summaryrefslogtreecommitdiffstats
path: root/base/timer_unittest.cc
blob: 645367208106c7f547238b6354385ff930d81e25 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/message_loop.h"
#include "base/scoped_ptr.h"
#include "base/task.h"
#include "base/timer.h"
#include "testing/gtest/include/gtest/gtest.h"

using base::TimeDelta;

namespace {

class OneShotTimerTester {
 public:
  OneShotTimerTester(bool* did_run, unsigned milliseconds = 10)
      : did_run_(did_run),
        delay_ms_(milliseconds) {
  }
  void Start() {
    timer_.Start(TimeDelta::FromMilliseconds(delay_ms_), this,
                 &OneShotTimerTester::Run);
  }
 private:
  void Run() {
    *did_run_ = true;
    MessageLoop::current()->Quit();
  }
  bool* did_run_;
  base::OneShotTimer<OneShotTimerTester> timer_;
  const unsigned delay_ms_;
};

class OneShotSelfDeletingTimerTester {
 public:
  explicit OneShotSelfDeletingTimerTester(bool* did_run) :
      did_run_(did_run),
      timer_(new base::OneShotTimer<OneShotSelfDeletingTimerTester>()) {
  }
  void Start() {
    timer_->Start(TimeDelta::FromMilliseconds(10), this,
                  &OneShotSelfDeletingTimerTester::Run);
  }
 private:
  void Run() {
    *did_run_ = true;
    timer_.reset();
    MessageLoop::current()->Quit();
  }
  bool* did_run_;
  scoped_ptr<base::OneShotTimer<OneShotSelfDeletingTimerTester> > timer_;
};

class RepeatingTimerTester {
 public:
  explicit RepeatingTimerTester(bool* did_run)
      : did_run_(did_run), counter_(10) {
  }

  void Start() {
    timer_.Start(TimeDelta::FromMilliseconds(10), this,
                 &RepeatingTimerTester::Run);
  }
 private:
  void Run() {
    if (--counter_ == 0) {
      *did_run_ = true;
      MessageLoop::current()->Quit();
    }
  }
  bool* did_run_;
  int counter_;
  base::RepeatingTimer<RepeatingTimerTester> timer_;
};

void RunTest_OneShotTimer(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  bool did_run = false;
  OneShotTimerTester f(&did_run);
  f.Start();

  MessageLoop::current()->Run();

  EXPECT_TRUE(did_run);
}

void RunTest_OneShotTimer_Cancel(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  bool did_run_a = false;
  OneShotTimerTester* a = new OneShotTimerTester(&did_run_a);

  // This should run before the timer expires.
  MessageLoop::current()->DeleteSoon(FROM_HERE, a);

  // Now start the timer.
  a->Start();

  bool did_run_b = false;
  OneShotTimerTester b(&did_run_b);
  b.Start();

  MessageLoop::current()->Run();

  EXPECT_FALSE(did_run_a);
  EXPECT_TRUE(did_run_b);
}

void RunTest_OneShotSelfDeletingTimer(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  bool did_run = false;
  OneShotSelfDeletingTimerTester f(&did_run);
  f.Start();

  MessageLoop::current()->Run();

  EXPECT_TRUE(did_run);
}

void RunTest_RepeatingTimer(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  bool did_run = false;
  RepeatingTimerTester f(&did_run);
  f.Start();

  MessageLoop::current()->Run();

  EXPECT_TRUE(did_run);
}

void RunTest_RepeatingTimer_Cancel(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  bool did_run_a = false;
  RepeatingTimerTester* a = new RepeatingTimerTester(&did_run_a);

  // This should run before the timer expires.
  MessageLoop::current()->DeleteSoon(FROM_HERE, a);

  // Now start the timer.
  a->Start();

  bool did_run_b = false;
  RepeatingTimerTester b(&did_run_b);
  b.Start();

  MessageLoop::current()->Run();

  EXPECT_FALSE(did_run_a);
  EXPECT_TRUE(did_run_b);
}

class DelayTimerTarget {
 public:
  DelayTimerTarget()
      : signaled_(false) {
  }

  bool signaled() const { return signaled_; }

  void Signal() {
    ASSERT_FALSE(signaled_);
    signaled_ = true;
  }

 private:
  bool signaled_;
};

void RunTest_DelayTimer_NoCall(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  // If Delay is never called, the timer shouldn't go off.
  DelayTimerTarget target;
  base::DelayTimer<DelayTimerTarget> timer(
      TimeDelta::FromMilliseconds(1), &target, &DelayTimerTarget::Signal);

  bool did_run = false;
  OneShotTimerTester tester(&did_run);
  tester.Start();
  MessageLoop::current()->Run();

  ASSERT_FALSE(target.signaled());
}

void RunTest_DelayTimer_OneCall(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  DelayTimerTarget target;
  base::DelayTimer<DelayTimerTarget> timer(
      TimeDelta::FromMilliseconds(1), &target, &DelayTimerTarget::Signal);
  timer.Reset();

  bool did_run = false;
  OneShotTimerTester tester(&did_run, 100 /* milliseconds */);
  tester.Start();
  MessageLoop::current()->Run();

  ASSERT_TRUE(target.signaled());
}

struct ResetHelper {
  ResetHelper(base::DelayTimer<DelayTimerTarget>* timer,
              DelayTimerTarget* target)
      : timer_(timer),
        target_(target) {
  }

  void Reset() {
    ASSERT_FALSE(target_->signaled());
    timer_->Reset();
  }

 private:
  base::DelayTimer<DelayTimerTarget> *const timer_;
  DelayTimerTarget *const target_;
};

void RunTest_DelayTimer_Reset(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  // If Delay is never called, the timer shouldn't go off.
  DelayTimerTarget target;
  base::DelayTimer<DelayTimerTarget> timer(
      TimeDelta::FromMilliseconds(50), &target, &DelayTimerTarget::Signal);
  timer.Reset();

  ResetHelper reset_helper(&timer, &target);

  base::OneShotTimer<ResetHelper> timers[20];
  for (size_t i = 0; i < arraysize(timers); ++i) {
    timers[i].Start(TimeDelta::FromMilliseconds(i * 10), &reset_helper,
                    &ResetHelper::Reset);
  }

  bool did_run = false;
  OneShotTimerTester tester(&did_run, 300);
  tester.Start();
  MessageLoop::current()->Run();

  ASSERT_TRUE(target.signaled());
}

class DelayTimerFatalTarget {
 public:
  void Signal() {
    ASSERT_TRUE(false);
  }
};


void RunTest_DelayTimer_Deleted(MessageLoop::Type message_loop_type) {
  MessageLoop loop(message_loop_type);

  DelayTimerFatalTarget target;

  {
    base::DelayTimer<DelayTimerFatalTarget> timer(
        TimeDelta::FromMilliseconds(50), &target,
        &DelayTimerFatalTarget::Signal);
    timer.Reset();
  }

  // When the timer is deleted, the DelayTimerFatalTarget should never be
  // called.
  PlatformThread::Sleep(100);
}

}  // namespace

//-----------------------------------------------------------------------------
// Each test is run against each type of MessageLoop.  That way we are sure
// that timers work properly in all configurations.

TEST(TimerTest, OneShotTimer) {
  RunTest_OneShotTimer(MessageLoop::TYPE_DEFAULT);
  RunTest_OneShotTimer(MessageLoop::TYPE_UI);
  RunTest_OneShotTimer(MessageLoop::TYPE_IO);
}

TEST(TimerTest, OneShotTimer_Cancel) {
  RunTest_OneShotTimer_Cancel(MessageLoop::TYPE_DEFAULT);
  RunTest_OneShotTimer_Cancel(MessageLoop::TYPE_UI);
  RunTest_OneShotTimer_Cancel(MessageLoop::TYPE_IO);
}

// If underline timer does not handle properly, we will crash or fail
// in full page heap or purify environment.
TEST(TimerTest, OneShotSelfDeletingTimer) {
  RunTest_OneShotSelfDeletingTimer(MessageLoop::TYPE_DEFAULT);
  RunTest_OneShotSelfDeletingTimer(MessageLoop::TYPE_UI);
  RunTest_OneShotSelfDeletingTimer(MessageLoop::TYPE_IO);
}

TEST(TimerTest, RepeatingTimer) {
  RunTest_RepeatingTimer(MessageLoop::TYPE_DEFAULT);
  RunTest_RepeatingTimer(MessageLoop::TYPE_UI);
  RunTest_RepeatingTimer(MessageLoop::TYPE_IO);
}

TEST(TimerTest, RepeatingTimer_Cancel) {
  RunTest_RepeatingTimer_Cancel(MessageLoop::TYPE_DEFAULT);
  RunTest_RepeatingTimer_Cancel(MessageLoop::TYPE_UI);
  RunTest_RepeatingTimer_Cancel(MessageLoop::TYPE_IO);
}

TEST(TimerTest, DelayTimer_NoCall) {
  RunTest_DelayTimer_NoCall(MessageLoop::TYPE_DEFAULT);
  RunTest_DelayTimer_NoCall(MessageLoop::TYPE_UI);
  RunTest_DelayTimer_NoCall(MessageLoop::TYPE_IO);
}

TEST(TimerTest, DelayTimer_OneCall) {
  RunTest_DelayTimer_OneCall(MessageLoop::TYPE_DEFAULT);
  RunTest_DelayTimer_OneCall(MessageLoop::TYPE_UI);
  RunTest_DelayTimer_OneCall(MessageLoop::TYPE_IO);
}

// It's flaky on the buildbot, http://crbug.com/25038.
TEST(TimerTest, FLAKY_DelayTimer_Reset) {
  RunTest_DelayTimer_Reset(MessageLoop::TYPE_DEFAULT);
  RunTest_DelayTimer_Reset(MessageLoop::TYPE_UI);
  RunTest_DelayTimer_Reset(MessageLoop::TYPE_IO);
}

TEST(TimerTest, DelayTimer_Deleted) {
  RunTest_DelayTimer_Deleted(MessageLoop::TYPE_DEFAULT);
  RunTest_DelayTimer_Deleted(MessageLoop::TYPE_UI);
  RunTest_DelayTimer_Deleted(MessageLoop::TYPE_IO);
}

TEST(TimerTest, MessageLoopShutdown) {
  // This test is designed to verify that shutdown of the
  // message loop does not cause crashes if there were pending
  // timers not yet fired.  It may only trigger exceptions
  // if debug heap checking (or purify) is enabled.
  bool did_run = false;
  {
    OneShotTimerTester a(&did_run);
    OneShotTimerTester b(&did_run);
    OneShotTimerTester c(&did_run);
    OneShotTimerTester d(&did_run);
    {
      MessageLoop loop(MessageLoop::TYPE_DEFAULT);
      a.Start();
      b.Start();
    }  // MessageLoop destructs by falling out of scope.
  }  // OneShotTimers destruct.  SHOULD NOT CRASH, of course.

  EXPECT_FALSE(did_run);
}