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Diffstat (limited to 'webkit/glue/cpp_variant.h')
-rw-r--r-- | webkit/glue/cpp_variant.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/webkit/glue/cpp_variant.h b/webkit/glue/cpp_variant.h new file mode 100644 index 0000000..71b3166 --- /dev/null +++ b/webkit/glue/cpp_variant.h @@ -0,0 +1,110 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +/* + This file contains the declaration for CppVariant, a type used by C++ classes + that are to be bound to JavaScript objects. + + CppVariant exists primarily as an interface between C++ callers and the + corresponding NPVariant type. CppVariant also provides a number of + convenience constructors and accessors, so that the NPVariantType values + don't need to be exposed, and a destructor to free any memory allocated for + string values. + + For a usage example, see cpp_binding_example.{h|cc}. +*/ + +#ifndef WEBKIT_GLUE_CPP_VARIANT_H__ +#define WEBKIT_GLUE_CPP_VARIANT_H__ + +#include <string> +#include <vector> + +#include "base/basictypes.h" +#include "third_party/npapi/bindings/npruntime.h" + +class CppVariant : public NPVariant { + public: + CppVariant(); + ~CppVariant(); + void SetNull(); + void Set(bool value); + void Set(int32_t value); + void Set(double value); + + // Note that setting a CppVariant to a string value involves copying the + // string data, which must be freed with a call to FreeData() when the + // CppVariant is set to a different value or is no longer needed. Normally + // this is handled by the other Set() methods and by the destructor. + void Set(const char* value); // Must be a null-terminated string. + void Set(const std::string& value); + void Set(const NPString& new_value); + void Set(const NPVariant& new_value); + + // Note that setting a CppVariant to an NPObject involves ref-counting + // the actual object. FreeData() should only be called if the CppVariant + // is no longer needed. The other Set() methods handle this internally. + // Also, the object's NPClass is expected to be a static object: neither + // the NP runtime nor CPPVariant will ever free it. + void Set(NPObject* new_value); + + // These three methods all perform deep copies of any string data. This + // allows local CppVariants to be released by the destructor without + // corrupting their sources. In performance-critical code, or when strings + // are very long, avoid creating new CppVariants. + // In case of NPObject as the data, the copying involves ref-counting + // as opposed to deep-copying. The ref-counting ensures that sources don't + // get corrupted when the copies get destroyed. + void CopyToNPVariant(NPVariant* result) const; + CppVariant& operator=(const CppVariant& original); + CppVariant(const CppVariant& original); + + // Calls NPN_ReleaseVariantValue, which frees any string data + // held by the object and sets its type to null. + // In case of NPObject, the NPN_ReleaseVariantValue decrements + // the ref-count (releases when ref-count becomes 0) + void FreeData(); + + // Compares this CppVariant's type and value to another's. They must be + // identical in both type and value to be considered equal. For string and + // object types, a deep comparison is performed; that is, the contents of the + // strings, or the classes and refcounts of the objects, must be the same, + // but they need not be the same pointers. + bool isEqual(const CppVariant& other) const; + + // The value of a CppVariant may be read directly from its NPVariant (but + // should only be set using one of the Set() methods above). Although the + // type of a CppVariant is likewise public, it can be accessed through these + // functions rather than directly if a caller wishes to avoid dependence on + // the NPVariantType values. + bool isBool() const { return (type == NPVariantType_Bool); } + bool isInt32() const { return (type == NPVariantType_Int32); } + bool isDouble() const { return (type == NPVariantType_Double); } + bool isNumber() const { return (isInt32() || isDouble()); } + bool isString() const { return (type == NPVariantType_String); } + bool isVoid() const { return (type == NPVariantType_Void); } + bool isNull() const { return (type == NPVariantType_Null); } + bool isEmpty() const { return (isVoid() || isNull()); } + bool isObject() const { return (type == NPVariantType_Object); } + + // Converters. The CppVariant must be of a type convertible to these values. + // For example, ToInteger() works only if isNumber() is true. + std::string ToString() const; + int32_t ToInt32() const; + double ToDouble() const; + bool ToBoolean() const; + // Returns a vector of strings for the specified argument. This is useful + // for converting a JavaScript array of strings into a vector of strings. + std::vector<std::wstring> ToStringVector() const; + + // Invoke method of the given name on an object with the supplied arguments. + // The first argument should be the object on which the method is to be + // invoked. Returns whether the method was successfully invoked. If the + // method was invoked successfully, any return value is stored in the + // CppVariant specified by result. + bool Invoke(const std::string& method, const CppVariant* args, + uint32 arg_count, CppVariant& result) const; +}; + +#endif // WEBKIT_GLUE_CPP_VARIANT_H__ |