above for examples and error information.
+ scoped_refptr<StatementRef> GetUniqueStatement(const char* sql);
+
+ // Info querying -------------------------------------------------------------
+
+ // Returns true if the given table exists.
+ bool DoesTableExist(const char* table_name) const;
+
+ // Returns true if a column with the given name exists in the given table.
+ bool DoesColumnExist(const char* table_name, const char* column_name) const;
+
+ // Returns sqlite's internal ID for the last inserted row. Valid only
+ // immediately after an insert.
+ int64 GetLastInsertRowId() const;
+
+ // Returns sqlite's count of the number of rows modified by the last
+ // statement executed. Will be 0 if no statement has executed or the database
+ // is closed.
+ int GetLastChangeCount() const;
+
+ // Errors --------------------------------------------------------------------
+
+ // Returns the error code associated with the last sqlite operation.
+ int GetErrorCode() const;
+
+ // Returns a pointer to a statically allocated string associated with the
+ // last sqlite operation.
+ const char* GetErrorMessage() const;
+
+ private:
+ // Statement access StatementRef which we don't want to expose to erverybody
+ // (they should go through Statement).
+ friend class Statement;
+
+ // Internal initialize function used by both Init and InitInMemory. The file
+ // name is always 8 bits since we want to use the 8-bit version of
+ // sqlite3_open. The string can also be sqlite's special ":memory:" string.
+ bool OpenInternal(const std::string& file_name);
+
+ // A StatementRef is a refcounted wrapper around a sqlite statement pointer.
+ // Refcounting allows us to give these statements out to sql::Statement
+ // objects while also optionally maintaining a cache of compiled statements
+ // by just keeping a refptr to these objects.
+ //
+ // A statement ref can be valid, in which case it can be used, or invalid to
+ // indicate that the statement hasn't been created yet, has an error, or has
+ // been destroyed.
+ //
+ // The Connection may revoke a StatementRef in some error cases, so callers
+ // should always check validity before using.
+ class StatementRef : public base::RefCounted<StatementRef> {
+ public:
+ // Default constructor initializes to an invalid statement.
+ StatementRef();
+ StatementRef(Connection* connection, sqlite3_stmt* stmt);
+
+ // When true, the statement can be used.
+ bool is_valid() const { return !!stmt_; }
+
+ // If we've not been linked to a connection, this will be NULL. Guaranteed
+ // non-NULL when is_valid().
+ Connection* connection() const { return connection_; }
+
+ // Returns the sqlite statement if any. If the statement is not active,
+ // this will return NULL.
+ sqlite3_stmt* stmt() const { return stmt_; }
+
+ // Destroys the compiled statement and marks it NULL. The statement will
+ // no longer be active.
+ void Close();
+
+ private:
+ friend class base::RefCounted<StatementRef>;
+
+ ~StatementRef();
+
+ Connection* connection_;
+ sqlite3_stmt* stmt_;
+
+ DISALLOW_COPY_AND_ASSIGN(StatementRef);
+ };
+ friend class StatementRef;
+
+ // Executes a rollback statement, ignoring all transaction state. Used
+ // internally in the transaction management code.
+ void DoRollback();
+
+ // Called by a StatementRef when it's being created or destroyed. See
+ // open_statements_ below.
+ void StatementRefCreated(StatementRef* ref);
+ void StatementRefDeleted(StatementRef* ref);
+
+ // Frees all cached statements from statement_cache_.
+ void ClearCache();
+
+ // Called by Statement objects when an sqlite function returns an error.
+ // The return value is the error code reflected back to client code.
+ int OnSqliteError(int err, Statement* stmt);
+
+ // The actual sqlite database. Will be NULL before Init has been called or if
+ // Init resulted in an error.
+ sqlite3* db_;
+
+ // Parameters we'll configure in sqlite before doing anything else. Zero means
+ // use the default value.
+ int page_size_;
+ int cache_size_;
+ bool exclusive_locking_;
+
+ // All cached statements. Keeping a reference to these statements means that
+ // they'll remain active.
+ typedef std::map<StatementID, scoped_refptr<StatementRef> >
+ CachedStatementMap;
+ CachedStatementMap statement_cache_;
+
+ // A list of all StatementRefs we've given out. Each ref must register with
+ // us when it's created or destroyed. This allows us to potentially close
+ // any open statements when we encounter an error.
+ typedef std::set<StatementRef*> StatementRefSet;
+ StatementRefSet open_statements_;
+
+ // Number of currently-nested transactions.
+ int transaction_nesting_;
+
+ // True if any of the currently nested transactions have been rolled back.
+ // When we get to the outermost transaction, this will determine if we do
+ // a rollback instead of a commit.
+ bool needs_rollback_;
+
+ // This object handles errors resulting from all forms of executing sqlite
+ // commands or statements. It can be null which means default handling.
+ scoped_refptr<ErrorDelegate> error_delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(Connection);
+};
+
+} // namespace sql
+
+#endif // APP_SQL_CONNECTION_H_
diff --git a/app/sql/connection_unittest.cc b/app/sql/connection_unittest.cc
new file mode 100644
index 0000000..a36fca7
--- /dev/null
+++ b/app/sql/connection_unittest.cc
@@ -0,0 +1,113 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/sql/connection.h"
+#include "app/sql/statement.h"
+#include "base/file_path.h"
+#include "base/file_util.h"
+#include "base/path_service.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/sqlite/preprocessed/sqlite3.h"
+
+class SQLConnectionTest : public testing::Test {
+ public:
+ SQLConnectionTest() {}
+
+ void SetUp() {
+ ASSERT_TRUE(PathService::Get(base::DIR_TEMP, &path_));
+ path_ = path_.AppendASCII("SQLConnectionTest.db");
+ file_util::Delete(path_, false);
+ ASSERT_TRUE(db_.Open(path_));
+ }
+
+ void TearDown() {
+ db_.Close();
+
+ // If this fails something is going on with cleanup and later tests may
+ // fail, so we want to identify problems right away.
+ ASSERT_TRUE(file_util::Delete(path_, false));
+ }
+
+ sql::Connection& db() { return db_; }
+
+ private:
+ FilePath path_;
+ sql::Connection db_;
+};
+
+TEST_F(SQLConnectionTest, Execute) {
+ // Valid statement should return true.
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)"));
+ EXPECT_EQ(SQLITE_OK, db().GetErrorCode());
+
+ // Invalid statement should fail.
+ ASSERT_FALSE(db().Execute("CREATE TAB foo (a, b"));
+ EXPECT_EQ(SQLITE_ERROR, db().GetErrorCode());
+}
+
+TEST_F(SQLConnectionTest, CachedStatement) {
+ sql::StatementID id1("foo", 12);
+
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)"));
+ ASSERT_TRUE(db().Execute("INSERT INTO foo(a, b) VALUES (12, 13)"));
+
+ // Create a new cached statement.
+ {
+ sql::Statement s(db().GetCachedStatement(id1, "SELECT a FROM foo"));
+ ASSERT_FALSE(!s); // Test ! operator for validity.
+
+ ASSERT_TRUE(s.Step());
+ EXPECT_EQ(12, s.ColumnInt(0));
+ }
+
+ // The statement should be cached still.
+ EXPECT_TRUE(db().HasCachedStatement(id1));
+
+ {
+ // Get the same statement using different SQL. This should ignore our
+ // SQL and use the cached one (so it will be valid).
+ sql::Statement s(db().GetCachedStatement(id1, "something invalid("));
+ ASSERT_FALSE(!s); // Test ! operator for validity.
+
+ ASSERT_TRUE(s.Step());
+ EXPECT_EQ(12, s.ColumnInt(0));
+ }
+
+ // Make sure other statements aren't marked as cached.
+ EXPECT_FALSE(db().HasCachedStatement(SQL_FROM_HERE));
+}
+
+TEST_F(SQLConnectionTest, DoesStuffExist) {
+ // Test DoesTableExist.
+ EXPECT_FALSE(db().DoesTableExist("foo"));
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)"));
+ EXPECT_TRUE(db().DoesTableExist("foo"));
+
+ // Should be case sensitive.
+ EXPECT_FALSE(db().DoesTableExist("FOO"));
+
+ // Test DoesColumnExist.
+ EXPECT_FALSE(db().DoesColumnExist("foo", "bar"));
+ EXPECT_TRUE(db().DoesColumnExist("foo", "a"));
+
+ // Testing for a column on a nonexistant table.
+ EXPECT_FALSE(db().DoesColumnExist("bar", "b"));
+}
+
+TEST_F(SQLConnectionTest, GetLastInsertRowId) {
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (id INTEGER PRIMARY KEY, value)"));
+
+ ASSERT_TRUE(db().Execute("INSERT INTO foo (value) VALUES (12)"));
+
+ // Last insert row ID should be valid.
+ int64 row = db().GetLastInsertRowId();
+ EXPECT_LT(0, row);
+
+ // It should be the primary key of the row we just inserted.
+ sql::Statement s(db().GetUniqueStatement("SELECT value FROM foo WHERE id=?"));
+ s.BindInt64(0, row);
+ ASSERT_TRUE(s.Step());
+ EXPECT_EQ(12, s.ColumnInt(0));
+}
+
diff --git a/app/sql/diagnostic_error_delegate.h b/app/sql/diagnostic_error_delegate.h
new file mode 100644
index 0000000..0b0cc65
--- /dev/null
+++ b/app/sql/diagnostic_error_delegate.h
@@ -0,0 +1,45 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SQL_DIAGNOSTIC_ERROR_DELEGATE_H_
+#define APP_SQL_DIAGNOSTIC_ERROR_DELEGATE_H_
+
+#include "app/sql/connection.h"
+#include "base/histogram.h"
+#include "base/logging.h"
+
+namespace sql {
+
+// This class handles the exceptional sqlite errors that we might encounter
+// if for example the db is corrupted. Right now we just generate a UMA
+// histogram for release and an assert for debug builds.
+//
+// Why is it a template you ask? well, that is a funny story. The histograms
+// need to be singletons that is why they are always static at the function
+// scope, but we cannot use the Singleton class because they are not default
+// constructible. The template parameter makes the compiler to create unique
+// classes that don't share the same static variable.
+template <class UniqueT>
+class DiagnosticErrorDelegate : public ErrorDelegate {
+ public:
+
+ virtual int OnError(int error, Connection* connection,
+ Statement* stmt) {
+ NOTREACHED() << "sqlite error " << error << ": " <<
+ connection->GetErrorMessage();
+ RecordErrorInHistogram(error);
+ return error;
+ }
+
+ private:
+ static void RecordErrorInHistogram(int error) {
+ // The histogram values from sqlite result codes go currently from 1 to
+ // 26 currently but 50 gives them room to grow.
+ UMA_HISTOGRAM_ENUMERATION(UniqueT::name(), error, 50);
+ }
+};
+
+} // namespace sql
+
+#endif // APP_SQL_DIAGNOSTIC_ERROR_DELEGATE_H_
diff --git a/app/sql/init_status.h b/app/sql/init_status.h
new file mode 100644
index 0000000..ac70c7b
--- /dev/null
+++ b/app/sql/init_status.h
@@ -0,0 +1,23 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SQL_INIT_STATUS_H_
+#define APP_SQL_INIT_STATUS_H_
+
+namespace sql {
+
+// Used as the return value for some databases' init functions.
+enum InitStatus {
+ INIT_OK,
+
+ // Some error, usually I/O related opening the file.
+ INIT_FAILURE,
+
+ // The database is from a future version of the app and cannot be read.
+ INIT_TOO_NEW,
+};
+
+} // namespace sql
+
+#endif // APP_SQL_INIT_STATUS_H_
diff --git a/app/sql/meta_table.cc b/app/sql/meta_table.cc
new file mode 100644
index 0000000..9ec0998
--- /dev/null
+++ b/app/sql/meta_table.cc
@@ -0,0 +1,152 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/sql/meta_table.h"
+
+#include "app/sql/connection.h"
+#include "app/sql/statement.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+
+namespace sql {
+
+// Key used in our meta table for version numbers.
+static const char kVersionKey[] = "version";
+static const char kCompatibleVersionKey[] = "last_compatible_version";
+
+// static
+bool MetaTable::DoesTableExist(sql::Connection* db) {
+ DCHECK(db);
+ return db->DoesTableExist("meta");
+}
+
+MetaTable::MetaTable() : db_(NULL) {
+}
+
+MetaTable::~MetaTable() {
+}
+
+bool MetaTable::Init(Connection* db, int version, int compatible_version) {
+ DCHECK(!db_ && db);
+ db_ = db;
+ if (!DoesTableExist(db)) {
+ if (!db_->Execute("CREATE TABLE meta"
+ "(key LONGVARCHAR NOT NULL UNIQUE PRIMARY KEY,"
+ "value LONGVARCHAR)"))
+ return false;
+
+ // Note: there is no index over the meta table. We currently only have a
+ // couple of keys, so it doesn't matter. If we start storing more stuff in
+ // there, we should create an index.
+ SetVersionNumber(version);
+ SetCompatibleVersionNumber(compatible_version);
+ }
+ return true;
+}
+
+void MetaTable::Reset() {
+ db_ = NULL;
+}
+
+bool MetaTable::SetValue(const char* key, const std::string& value) {
+ Statement s;
+ if (!PrepareSetStatement(&s, key))
+ return false;
+ s.BindString(1, value);
+ return s.Run();
+}
+
+bool MetaTable::GetValue(const char* key, std::string* value) {
+ Statement s;
+ if (!PrepareGetStatement(&s, key))
+ return false;
+
+ *value = s.ColumnString(0);
+ return true;
+}
+
+bool MetaTable::SetValue(const char* key, int value) {
+ Statement s;
+ if (!PrepareSetStatement(&s, key))
+ return false;
+
+ s.BindInt(1, value);
+ return s.Run();
+}
+
+bool MetaTable::GetValue(const char* key, int* value) {
+ Statement s;
+ if (!PrepareGetStatement(&s, key))
+ return false;
+
+ *value = s.ColumnInt(0);
+ return true;
+}
+
+bool MetaTable::SetValue(const char* key, int64 value) {
+ Statement s;
+ if (!PrepareSetStatement(&s, key))
+ return false;
+ s.BindInt64(1, value);
+ return s.Run();
+}
+
+bool MetaTable::GetValue(const char* key, int64* value) {
+ Statement s;
+ if (!PrepareGetStatement(&s, key))
+ return false;
+
+ *value = s.ColumnInt64(0);
+ return true;
+}
+
+void MetaTable::SetVersionNumber(int version) {
+ SetValue(kVersionKey, version);
+}
+
+int MetaTable::GetVersionNumber() {
+ int version = 0;
+ if (!GetValue(kVersionKey, &version))
+ return 0;
+ return version;
+}
+
+void MetaTable::SetCompatibleVersionNumber(int version) {
+ SetValue(kCompatibleVersionKey, version);
+}
+
+int MetaTable::GetCompatibleVersionNumber() {
+ int version = 0;
+ if (!GetValue(kCompatibleVersionKey, &version))
+ return 0;
+ return version;
+}
+
+bool MetaTable::PrepareSetStatement(Statement* statement, const char* key) {
+ DCHECK(db_ && statement);
+ statement->Assign(db_->GetCachedStatement(SQL_FROM_HERE,
+ "INSERT OR REPLACE INTO meta (key,value) VALUES (?,?)"));
+ if (!statement->is_valid()) {
+ NOTREACHED() << db_->GetErrorMessage();
+ return false;
+ }
+ statement->BindCString(0, key);
+ return true;
+}
+
+bool MetaTable::PrepareGetStatement(Statement* statement, const char* key) {
+ DCHECK(db_ && statement);
+ statement->Assign(db_->GetCachedStatement(SQL_FROM_HERE,
+ "SELECT value FROM meta WHERE key=?"));
+ if (!statement->is_valid()) {
+ NOTREACHED() << db_->GetErrorMessage();
+ return false;
+ }
+ statement->BindCString(0, key);
+ if (!statement->Step())
+ return false;
+ return true;
+}
+
+} // namespace sql
diff --git a/app/sql/meta_table.h b/app/sql/meta_table.h
new file mode 100644
index 0000000..26ad079
--- /dev/null
+++ b/app/sql/meta_table.h
@@ -0,0 +1,82 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SQL_META_TABLE_H_
+#define APP_SQL_META_TABLE_H_
+
+#include <string>
+
+#include "base/basictypes.h"
+
+namespace sql {
+
+class Connection;
+class Statement;
+
+class MetaTable {
+ public:
+ // Returns true if the 'meta' table exists.
+ static bool DoesTableExist(Connection* db);
+
+ MetaTable();
+ ~MetaTable();
+
+ // Initializes the MetaTableHelper, creating the meta table if necessary. For
+ // new tables, it will initialize the version number to |version| and the
+ // compatible version number to |compatible_version|.
+ bool Init(Connection* db, int version, int compatible_version);
+
+ // Resets this MetaTable object, making another call to Init() possible.
+ void Reset();
+
+ // The version number of the database. This should be the version number of
+ // the creator of the file. The version number will be 0 if there is no
+ // previously set version number.
+ //
+ // See also Get/SetCompatibleVersionNumber().
+ void SetVersionNumber(int version);
+ int GetVersionNumber();
+
+ // The compatible version number is the lowest version of the code that this
+ // database can be read by. If there are minor changes or additions, old
+ // versions of the code can still work with the database without failing.
+ //
+ // For example, if an optional column is added to a table in version 3, the
+ // new code will set the version to 3, and the compatible version to 2, since
+ // the code expecting version 2 databases can still read and write the table.
+ //
+ // Rule of thumb: check the version number when you're upgrading, but check
+ // the compatible version number to see if you can read the file at all. If
+ // it's larger than you code is expecting, fail.
+ //
+ // The compatible version number will be 0 if there is no previously set
+ // compatible version number.
+ void SetCompatibleVersionNumber(int version);
+ int GetCompatibleVersionNumber();
+
+ // Set the given arbitrary key with the given data. Returns true on success.
+ bool SetValue(const char* key, const std::string& value);
+ bool SetValue(const char* key, int value);
+ bool SetValue(const char* key, int64 value);
+
+ // Retrieves the value associated with the given key. This will use sqlite's
+ // type conversion rules. It will return true on success.
+ bool GetValue(const char* key, std::string* value);
+ bool GetValue(const char* key, int* value);
+ bool GetValue(const char* key, int64* value);
+
+ private:
+ // Conveniences to prepare the two types of statements used by
+ // MetaTableHelper.
+ bool PrepareSetStatement(Statement* statement, const char* key);
+ bool PrepareGetStatement(Statement* statement, const char* key);
+
+ Connection* db_;
+
+ DISALLOW_COPY_AND_ASSIGN(MetaTable);
+};
+
+} // namespace sql
+
+#endif // APP_SQL_META_TABLE_H_
diff --git a/app/sql/statement.cc b/app/sql/statement.cc
new file mode 100644
index 0000000..639b02d
--- /dev/null
+++ b/app/sql/statement.cc
@@ -0,0 +1,270 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/sql/statement.h"
+
+#include "base/logging.h"
+#include "base/utf_string_conversions.h"
+#include "third_party/sqlite/preprocessed/sqlite3.h"
+
+namespace sql {
+
+// This empty constructor initializes our reference with an empty one so that
+// we don't have to NULL-check the ref_ to see if the statement is valid: we
+// only have to check the ref's validity bit.
+Statement::Statement()
+ : ref_(new Connection::StatementRef),
+ succeeded_(false) {
+}
+
+Statement::Statement(scoped_refptr<Connection::StatementRef> ref)
+ : ref_(ref),
+ succeeded_(false) {
+}
+
+Statement::~Statement() {
+ // Free the resources associated with this statement. We assume there's only
+ // one statement active for a given sqlite3_stmt at any time, so this won't
+ // mess with anything.
+ Reset();
+}
+
+void Statement::Assign(scoped_refptr<Connection::StatementRef> ref) {
+ Reset();
+ ref_ = ref;
+}
+
+bool Statement::Run() {
+ if (!is_valid())
+ return false;
+ return CheckError(sqlite3_step(ref_->stmt())) == SQLITE_DONE;
+}
+
+bool Statement::Step() {
+ if (!is_valid())
+ return false;
+ return CheckError(sqlite3_step(ref_->stmt())) == SQLITE_ROW;
+}
+
+void Statement::Reset() {
+ if (is_valid()) {
+ // We don't call CheckError() here because sqlite3_reset() returns
+ // the last error that Step() caused thereby generating a second
+ // spurious error callback.
+ sqlite3_clear_bindings(ref_->stmt());
+ sqlite3_reset(ref_->stmt());
+ }
+ succeeded_ = false;
+}
+
+bool Statement::Succeeded() const {
+ if (!is_valid())
+ return false;
+ return succeeded_;
+}
+
+bool Statement::BindNull(int col) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_null(ref_->stmt(), col + 1));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+bool Statement::BindBool(int col, bool val) {
+ return BindInt(col, val ? 1 : 0);
+}
+
+bool Statement::BindInt(int col, int val) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_int(ref_->stmt(), col + 1, val));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+bool Statement::BindInt64(int col, int64 val) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_int64(ref_->stmt(), col + 1, val));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+bool Statement::BindDouble(int col, double val) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_double(ref_->stmt(), col + 1, val));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+bool Statement::BindCString(int col, const char* val) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_text(ref_->stmt(), col + 1, val, -1,
+ SQLITE_TRANSIENT));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+bool Statement::BindString(int col, const std::string& val) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_text(ref_->stmt(), col + 1, val.data(),
+ val.size(), SQLITE_TRANSIENT));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+bool Statement::BindString16(int col, const string16& value) {
+ return BindString(col, UTF16ToUTF8(value));
+}
+
+bool Statement::BindBlob(int col, const void* val, int val_len) {
+ if (is_valid()) {
+ int err = CheckError(sqlite3_bind_blob(ref_->stmt(), col + 1,
+ val, val_len, SQLITE_TRANSIENT));
+ return err == SQLITE_OK;
+ }
+ return false;
+}
+
+int Statement::ColumnCount() const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_column_count(ref_->stmt());
+}
+
+ColType Statement::ColumnType(int col) const {
+ // Verify that our enum matches sqlite's values.
+ COMPILE_ASSERT(COLUMN_TYPE_INTEGER == SQLITE_INTEGER, integer_no_match);
+ COMPILE_ASSERT(COLUMN_TYPE_FLOAT == SQLITE_FLOAT, float_no_match);
+ COMPILE_ASSERT(COLUMN_TYPE_TEXT == SQLITE_TEXT, integer_no_match);
+ COMPILE_ASSERT(COLUMN_TYPE_BLOB == SQLITE_BLOB, blob_no_match);
+ COMPILE_ASSERT(COLUMN_TYPE_NULL == SQLITE_NULL, null_no_match);
+
+ return static_cast<ColType>(sqlite3_column_type(ref_->stmt(), col));
+}
+
+bool Statement::ColumnBool(int col) const {
+ return !!ColumnInt(col);
+}
+
+int Statement::ColumnInt(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_column_int(ref_->stmt(), col);
+}
+
+int64 Statement::ColumnInt64(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_column_int64(ref_->stmt(), col);
+}
+
+double Statement::ColumnDouble(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_column_double(ref_->stmt(), col);
+}
+
+std::string Statement::ColumnString(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return "";
+ }
+ const char* str = reinterpret_cast<const char*>(
+ sqlite3_column_text(ref_->stmt(), col));
+ int len = sqlite3_column_bytes(ref_->stmt(), col);
+
+ std::string result;
+ if (str && len > 0)
+ result.assign(str, len);
+ return result;
+}
+
+string16 Statement::ColumnString16(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return string16();
+ }
+ std::string s = ColumnString(col);
+ return !s.empty() ? UTF8ToUTF16(s) : string16();
+}
+
+int Statement::ColumnByteLength(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return 0;
+ }
+ return sqlite3_column_bytes(ref_->stmt(), col);
+}
+
+const void* Statement::ColumnBlob(int col) const {
+ if (!is_valid()) {
+ NOTREACHED();
+ return NULL;
+ }
+
+ return sqlite3_column_blob(ref_->stmt(), col);
+}
+
+bool Statement::ColumnBlobAsString(int col, std::string* blob) {
+ if (!is_valid()) {
+ NOTREACHED();
+ return false;
+ }
+ const void* p = ColumnBlob(col);
+ size_t len = ColumnByteLength(col);
+ blob->resize(len);
+ if (blob->size() != len) {
+ return false;
+ }
+ blob->assign(reinterpret_cast<const char*>(p), len);
+ return true;
+}
+
+void Statement::ColumnBlobAsVector(int col, std::vector<char>* val) const {
+ val->clear();
+ if (!is_valid()) {
+ NOTREACHED();
+ return;
+ }
+
+ const void* data = sqlite3_column_blob(ref_->stmt(), col);
+ int len = sqlite3_column_bytes(ref_->stmt(), col);
+ if (data && len > 0) {
+ val->resize(len);
+ memcpy(&(*val)[0], data, len);
+ }
+}
+
+void Statement::ColumnBlobAsVector(
+ int col,
+ std::vector<unsigned char>* val) const {
+ ColumnBlobAsVector(col, reinterpret_cast< std::vector<char>* >(val));
+}
+
+const char* Statement::GetSQLStatement() {
+ return sqlite3_sql(ref_->stmt());
+}
+
+int Statement::CheckError(int err) {
+ // Please don't add DCHECKs here, OnSqliteError() already has them.
+ succeeded_ = (err == SQLITE_OK || err == SQLITE_ROW || err == SQLITE_DONE);
+ if (!succeeded_ && is_valid())
+ return ref_->connection()->OnSqliteError(err, this);
+ return err;
+}
+
+} // namespace sql
diff --git a/app/sql/statement.h b/app/sql/statement.h
new file mode 100644
index 0000000..0fbbfba
--- /dev/null
+++ b/app/sql/statement.h
@@ -0,0 +1,166 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SQL_STATEMENT_H_
+#define APP_SQL_STATEMENT_H_
+
+#include <string>
+#include <vector>
+
+#include "app/sql/connection.h"
+#include "base/basictypes.h"
+#include "base/ref_counted.h"
+#include "base/string16.h"
+
+namespace sql {
+
+// Possible return values from ColumnType in a statement. These should match
+// the values in sqlite3.h.
+enum ColType {
+ COLUMN_TYPE_INTEGER = 1,
+ COLUMN_TYPE_FLOAT = 2,
+ COLUMN_TYPE_TEXT = 3,
+ COLUMN_TYPE_BLOB = 4,
+ COLUMN_TYPE_NULL = 5,
+};
+
+// Normal usage:
+// sql::Statement s(connection_.GetUniqueStatement(...));
+// if (!s) // You should check for errors before using the statement.
+// return false;
+//
+// s.BindInt(0, a);
+// if (s.Step())
+// return s.ColumnString(0);
+//
+// Step() and Run() just return true to signal success. If you want to handle
+// specific errors such as database corruption, install an error handler in
+// in the connection object using set_error_delegate().
+class Statement {
+ public:
+ // Creates an uninitialized statement. The statement will be invalid until
+ // you initialize it via Assign.
+ Statement();
+
+ explicit Statement(scoped_refptr<Connection::StatementRef> ref);
+ ~Statement();
+
+ // Initializes this object with the given statement, which may or may not
+ // be valid. Use is_valid() to check if it's OK.
+ void Assign(scoped_refptr<Connection::StatementRef> ref);
+
+ // Returns true if the statement can be executed. All functions can still
+ // be used if the statement is invalid, but they will return failure or some
+ // default value. This is because the statement can become invalid in the
+ // middle of executing a command if there is a serioud error and the database
+ // has to be reset.
+ bool is_valid() const { return ref_->is_valid(); }
+
+ // These operators allow conveniently checking if the statement is valid
+ // or not. See the pattern above for an example.
+ operator bool() const { return is_valid(); }
+ bool operator!() const { return !is_valid(); }
+
+ // Running -------------------------------------------------------------------
+
+ // Executes the statement, returning true on success. This is like Step but
+ // for when there is no output, like an INSERT statement.
+ bool Run();
+
+ // Executes the statement, returning true if there is a row of data returned.
+ // You can keep calling Step() until it returns false to iterate through all
+ // the rows in your result set.
+ //
+ // When Step returns false, the result is either that there is no more data
+ // or there is an error. This makes it most convenient for loop usage. If you
+ // need to disambiguate these cases, use Succeeded().
+ //
+ // Typical example:
+ // while (s.Step()) {
+ // ...
+ // }
+ // return s.Succeeded();
+ bool Step();
+
+ // Resets the statement to its initial condition. This includes clearing all
+ // the bound variables and any current result row.
+ void Reset();
+
+ // Returns true if the last executed thing in this statement succeeded. If
+ // there was no last executed thing or the statement is invalid, this will
+ // return false.
+ bool Succeeded() const;
+
+ // Binding -------------------------------------------------------------------
+
+ // These all take a 0-based argument index and return true on failure. You
+ // may not always care about the return value (they'll DCHECK if they fail).
+ // The main thing you may want to check is when binding large blobs or
+ // strings there may be out of memory.
+ bool BindNull(int col);
+ bool BindBool(int col, bool val);
+ bool BindInt(int col, int val);
+ bool BindInt64(int col, int64 val);
+ bool BindDouble(int col, double val);
+ bool BindCString(int col, const char* val);
+ bool BindString(int col, const std::string& val);
+ bool BindString16(int col, const string16& value);
+ bool BindBlob(int col, const void* value, int value_len);
+
+ // Retrieving ----------------------------------------------------------------
+
+ // Returns the number of output columns in the result.
+ int ColumnCount() const;
+
+ // Returns the type associated with the given column.
+ //
+ // Watch out: the type may be undefined if you've done something to cause a
+ // "type conversion." This means requesting the value of a column of a type
+ // where that type is not the native type. For safety, call ColumnType only
+ // on a column before getting the value out in any way.
+ ColType ColumnType(int col) const;
+
+ // These all take a 0-based argument index.
+ bool ColumnBool(int col) const;
+ int ColumnInt(int col) const;
+ int64 ColumnInt64(int col) const;
+ double ColumnDouble(int col) const;
+ std::string ColumnString(int col) const;
+ string16 ColumnString16(int col) const;
+
+ // When reading a blob, you can get a raw pointer to the underlying data,
+ // along with the length, or you can just ask us to copy the blob into a
+ // vector. Danger! ColumnBlob may return NULL if there is no data!
+ int ColumnByteLength(int col) const;
+ const void* ColumnBlob(int col) const;
+ bool ColumnBlobAsString(int col, std::string* blob);
+ void ColumnBlobAsVector(int col, std::vector<char>* val) const;
+ void ColumnBlobAsVector(int col, std::vector<unsigned char>* val) const;
+
+ // Diagnostics --------------------------------------------------------------
+
+ // Returns the original text of sql statement. Do not keep a pointer to it.
+ const char* GetSQLStatement();
+
+ private:
+ // This is intended to check for serious errors and report them to the
+ // connection object. It takes a sqlite error code, and returns the same
+ // code. Currently this function just updates the succeeded flag, but will be
+ // enhanced in the future to do the notification.
+ int CheckError(int err);
+
+ // The actual sqlite statement. This may be unique to us, or it may be cached
+ // by the connection, which is why it's refcounted. This pointer is
+ // guaranteed non-NULL.
+ scoped_refptr<Connection::StatementRef> ref_;
+
+ // See Succeeded() for what this holds.
+ bool succeeded_;
+
+ DISALLOW_COPY_AND_ASSIGN(Statement);
+};
+
+} // namespace sql
+
+#endif // APP_SQL_STATEMENT_H_
diff --git a/app/sql/statement_unittest.cc b/app/sql/statement_unittest.cc
new file mode 100644
index 0000000..90f421c
--- /dev/null
+++ b/app/sql/statement_unittest.cc
@@ -0,0 +1,131 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <string>
+
+#include "app/sql/connection.h"
+#include "app/sql/statement.h"
+#include "base/file_path.h"
+#include "base/file_util.h"
+#include "base/path_service.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/sqlite/preprocessed/sqlite3.h"
+
+class StatementErrorHandler : public sql::ErrorDelegate {
+ public:
+ StatementErrorHandler() : error_(SQLITE_OK) {}
+
+ virtual int OnError(int error, sql::Connection* connection,
+ sql::Statement* stmt) {
+ error_ = error;
+ const char* sql_txt = stmt ? stmt->GetSQLStatement() : NULL;
+ sql_text_ = sql_txt ? sql_txt : "no statement available";
+ return error;
+ }
+
+ int error() const { return error_; }
+
+ void reset_error() {
+ sql_text_.clear();
+ error_ = SQLITE_OK;
+ }
+
+ const char* sql_statement() const { return sql_text_.c_str(); }
+
+ private:
+ int error_;
+ std::string sql_text_;
+};
+
+class SQLStatementTest : public testing::Test {
+ public:
+ SQLStatementTest() : error_handler_(new StatementErrorHandler) {}
+
+ void SetUp() {
+ ASSERT_TRUE(PathService::Get(base::DIR_TEMP, &path_));
+ path_ = path_.AppendASCII("SQLStatementTest.db");
+ file_util::Delete(path_, false);
+ ASSERT_TRUE(db_.Open(path_));
+ // The |error_handler_| will be called if any sqlite statement operation
+ // returns an error code.
+ db_.set_error_delegate(error_handler_);
+ }
+
+ void TearDown() {
+ // If any error happened the original sql statement can be found in
+ // error_handler_->sql_statement().
+ EXPECT_EQ(SQLITE_OK, error_handler_->error());
+ db_.Close();
+ // If this fails something is going on with cleanup and later tests may
+ // fail, so we want to identify problems right away.
+ ASSERT_TRUE(file_util::Delete(path_, false));
+ }
+
+ sql::Connection& db() { return db_; }
+
+ int sqlite_error() const { return error_handler_->error(); }
+ void reset_error() const { error_handler_->reset_error(); }
+
+ private:
+ FilePath path_;
+ sql::Connection db_;
+ scoped_refptr<StatementErrorHandler> error_handler_;
+};
+
+TEST_F(SQLStatementTest, Assign) {
+ sql::Statement s;
+ EXPECT_FALSE(s); // bool conversion operator.
+ EXPECT_TRUE(!s); // ! operator.
+ EXPECT_FALSE(s.is_valid());
+
+ s.Assign(db().GetUniqueStatement("CREATE TABLE foo (a, b)"));
+ EXPECT_TRUE(s);
+ EXPECT_FALSE(!s);
+ EXPECT_TRUE(s.is_valid());
+}
+
+TEST_F(SQLStatementTest, Run) {
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)"));
+ ASSERT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (3, 12)"));
+
+ sql::Statement s(db().GetUniqueStatement("SELECT b FROM foo WHERE a=?"));
+ EXPECT_FALSE(s.Succeeded());
+
+ // Stepping it won't work since we haven't bound the value.
+ EXPECT_FALSE(s.Step());
+
+ // Run should fail since this produces output, and we should use Step(). This
+ // gets a bit wonky since sqlite says this is OK so succeeded is set.
+ s.Reset();
+ s.BindInt(0, 3);
+ EXPECT_FALSE(s.Run());
+ EXPECT_EQ(SQLITE_ROW, db().GetErrorCode());
+ EXPECT_TRUE(s.Succeeded());
+
+ // Resetting it should put it back to the previous state (not runnable).
+ s.Reset();
+ EXPECT_FALSE(s.Succeeded());
+
+ // Binding and stepping should produce one row.
+ s.BindInt(0, 3);
+ EXPECT_TRUE(s.Step());
+ EXPECT_TRUE(s.Succeeded());
+ EXPECT_EQ(12, s.ColumnInt(0));
+ EXPECT_FALSE(s.Step());
+ EXPECT_TRUE(s.Succeeded());
+}
+
+TEST_F(SQLStatementTest, BasicErrorCallback) {
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (a INTEGER PRIMARY KEY, b)"));
+ EXPECT_EQ(SQLITE_OK, sqlite_error());
+ // Insert in the foo table the primary key. It is an error to insert
+ // something other than an number. This error causes the error callback
+ // handler to be called with SQLITE_MISMATCH as error code.
+ sql::Statement s(db().GetUniqueStatement("INSERT INTO foo (a) VALUES (?)"));
+ EXPECT_TRUE(s.is_valid());
+ s.BindCString(0, "bad bad");
+ EXPECT_FALSE(s.Run());
+ EXPECT_EQ(SQLITE_MISMATCH, sqlite_error());
+ reset_error();
+}
diff --git a/app/sql/transaction.cc b/app/sql/transaction.cc
new file mode 100644
index 0000000..79a198b
--- /dev/null
+++ b/app/sql/transaction.cc
@@ -0,0 +1,51 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/sql/transaction.h"
+
+#include "app/sql/connection.h"
+#include "base/logging.h"
+
+namespace sql {
+
+Transaction::Transaction(Connection* connection)
+ : connection_(connection),
+ is_open_(false) {
+}
+
+Transaction::~Transaction() {
+ if (is_open_)
+ connection_->RollbackTransaction();
+}
+
+bool Transaction::Begin() {
+ if (is_open_) {
+ NOTREACHED() << "Beginning a transaction twice!";
+ return false;
+ }
+ is_open_ = connection_->BeginTransaction();
+ return is_open_;
+}
+
+void Transaction::Rollback() {
+ if (!is_open_) {
+ NOTREACHED() << "Attempting to roll back a nonexistant transaction. "
+ << "Did you remember to call Begin() and check its return?";
+ return;
+ }
+ is_open_ = false;
+ connection_->RollbackTransaction();
+}
+
+bool Transaction::Commit() {
+ if (!is_open_) {
+ NOTREACHED() << "Attempting to commit a nonexistant transaction. "
+ << "Did you remember to call Begin() and check its return?";
+ return false;
+ }
+ is_open_ = false;
+ return connection_->CommitTransaction();
+}
+
+} // namespace sql
diff --git a/app/sql/transaction.h b/app/sql/transaction.h
new file mode 100644
index 0000000..70741d1
--- /dev/null
+++ b/app/sql/transaction.h
@@ -0,0 +1,56 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SQL_TRANSACTION_H_
+#define APP_SQL_TRANSACTION_H_
+
+#include "base/basictypes.h"
+
+namespace sql {
+
+class Connection;
+
+class Transaction {
+ public:
+ // Creates the scoped transaction object. You MUST call Begin() to begin the
+ // transaction. If you have begun a transaction and not committed it, the
+ // constructor will roll back the transaction. If you want to commit, you
+ // need to manually call Commit before this goes out of scope.
+ explicit Transaction(Connection* connection);
+ ~Transaction();
+
+ // Returns true when there is a transaction that has been successfully begun.
+ bool is_open() const { return is_open_; }
+
+ // Begins the transaction. This uses the default sqlite "deferred" transaction
+ // type, which means that the DB lock is lazily acquired the next time the
+ // database is accessed, not in the begin transaction command.
+ //
+ // Returns false on failure. Note that if this fails, you shouldn't do
+ // anything you expect to be actually transactional, because it won't be!
+ bool Begin();
+
+ // Rolls back the transaction. This will happen automatically if you do
+ // nothing when the transaction goes out of scope.
+ void Rollback();
+
+ // Commits the transaction, returning true on success. This will return
+ // false if sqlite could not commit it, or if another transaction in the
+ // same outermost transaction has been rolled back (which necessitates a
+ // rollback of all transactions in that outermost one).
+ bool Commit();
+
+ private:
+ Connection* connection_;
+
+ // True when the transaction is open, false when it's already been committed
+ // or rolled back.
+ bool is_open_;
+
+ DISALLOW_COPY_AND_ASSIGN(Transaction);
+};
+
+} // namespace sql
+
+#endif // APP_SQL_TRANSACTION_H_
diff --git a/app/sql/transaction_unittest.cc b/app/sql/transaction_unittest.cc
new file mode 100644
index 0000000..55b77b9
--- /dev/null
+++ b/app/sql/transaction_unittest.cc
@@ -0,0 +1,139 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/sql/connection.h"
+#include "app/sql/statement.h"
+#include "app/sql/transaction.h"
+#include "base/file_path.h"
+#include "base/file_util.h"
+#include "base/path_service.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/sqlite/preprocessed/sqlite3.h"
+
+class SQLTransactionTest : public testing::Test {
+ public:
+ SQLTransactionTest() {}
+
+ void SetUp() {
+ ASSERT_TRUE(PathService::Get(base::DIR_TEMP, &path_));
+ path_ = path_.AppendASCII("SQLStatementTest.db");
+ file_util::Delete(path_, false);
+ ASSERT_TRUE(db_.Open(path_));
+
+ ASSERT_TRUE(db().Execute("CREATE TABLE foo (a, b)"));
+ }
+
+ void TearDown() {
+ db_.Close();
+
+ // If this fails something is going on with cleanup and later tests may
+ // fail, so we want to identify problems right away.
+ ASSERT_TRUE(file_util::Delete(path_, false));
+ }
+
+ sql::Connection& db() { return db_; }
+
+ // Returns the number of rows in table "foo".
+ int CountFoo() {
+ sql::Statement count(db().GetUniqueStatement("SELECT count(*) FROM foo"));
+ count.Step();
+ return count.ColumnInt(0);
+ }
+
+ private:
+ FilePath path_;
+ sql::Connection db_;
+};
+
+TEST_F(SQLTransactionTest, Commit) {
+ {
+ sql::Transaction t(&db());
+ EXPECT_FALSE(t.is_open());
+ EXPECT_TRUE(t.Begin());
+ EXPECT_TRUE(t.is_open());
+
+ EXPECT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (1, 2)"));
+
+ t.Commit();
+ EXPECT_FALSE(t.is_open());
+ }
+
+ EXPECT_EQ(1, CountFoo());
+}
+
+TEST_F(SQLTransactionTest, Rollback) {
+ // Test some basic initialization, and that rollback runs when you exit the
+ // scope.
+ {
+ sql::Transaction t(&db());
+ EXPECT_FALSE(t.is_open());
+ EXPECT_TRUE(t.Begin());
+ EXPECT_TRUE(t.is_open());
+
+ EXPECT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (1, 2)"));
+ }
+
+ // Nothing should have been committed since it was implicitly rolled back.
+ EXPECT_EQ(0, CountFoo());
+
+ // Test explicit rollback.
+ sql::Transaction t2(&db());
+ EXPECT_FALSE(t2.is_open());
+ EXPECT_TRUE(t2.Begin());
+
+ EXPECT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (1, 2)"));
+ t2.Rollback();
+ EXPECT_FALSE(t2.is_open());
+
+ // Nothing should have been committed since it was explicitly rolled back.
+ EXPECT_EQ(0, CountFoo());
+}
+
+// Rolling back any part of a transaction should roll back all of them.
+TEST_F(SQLTransactionTest, NestedRollback) {
+ EXPECT_EQ(0, db().transaction_nesting());
+
+ // Outermost transaction.
+ {
+ sql::Transaction outer(&db());
+ EXPECT_TRUE(outer.Begin());
+ EXPECT_EQ(1, db().transaction_nesting());
+
+ // The first inner one gets committed.
+ {
+ sql::Transaction inner1(&db());
+ EXPECT_TRUE(inner1.Begin());
+ EXPECT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (1, 2)"));
+ EXPECT_EQ(2, db().transaction_nesting());
+
+ inner1.Commit();
+ EXPECT_EQ(1, db().transaction_nesting());
+ }
+
+ // One row should have gotten inserted.
+ EXPECT_EQ(1, CountFoo());
+
+ // The second inner one gets rolled back.
+ {
+ sql::Transaction inner2(&db());
+ EXPECT_TRUE(inner2.Begin());
+ EXPECT_TRUE(db().Execute("INSERT INTO foo (a, b) VALUES (1, 2)"));
+ EXPECT_EQ(2, db().transaction_nesting());
+
+ inner2.Rollback();
+ EXPECT_EQ(1, db().transaction_nesting());
+ }
+
+ // A third inner one will fail in Begin since one has already been rolled
+ // back.
+ EXPECT_EQ(1, db().transaction_nesting());
+ {
+ sql::Transaction inner3(&db());
+ EXPECT_FALSE(inner3.Begin());
+ EXPECT_EQ(1, db().transaction_nesting());
+ }
+ }
+ EXPECT_EQ(0, db().transaction_nesting());
+ EXPECT_EQ(0, CountFoo());
+}