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Diffstat (limited to 'webkit/glue/plugins/pepper_graphics_2d.h')
-rw-r--r-- | webkit/glue/plugins/pepper_graphics_2d.h | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/webkit/glue/plugins/pepper_graphics_2d.h b/webkit/glue/plugins/pepper_graphics_2d.h deleted file mode 100644 index 78170ab..0000000 --- a/webkit/glue/plugins/pepper_graphics_2d.h +++ /dev/null @@ -1,180 +0,0 @@ -// Copyright (c) 2010 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_2D_H_ -#define WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_2D_H_ - -#include <vector> - -#include "base/basictypes.h" -#include "ppapi/c/pp_completion_callback.h" -#include "ppapi/c/ppb_graphics_2d.h" -#include "third_party/WebKit/WebKit/chromium/public/WebCanvas.h" -#include "webkit/glue/plugins/pepper_resource.h" - -struct PPB_Graphics2D; - -namespace gfx { -class Rect; -} - -namespace pepper { - -class ImageData; -class PluginInstance; -class PluginModule; - -class Graphics2D : public Resource { - public: - Graphics2D(PluginModule* module); - virtual ~Graphics2D(); - - // Returns a pointer to the interface implementing PPB_ImageData that is - // exposed to the plugin. - static const PPB_Graphics2D* GetInterface(); - - bool Init(int width, int height, bool is_always_opaque); - - bool is_always_opaque() const { return is_always_opaque_; } - - // Resource override. - virtual Graphics2D* AsGraphics2D() { return this; } - - // PPB_Graphics2D functions. - PP_Bool Describe(PP_Size* size, PP_Bool* is_always_opaque); - void PaintImageData(PP_Resource image_data, - const PP_Point* top_left, - const PP_Rect* src_rect); - void Scroll(const PP_Rect* clip_rect, const PP_Point* amount); - void ReplaceContents(PP_Resource image_data); - int32_t Flush(const PP_CompletionCallback& callback); - - bool ReadImageData(PP_Resource image, const PP_Point* top_left); - - // Assciates this device with the given plugin instance. You can pass NULL to - // clear the existing device. Returns true on success. In this case, a - // repaint of the page will also be scheduled. Failure means that the device - // is already bound to a different instance, and nothing will happen. - bool BindToInstance(PluginInstance* new_instance); - - // Paints the current backing store to the web page. - void Paint(WebKit::WebCanvas* canvas, - const gfx::Rect& plugin_rect, - const gfx::Rect& paint_rect); - - // Notifications that the view has rendered the page and that it has been - // flushed to the screen. These messages are used to send Flush callbacks to - // the plugin. See - void ViewInitiatedPaint(); - void ViewFlushedPaint(); - - ImageData* image_data() { return image_data_.get(); } - - private: - // Tracks a call to flush that requires a callback. - class FlushCallbackData { - public: - FlushCallbackData() { - Clear(); - } - - FlushCallbackData(const PP_CompletionCallback& callback) { - Set(callback); - } - - bool is_null() const { return !callback_.func; } - - void Set(const PP_CompletionCallback& callback) { - callback_ = callback; - } - - void Clear() { - callback_ = PP_MakeCompletionCallback(NULL, 0); - } - - void Execute(int32_t result) { - PP_RunCompletionCallback(&callback_, result); - } - - private: - PP_CompletionCallback callback_; - }; - - // Called internally to execute the different queued commands. The - // parameters to these functions will have already been validated. The last - // rect argument will be filled by each function with the area affected by - // the update that requires invalidation. If there were no pixels changed, - // this rect can be untouched. - void ExecutePaintImageData(ImageData* image, - int x, int y, - const gfx::Rect& src_rect, - gfx::Rect* invalidated_rect); - void ExecuteScroll(const gfx::Rect& clip, int dx, int dy, - gfx::Rect* invalidated_rect); - void ExecuteReplaceContents(ImageData* image, - gfx::Rect* invalidated_rect); - - // Schedules the offscreen callback to be fired at a future time. This - // will add the given item to the offscreen_flush_callbacks_ vector. - void ScheduleOffscreenCallback(const FlushCallbackData& callback); - - // Function scheduled to execute by ScheduleOffscreenCallback that actually - // issues the offscreen callbacks. - void ExecuteOffscreenCallback(FlushCallbackData data); - - // Returns true if there is any type of flush callback pending. - bool HasPendingFlush() const; - - scoped_refptr<ImageData> image_data_; - - // Non-owning pointer to the plugin instance this context is currently bound - // to, if any. If the context is currently unbound, this will be NULL. - PluginInstance* bound_instance_; - - // Keeps track of all drawing commands queued before a Flush call. - struct QueuedOperation; - typedef std::vector<QueuedOperation> OperationQueue; - OperationQueue queued_operations_; - - // Indicates whether any changes have been flushed to the backing store. - // This is initially false and is set to true at the first Flush() call. - bool flushed_any_data_; - - // The plugin can give us one "Flush" at a time. This flush will either be in - // the "unpainted" state (in which case unpainted_flush_callback_ will be - // non-NULL) or painted, in which case painted_flush_callback_ will be - // non-NULL). There can also be an offscreen callback which is handled - // separately (see offscreen_callback_pending_). Only one of these three - // things may be set at a time to enforce the "only one pending flush at a - // time" constraint. - // - // "Unpainted" ones are flush requests which have never been painted. These - // could have been done while the RenderView was already waiting for an ACK - // from a previous paint, so won't generate a new one yet. - // - // "Painted" ones are those flushes that have been painted by RenderView, but - // for which the ACK from the browser has not yet been received. - // - // When we get updates from a plugin with a callback, it is first added to - // the unpainted callbacks. When the renderer has initiated a paint, we'll - // move it to the painted callbacks list. When the renderer receives a flush, - // we'll execute the callback and remove it from the list. - FlushCallbackData unpainted_flush_callback_; - FlushCallbackData painted_flush_callback_; - - // When doing offscreen flushes, we issue a task that issues the callback - // later. This is set when one of those tasks is pending so that we can - // enforce the "only one pending flush at a time" constraint in the API. - bool offscreen_flush_pending_; - - // Set to true if the plugin declares that this device will always be opaque. - // This allows us to do more optimized painting in some cases. - bool is_always_opaque_; - - DISALLOW_COPY_AND_ASSIGN(Graphics2D); -}; - -} // namespace pepper - -#endif // WEBKIT_GLUE_PLUGINS_PEPPER_GRAPHICS_2D_H_ |