blob: bcebbdfa2176e4f7c86fd266469668b80c0ebcbc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_SYNC_SOCKET_H_
#define BASE_SYNC_SOCKET_H_
#pragma once
// A socket abstraction used for sending and receiving plain
// data. Because they are blocking, they can be used to perform
// rudimentary cross-process synchronization with low latency.
#include "base/basictypes.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
#include <sys/types.h>
#include "base/base_api.h"
namespace base {
class BASE_API SyncSocket {
public:
#if defined(OS_WIN)
typedef HANDLE Handle;
#else
typedef int Handle;
#endif
// Creates a SyncSocket from a Handle. Used in transport.
explicit SyncSocket(Handle handle) : handle_(handle) { }
~SyncSocket() { Close(); }
// Creates an unnamed pair of connected sockets.
// pair is a pointer to an array of two SyncSockets in which connected socket
// descriptors are returned. Returns true on success, false on failure.
static bool CreatePair(SyncSocket* pair[2]);
// Closes the SyncSocket. Returns true on success, false on failure.
bool Close();
// Sends the message to the remote peer of the SyncSocket.
// Note it is not safe to send messages from the same socket handle by
// multiple threads simultaneously.
// buffer is a pointer to the data to send.
// length is the length of the data to send (must be non-zero).
// Returns the number of bytes sent, or 0 upon failure.
size_t Send(const void* buffer, size_t length);
// Receives a message from an SyncSocket.
// buffer is a pointer to the buffer to receive data.
// length is the number of bytes of data to receive (must be non-zero).
// Returns the number of bytes received, or 0 upon failure.
size_t Receive(void* buffer, size_t length);
// Returns the number of bytes available. If non-zero, Receive() will not
// not block when called. NOTE: Some implementations cannot reliably
// determine the number of bytes available so avoid using the returned
// size as a promise and simply test against zero.
size_t Peek();
// Extracts the contained handle. Used for transferring between
// processes.
Handle handle() const { return handle_; }
private:
Handle handle_;
DISALLOW_COPY_AND_ASSIGN(SyncSocket);
};
} // namespace base
#endif // BASE_SYNC_SOCKET_H_
|