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-rw-r--r--googleurl/base/README.txt2
-rw-r--r--googleurl/base/basictypes.h88
-rw-r--r--googleurl/base/logging.cc380
-rw-r--r--googleurl/base/logging.h482
-rw-r--r--googleurl/base/scoped_ptr.h322
-rw-r--r--googleurl/base/string16.cc94
-rw-r--r--googleurl/base/string16.h192
7 files changed, 1560 insertions, 0 deletions
diff --git a/googleurl/base/README.txt b/googleurl/base/README.txt
new file mode 100644
index 0000000..311faa0
--- /dev/null
+++ b/googleurl/base/README.txt
@@ -0,0 +1,2 @@
+These files contain some shared code. You can define your own assertion macros
+to eliminate the dependency on logging.h.
diff --git a/googleurl/base/basictypes.h b/googleurl/base/basictypes.h
new file mode 100644
index 0000000..b0c404d
--- /dev/null
+++ b/googleurl/base/basictypes.h
@@ -0,0 +1,88 @@
+// Copyright 2001 - 2003 Google Inc. All Rights Reserved
+
+#ifndef BASE_BASICTYPES_H__
+#define BASE_BASICTYPES_H__
+
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef unsigned int uint32;
+
+const uint8 kuint8max = (( uint8) 0xFF);
+const uint32 kuint32max = ((uint32) 0xFFFFFFFF);
+
+// The arraysize(arr) macro returns the # of elements in an array arr.
+// The expression is a compile-time constant, and therefore can be
+// used in defining new arrays, for example. If you use arraysize on
+// a pointer by mistake, you will get a compile-time error.
+//
+// One caveat is that arraysize() doesn't accept any array of an
+// anonymous type or a type defined inside a function. In these rare
+// cases, you have to use the unsafe ARRAYSIZE() macro below. This is
+// due to a limitation in C++'s template system. The limitation might
+// eventually be removed, but it hasn't happened yet.
+
+// This template function declaration is used in defining arraysize.
+// Note that the function doesn't need an implementation, as we only
+// use its type.
+template <typename T, size_t N>
+char (&ArraySizeHelper(T (&array)[N]))[N];
+
+// That gcc wants both of these prototypes seems mysterious. VC, for
+// its part, can't decide which to use (another mystery). Matching of
+// template overloads: the final frontier.
+#ifndef _MSC_VER
+template <typename T, size_t N>
+char (&ArraySizeHelper(const T (&array)[N]))[N];
+#endif
+
+#define arraysize(array) (sizeof(ArraySizeHelper(array)))
+
+// ARRAYSIZE performs essentially the same calculation as arraysize,
+// but can be used on anonymous types or types defined inside
+// functions. It's less safe than arraysize as it accepts some
+// (although not all) pointers. Therefore, you should use arraysize
+// whenever possible.
+//
+// The expression ARRAYSIZE(a) is a compile-time constant of type
+// size_t.
+//
+// ARRAYSIZE catches a few type errors. If you see a compiler error
+//
+// "warning: division by zero in ..."
+//
+// when using ARRAYSIZE, you are (wrongfully) giving it a pointer.
+// You should only use ARRAYSIZE on statically allocated arrays.
+//
+// The following comments are on the implementation details, and can
+// be ignored by the users.
+//
+// ARRAYSIZE(arr) works by inspecting sizeof(arr) (the # of bytes in
+// the array) and sizeof(*(arr)) (the # of bytes in one array
+// element). If the former is divisible by the latter, perhaps arr is
+// indeed an array, in which case the division result is the # of
+// elements in the array. Otherwise, arr cannot possibly be an array,
+// and we generate a compiler error to prevent the code from
+// compiling.
+//
+// Since the size of bool is implementation-defined, we need to cast
+// !(sizeof(a) & sizeof(*(a))) to size_t in order to ensure the final
+// result has type size_t.
+//
+// This macro is not perfect as it wrongfully accepts certain
+// pointers, namely where the pointer size is divisible by the pointee
+// size. Since all our code has to go through a 32-bit compiler,
+// where a pointer is 4 bytes, this means all pointers to a type whose
+// size is 3 or greater than 4 will be (righteously) rejected.
+//
+// Starting with Visual C++ 2005, WinNT.h includes ARRAYSIZE.
+#define ARRAYSIZE_UNSAFE(a) \
+ ((sizeof(a) / sizeof(*(a))) / \
+ static_cast<size_t>(!(sizeof(a) % sizeof(*(a)))))
+
+// A macro to disallow the evil copy constructor and operator= functions
+// This should be used in the private: declarations for a class
+#define DISALLOW_EVIL_CONSTRUCTORS(TypeName) \
+ TypeName(const TypeName&); \
+ void operator=(const TypeName&)
+
+#endif // BASE_BASICTYPES_H__
diff --git a/googleurl/base/logging.cc b/googleurl/base/logging.cc
new file mode 100644
index 0000000..ab03150
--- /dev/null
+++ b/googleurl/base/logging.cc
@@ -0,0 +1,380 @@
+// Copyright 2007, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include <ctime>
+#include <iomanip>
+#include <cstring>
+#include <windows.h>
+#include <tchar.h>
+#include <algorithm>
+#include "base/logging.h"
+
+namespace logging {
+
+const char* const log_severity_names[LOG_NUM_SEVERITIES] = {
+ "INFO", "WARNING", "ERROR", "FATAL" };
+
+int min_log_level = 0;
+LogLockingState lock_log_file = LOCK_LOG_FILE;
+LoggingDestination logging_destination = LOG_ONLY_TO_FILE;
+
+const int kMaxFilteredLogLevel = LOG_WARNING;
+char* log_filter_prefix = NULL;
+
+// which log file to use? This is initialized by InitLogging or
+// will be lazily initialized to the default value when it is
+// first needed.
+TCHAR log_file_name[MAX_PATH] = { 0 };
+
+// this file is lazily opened and the handle may be NULL
+HANDLE log_file = NULL;
+
+// what should be prepended to each message?
+bool log_process_id = false;
+bool log_thread_id = false;
+bool log_timestamp = true;
+bool log_tickcount = false;
+
+// An assert handler override specified by the client to be called instead of
+// the debug message dialog.
+LogAssertHandlerFunction log_assert_handler = NULL;
+
+// The critical section is used if log file locking is false. It helps us
+// avoid problems with multiple threads writing to the log file at the same
+// time.
+bool initialized_critical_section = false;
+CRITICAL_SECTION log_critical_section;
+
+// When we don't use a critical section, we are using a global mutex. We
+// need to do this because LockFileEx is not thread safe
+HANDLE log_mutex = NULL;
+
+// Called by logging functions to ensure that debug_file is initialized
+// and can be used for writing. Returns false if the file could not be
+// initialized. debug_file will be NULL in this case.
+bool InitializeLogFileHandle() {
+ if (log_file)
+ return true;
+
+ if (!log_file_name[0]) {
+ // nobody has called InitLogging to specify a debug log file, so here we
+ // initialize the log file name to the default
+ GetModuleFileName(NULL, log_file_name, MAX_PATH);
+ TCHAR* last_backslash = _tcsrchr(log_file_name, '\\');
+ if (last_backslash)
+ last_backslash[1] = 0; // name now ends with the backslash
+ _tcscat_s(log_file_name, _T("debug.log"));
+ }
+
+ log_file = CreateFile(log_file_name, GENERIC_WRITE,
+ FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
+ OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
+ if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) {
+ // try the current directory
+ log_file = CreateFile(_T(".\\debug.log"), GENERIC_WRITE,
+ FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
+ OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
+ if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) {
+ log_file = NULL;
+ return false;
+ }
+ }
+ SetFilePointer(log_file, 0, 0, FILE_END);
+ return true;
+}
+
+void InitLogMutex() {
+ if (!log_mutex) {
+ // \ is not a legal character in mutex names so we replace \ with /
+ std::wstring safe_name(log_file_name);
+ std::replace(safe_name.begin(), safe_name.end(), '\\', '/');
+ std::wstring t(L"Global\\");
+ t.append(safe_name);
+ log_mutex = ::CreateMutex(NULL, FALSE, t.c_str());
+ }
+}
+
+void InitLogging(const TCHAR* new_log_file, LoggingDestination logging_dest,
+ LogLockingState lock_log, OldFileDeletionState delete_old) {
+ if (log_file) {
+ // calling InitLogging twice or after some log call has already opened the
+ // default log file will re-initialize to the new options
+ CloseHandle(log_file);
+ log_file = NULL;
+ }
+
+ lock_log_file = lock_log;
+ logging_destination = logging_dest;
+
+ // ignore file options if logging is only to system
+ if (logging_destination == LOG_ONLY_TO_SYSTEM_DEBUG_LOG)
+ return;
+
+ _tcscpy_s(log_file_name, MAX_PATH, new_log_file);
+ if (delete_old == DELETE_OLD_LOG_FILE)
+ DeleteFile(log_file_name);
+
+ if (lock_log_file == LOCK_LOG_FILE) {
+ InitLogMutex();
+ } else if (!initialized_critical_section) {
+ // initialize the critical section
+ InitializeCriticalSection(&log_critical_section);
+ initialized_critical_section = true;
+ }
+
+ InitializeLogFileHandle();
+}
+
+void SetMinLogLevel(int level) {
+ min_log_level = level;
+}
+
+void SetLogFilterPrefix(char* filter) {
+ if (log_filter_prefix) {
+ delete[] log_filter_prefix;
+ log_filter_prefix = NULL;
+ }
+
+ if (filter) {
+ size_t size = strlen(filter)+1;
+ log_filter_prefix = new char[size];
+ strcpy_s(log_filter_prefix, size, filter);
+ }
+}
+
+void SetLogItems(bool enable_process_id, bool enable_thread_id,
+ bool enable_timestamp, bool enable_tickcount) {
+ log_process_id = enable_process_id;
+ log_thread_id = enable_thread_id;
+ log_timestamp = enable_timestamp;
+ log_tickcount = enable_tickcount;
+}
+
+void SetLogAssertHandler(LogAssertHandlerFunction handler) {
+ log_assert_handler = handler;
+}
+
+// Displays a message box to the user with the error message in it. For
+// Windows programs, it's possible that the message loop is messed up on
+// a fatal error, and creating a MessageBox will cause that message loop
+// to be run. Instead, we try to spawn another process that displays its
+// command line. We look for "Debug Message.exe" in the same directory as
+// the application. If it exists, we use it, otherwise, we use a regular
+// message box.
+void DisplayDebugMessage(const std::string& str) {
+ if (str.empty())
+ return;
+
+ // look for the debug dialog program next to our application
+ wchar_t prog_name[MAX_PATH];
+ GetModuleFileNameW(NULL, prog_name, MAX_PATH);
+ wchar_t* backslash = wcsrchr(prog_name, '\\');
+ if (backslash)
+ backslash[1] = 0;
+ wcscat_s(prog_name, MAX_PATH, L"debug_message.exe");
+
+ // stupid CreateProcess requires a non-const command line and may modify it.
+ // We also want to use the wide string
+ int charcount = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), -1, NULL, 0);
+ if (!charcount)
+ return;
+ scoped_array<wchar_t> cmdline(new wchar_t[charcount]);
+ if (!MultiByteToWideChar(CP_UTF8, 0, str.c_str(), -1, cmdline.get(), charcount))
+ return;
+
+ STARTUPINFO startup_info;
+ memset(&startup_info, 0, sizeof(startup_info));
+ startup_info.cb = sizeof(startup_info);
+
+ PROCESS_INFORMATION process_info;
+ if (CreateProcessW(prog_name, cmdline.get(), NULL, NULL, false, 0, NULL,
+ NULL, &startup_info, &process_info)) {
+ WaitForSingleObject(process_info.hProcess, INFINITE);
+ CloseHandle(process_info.hThread);
+ CloseHandle(process_info.hProcess);
+ } else {
+ // debug process broken, let's just do a message box
+ MessageBoxW(NULL, cmdline.get(), L"Fatal error", MB_OK | MB_ICONHAND);
+ }
+}
+
+LogMessage::LogMessage(const char* file, int line, LogSeverity severity,
+ int ctr)
+ : severity_(severity) {
+ Init(file, line);
+}
+
+LogMessage::LogMessage(const char* file, int line, const CheckOpString& result)
+ : severity_(LOG_FATAL) {
+ Init(file, line);
+ stream_ << "Check failed: " << (*result.str_);
+}
+
+LogMessage::LogMessage(const char* file, int line)
+ : severity_(LOG_INFO) {
+ Init(file, line);
+}
+
+LogMessage::LogMessage(const char* file, int line, LogSeverity severity)
+ : severity_(severity) {
+ Init(file, line);
+}
+
+// writes the common header info to the stream
+void LogMessage::Init(const char* file, int line) {
+ // log only the filename
+ const char* last_slash = strrchr(file, '\\');
+ if (last_slash)
+ file = last_slash + 1;
+
+ stream_ << '[';
+ if (log_process_id)
+ stream_ << GetCurrentProcessId() << ':';
+ if (log_thread_id)
+ stream_ << GetCurrentThreadId() << ':';
+ if (log_timestamp) {
+ time_t t = time(NULL);
+ struct tm tm_time;
+ localtime_s(&tm_time, &t);
+ stream_ << std::setfill('0')
+ << std::setw(2) << 1 + tm_time.tm_mon
+ << std::setw(2) << tm_time.tm_mday
+ << '/'
+ << std::setw(2) << tm_time.tm_hour
+ << std::setw(2) << tm_time.tm_min
+ << std::setw(2) << tm_time.tm_sec
+ << ':';
+ }
+ if (log_tickcount)
+ stream_ << GetTickCount() << ':';
+ stream_ << log_severity_names[severity_] << ":" << file << "(" << line << ")] ";
+
+ message_start_ = stream_.pcount();
+}
+
+LogMessage::~LogMessage() {
+ if (severity_ < min_log_level)
+ return;
+
+ std::string str_newline(stream_.str(), stream_.pcount());
+ str_newline.append("\r\n");
+
+ if (log_filter_prefix && severity_ <= kMaxFilteredLogLevel &&
+ str_newline.compare(message_start_, strlen(log_filter_prefix),
+ log_filter_prefix) != 0) {
+ goto cleanup;
+ }
+
+ if (logging_destination != LOG_ONLY_TO_FILE)
+ OutputDebugStringA(str_newline.c_str());
+
+ // write to log file
+ if (logging_destination != LOG_ONLY_TO_SYSTEM_DEBUG_LOG &&
+ InitializeLogFileHandle()) {
+ // we can have multiple threads and/or processes, so try to prevent them from
+ // clobbering each other's writes
+ if (lock_log_file == LOCK_LOG_FILE) {
+ // Ensure that the mutex is initialized in case the client app did not
+ // call InitLogging. This is not thread safe. See below
+ InitLogMutex();
+
+ DWORD r = ::WaitForSingleObject(log_mutex, INFINITE);
+ DCHECK(r != WAIT_ABANDONED);
+ } else {
+ // use the critical section
+ if (!initialized_critical_section) {
+ // The client app did not call InitLogging, and so the critical section
+ // has not been created. We do this on demand, but if two threads try to
+ // do this at the same time, there will be a race condition to create
+ // the critical section. This is why InitLogging should be called from
+ // the main thread at the beginning of execution.
+ InitializeCriticalSection(&log_critical_section);
+ initialized_critical_section = true;
+ }
+ EnterCriticalSection(&log_critical_section);
+ }
+
+ SetFilePointer(log_file, 0, 0, SEEK_END);
+ DWORD num_written;
+ WriteFile(log_file, (void*)str_newline.c_str(), (DWORD)str_newline.length(), &num_written, NULL);
+
+ if (lock_log_file == LOCK_LOG_FILE) {
+ ReleaseMutex(log_mutex);
+ } else {
+ LeaveCriticalSection(&log_critical_section);
+ }
+ }
+
+ if (severity_ == LOG_FATAL) {
+ // display a message or break into the debugger on a fatal error
+ if (::IsDebuggerPresent()) {
+ DebugBreak();
+ } else {
+ if (log_assert_handler) {
+ log_assert_handler(std::string(stream_.str(), stream_.pcount()));
+ } else {
+ // don't use the string with the newline, get a fresh version to send to
+ // the debug message process
+ DisplayDebugMessage(std::string(stream_.str(), stream_.pcount()));
+ TerminateProcess(GetCurrentProcess(), 1);
+ }
+ }
+ }
+
+cleanup:
+ // Calling stream_.str() freezes the stream buffer. A frozen buffer will
+ // not be freed during strstreambuf destruction.
+ stream_.freeze(false);
+}
+
+void CloseLogFile() {
+ if (!log_file)
+ return;
+
+ CloseHandle(log_file);
+ log_file = NULL;
+}
+
+} // namespace logging
+
+std::ostream& operator<<(std::ostream& out, const wchar_t* wstr) {
+ if (!wstr || !wstr[0])
+ return out;
+
+ // compute the length of the buffer we'll need
+ int charcount = WideCharToMultiByte(CP_UTF8, 0, wstr, -1,
+ NULL, 0, NULL, NULL);
+ if (charcount == 0)
+ return out;
+
+ // convert
+ scoped_array<char> buf(new char[charcount]);
+ WideCharToMultiByte(CP_UTF8, 0, wstr, -1, buf.get(), charcount, NULL, NULL);
+ return out << buf.get();
+}
diff --git a/googleurl/base/logging.h b/googleurl/base/logging.h
new file mode 100644
index 0000000..5353b59
--- /dev/null
+++ b/googleurl/base/logging.h
@@ -0,0 +1,482 @@
+// Copyright 2006 Google Inc. All Rights Reserved.
+// Author: brettw (Brett Wilson)
+
+#ifndef BASE_LOGGING_H__
+#define BASE_LOGGING_H__
+
+#include <string>
+#include <cstring>
+#include <strstream>
+#include <tchar.h>
+
+#include "base/basictypes.h"
+#include "base/scoped_ptr.h"
+
+// Optional message capabilities
+// -----------------------------
+// Assertion failed messages and fatal errors are displayed in a dialog box
+// before the application exits. However, running this UI creates a message
+// loop, which causes application messages to be processed and potentially
+// dispatched to existing application windows. Since the application is in a
+// bad state when this assertion dialog is displayed, these messages may not
+// get processed and hang the dialog, or the application might go crazy.
+//
+// Therefore, it can be beneficial to display the error dialog in a separate
+// process from the main application. When the logging system needs to display
+// a fatal error dialog box, it will look for a program called
+// "DebugMessage.exe" in the same directory as the application executable. It
+// will run this application with the message as the command line, and will
+// not include the name of the application as is traditional for easier
+// parsing.
+//
+// The code for DebugMessage.exe is only one line. In WinMain, do:
+// MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0);
+//
+// If DebugMessage.exe is not found, the logging code will use a normal
+// MessageBox, potentially causing the problems discussed above.
+
+
+// Instructions
+// ------------
+//
+// Make a bunch of macros for logging. The way to log things is to stream
+// things to LOG(<a particular severity level>). E.g.,
+//
+// LOG(INFO) << "Found " << num_cookies << " cookies";
+//
+// You can also do conditional logging:
+//
+// LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
+//
+// The above will cause log messages to be output on the 1st, 11th, 21st, ...
+// times it is executed. Note that the special COUNTER value is used to
+// identify which repetition is happening.
+//
+// There are also "debug mode" logging macros like the ones above:
+//
+// DLOG(INFO) << "Found cookies";
+//
+// DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
+//
+// All "debug mode" logging is compiled away to nothing for non-debug mode
+// compiles. LOG_IF and development flags also work well together
+// because the code can be compiled away sometimes.
+//
+// We also have
+//
+// LOG_ASSERT(assertion);
+// DLOG_ASSERT(assertion);
+//
+// which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion;
+//
+// We also override the standard 'assert' to use 'DLOG_ASSERT'.
+//
+// The supported severity levels for macros that allow you to specify one
+// are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL.
+//
+// There is also the special severity of DFATAL, which logs FATAL in
+// debug mode, ERROR in normal mode.
+//
+// Very important: logging a message at the FATAL severity level causes
+// the program to terminate (after the message is logged).
+
+namespace logging {
+
+// Where to record logging output? A flat file and/or system debug log via
+// OutputDebugString. Defaults to LOG_ONLY_TO_FILE.
+enum LoggingDestination { LOG_ONLY_TO_FILE,
+ LOG_ONLY_TO_SYSTEM_DEBUG_LOG,
+ LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG };
+
+// Indicates that the log file should be locked when being written to.
+// Often, there is no locking, which is fine for a single threaded program.
+// If logging is being done from multiple threads or there can be more than
+// one process doing the logging, the file should be locked during writes to
+// make each log outut atomic. Other writers will block.
+//
+// All processes writing to the log file must have their locking set for it to
+// work properly. Defaults to DONT_LOCK_LOG_FILE.
+enum LogLockingState { LOCK_LOG_FILE, DONT_LOCK_LOG_FILE };
+
+// On startup, should we delete or append to an existing log file (if any)?
+// Defaults to APPEND_TO_OLD_LOG_FILE.
+enum OldFileDeletionState { DELETE_OLD_LOG_FILE, APPEND_TO_OLD_LOG_FILE };
+
+// Sets the log file name and other global logging state. Calling this function
+// is recommended, and is normally done at the beginning of application init.
+// If you don't call it, all the flags will be initialized to their default
+// values, and there is a race condition that may leak a critical section
+// object if two threads try to do the first log at the same time.
+// See the definition of the enums above for descriptions and default values.
+//
+// The default log file is initialized to "debug.log" in the application
+// directory. You probably don't want this, especially since the program
+// directory may not be writable on an enduser's system.
+void InitLogging(const TCHAR* log_file, LoggingDestination logging_dest,
+ LogLockingState lock_log, OldFileDeletionState delete_old);
+
+// Sets the log level. Anything at or above this level will be written to the
+// log file/displayed to the user (if applicable). Anything below this level
+// will be silently ignored. The log level defaults to 0 (everything is logged)
+// if this function is not called.
+void SetMinLogLevel(int level);
+
+// Sets the log filter prefix. Any log message below LOG_ERROR severity that
+// doesn't start with this prefix with be silently ignored. The filter defaults
+// to NULL (everything is logged) if this function is not called. Messages
+// with severity of LOG_ERROR or higher will not be filtered.
+void SetLogFilterPrefix(char* filter);
+
+// Sets the common items you want to be prepended to each log message.
+// process and thread IDs default to off, the timestamp defaults to on.
+// If this function is not called, logging defaults to writing the timestamp
+// only.
+void SetLogItems(bool enable_process_id, bool enable_thread_id,
+ bool enable_timestamp, bool enable_tickcount);
+
+// Sets the Log Assert Handler that will be used to notify of check failures.
+// The default handler shows a dialog box, however clients can use this
+// function to override with their own handling (e.g. a silent one for Unit
+// Tests)
+typedef void (*LogAssertHandlerFunction)(const std::string& str);
+void SetLogAssertHandler(LogAssertHandlerFunction handler);
+
+typedef int LogSeverity;
+const LogSeverity LOG_INFO = 0;
+const LogSeverity LOG_WARNING = 1;
+const LogSeverity LOG_ERROR = 2;
+const LogSeverity LOG_FATAL = 3;
+const LogSeverity LOG_NUM_SEVERITIES = 4;
+
+// LOG_DFATAL_LEVEL is LOG_FATAL in debug mode, ERROR in normal mode
+#ifdef NDEBUG
+const LogSeverity LOG_DFATAL_LEVEL = LOG_ERROR;
+#else
+const LogSeverity LOG_DFATAL_LEVEL = LOG_FATAL;
+#endif
+
+// A few definitions of macros that don't generate much code. These are used
+// by LOG() and LOG_IF, etc. Since these are used all over our code, it's
+// better to have compact code for these operations.
+#define COMPACT_GOOGLE_LOG_INFO \
+ logging::LogMessage(__FILE__, __LINE__)
+#define COMPACT_GOOGLE_LOG_WARNING \
+ logging::LogMessage(__FILE__, __LINE__, logging::LOG_WARNING)
+#define COMPACT_GOOGLE_LOG_ERROR \
+ logging::LogMessage(__FILE__, __LINE__, logging::LOG_ERROR)
+#define COMPACT_GOOGLE_LOG_FATAL \
+ logging::LogMessage(__FILE__, __LINE__, logging::LOG_FATAL)
+#define COMPACT_GOOGLE_LOG_DFATAL \
+ logging::LogMessage(__FILE__, __LINE__, logging::LOG_DFATAL_LEVEL)
+
+// wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets
+// substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us
+// to keep using this syntax, we define this macro to do the same thing
+// as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that
+// the Windows SDK does for consistency.
+#define ERROR 0
+#define COMPACT_GOOGLE_LOG_0 \
+ logging::LogMessage(__FILE__, __LINE__, logging::LOG_ERROR)
+
+// We use the preprocessor's merging operator, "##", so that, e.g.,
+// LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO. There's some funny
+// subtle difference between ostream member streaming functions (e.g.,
+// ostream::operator<<(int) and ostream non-member streaming functions
+// (e.g., ::operator<<(ostream&, string&): it turns out that it's
+// impossible to stream something like a string directly to an unnamed
+// ostream. We employ a neat hack by calling the stream() member
+// function of LogMessage which seems to avoid the problem.
+
+#define LOG(severity) COMPACT_GOOGLE_LOG_ ## severity.stream()
+#define SYSLOG(severity) LOG(severity)
+
+#define LOG_IF(severity, condition) \
+ !(condition) ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
+#define SYSLOG_IF(severity, condition) LOG_IF(severity, condition)
+
+#define LOG_ASSERT(condition) \
+ LOG_IF(FATAL, !(condition)) << "Assert failed: " #condition ". "
+#define SYSLOG_ASSERT(condition) \
+ SYSLOG_IF(FATAL, !(condition)) << "Assert failed: " #condition ". "
+
+// A container for a string pointer which can be evaluated to a bool -
+// true iff the pointer is NULL.
+struct CheckOpString {
+ CheckOpString(std::string* str) : str_(str) { }
+ // No destructor: if str_ is non-NULL, we're about to LOG(FATAL),
+ // so there's no point in cleaning up str_.
+ operator bool() const { return str_ != NULL; }
+ std::string* str_;
+};
+
+// Build the error message string. This is separate from the "Impl"
+// function template because it is not performance critical and so can
+// be out of line, while the "Impl" code should be inline.
+template<class t1, class t2>
+std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) {
+ std::ostrstream ss;
+ ss << names << " (" << v1 << " vs. " << v2 << ")";
+ return new std::string(ss.str(), ss.pcount());
+}
+
+extern std::string* MakeCheckOpStringIntInt(int v1, int v2, const char* names);
+
+template<int, int>
+std::string* MakeCheckOpString(const int& v1, const int& v2, const char* names) {
+ return MakeCheckOpStringIntInt(v1, v2, names);
+}
+
+// Plus some debug-logging macros that get compiled to nothing for production
+//
+// DEBUG_MODE is for uses like
+// if (DEBUG_MODE) foo.CheckThatFoo();
+// instead of
+// #ifndef NDEBUG
+// foo.CheckThatFoo();
+// #endif
+
+#ifndef NDEBUG
+
+#define DLOG(severity) LOG(severity)
+#define DLOG_IF(severity, condition) LOG_IF(severity, condition)
+#define DLOG_ASSERT(condition) LOG_ASSERT(condition)
+
+// debug-only checking. not executed in NDEBUG mode.
+enum { DEBUG_MODE = 1 };
+#define DCHECK(condition) \
+ LOG_IF(FATAL, !(condition)) << "Check failed: " #condition ". "
+
+// Helper functions for DCHECK_OP macro.
+// The (int, int) specialization works around the issue that the compiler
+// will not instantiate the template version of the function on values of
+// unnamed enum type - see comment below.
+#define DEFINE_DCHECK_OP_IMPL(name, op) \
+ template <class t1, class t2> \
+ inline std::string* Check##name##Impl(const t1& v1, const t2& v2, \
+ const char* names) { \
+ if (v1 op v2) return NULL; \
+ else return MakeCheckOpString(v1, v2, names); \
+ } \
+ inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \
+ if (v1 op v2) return NULL; \
+ else return MakeCheckOpString(v1, v2, names); \
+ }
+DEFINE_DCHECK_OP_IMPL(EQ, ==)
+DEFINE_DCHECK_OP_IMPL(NE, !=)
+DEFINE_DCHECK_OP_IMPL(LE, <=)
+DEFINE_DCHECK_OP_IMPL(LT, < )
+DEFINE_DCHECK_OP_IMPL(GE, >=)
+DEFINE_DCHECK_OP_IMPL(GT, > )
+#undef DEFINE_DCHECK_OP_IMPL
+
+// Helper macro for binary operators.
+// Don't use this macro directly in your code, use CHECK_EQ et al below.
+#define DCHECK_OP(name, op, val1, val2) \
+ while (logging::CheckOpString _result = \
+ logging::Check##name##Impl((val1), (val2), #val1 " " #op " " #val2)) \
+ logging::LogMessage(__FILE__, __LINE__, _result).stream()
+
+// Equality/Inequality checks - compare two values, and log a LOG_FATAL message
+// including the two values when the result is not as expected. The values
+// must have operator<<(ostream, ...) defined.
+//
+// You may append to the error message like so:
+// CHECK_NE(1, 2) << ": The world must be ending!";
+//
+// We are very careful to ensure that each argument is evaluated exactly
+// once, and that anything which is legal to pass as a function argument is
+// legal here. In particular, the arguments may be temporary expressions
+// which will end up being destroyed at the end of the apparent statement,
+// for example:
+// CHECK_EQ(string("abc")[1], 'b');
+//
+// WARNING: These don't compile correctly if one of the arguments is a pointer
+// and the other is NULL. To work around this, simply static_cast NULL to the
+// type of the desired pointer.
+
+#define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2)
+#define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2)
+#define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2)
+#define DCHECK_LT(val1, val2) DCHECK_OP(LT, < , val1, val2)
+#define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2)
+#define DCHECK_GT(val1, val2) DCHECK_OP(GT, > , val1, val2)
+
+// Helper functions for string comparisons.
+// To avoid bloat, the definitions are in logging.cc.
+#define DECLARE_DCHECK_STROP_IMPL(func, expected) \
+ std::string* Check##func##expected##Impl(const char* s1, \
+ const char* s2, \
+ const char* names);
+DECLARE_DCHECK_STROP_IMPL(strcmp, true)
+DECLARE_DCHECK_STROP_IMPL(strcmp, false)
+DECLARE_DCHECK_STROP_IMPL(_stricmp, true)
+DECLARE_DCHECK_STROP_IMPL(_stricmp, false)
+#undef DECLARE_DCHECK_STROP_IMPL
+
+// Helper macro for string comparisons.
+// Don't use this macro directly in your code, use CHECK_STREQ et al below.
+#define DCHECK_STROP(func, op, expected, s1, s2) \
+ while (CheckOpString _result = \
+ logging::Check##func##expected##Impl((s1), (s2), \
+ #s1 " " #op " " #s2)) \
+ LOG(FATAL) << *_result.str_
+
+// String (char*) equality/inequality checks.
+// CASE versions are case-insensitive.
+//
+// Note that "s1" and "s2" may be temporary strings which are destroyed
+// by the compiler at the end of the current "full expression"
+// (e.g. DCHECK_STREQ(Foo().c_str(), Bar().c_str())).
+
+#define DCHECK_STREQ(s1, s2) DCHECK_STROP(strcmp, ==, true, s1, s2)
+#define DCHECK_STRNE(s1, s2) DCHECK_STROP(strcmp, !=, false, s1, s2)
+#define DCHECK_STRCASEEQ(s1, s2) DCHECK_STROP(_stricmp, ==, true, s1, s2)
+#define DCHECK_STRCASENE(s1, s2) DCHECK_STROP(_stricmp, !=, false, s1, s2)
+
+#define DCHECK_INDEX(I,A) DCHECK(I < (sizeof(A)/sizeof(A[0])))
+#define DCHECK_BOUND(B,A) DCHECK(B <= (sizeof(A)/sizeof(A[0])))
+
+#else // NDEBUG
+
+#define DLOG(severity) \
+ true ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
+
+#define DLOG_IF(severity, condition) \
+ true ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
+
+#define DLOG_ASSERT(condition) \
+ true ? (void) 0 : LOG_ASSERT(condition)
+
+enum { DEBUG_MODE = 0 };
+
+// This macro can be followed by a sequence of stream parameters in
+// non-debug mode. The DCHECK and friends macros use this so that
+// the expanded expression DCHECK(foo) << "asdf" is still syntactically
+// valid, even though the expression will get optimized away.
+#define NDEBUG_EAT_STREAM_PARAMETERS \
+ logging::LogMessage(__FILE__, __LINE__).stream()
+
+#define DCHECK(condition) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_EQ(val1, val2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_NE(val1, val2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_LE(val1, val2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_LT(val1, val2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_GE(val1, val2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_GT(val1, val2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_STREQ(str1, str2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_STRCASEEQ(str1, str2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_STRNE(str1, str2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#define DCHECK_STRCASENE(str1, str2) \
+ while (false) NDEBUG_EAT_STREAM_PARAMETERS
+
+#endif // NDEBUG
+
+#define NOTREACHED() DCHECK(false)
+
+// Redefine the standard assert to use our nice log files
+#undef assert
+#define assert(x) DLOG_ASSERT(x)
+
+// This class more or less represents a particular log message. You
+// create an instance of LogMessage and then stream stuff to it.
+// When you finish streaming to it, ~LogMessage is called and the
+// full message gets streamed to the appropriate destination.
+//
+// You shouldn't actually use LogMessage's constructor to log things,
+// though. You should use the LOG() macro (and variants thereof)
+// above.
+class LogMessage {
+ public:
+ LogMessage(const char* file, int line, LogSeverity severity, int ctr);
+
+ // Two special constructors that generate reduced amounts of code at
+ // LOG call sites for common cases.
+ //
+ // Used for LOG(INFO): Implied are:
+ // severity = LOG_INFO, ctr = 0
+ //
+ // Using this constructor instead of the more complex constructor above
+ // saves a couple of bytes per call site.
+ LogMessage(const char* file, int line);
+
+ // Used for LOG(severity) where severity != INFO. Implied
+ // are: ctr = 0
+ //
+ // Using this constructor instead of the more complex constructor above
+ // saves a couple of bytes per call site.
+ LogMessage(const char* file, int line, LogSeverity severity);
+
+ // A special constructor used for check failures.
+ // Implied severity = LOG_FATAL
+ LogMessage(const char* file, int line, const CheckOpString& result);
+
+ ~LogMessage();
+
+ std::ostream& stream() { return stream_; }
+
+ private:
+ void Init(const char* file, int line);
+
+ LogSeverity severity_;
+ std::ostrstream stream_;
+ int message_start_; // offset of the start of the message (past prefix info).
+
+ DISALLOW_EVIL_CONSTRUCTORS(LogMessage);
+};
+
+// A non-macro interface to the log facility; (useful
+// when the logging level is not a compile-time constant).
+inline void LogAtLevel(int const log_level, std::string const &msg) {
+ LogMessage(__FILE__, __LINE__, log_level).stream() << msg;
+}
+
+// This class is used to explicitly ignore values in the conditional
+// logging macros. This avoids compiler warnings like "value computed
+// is not used" and "statement has no effect".
+class LogMessageVoidify {
+ public:
+ LogMessageVoidify() { }
+ // This has to be an operator with a precedence lower than << but
+ // higher than ?:
+ void operator&(std::ostream&) { }
+};
+
+// Closes the log file explicitly if open.
+// NOTE: Since the log file is opened as necessary by the action of logging
+// statements, there's no guarantee that it will stay closed
+// after this call.
+void CloseLogFile();
+
+} // namespace Logging
+
+// These functions are provided as a convenience for logging, which is where we
+// use streams (it is against Google style to use streams in other places). It
+// is designed to allow you to emit non-ASCII Unicode strings to the log file,
+// which is normally ASCII. It is relatively slow, so try not to use it for
+// common cases. Non-ASCII characters will be converted to UTF-8 by these operators.
+std::ostream& operator<<(std::ostream& out, const wchar_t* wstr);
+inline std::ostream& operator<<(std::ostream& out, const std::wstring& wstr) {
+ return out << wstr.c_str();
+}
+
+#endif // BASE_LOGGING_H__
diff --git a/googleurl/base/scoped_ptr.h b/googleurl/base/scoped_ptr.h
new file mode 100644
index 0000000..de0b388
--- /dev/null
+++ b/googleurl/base/scoped_ptr.h
@@ -0,0 +1,322 @@
+#ifndef BASE_SCOPED_PTR_H
+#define BASE_SCOPED_PTR_H
+
+// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999.
+// Copyright (c) 2001, 2002 Peter Dimov
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation.
+//
+
+// scoped_ptr mimics a built-in pointer except that it guarantees deletion
+// of the object pointed to, either on destruction of the scoped_ptr or via
+// an explicit reset(). scoped_ptr is a simple solution for simple needs;
+// use shared_ptr or std::auto_ptr if your needs are more complex.
+
+// *** NOTE ***
+// If your scoped_ptr is a class member of class FOO pointing to a
+// forward declared type BAR (as shown below), then you MUST use a non-inlined
+// version of the destructor. The destructor of a scoped_ptr (called from
+// FOO's destructor) must have a complete definition of BAR in order to
+// destroy it. Example:
+//
+// -- foo.h --
+// class BAR;
+//
+// class FOO {
+// public:
+// FOO();
+// ~FOO(); // Required for sources that instantiate class FOO to compile!
+//
+// private:
+// scoped_ptr<BAR> bar_;
+// };
+//
+// -- foo.cc --
+// #include "foo.h"
+// FOO::~FOO() {} // Empty, but must be non-inlined to FOO's class definition.
+
+#include <cstddef> // for std::ptrdiff_t
+#include <assert.h> // for assert
+#include <stdlib.h> // for free() decl
+
+template <typename T>
+class scoped_ptr {
+ private:
+
+ T* ptr;
+
+ scoped_ptr(scoped_ptr const &);
+ scoped_ptr & operator=(scoped_ptr const &);
+
+ public:
+
+ typedef T element_type;
+
+ explicit scoped_ptr(T* p = 0): ptr(p) {}
+
+ ~scoped_ptr() {
+ typedef char type_must_be_complete[sizeof(T)];
+ delete ptr;
+ }
+
+ void reset(T* p = 0) {
+ typedef char type_must_be_complete[sizeof(T)];
+
+ if (ptr != p) {
+ delete ptr;
+ ptr = p;
+ }
+ }
+
+ T& operator*() const {
+ assert(ptr != 0);
+ return *ptr;
+ }
+
+ T* operator->() const {
+ assert(ptr != 0);
+ return ptr;
+ }
+
+ bool operator==(T* p) const {
+ return ptr == p;
+ }
+
+ bool operator!=(T* p) const {
+ return ptr != p;
+ }
+
+ T* get() const {
+ return ptr;
+ }
+
+ void swap(scoped_ptr & b) {
+ T* tmp = b.ptr;
+ b.ptr = ptr;
+ ptr = tmp;
+ }
+
+ T* release() {
+ T* tmp = ptr;
+ ptr = 0;
+ return tmp;
+ }
+
+ private:
+
+ // no reason to use these: each scoped_ptr should have its own object
+ template <typename U> bool operator==(scoped_ptr<U> const& p) const;
+ template <typename U> bool operator!=(scoped_ptr<U> const& p) const;
+};
+
+template<typename T> inline
+void swap(scoped_ptr<T>& a, scoped_ptr<T>& b) {
+ a.swap(b);
+}
+
+template<typename T> inline
+bool operator==(T* p, const scoped_ptr<T>& b) {
+ return p == b.get();
+}
+
+template<typename T> inline
+bool operator!=(T* p, const scoped_ptr<T>& b) {
+ return p != b.get();
+}
+
+// scoped_array extends scoped_ptr to arrays. Deletion of the array pointed to
+// is guaranteed, either on destruction of the scoped_array or via an explicit
+// reset(). Use shared_array or std::vector if your needs are more complex.
+
+template<typename T>
+class scoped_array {
+ private:
+
+ T* ptr;
+
+ scoped_array(scoped_array const &);
+ scoped_array & operator=(scoped_array const &);
+
+ public:
+
+ typedef T element_type;
+
+ explicit scoped_array(T* p = 0) : ptr(p) {}
+
+ ~scoped_array() {
+ typedef char type_must_be_complete[sizeof(T)];
+ delete[] ptr;
+ }
+
+ void reset(T* p = 0) {
+ typedef char type_must_be_complete[sizeof(T)];
+
+ if (ptr != p) {
+ delete [] ptr;
+ ptr = p;
+ }
+ }
+
+ T& operator[](std::ptrdiff_t i) const {
+ assert(ptr != 0);
+ assert(i >= 0);
+ return ptr[i];
+ }
+
+ bool operator==(T* p) const {
+ return ptr == p;
+ }
+
+ bool operator!=(T* p) const {
+ return ptr != p;
+ }
+
+ T* get() const {
+ return ptr;
+ }
+
+ void swap(scoped_array & b) {
+ T* tmp = b.ptr;
+ b.ptr = ptr;
+ ptr = tmp;
+ }
+
+ T* release() {
+ T* tmp = ptr;
+ ptr = 0;
+ return tmp;
+ }
+
+ private:
+
+ // no reason to use these: each scoped_array should have its own object
+ template <typename U> bool operator==(scoped_array<U> const& p) const;
+ template <typename U> bool operator!=(scoped_array<U> const& p) const;
+};
+
+template<class T> inline
+void swap(::scoped_array<T>& a, ::scoped_array<T>& b) {
+ a.swap(b);
+}
+
+template<typename T> inline
+bool operator==(T* p, const ::scoped_array<T>& b) {
+ return p == b.get();
+}
+
+template<typename T> inline
+bool operator!=(T* p, const ::scoped_array<T>& b) {
+ return p != b.get();
+}
+
+
+// This class wraps the c library function free() in a class that can be
+// passed as a template argument to scoped_ptr_malloc below.
+class ScopedPtrMallocFree {
+ public:
+ inline void operator()(void* x) const {
+ free(x);
+ }
+};
+
+// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
+// second template argument, the functor used to free the object.
+
+template<typename T, typename FreeProc = ScopedPtrMallocFree>
+class scoped_ptr_malloc {
+ private:
+
+ T* ptr;
+
+ scoped_ptr_malloc(scoped_ptr_malloc const &);
+ scoped_ptr_malloc & operator=(scoped_ptr_malloc const &);
+
+ public:
+
+ typedef T element_type;
+
+ explicit scoped_ptr_malloc(T* p = 0): ptr(p) {}
+
+ ~scoped_ptr_malloc() {
+ typedef char type_must_be_complete[sizeof(T)];
+ free_((void*) ptr);
+ }
+
+ void reset(T* p = 0) {
+ typedef char type_must_be_complete[sizeof(T)];
+
+ if (ptr != p) {
+ free_((void*) ptr);
+ ptr = p;
+ }
+ }
+
+ T& operator*() const {
+ assert(ptr != 0);
+ return *ptr;
+ }
+
+ T* operator->() const {
+ assert(ptr != 0);
+ return ptr;
+ }
+
+ bool operator==(T* p) const {
+ return ptr == p;
+ }
+
+ bool operator!=(T* p) const {
+ return ptr != p;
+ }
+
+ T* get() const {
+ return ptr;
+ }
+
+ void swap(scoped_ptr_malloc & b) {
+ T* tmp = b.ptr;
+ b.ptr = ptr;
+ ptr = tmp;
+ }
+
+ T* release() {
+ T* tmp = ptr;
+ ptr = 0;
+ return tmp;
+ }
+
+ private:
+
+ // no reason to use these: each scoped_ptr_malloc should have its own object
+ template <typename U, typename GP>
+ bool operator==(scoped_ptr_malloc<U, GP> const& p) const;
+ template <typename U, typename GP>
+ bool operator!=(scoped_ptr_malloc<U, GP> const& p) const;
+
+ static FreeProc const free_;
+};
+
+template<typename T, typename FP>
+FP const scoped_ptr_malloc<T,FP>::free_ = FP();
+
+template<typename T, typename FP> inline
+void swap(scoped_ptr_malloc<T,FP>& a, scoped_ptr_malloc<T,FP>& b) {
+ a.swap(b);
+}
+
+template<typename T, typename FP> inline
+bool operator==(T* p, const scoped_ptr_malloc<T,FP>& b) {
+ return p == b.get();
+}
+
+template<typename T, typename FP> inline
+bool operator!=(T* p, const scoped_ptr_malloc<T,FP>& b) {
+ return p != b.get();
+}
+
+#endif // #ifndef BASE_SCOPED_PTR_H
diff --git a/googleurl/base/string16.cc b/googleurl/base/string16.cc
new file mode 100644
index 0000000..fc25809
--- /dev/null
+++ b/googleurl/base/string16.cc
@@ -0,0 +1,94 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "base/string16.h"
+
+#ifdef WIN32
+
+#error This file should not be used on 2-byte wchar_t systems
+// If this winds up being needed on 2-byte wchar_t systems, either the
+// definitions below can be used, or the host system's wide character
+// functions like wmemcmp can be wrapped.
+
+#else // !WIN32
+
+namespace base {
+
+int c16memcmp(const char16* s1, const char16* s2, size_t n) {
+ // We cannot call memcmp because that changes the semantics.
+ while (n-- > 0) {
+ if (*s1 != *s2) {
+ // We cannot use (*s1 - *s2) because char16 is unsigned.
+ return ((*s1 < *s2) ? -1 : 1);
+ }
+ ++s1;
+ ++s2;
+ }
+ return 0;
+}
+
+size_t c16len(const char16* s) {
+ const char16 *s_orig = s;
+ while (*s) {
+ ++s;
+ }
+ return s - s_orig;
+}
+
+const char16* c16memchr(const char16* s, char16 c, size_t n) {
+ while (n-- > 0) {
+ if (*s == c) {
+ return s;
+ }
+ ++s;
+ }
+ return 0;
+}
+
+char16* c16memmove(char16* s1, const char16* s2, size_t n) {
+ return reinterpret_cast<char16*>(memmove(s1, s2, n * sizeof(char16)));
+}
+
+char16* c16memcpy(char16* s1, const char16* s2, size_t n) {
+ return reinterpret_cast<char16*>(memcpy(s1, s2, n * sizeof(char16)));
+}
+
+char16* c16memset(char16* s, char16 c, size_t n) {
+ char16 *s_orig = s;
+ while (n-- > 0) {
+ *s = c;
+ ++s;
+ }
+ return s_orig;
+}
+
+} // namespace base
+
+template class std::basic_string<char16, base::string16_char_traits>;
+
+#endif // WIN32
diff --git a/googleurl/base/string16.h b/googleurl/base/string16.h
new file mode 100644
index 0000000..9e0fd1d
--- /dev/null
+++ b/googleurl/base/string16.h
@@ -0,0 +1,192 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef BASE_STRING16_H_
+#define BASE_STRING16_H_
+
+// WHAT:
+// A version of std::basic_string that provides 2-byte characters even when
+// wchar_t is not implemented as a 2-byte type. You can access this class as
+// string16. We also define char16, which string16 is based upon.
+//
+// WHY:
+// On Windows, wchar_t is 2 bytes, and it can conveniently handle UTF-16/UCS-2
+// data. Plenty of existing code operates on strings encoded as UTF-16.
+//
+// On many other platforms, sizeof(wchar_t) is 4 bytes by default. We can make
+// it 2 bytes by using the GCC flag -fshort-wchar. But then std::wstring fails
+// at run time, because it calls some functions (like wcslen) that come from
+// the system's native C library -- which was built with a 4-byte wchar_t!
+// It's wasteful to use 4-byte wchar_t strings to carry UTF-16 data, and it's
+// entirely improper on those systems where the encoding of wchar_t is defined
+// as UTF-32.
+//
+// Here, we define string16, which is similar to std::wstring but replaces all
+// libc functions with custom, 2-byte-char compatible routines. It is capable
+// of carrying UTF-16-encoded data.
+
+#include <string>
+
+#include "base/basictypes.h"
+
+#ifdef WIN32
+
+typedef wchar_t char16;
+typedef std::wstring string16;
+
+#else // !WIN32
+
+typedef uint16 char16;
+
+namespace base {
+
+// char16 versions of the functions required by string16_char_traits; these
+// are based on the wide character functions of similar names ("w" or "wcs"
+// instead of "c16").
+int c16memcmp(const char16* s1, const char16* s2, size_t n);
+size_t c16len(const char16* s);
+const char16* c16memchr(const char16* s, char16 c, size_t n);
+char16* c16memmove(char16* s1, const char16* s2, size_t n);
+char16* c16memcpy(char16* s1, const char16* s2, size_t n);
+char16* c16memset(char16* s, char16 c, size_t n);
+
+struct string16_char_traits {
+ typedef char16 char_type;
+ typedef int int_type;
+
+ typedef std::streamoff off_type;
+ typedef mbstate_t state_type;
+ typedef std::fpos<state_type> pos_type;
+
+ static void assign(char_type& c1, const char_type& c2) {
+ c1 = c2;
+ }
+
+ static bool eq(const char_type& c1, const char_type& c2) {
+ return c1 == c2;
+ }
+ static bool lt(const char_type& c1, const char_type& c2) {
+ return c1 < c2;
+ }
+
+ static int compare(const char_type* s1, const char_type* s2, size_t n) {
+ return c16memcmp(s1, s2, n);
+ }
+
+ static size_t length(const char_type* s) {
+ return c16len(s);
+ }
+
+ static const char_type* find(const char_type* s, size_t n,
+ const char_type& a) {
+ return c16memchr(s, a, n);
+ }
+
+ static char_type* move(char_type* s1, const char_type* s2, int_type n) {
+ return c16memmove(s1, s2, n);
+ }
+
+ static char_type* copy(char_type* s1, const char_type* s2, size_t n) {
+ return c16memcpy(s1, s2, n);
+ }
+
+ static char_type* assign(char_type* s, size_t n, char_type a) {
+ return c16memset(s, a, n);
+ }
+
+ static int_type not_eof(const int_type& c) {
+ return eq_int_type(c, eof()) ? 0 : c;
+ }
+
+ static char_type to_char_type(const int_type& c) {
+ return char_type(c);
+ }
+
+ static int_type to_int_type(const char_type& c) {
+ return int_type(c);
+ }
+
+ static bool eq_int_type(const int_type& c1, const int_type& c2) {
+ return c1 == c2;
+ }
+
+ static int_type eof() {
+ return static_cast<int_type>(EOF);
+ }
+};
+
+} // namespace base
+
+// The string class will be explicitly instantiated only once, in string16.cc.
+//
+// std::basic_string<> in GNU libstdc++ contains a static data member,
+// _S_empty_rep_storage, to represent empty strings. When an operation such
+// as assignment or destruction is performed on a string, causing its existing
+// data member to be invalidated, it must not be freed if this static data
+// member is being used. Otherwise, it counts as an attempt to free static
+// (and not allocated) data, which is a memory error.
+//
+// Generally, due to C++ template magic, _S_empty_rep_storage will be marked
+// as a coalesced symbol, meaning that the linker will combine multiple
+// instances into a single one when generating output.
+//
+// If a string class is used by multiple shared libraries, a problem occurs.
+// Each library will get its own copy of _S_empty_rep_storage. When strings
+// are passed across a library boundary for alteration or destruction, memory
+// errors will result. GNU libstdc++ contains a configuration option,
+// --enable-fully-dynamic-string (_GLIBCXX_FULLY_DYNAMIC_STRING), which
+// disables the static data member optimization, but it's a good optimization
+// and non-STL code is generally at the mercy of the system's STL
+// configuration. Fully-dynamic strings are not the default for GNU libstdc++
+// libstdc++ itself or for the libstdc++ installations on the systems we care
+// about, such as Mac OS X and relevant flavors of Linux.
+//
+// See also http://gcc.gnu.org/bugzilla/show_bug.cgi?id=24196 .
+//
+// To avoid problems, string classes need to be explicitly instantiated only
+// once, in exactly one library. All other string users see it via an "extern"
+// declaration. This is precisely how GNU libstdc++ handles
+// std::basic_string<char> (string) and std::basic_string<wchar_t> (wstring).
+//
+// This also works around a Mac OS X linker bug in ld64-85.2.1 (Xcode 3.1.2),
+// in which the linker does not fully coalesce symbols when dead code
+// stripping is enabled. This bug causes the memory errors described above
+// to occur even when a std::basic_string<> does not cross shared library
+// boundaries, such as in statically-linked executables.
+//
+// TODO(mark): File this bug with Apple and update this note with a bug number.
+
+extern template class std::basic_string<char16, base::string16_char_traits>;
+
+typedef std::basic_string<char16, base::string16_char_traits> string16;
+
+extern std::ostream& operator<<(std::ostream& out, const string16& str);
+
+#endif // !WIN32
+
+#endif // BASE_STRING16_H_