summaryrefslogtreecommitdiffstats
path: root/base/thread_unittest.cc
blob: 696cfc2a99494cdd37bab9366276958e808434fd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/thread.h"

#include <vector>

#include "base/lock.h"
#include "base/message_loop.h"
#include "base/string_util.h"
#include "base/third_party/dynamic_annotations/dynamic_annotations.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"

using base::Thread;

typedef PlatformTest ThreadTest;

namespace {

class ToggleValue : public Task {
 public:
  explicit ToggleValue(bool* value) : value_(value) {
    ANNOTATE_BENIGN_RACE(value, "Test-only data race on boolean "
                         "in base/thread_unittest");
  }
  virtual void Run() {
    *value_ = !*value_;
  }
 private:
  bool* value_;
};

class SleepSome : public Task {
 public:
  explicit SleepSome(int msec) : msec_(msec) {
  }
  virtual void Run() {
    PlatformThread::Sleep(msec_);
  }
 private:
  int msec_;
};

class SleepInsideInitThread : public Thread {
 public:
  SleepInsideInitThread() : Thread("none") { init_called_ = false; }
  virtual ~SleepInsideInitThread() { }

  virtual void Init() {
    PlatformThread::Sleep(500);
    init_called_ = true;
  }
  bool InitCalled() { return init_called_; }
 private:
  bool init_called_;
};

enum ThreadEvent {
  // Thread::Init() was called.
  THREAD_EVENT_INIT,

  // The MessageLoop for the thread was deleted.
  THREAD_EVENT_MESSAGE_LOOP_DESTROYED,

  // Thread::CleanUp() was called.
  THREAD_EVENT_CLEANUP,

  // Thread::CleanUpAfterMessageLoopDestruction() was called.
  THREAD_EVENT_CLEANUP_AFTER_LOOP,
};

typedef std::vector<ThreadEvent> EventList;

class CaptureToEventList : public Thread {
 public:
  // This Thread pushes events into the vector |event_list| to show
  // the order they occured in. |event_list| must remain valid for the
  // lifetime of this thread.
  explicit CaptureToEventList(EventList* event_list)
      : Thread("none"), event_list_(event_list) {
  }

  virtual ~CaptureToEventList() {
    // Must call Stop() manually to have our CleanUp() function called.
    Stop();
  }

  virtual void Init() {
    event_list_->push_back(THREAD_EVENT_INIT);
  }

  virtual void CleanUp() {
    event_list_->push_back(THREAD_EVENT_CLEANUP);
  }

  virtual void CleanUpAfterMessageLoopDestruction() {
    event_list_->push_back(THREAD_EVENT_CLEANUP_AFTER_LOOP);
  }

 private:
  EventList* event_list_;
};

// Observer that writes a value into |event_list| when a message loop has been
// destroyed.
class CapturingDestructionObserver : public MessageLoop::DestructionObserver {
 public:
  // |event_list| must remain valid throughout the observer's lifetime.
  explicit CapturingDestructionObserver(EventList* event_list)
      : event_list_(event_list) {
  }

  // DestructionObserver implementation:
  virtual void WillDestroyCurrentMessageLoop() {
    event_list_->push_back(THREAD_EVENT_MESSAGE_LOOP_DESTROYED);
    event_list_ = NULL;
  }

 private:
  EventList* event_list_;
};

// Task that adds a destruction observer to the current message loop.
class RegisterDestructionObserver : public Task {
 public:
  explicit RegisterDestructionObserver(
      MessageLoop::DestructionObserver* observer)
      : observer_(observer) {
  }

  virtual void Run() {
    MessageLoop::current()->AddDestructionObserver(observer_);
    observer_ = NULL;
  }

 private:
  MessageLoop::DestructionObserver* observer_;
};

}  // namespace

TEST_F(ThreadTest, Restart) {
  Thread a("Restart");
  a.Stop();
  EXPECT_FALSE(a.message_loop());
  EXPECT_FALSE(a.IsRunning());
  EXPECT_TRUE(a.Start());
  EXPECT_TRUE(a.message_loop());
  EXPECT_TRUE(a.IsRunning());
  a.Stop();
  EXPECT_FALSE(a.message_loop());
  EXPECT_FALSE(a.IsRunning());
  EXPECT_TRUE(a.Start());
  EXPECT_TRUE(a.message_loop());
  EXPECT_TRUE(a.IsRunning());
  a.Stop();
  EXPECT_FALSE(a.message_loop());
  EXPECT_FALSE(a.IsRunning());
  a.Stop();
  EXPECT_FALSE(a.message_loop());
  EXPECT_FALSE(a.IsRunning());
}

TEST_F(ThreadTest, StartWithOptions_StackSize) {
  Thread a("StartWithStackSize");
  // Ensure that the thread can work with only 12 kb and still process a
  // message.
  Thread::Options options;
  options.stack_size = 12*1024;
  EXPECT_TRUE(a.StartWithOptions(options));
  EXPECT_TRUE(a.message_loop());
  EXPECT_TRUE(a.IsRunning());

  bool was_invoked = false;
  a.message_loop()->PostTask(FROM_HERE, new ToggleValue(&was_invoked));

  // wait for the task to run (we could use a kernel event here
  // instead to avoid busy waiting, but this is sufficient for
  // testing purposes).
  for (int i = 100; i >= 0 && !was_invoked; --i) {
    PlatformThread::Sleep(10);
  }
  EXPECT_TRUE(was_invoked);
}

TEST_F(ThreadTest, TwoTasks) {
  bool was_invoked = false;
  {
    Thread a("TwoTasks");
    EXPECT_TRUE(a.Start());
    EXPECT_TRUE(a.message_loop());

    // Test that all events are dispatched before the Thread object is
    // destroyed.  We do this by dispatching a sleep event before the
    // event that will toggle our sentinel value.
    a.message_loop()->PostTask(FROM_HERE, new SleepSome(20));
    a.message_loop()->PostTask(FROM_HERE, new ToggleValue(&was_invoked));
  }
  EXPECT_TRUE(was_invoked);
}

TEST_F(ThreadTest, StopSoon) {
  Thread a("StopSoon");
  EXPECT_TRUE(a.Start());
  EXPECT_TRUE(a.message_loop());
  EXPECT_TRUE(a.IsRunning());
  a.StopSoon();
  a.StopSoon();
  a.Stop();
  EXPECT_FALSE(a.message_loop());
  EXPECT_FALSE(a.IsRunning());
}

TEST_F(ThreadTest, ThreadName) {
  Thread a("ThreadName");
  EXPECT_TRUE(a.Start());
  EXPECT_EQ("ThreadName", a.thread_name());
}

// Make sure we can't use a thread between Start() and Init().
TEST_F(ThreadTest, SleepInsideInit) {
  SleepInsideInitThread t;
  EXPECT_FALSE(t.InitCalled());
  t.Start();
  EXPECT_TRUE(t.InitCalled());
}

// Make sure that the destruction sequence is:
//
//  (1) Thread::CleanUp()
//  (2) MessageLoop::~MessageLoop()
//      MessageLoop::DestructionObservers called.
//  (3) Thread::CleanUpAfterMessageLoopDestruction
TEST_F(ThreadTest, CleanUp) {
  EventList captured_events;
  CapturingDestructionObserver loop_destruction_observer(&captured_events);

  {
    // Start a thread which writes its event into |captured_events|.
    CaptureToEventList t(&captured_events);
    EXPECT_TRUE(t.Start());
    EXPECT_TRUE(t.message_loop());
    EXPECT_TRUE(t.IsRunning());

    // Register an observer that writes into |captured_events| once the
    // thread's message loop is destroyed.
    t.message_loop()->PostTask(
        FROM_HERE,
        new RegisterDestructionObserver(&loop_destruction_observer));

    // Upon leaving this scope, the thread is deleted.
  }

  // Check the order of events during shutdown.
  ASSERT_EQ(4u, captured_events.size());
  EXPECT_EQ(THREAD_EVENT_INIT, captured_events[0]);
  EXPECT_EQ(THREAD_EVENT_CLEANUP, captured_events[1]);
  EXPECT_EQ(THREAD_EVENT_MESSAGE_LOOP_DESTROYED, captured_events[2]);
  EXPECT_EQ(THREAD_EVENT_CLEANUP_AFTER_LOOP, captured_events[3]);
}