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-rw-r--r--chrome/browser/views/fullscreen_exit_bubble.h106
1 files changed, 6 insertions, 100 deletions
diff --git a/chrome/browser/views/fullscreen_exit_bubble.h b/chrome/browser/views/fullscreen_exit_bubble.h
index c2ebd5a..fc71d5c 100644
--- a/chrome/browser/views/fullscreen_exit_bubble.h
+++ b/chrome/browser/views/fullscreen_exit_bubble.h
@@ -1,107 +1,13 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CHROME_BROWSER_VIEWS_FULLSCREEN_EXIT_BUBBLE_H__
-#define CHROME_BROWSER_VIEWS_FULLSCREEN_EXIT_BUBBLE_H__
+#ifndef CHROME_BROWSER_VIEWS_FULLSCREEN_EXIT_BUBBLE_H_
+#define CHROME_BROWSER_VIEWS_FULLSCREEN_EXIT_BUBBLE_H_
#pragma once
-#include "app/slide_animation.h"
-#include "base/scoped_ptr.h"
-#include "base/timer.h"
-#include "chrome/browser/command_updater.h"
-#include "views/controls/link.h"
+#include "chrome/browser/ui/views/fullscreen_exit_bubble.h"
+// TODO(beng): remove this file once all includes have been updated.
-#if defined(OS_LINUX)
-namespace views {
-class WidgetGtk;
-}
-#endif
+#endif // CHROME_BROWSER_VIEWS_FULLSCREEN_EXIT_BUBBLE_H_
-// FullscreenExitBubble is responsible for showing a bubble atop the screen in
-// fullscreen mode, telling users how to exit and providing a click target.
-// The bubble auto-hides, and re-shows when the user moves to the screen top.
-
-class FullscreenExitBubble : public views::LinkController,
- public AnimationDelegate {
- public:
- explicit FullscreenExitBubble(
- views::Widget* frame,
- CommandUpdater::CommandUpdaterDelegate* delegate);
- virtual ~FullscreenExitBubble();
-
- private:
- class FullscreenExitView;
- class FullscreenExitPopup;
-
- static const double kOpacity; // Opacity of the bubble, 0.0 - 1.0
- static const int kInitialDelayMs; // Initial time bubble remains onscreen
- static const int kIdleTimeMs; // Time before mouse idle triggers hide
- static const int kPositionCheckHz; // How fast to check the mouse position
- static const int kSlideInRegionHeightPx;
- // Height of region triggering slide-in
- static const int kSlideInDurationMs; // Duration of slide-in animation
- static const int kSlideOutDurationMs; // Duration of slide-out animation
-
- // views::LinkController
- virtual void LinkActivated(views::Link* source, int event_flags);
-
- // AnimationDelegate
- virtual void AnimationProgressed(const Animation* animation);
- virtual void AnimationEnded(const Animation* animation);
-
- // Called repeatedly to get the current mouse position and animate the bubble
- // on or off the screen as appropriate.
- void CheckMousePosition();
-
- // Hides the bubble. This is a separate function so it can be called by a
- // timer.
- void Hide();
-
- // Returns the current desirable rect for the popup window. If
- // |ignore_animation_state| is true this returns the rect assuming the popup
- // is fully onscreen.
- gfx::Rect GetPopupRect(bool ignore_animation_state) const;
-
- // The root view containing us.
- views::View* root_view_;
-
- // Someone who can toggle fullscreen mode on and off when the user requests
- // it.
- CommandUpdater::CommandUpdaterDelegate* delegate_;
-
-#if defined(OS_WIN)
- // The popup itself, which is a slightly modified WidgetWin. We need to use
- // a WidgetWin (and thus an HWND) to make the popup float over other HWNDs.
- FullscreenExitPopup* popup_;
-#elif defined(OS_LINUX)
- views::WidgetGtk* popup_;
-#endif
-
- // The contents of the popup.
- FullscreenExitView* view_;
-
- // Animation controlling sliding into/out of the top of the screen.
- scoped_ptr<SlideAnimation> size_animation_;
-
- // Timer to delay before allowing the bubble to hide after it's initially
- // shown.
- base::OneShotTimer<FullscreenExitBubble> initial_delay_;
-
- // Timer to see how long the mouse has been idle.
- base::OneShotTimer<FullscreenExitBubble> idle_timeout_;
-
- // Timer to poll the current mouse position. We can't just listen for mouse
- // events without putting a non-empty HWND onscreen (or hooking Windows, which
- // has other problems), so instead we run a low-frequency poller to see if the
- // user has moved in or out of our show/hide regions.
- base::RepeatingTimer<FullscreenExitBubble> mouse_position_checker_;
-
- // The most recently seen mouse position, in screen coordinates. Used to see
- // if the mouse has moved since our last check.
- gfx::Point last_mouse_pos_;
-
- DISALLOW_COPY_AND_ASSIGN(FullscreenExitBubble);
-};
-
-#endif // CHROME_BROWSER_VIEWS_FULLSCREEN_EXIT_BUBBLE_H__