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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/chromeos/options/language_config_view.h"
#include <algorithm>
#include "app/l10n_util.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/input_method/input_method_util.h"
#include "chrome/browser/chromeos/options/language_chewing_config_view.h"
#include "chrome/browser/chromeos/options/language_hangul_config_view.h"
#include "chrome/browser/chromeos/options/language_mozc_config_view.h"
#include "chrome/browser/chromeos/options/language_pinyin_config_view.h"
#include "chrome/browser/chromeos/options/options_window_view.h"
#include "chrome/browser/chromeos/preferences.h"
#include "chrome/browser/metrics/user_metrics.h"
#include "chrome/browser/prefs/pref_service.h"
#include "chrome/browser/profiles/profile.h"
#include "chrome/browser/views/restart_message_box.h"
#include "chrome/browser/views/window.h"
#include "chrome/common/notification_type.h"
#include "chrome/common/pref_names.h"
#include "gfx/font.h"
#include "grit/chromium_strings.h"
#include "grit/generated_resources.h"
#include "grit/locale_settings.h"
#include "views/controls/button/checkbox.h"
#include "views/controls/label.h"
#include "views/fill_layout.h"
#include "views/standard_layout.h"
#include "views/window/window.h"
namespace chromeos {
using views::ColumnSet;
using views::GridLayout;
namespace {
// The width of the preferred language table shown on the left side.
const int kPreferredLanguageTableWidth = 300;
// Creates the LanguageHangulConfigView. The function is used to create
// the object via a function pointer. See also InitInputMethodConfigViewMap().
views::DialogDelegate* CreateLanguageChewingConfigView(Profile* profile) {
return new LanguageChewingConfigView(profile);
}
views::DialogDelegate* CreateLanguageHangulConfigView(Profile* profile) {
return new LanguageHangulConfigView(profile);
}
views::DialogDelegate* CreateLanguagePinyinConfigView(Profile* profile) {
return new LanguagePinyinConfigView(profile);
}
views::DialogDelegate* CreateLanguageMozcConfigView(Profile* profile) {
return new LanguageMozcConfigView(profile);
}
// The tags are used to identify buttons in ButtonPressed().
enum ButtonTag {
kChangeUiLanguageButton,
kConfigureInputMethodButton,
kRemoveLanguageButton,
kSelectInputMethodButton,
};
// The column set IDs are used for creating the per-language config view.
const int kPerLanguageTitleColumnSetId = 1;
const int kPerLanguageDoubleColumnSetId = 2;
const int kPerLanguageSingleColumnSetId = 3;
} // namespace
// This is a native button associated with input method information.
class InputMethodButton : public views::NativeButton {
public:
InputMethodButton(views::ButtonListener* listener,
const std::wstring& label,
const std::string& input_method_id)
: views::NativeButton(listener, label),
input_method_id_(input_method_id) {
}
const std::string& input_method_id() const {
return input_method_id_;
}
private:
std::string input_method_id_;
DISALLOW_COPY_AND_ASSIGN(InputMethodButton);
};
// This is a native button associated with UI language information.
class UiLanguageButton : public views::NativeButton {
public:
UiLanguageButton(views::ButtonListener* listener,
const std::wstring& label,
const std::string& language_code)
: views::NativeButton(listener, label),
language_code_(language_code) {
}
const std::string& language_code() const {
return language_code_;
}
private:
std::string language_code_;
DISALLOW_COPY_AND_ASSIGN(UiLanguageButton);
};
// This is a checkbox button associated with input method information.
class InputMethodCheckbox : public views::Checkbox {
public:
InputMethodCheckbox(const std::wstring& display_name,
const std::string& input_method_id)
: views::Checkbox(display_name),
input_method_id_(input_method_id) {
}
const std::string& input_method_id() const {
return input_method_id_;
}
private:
std::string input_method_id_;
DISALLOW_COPY_AND_ASSIGN(InputMethodCheckbox);
};
LanguageConfigView::LanguageConfigView(Profile* profile)
: OptionsPageView(profile),
model_(profile->GetPrefs()),
root_container_(NULL),
right_container_(NULL),
remove_language_button_(NULL),
preferred_language_table_(NULL) {
}
LanguageConfigView::~LanguageConfigView() {
}
void LanguageConfigView::ButtonPressed(
views::Button* sender, const views::Event& event) {
if (sender->tag() == kRemoveLanguageButton) {
OnRemoveLanguage();
} else if (sender->tag() == kSelectInputMethodButton) {
InputMethodCheckbox* checkbox =
static_cast<InputMethodCheckbox*>(sender);
const std::string& input_method_id = checkbox->input_method_id();
model_.SetInputMethodActivated(input_method_id, checkbox->checked());
if (checkbox->checked()) {
EnableAllCheckboxes();
} else {
MaybeDisableLastCheckbox();
}
} else if (sender->tag() == kConfigureInputMethodButton) {
InputMethodButton* button = static_cast<InputMethodButton*>(sender);
views::DialogDelegate* config_view =
CreateInputMethodConfigureView(button->input_method_id());
if (!config_view) {
DLOG(FATAL) << "Config view not found: " << button->input_method_id();
return;
}
views::Window* window = browser::CreateViewsWindow(
GetOptionsViewParent(), gfx::Rect(), config_view);
window->SetIsAlwaysOnTop(true);
window->Show();
} else if (sender->tag() == kChangeUiLanguageButton) {
UiLanguageButton* button = static_cast<UiLanguageButton*>(sender);
PrefService* prefs = g_browser_process->local_state();
if (prefs) {
prefs->SetString(prefs::kApplicationLocale, button->language_code());
prefs->SavePersistentPrefs();
RestartMessageBox::ShowMessageBox(GetWindow()->GetNativeWindow());
}
}
}
std::wstring LanguageConfigView::GetDialogButtonLabel(
MessageBoxFlags::DialogButton button) const {
if (button == MessageBoxFlags::DIALOGBUTTON_OK) {
return l10n_util::GetString(IDS_DONE);
}
return L"";
}
std::wstring LanguageConfigView::GetWindowTitle() const {
return l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_DIALOG_TITLE);
}
void LanguageConfigView::Layout() {
// Not sure why but this is needed to show contents in the dialog.
root_container_->SetBounds(0, 0, width(), height());
}
gfx::Size LanguageConfigView::GetPreferredSize() {
return gfx::Size(views::Window::GetLocalizedContentsSize(
IDS_LANGUAGES_INPUT_DIALOG_WIDTH_CHARS,
IDS_LANGUAGES_INPUT_DIALOG_HEIGHT_LINES));
}
void LanguageConfigView::OnSelectionChanged() {
right_container_->RemoveAllChildViews(true); // Delete the child views.
const int row = preferred_language_table_->GetFirstSelectedRow();
const std::string& language_code = model_.preferred_language_code_at(row);
// Count the number of all active input methods.
std::vector<std::string> active_input_method_ids;
model_.GetActiveInputMethodIds(&active_input_method_ids);
const int num_all_active_input_methods = active_input_method_ids.size();
// Count the number of active input methods for the selected language.
int num_selected_active_input_methods =
model_.CountNumActiveInputMethods(language_code);
bool remove_button_enabled = false;
// Allow removing the language only if the following conditions are met:
// 1. There are more than one language.
// 2. The languge in the current row is not set to the display language.
// 3. Removing the selected language does not result in "zero input method".
if (preferred_language_table_->GetRowCount() > 1 &&
language_code != g_browser_process->GetApplicationLocale() &&
num_all_active_input_methods > num_selected_active_input_methods) {
remove_button_enabled = true;
}
remove_language_button_->SetEnabled(remove_button_enabled);
// Add the per language config view to the right area.
right_container_->AddChildView(CreatePerLanguageConfigView(language_code));
MaybeDisableLastCheckbox();
// Layout the right container. This is needed for the contents on the
// right to be displayed properly.
right_container_->Layout();
}
std::wstring LanguageConfigView::GetText(int row, int column_id) {
if (row >= 0 && row < static_cast<int>(
model_.num_preferred_language_codes())) {
return input_method::GetLanguageDisplayNameFromCode(
model_.preferred_language_code_at(row));
}
NOTREACHED();
return L"";
}
void LanguageConfigView::SetObserver(TableModelObserver* observer) {
// We don't need the observer for the table mode, since we implement the
// table model as part of the LanguageConfigView class.
// http://crbug.com/38266
}
int LanguageConfigView::RowCount() {
// Returns the number of rows of the language table.
return model_.num_preferred_language_codes();
}
void LanguageConfigView::ItemChanged(views::Combobox* combobox,
int prev_index,
int new_index) {
// Ignore the first item used for showing "Add language".
if (new_index <= 0) {
return;
}
// Get the language selected.
std::string language_selected = add_language_combobox_model_->
GetLocaleFromIndex(
add_language_combobox_model_->GetLanguageIndex(new_index));
OnAddLanguage(language_selected);
}
void LanguageConfigView::InitControlLayout() {
// Initialize the map.
InitInputMethodConfigViewMap();
root_container_ = new views::View;
AddChildView(root_container_);
// Set up the layout manager for the root container. We'll place the
// language table on the left, and the per language config on the right.
GridLayout* root_layout = new GridLayout(root_container_);
root_container_->SetLayoutManager(root_layout);
root_layout->SetInsets(kPanelVertMargin, kPanelHorizMargin,
kPanelVertMargin, kPanelHorizMargin);
// Set up column sets for the grid layout.
const int kMainColumnSetId = 0;
ColumnSet* column_set = root_layout->AddColumnSet(kMainColumnSetId);
column_set->AddColumn(GridLayout::FILL, GridLayout::FILL, 0,
GridLayout::FIXED, kPreferredLanguageTableWidth, 0);
column_set->AddPaddingColumn(0, kRelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::FILL, GridLayout::FILL, 1.0,
GridLayout::USE_PREF, 0, 0);
const int kBottomColumnSetId = 1;
column_set = root_layout->AddColumnSet(kBottomColumnSetId);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
// Set up the container for the contents on the right. Just adds a
// place holder here. This will get replaced in OnSelectionChanged().
right_container_ = new views::View;
right_container_->SetLayoutManager(new views::FillLayout);
right_container_->AddChildView(new views::View);
// Add the contents on the left and the right.
root_layout->StartRow(1 /* expand */, kMainColumnSetId);
root_layout->AddView(CreateContentsOnLeft());
root_layout->AddView(right_container_);
// Add the contents on the bottom.
root_layout->AddPaddingRow(0, kRelatedControlVerticalSpacing);
root_layout->StartRow(0, kBottomColumnSetId);
root_layout->AddView(CreateContentsOnBottom());
// Select the first row in the language table.
// There should be at least one language in the table, but we check it
// here so this won't result in crash in case there is no row in the table.
if (model_.num_preferred_language_codes() > 0) {
preferred_language_table_->SelectRow(0);
}
}
void LanguageConfigView::Show(Profile* profile, gfx::NativeWindow parent) {
UserMetrics::RecordAction(UserMetricsAction("LanguageConfigView_Open"));
views::Window* window = browser::CreateViewsWindow(
parent, gfx::Rect(), new LanguageConfigView(profile));
window->SetIsAlwaysOnTop(true);
window->Show();
}
void LanguageConfigView::InitInputMethodConfigViewMap() {
input_method_config_view_map_["chewing"] = CreateLanguageChewingConfigView;
input_method_config_view_map_["hangul"] = CreateLanguageHangulConfigView;
input_method_config_view_map_["mozc"] = CreateLanguageMozcConfigView;
input_method_config_view_map_["mozc-dv"] = CreateLanguageMozcConfigView;
input_method_config_view_map_["mozc-jp"] = CreateLanguageMozcConfigView;
input_method_config_view_map_["pinyin"] = CreateLanguagePinyinConfigView;
}
void LanguageConfigView::OnAddLanguage(const std::string& language_code) {
// Skip if the language is already in the preferred_language_codes_.
if (model_.HasLanguageCode(language_code)) {
return;
}
// Activate the first input language associated with the language. We have
// to call this before the OnItemsAdded() call below so the checkbox
// for the first input language gets checked.
std::vector<std::string> input_method_ids;
model_.GetInputMethodIdsFromLanguageCode(language_code, &input_method_ids);
if (!input_method_ids.empty()) {
model_.SetInputMethodActivated(input_method_ids[0], true);
}
// Append the language to the list of language codes.
const int added_at = model_.AddLanguageCode(language_code);
// Notify the table that the new row added at |added_at|.
preferred_language_table_->OnItemsAdded(added_at, 1);
// For some reason, OnItemsAdded() alone does not redraw the table. Need
// to tell the table that items are changed. TODO(satorux): Investigate
// if it's a bug in TableView2.
preferred_language_table_->OnItemsChanged(
0, model_.num_preferred_language_codes());
// Switch to the row added.
preferred_language_table_->SelectRow(added_at);
// Mark the language to be ignored.
add_language_combobox_model_->SetIgnored(language_code, true);
ResetAddLanguageCombobox();
}
void LanguageConfigView::OnRemoveLanguage() {
const int row = preferred_language_table_->GetFirstSelectedRow();
const std::string& language_code = model_.preferred_language_code_at(row);
// Mark the language not to be ignored.
add_language_combobox_model_->SetIgnored(language_code, false);
ResetAddLanguageCombobox();
// Deactivate the associated input methods.
model_.DeactivateInputMethodsFor(language_code);
// Remove the language code and the row from the table.
model_.RemoveLanguageAt(row);
preferred_language_table_->OnItemsRemoved(row, 1);
// Switch to the previous row, or the first row.
// There should be at least one row in the table.
preferred_language_table_->SelectRow(std::max(row - 1, 0));
}
void LanguageConfigView::ResetAddLanguageCombobox() {
// -1 to ignore "Add language". If there are more than one language,
// enable the combobox. Otherwise, disable it.
if (add_language_combobox_model_->GetItemCount() - 1 > 0) {
add_language_combobox_->SetEnabled(true);
} else {
add_language_combobox_->SetEnabled(false);
}
// Go back to the initial "Add language" state.
add_language_combobox_->ModelChanged();
add_language_combobox_->SetSelectedItem(0);
}
views::View* LanguageConfigView::CreateContentsOnLeft() {
views::View* contents = new views::View;
GridLayout* layout = new GridLayout(contents);
contents->SetLayoutManager(layout);
// Set up column sets for the grid layout.
const int kTableColumnSetId = 0;
ColumnSet* column_set = layout->AddColumnSet(kTableColumnSetId);
column_set->AddColumn(GridLayout::FILL, GridLayout::FILL, 1,
GridLayout::USE_PREF, 0, 0);
// Create the language table.
std::vector<TableColumn> columns;
TableColumn column(0,
l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_LANGUAGES),
TableColumn::LEFT, -1, 0);
columns.push_back(column);
// We don't show horizontal and vertical lines.
const int options = (views::TableView2::SINGLE_SELECTION |
views::TableView2::RESIZABLE_COLUMNS |
views::TableView2::AUTOSIZE_COLUMNS);
preferred_language_table_ =
new views::TableView2(this, columns, views::TEXT_ONLY, options);
// Set the observer so OnSelectionChanged() will be invoked when a
// selection is changed in the table.
preferred_language_table_->SetObserver(this);
// Add the language table.
layout->StartRow(1 /* expand vertically */, kTableColumnSetId);
layout->AddView(preferred_language_table_);
return contents;
}
views::View* LanguageConfigView::CreateContentsOnBottom() {
views::View* contents = new views::View;
GridLayout* layout = new GridLayout(contents);
contents->SetLayoutManager(layout);
// Set up column sets for the grid layout.
const int kButtonsColumnSetId = 0;
ColumnSet* column_set = layout->AddColumnSet(kButtonsColumnSetId);
column_set->AddColumn(GridLayout::LEADING, GridLayout::FILL, 0,
GridLayout::USE_PREF, 0, 0);
column_set->AddPaddingColumn(0, kRelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::LEADING, GridLayout::FILL, 0,
GridLayout::USE_PREF, 0, 0);
// Create the add language combobox model_.
// LanguageComboboxModel sorts languages by their display names.
add_language_combobox_model_.reset(
new AddLanguageComboboxModel(NULL, model_.supported_language_codes()));
// Mark the existing preferred languages to be ignored.
for (size_t i = 0; i < model_.num_preferred_language_codes(); ++i) {
add_language_combobox_model_->SetIgnored(
model_.preferred_language_code_at(i),
true);
}
// Create the add language combobox.
add_language_combobox_
= new views::Combobox(add_language_combobox_model_.get());
add_language_combobox_->set_listener(this);
ResetAddLanguageCombobox();
// Create the remove button.
remove_language_button_ = new views::NativeButton(
this, l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_REMOVE_BUTTON));
remove_language_button_->set_tag(kRemoveLanguageButton);
// Add the add and remove buttons.
layout->StartRow(0, kButtonsColumnSetId);
layout->AddView(add_language_combobox_);
layout->AddView(remove_language_button_);
return contents;
}
views::View* LanguageConfigView::CreatePerLanguageConfigView(
const std::string& target_language_code) {
views::View* contents = new views::View;
GridLayout* layout = new GridLayout(contents);
contents->SetLayoutManager(layout);
// Set up column sets for the grid layout.
ColumnSet* column_set = layout->AddColumnSet(kPerLanguageTitleColumnSetId);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
column_set = layout->AddColumnSet(kPerLanguageDoubleColumnSetId);
column_set->AddPaddingColumn(0, kUnrelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
column_set->AddPaddingColumn(0, kRelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
column_set = layout->AddColumnSet(kPerLanguageSingleColumnSetId);
column_set->AddPaddingColumn(0, kUnrelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
AddUiLanguageSection(target_language_code, layout);
layout->AddPaddingRow(0, kUnrelatedControlVerticalSpacing);
AddInputMethodSection(target_language_code, layout);
return contents;
}
void LanguageConfigView::AddUiLanguageSection(const std::string& language_code,
views::GridLayout* layout) {
// Create the language name label.
const std::string application_locale =
g_browser_process->GetApplicationLocale();
const string16 language_name16 = l10n_util::GetDisplayNameForLocale(
language_code, application_locale, true);
const std::wstring language_name = UTF16ToWide(language_name16);
views::Label* language_name_label = new views::Label(language_name);
language_name_label->SetFont(
language_name_label->font().DeriveFont(0, gfx::Font::BOLD));
// Add the language name label.
layout->StartRow(0, kPerLanguageTitleColumnSetId);
layout->AddView(language_name_label);
layout->AddPaddingRow(0, kRelatedControlVerticalSpacing);
layout->StartRow(0, kPerLanguageSingleColumnSetId);
if (application_locale == language_code) {
layout->AddView(
new views::Label(
l10n_util::GetStringF(
IDS_OPTIONS_SETTINGS_LANGUAGES_IS_DISPLAYED_IN_THIS_LANGUAGE,
l10n_util::GetString(IDS_PRODUCT_OS_NAME))));
} else {
UiLanguageButton* button = new UiLanguageButton(
this, l10n_util::GetStringF(
IDS_OPTIONS_SETTINGS_LANGUAGES_DISPLAY_IN_THIS_LANGUAGE,
l10n_util::GetString(IDS_PRODUCT_OS_NAME)),
language_code);
button->set_tag(kChangeUiLanguageButton);
layout->AddView(button);
}
}
void LanguageConfigView::AddInputMethodSection(
const std::string& language_code,
views::GridLayout* layout) {
// Create the input method title label.
views::Label* input_method_title_label = new views::Label(
l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_INPUT_METHOD));
input_method_title_label->SetFont(
input_method_title_label->font().DeriveFont(0, gfx::Font::BOLD));
// Add the input method title label.
layout->StartRow(0, kPerLanguageTitleColumnSetId);
layout->AddView(input_method_title_label);
layout->AddPaddingRow(0, kRelatedControlVerticalSpacing);
// Add input method names and configuration buttons.
input_method_checkboxes_.clear();
// Get the list of input method ids associated with the language code.
std::vector<std::string> input_method_ids;
model_.GetInputMethodIdsFromLanguageCode(language_code, &input_method_ids);
for (size_t i = 0; i < input_method_ids.size(); ++i) {
const std::string& input_method_id = input_method_ids[i];
const std::string display_name =
input_method::GetInputMethodDisplayNameFromId(input_method_id);
layout->StartRow(0, kPerLanguageDoubleColumnSetId);
InputMethodCheckbox* checkbox
= new InputMethodCheckbox(UTF8ToWide(display_name),
input_method_id);
checkbox->set_listener(this);
checkbox->set_tag(kSelectInputMethodButton);
if (model_.InputMethodIsActivated(input_method_id)) {
checkbox->SetChecked(true);
}
layout->AddView(checkbox);
input_method_checkboxes_.insert(checkbox);
// Add "configure" button for the input method if we have a
// configuration dialog for it.
if (input_method_config_view_map_.count(input_method_id) > 0) {
InputMethodButton* button = new InputMethodButton(
this,
l10n_util::GetString(IDS_OPTIONS_SETTINGS_LANGUAGES_CONFIGURE),
input_method_id);
button->set_tag(kConfigureInputMethodButton);
layout->AddView(button);
}
}
}
views::DialogDelegate* LanguageConfigView::CreateInputMethodConfigureView(
const std::string& input_method_id) {
InputMethodConfigViewMap::const_iterator iter =
input_method_config_view_map_.find(input_method_id);
if (iter != input_method_config_view_map_.end()) {
CreateDialogDelegateFunction function = iter->second;
return function(profile());
}
return NULL;
}
void LanguageConfigView::MaybeDisableLastCheckbox() {
std::vector<std::string> input_method_ids;
model_.GetActiveInputMethodIds(&input_method_ids);
if (input_method_ids.size() <= 1) {
for (std::set<InputMethodCheckbox*>::iterator checkbox =
input_method_checkboxes_.begin();
checkbox != input_method_checkboxes_.end(); ++checkbox) {
if ((*checkbox)->checked())
(*checkbox)->SetEnabled(false);
}
}
}
void LanguageConfigView::EnableAllCheckboxes() {
for (std::set<InputMethodCheckbox*>::iterator checkbox =
input_method_checkboxes_.begin();
checkbox != input_method_checkboxes_.end(); ++checkbox) {
(*checkbox)->SetEnabled(true);
}
}
} // namespace chromeos
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