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-rw-r--r--base/threading/non_thread_safe.h51
1 files changed, 22 insertions, 29 deletions
diff --git a/base/threading/non_thread_safe.h b/base/threading/non_thread_safe.h
index 868a031..bc3be3c 100644
--- a/base/threading/non_thread_safe.h
+++ b/base/threading/non_thread_safe.h
@@ -6,13 +6,29 @@
#define BASE_THREADING_NON_THREAD_SAFE_H_
#pragma once
-#include "base/threading/thread_checker.h"
+#ifndef NDEBUG
+#include "base/threading/non_thread_safe_impl.h"
+#endif
namespace base {
-// A helper class used to help verify that methods of a class are
-// called from the same thread. One can inherit from this class and use
-// CalledOnValidThread() to verify.
+// Do nothing implementation of NonThreadSafe, for release mode.
+//
+// Note: You should almost always use the NonThreadSafe class to get
+// the right version of the class for your build configuration.
+class NonThreadSafeDoNothing {
+ public:
+ bool CalledOnValidThread() const {
+ return true;
+ }
+
+ protected:
+ void DetachFromThread() {}
+};
+
+// NonThreadSafe is a helper class used to help verify that methods of a
+// class are called from the same thread. One can inherit from this class
+// and use CalledOnValidThread() to verify.
//
// This is intended to be used with classes that appear to be thread safe, but
// aren't. For example, a service or a singleton like the preferences system.
@@ -29,33 +45,10 @@ namespace base {
// In Release mode, CalledOnValidThread will always return true.
//
#ifndef NDEBUG
-class NonThreadSafe {
- public:
- ~NonThreadSafe();
-
- bool CalledOnValidThread() const;
-
- protected:
- // Changes the thread that is checked for in CalledOnValidThread. The next
- // call to CalledOnValidThread will attach this class to a new thread. It is
- // up to the NonThreadSafe derived class to decide to expose this or not.
- // This may be useful when an object may be created on one thread and then
- // used exclusively on another thread.
- void DetachFromThread();
-
- private:
- ThreadChecker thread_checker_;
+class NonThreadSafe : public NonThreadSafeImpl {
};
#else
-// Do nothing in release mode.
-class NonThreadSafe {
- public:
- bool CalledOnValidThread() const {
- return true;
- }
-
- protected:
- void DetachFromThread() {}
+class NonThreadSafe : public NonThreadSafeDoNothing {
};
#endif // NDEBUG