1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_SINGLETON_H_
#define BASE_SINGLETON_H_
#pragma once
#include "base/at_exit.h"
#include "base/atomicops.h"
#include "base/platform_thread.h"
#include "base/third_party/dynamic_annotations/dynamic_annotations.h"
#include "base/thread_restrictions.h"
// Default traits for Singleton<Type>. Calls operator new and operator delete on
// the object. Registers automatic deletion at process exit.
// Overload if you need arguments or another memory allocation function.
template<typename Type>
struct DefaultSingletonTraits {
// Allocates the object.
static Type* New() {
// The parenthesis is very important here; it forces POD type
// initialization.
return new Type();
}
// Destroys the object.
static void Delete(Type* x) {
delete x;
}
// Set to true to automatically register deletion of the object on process
// exit. See below for the required call that makes this happen.
static const bool kRegisterAtExit = true;
// Set to false to disallow access on a non-joinable thread. This is
// different from kRegisterAtExit because StaticMemorySingletonTraits allows
// access on non-joinable threads, and gracefully handles this.
static const bool kAllowedToAccessOnNonjoinableThread = false;
};
// Alternate traits for use with the Singleton<Type>. Identical to
// DefaultSingletonTraits except that the Singleton will not be cleaned up
// at exit.
template<typename Type>
struct LeakySingletonTraits : public DefaultSingletonTraits<Type> {
static const bool kRegisterAtExit = false;
static const bool kAllowedToAccessOnNonjoinableThread = true;
};
// Alternate traits for use with the Singleton<Type>. Allocates memory
// for the singleton instance from a static buffer. The singleton will
// be cleaned up at exit, but can't be revived after destruction unless
// the Resurrect() method is called.
//
// This is useful for a certain category of things, notably logging and
// tracing, where the singleton instance is of a type carefully constructed to
// be safe to access post-destruction.
// In logging and tracing you'll typically get stray calls at odd times, like
// during static destruction, thread teardown and the like, and there's a
// termination race on the heap-based singleton - e.g. if one thread calls
// get(), but then another thread initiates AtExit processing, the first thread
// may call into an object residing in unallocated memory. If the instance is
// allocated from the data segment, then this is survivable.
//
// The destructor is to deallocate system resources, in this case to unregister
// a callback the system will invoke when logging levels change. Note that
// this is also used in e.g. Chrome Frame, where you have to allow for the
// possibility of loading briefly into someone else's process space, and
// so leaking is not an option, as that would sabotage the state of your host
// process once you've unloaded.
template <typename Type>
struct StaticMemorySingletonTraits {
// WARNING: User has to deal with get() in the singleton class
// this is traits for returning NULL.
static Type* New() {
if (base::subtle::NoBarrier_AtomicExchange(&dead_, 1))
return NULL;
Type* ptr = reinterpret_cast<Type*>(buffer_);
// We are protected by a memory barrier.
new(ptr) Type();
return ptr;
}
static void Delete(Type* p) {
base::subtle::NoBarrier_Store(&dead_, 1);
base::subtle::MemoryBarrier();
if (p != NULL)
p->Type::~Type();
}
static const bool kRegisterAtExit = true;
static const bool kAllowedToAccessOnNonjoinableThread = true;
// Exposed for unittesting.
static void Resurrect() {
base::subtle::NoBarrier_Store(&dead_, 0);
}
private:
static const size_t kBufferSize = (sizeof(Type) +
sizeof(intptr_t) - 1) / sizeof(intptr_t);
static intptr_t buffer_[kBufferSize];
// Signal the object was already deleted, so it is not revived.
static base::subtle::Atomic32 dead_;
};
template <typename Type> intptr_t
StaticMemorySingletonTraits<Type>::buffer_[kBufferSize];
template <typename Type> base::subtle::Atomic32
StaticMemorySingletonTraits<Type>::dead_ = 0;
// The Singleton<Type, Traits, DifferentiatingType> class manages a single
// instance of Type which will be created on first use and will be destroyed at
// normal process exit). The Trait::Delete function will not be called on
// abnormal process exit.
//
// DifferentiatingType is used as a key to differentiate two different
// singletons having the same memory allocation functions but serving a
// different purpose. This is mainly used for Locks serving different purposes.
//
// Example usage:
//
// In your header:
// #include "base/singleton.h"
// class FooClass {
// public:
// static FooClass* GetInstance(); <-- See comment below on this.
// void Bar() { ... }
// private:
// FooClass() { ... }
// friend struct DefaultSingletonTraits<FooClass>;
//
// DISALLOW_COPY_AND_ASSIGN(FooClass);
// };
//
// In your source file:
// FooClass* FooClass::GetInstance() {
// return Singleton<FooClass>::get();
// }
//
// And to call methods on FooClass:
// FooClass::GetInstance()->Bar();
//
// NOTE: The method accessing Singleton<T>::get() has to be named as GetInstance
// and it is important that FooClass::GetInstance() is not inlined in the
// header. This makes sure that when source files from multiple targets include
// this header they don't end up with different copies of the inlined code
// creating multiple copies of the singleton.
//
// Singleton<> has no non-static members and doesn't need to actually be
// instantiated.
//
// This class is itself thread-safe. The underlying Type must of course be
// thread-safe if you want to use it concurrently. Two parameters may be tuned
// depending on the user's requirements.
//
// Glossary:
// RAE = kRegisterAtExit
//
// On every platform, if Traits::RAE is true, the singleton will be destroyed at
// process exit. More precisely it uses base::AtExitManager which requires an
// object of this type to be instantiated. AtExitManager mimics the semantics
// of atexit() such as LIFO order but under Windows is safer to call. For more
// information see at_exit.h.
//
// If Traits::RAE is false, the singleton will not be freed at process exit,
// thus the singleton will be leaked if it is ever accessed. Traits::RAE
// shouldn't be false unless absolutely necessary. Remember that the heap where
// the object is allocated may be destroyed by the CRT anyway.
//
// Caveats:
// (a) Every call to get(), operator->() and operator*() incurs some overhead
// (16ns on my P4/2.8GHz) to check whether the object has already been
// initialized. You may wish to cache the result of get(); it will not
// change.
//
// (b) Your factory function must never throw an exception. This class is not
// exception-safe.
//
template <typename Type,
typename Traits = DefaultSingletonTraits<Type>,
typename DifferentiatingType = Type>
class Singleton {
private:
// Classes using the Singleton<T> pattern should declare a GetInstance()
// method and call Singleton::get() from within that.
friend Type* Type::GetInstance();
// This class is safe to be constructed and copy-constructed since it has no
// member.
// Return a pointer to the one true instance of the class.
static Type* get() {
if (!Traits::kAllowedToAccessOnNonjoinableThread)
base::ThreadRestrictions::AssertSingletonAllowed();
// Our AtomicWord doubles as a spinlock, where a value of
// kBeingCreatedMarker means the spinlock is being held for creation.
static const base::subtle::AtomicWord kBeingCreatedMarker = 1;
base::subtle::AtomicWord value = base::subtle::NoBarrier_Load(&instance_);
if (value != 0 && value != kBeingCreatedMarker) {
// See the corresponding HAPPENS_BEFORE below.
ANNOTATE_HAPPENS_AFTER(&instance_);
return reinterpret_cast<Type*>(value);
}
// Object isn't created yet, maybe we will get to create it, let's try...
if (base::subtle::Acquire_CompareAndSwap(&instance_,
0,
kBeingCreatedMarker) == 0) {
// instance_ was NULL and is now kBeingCreatedMarker. Only one thread
// will ever get here. Threads might be spinning on us, and they will
// stop right after we do this store.
Type* newval = Traits::New();
// This annotation helps race detectors recognize correct lock-less
// synchronization between different threads calling get().
// See the corresponding HAPPENS_AFTER below and above.
ANNOTATE_HAPPENS_BEFORE(&instance_);
base::subtle::Release_Store(
&instance_, reinterpret_cast<base::subtle::AtomicWord>(newval));
if (newval != NULL && Traits::kRegisterAtExit)
base::AtExitManager::RegisterCallback(OnExit, NULL);
return newval;
}
// We hit a race. Another thread beat us and either:
// - Has the object in BeingCreated state
// - Already has the object created...
// We know value != NULL. It could be kBeingCreatedMarker, or a valid ptr.
// Unless your constructor can be very time consuming, it is very unlikely
// to hit this race. When it does, we just spin and yield the thread until
// the object has been created.
while (true) {
value = base::subtle::NoBarrier_Load(&instance_);
if (value != kBeingCreatedMarker)
break;
PlatformThread::YieldCurrentThread();
}
// See the corresponding HAPPENS_BEFORE above.
ANNOTATE_HAPPENS_AFTER(&instance_);
return reinterpret_cast<Type*>(value);
}
// Adapter function for use with AtExit(). This should be called single
// threaded, so don't use atomic operations.
// Calling OnExit while singleton is in use by other threads is a mistake.
static void OnExit(void* unused) {
// AtExit should only ever be register after the singleton instance was
// created. We should only ever get here with a valid instance_ pointer.
Traits::Delete(
reinterpret_cast<Type*>(base::subtle::NoBarrier_Load(&instance_)));
instance_ = 0;
}
static base::subtle::AtomicWord instance_;
};
template <typename Type, typename Traits, typename DifferentiatingType>
base::subtle::AtomicWord Singleton<Type, Traits, DifferentiatingType>::
instance_ = 0;
#endif // BASE_SINGLETON_H_
|