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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_DROP_SHADOW_LABEL_H_
#define CHROME_BROWSER_CHROMEOS_DROP_SHADOW_LABEL_H_
#pragma once
#include "ui/gfx/font.h"
#include "views/controls/label.h"
namespace chromeos {
/////////////////////////////////////////////////////////////////////////////
//
// DropShadowLabel class
//
// A drop shadow label is a view subclass that can display a string
// with a drop shadow.
//
/////////////////////////////////////////////////////////////////////////////
class DropShadowLabel : public views::Label {
public:
DropShadowLabel();
// Sets the size of the drop shadow drawn under the text.
// Defaults to two. Note that this is a really simplistic drop
// shadow -- it gets more expensive to draw the larger it gets,
// since it simply draws more copies of the string. For instance,
// for a value of two, the string is draw seven times. In general,
// it is drawn three extra times for each increment of |size|.
void SetDropShadowSize(int size);
// Return the size of the drop shadow in pixels.
int drop_shadow_size() const { return drop_shadow_size_; }
// Overridden to paint the text differently from the base class.
virtual void PaintText(gfx::Canvas* canvas,
const std::wstring& text,
const gfx::Rect& text_bounds,
int flags);
protected:
virtual gfx::Size GetTextSize() const;
private:
void Init();
int drop_shadow_size_;
DISALLOW_COPY_AND_ASSIGN(DropShadowLabel);
};
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_DROP_SHADOW_LABEL_H_
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