blob: efcd2dd607a977bfaf267fc2739f5923436c326d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_STATE_H_
#define CHROME_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_STATE_H_
#pragma once
#include "base/basictypes.h"
#include "base/singleton.h"
// The BrowserAccessibilityState class is used to determine if Chrome should be
// customized for users with assistive technology, such as screen readers. We
// modify the behavior of certain user interfaces to provide a better experience
// for screen reader users. The way we detect a screen reader program is
// different for each platform.
//
// Screen Reader Detection
// (1) On windows many screen reader detection mechinisms will give false
// positives like relying on the SPI_GETSCREENREADER system parameter. In Chrome
// we attempt to dynamically detect a MSAA client screen reader by calling
// NotifiyWinEvent in WidgetWin with a custom ID and wait to see if the ID
// is requested by a subsequent call to WM_GETOBJECT.
// (2) On mac we detect if VoiceOver is running. This is stored in a preference
// file for Universal Access with the key "voiceOverOnOffKey".
class BrowserAccessibilityState {
public:
~BrowserAccessibilityState();
// Called when screen reader client is detected.
void OnScreenReaderDetected();
// Returns true if the Chrome browser should be customized for accessibility.
bool IsAccessibleBrowser();
private:
BrowserAccessibilityState();
friend struct DefaultSingletonTraits<BrowserAccessibilityState>;
// Set to true when a screen reader client is detected.
bool screen_reader_active_;
DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityState);
};
#endif // CHROME_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_STATE_H_
|