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-rw-r--r--net/server/http_server.h102
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diff --git a/net/server/http_server.h b/net/server/http_server.h
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_SERVER_HTTP_SERVER_H_
+#define NET_SERVER_HTTP_SERVER_H_
+#pragma once
+
+#include <list>
+#include <map>
+
+#include "base/basictypes.h"
+#include "base/ref_counted.h"
+#include "net/base/listen_socket.h"
+
+class HttpServerRequestInfo;
+
+class HttpServer : public ListenSocket::ListenSocketDelegate,
+ public base::RefCountedThreadSafe<HttpServer> {
+ public:
+ class Delegate {
+ public:
+ virtual void OnHttpRequest(int connection_id,
+ const HttpServerRequestInfo& info) = 0;
+
+ virtual void OnWebSocketRequest(int connection_id,
+ const HttpServerRequestInfo& info) = 0;
+
+ virtual void OnWebSocketMessage(int connection_id,
+ const std::string& data) = 0;
+
+ virtual void OnClose(int connection_id) = 0;
+ protected:
+ virtual ~Delegate() {}
+ };
+
+ HttpServer(const std::string& host, int port, HttpServer::Delegate* del);
+ virtual ~HttpServer();
+
+ void AcceptWebSocket(int connection_id,
+ const HttpServerRequestInfo& request);
+ void SendOverWebSocket(int connection_id, const std::string& data);
+ void Send(int connection_id, const std::string& data);
+ void Send(int connection_id, const char* bytes, int len);
+ void Send200(int connection_id,
+ const std::string& data,
+ const std::string& mime_type);
+ void Send404(int connection_id);
+ void Send500(int connection_id, const std::string& message);
+ void Close(int connection_id);
+
+private:
+ friend class base::RefCountedThreadSafe<HttpServer>;
+ class Connection {
+ private:
+ static int lastId_;
+ friend class HttpServer;
+
+ explicit Connection(HttpServer* server, ListenSocket* sock);
+ ~Connection();
+
+ void DetachSocket();
+
+ void Shift(int num_bytes);
+
+ HttpServer* server_;
+ scoped_refptr<ListenSocket> socket_;
+ bool is_web_socket_;
+ std::string recv_data_;
+ int id_;
+
+ DISALLOW_COPY_AND_ASSIGN(Connection);
+ };
+ friend class Connection;
+
+
+ // ListenSocketDelegate
+ virtual void DidAccept(ListenSocket* server, ListenSocket* socket);
+ virtual void DidRead(ListenSocket* socket, const char* data, int len);
+ virtual void DidClose(ListenSocket* socket);
+
+ // Expects the raw data to be stored in recv_data_. If parsing is successful,
+ // will remove the data parsed from recv_data_, leaving only the unused
+ // recv data.
+ bool ParseHeaders(Connection* connection,
+ HttpServerRequestInfo* info,
+ int* ppos);
+
+ Connection* FindConnection(int connection_id);
+ Connection* FindConnection(ListenSocket* socket);
+
+ HttpServer::Delegate* delegate_;
+ scoped_refptr<ListenSocket> server_;
+ typedef std::map<int, Connection*> IdToConnectionMap;
+ IdToConnectionMap id_to_connection_;
+ typedef std::map<ListenSocket*, Connection*> SocketToConnectionMap;
+ SocketToConnectionMap socket_to_connection_;
+
+ DISALLOW_COPY_AND_ASSIGN(HttpServer);
+};
+
+#endif // NET_SERVER_HTTP_SERVER_H_