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|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/cocoa/bookmarks/bookmark_bar_folder_controller.h"
#include "base/mac_util.h"
#include "base/nsimage_cache_mac.h"
#include "base/sys_string_conversions.h"
#include "chrome/browser/bookmarks/bookmark_model.h"
#include "chrome/browser/bookmarks/bookmark_utils.h"
#import "chrome/browser/cocoa/bookmarks/bookmark_bar_constants.h"
#import "chrome/browser/cocoa/bookmarks/bookmark_bar_controller.h"
#import "chrome/browser/cocoa/bookmarks/bookmark_bar_folder_button_cell.h"
#import "chrome/browser/cocoa/bookmarks/bookmark_bar_folder_hover_state.h"
#import "chrome/browser/cocoa/bookmarks/bookmark_bar_folder_view.h"
#import "chrome/browser/cocoa/bookmarks/bookmark_folder_target.h"
#import "chrome/browser/cocoa/browser_window_controller.h"
#import "chrome/browser/cocoa/event_utils.h"
#import "chrome/browser/themes/browser_theme_provider.h"
namespace {
// Frequency of the scrolling timer in seconds.
const NSTimeInterval kBookmarkBarFolderScrollInterval = 0.1;
// Amount to scroll by per timer fire. We scroll rather slowly; to
// accomodate we do several at a time.
const CGFloat kBookmarkBarFolderScrollAmount =
3 * (bookmarks::kBookmarkButtonHeight +
bookmarks::kBookmarkVerticalPadding);
// Amount to scroll for each scroll wheel delta.
const CGFloat kBookmarkBarFolderScrollWheelAmount =
1 * (bookmarks::kBookmarkButtonHeight +
bookmarks::kBookmarkVerticalPadding);
// When constraining a scrolling bookmark bar folder window to the
// screen, shrink the "constrain" by this much vertically. Currently
// this is 0.0 to avoid a problem with tracking areas leaving the
// window, but should probably be 8.0 or something.
// TODO(jrg): http://crbug.com/36225
const CGFloat kScrollWindowVerticalMargin = 0.0;
} // namespace
@interface BookmarkBarFolderController(Private)
- (void)configureWindow;
- (void)addOrUpdateScrollTracking;
- (void)removeScrollTracking;
- (void)endScroll;
- (void)addScrollTimerWithDelta:(CGFloat)delta;
// Determine the best button width (which will be the widest button or the
// maximum allowable button width, whichever is less) and resize all buttons.
// Return the new width (so that the window can be adjusted, if necessary).
- (CGFloat)adjustButtonWidths;
// Returns the total menu height needed to display |buttonCount| buttons.
// Does not do any fancy tricks like trimming the height to fit on the screen.
- (int)windowHeightForButtonCount:(int)buttonCount;
// Adjust the height and horizontal position of the window such that the
// scroll arrows are shown as needed and the window appears completely
// on screen.
- (void)adjustWindowForHeight:(int)windowHeight;
// Show or hide the scroll arrows at the top/bottom of the window.
- (void)showOrHideScrollArrows;
// |point| is in the base coordinate system of the destination window;
// it comes from an id<NSDraggingInfo>. |copy| is YES if a copy is to be
// made and inserted into the new location while leaving the bookmark in
// the old location, otherwise move the bookmark by removing from its old
// location and inserting into the new location.
- (BOOL)dragBookmark:(const BookmarkNode*)sourceNode
to:(NSPoint)point
copy:(BOOL)copy;
@end
@interface BookmarkButton (BookmarkBarFolderMenuHighlighting)
// Make the button's border frame always appear when |forceOn| is YES,
// otherwise only border the button when the mouse is inside the button.
- (void)forceButtonBorderToStayOnAlways:(BOOL)forceOn;
// On 10.6 event dispatch for an NSButtonCell's
// showsBorderOnlyWhileMouseInside seems broken if scrolling the
// view that contains the button. It appears that a mouseExited:
// gets lost, so the button stays highlit forever. We accomodate
// here.
- (void)toggleButtonBorderingWhileMouseInside;
@end
@implementation BookmarkButton (BookmarkBarFolderMenuHighlighting)
- (void)forceButtonBorderToStayOnAlways:(BOOL)forceOn {
[self setShowsBorderOnlyWhileMouseInside:!forceOn];
[self setNeedsDisplay];
}
- (void)toggleButtonBorderingWhileMouseInside {
BOOL toggle = [self showsBorderOnlyWhileMouseInside];
[self setShowsBorderOnlyWhileMouseInside:!toggle];
[self setShowsBorderOnlyWhileMouseInside:toggle];
}
@end
@implementation BookmarkBarFolderController
@synthesize subFolderGrowthToRight = subFolderGrowthToRight_;
- (id)initWithParentButton:(BookmarkButton*)button
parentController:(BookmarkBarFolderController*)parentController
barController:(BookmarkBarController*)barController {
NSString* nibPath =
[mac_util::MainAppBundle() pathForResource:@"BookmarkBarFolderWindow"
ofType:@"nib"];
if ((self = [super initWithWindowNibPath:nibPath owner:self])) {
parentButton_.reset([button retain]);
// We want the button to remain bordered as part of the menu path.
[button forceButtonBorderToStayOnAlways:YES];
parentController_.reset([parentController retain]);
if (!parentController_)
[self setSubFolderGrowthToRight:YES];
else
[self setSubFolderGrowthToRight:[parentController
subFolderGrowthToRight]];
barController_ = barController; // WEAK
buttons_.reset([[NSMutableArray alloc] init]);
folderTarget_.reset([[BookmarkFolderTarget alloc] initWithController:self]);
NSImage* image = nsimage_cache::ImageNamed(@"menu_overflow_up.pdf");
DCHECK(image);
verticalScrollArrowHeight_ = [image size].height;
[self configureWindow];
hoverState_.reset([[BookmarkBarFolderHoverState alloc] init]);
}
return self;
}
- (void)dealloc {
// The button is no longer part of the menu path.
[parentButton_ forceButtonBorderToStayOnAlways:NO];
[parentButton_ setNeedsDisplay];
[self removeScrollTracking];
[self endScroll];
[hoverState_ draggingExited];
// Delegate pattern does not retain; make sure pointers to us are removed.
for (BookmarkButton* button in buttons_.get()) {
[button setDelegate:nil];
[button setTarget:nil];
[button setAction:nil];
}
// Note: we don't need to
// [NSObject cancelPreviousPerformRequestsWithTarget:self];
// Because all of our performSelector: calls use withDelay: which
// retains us.
[super dealloc];
}
// Overriden from NSWindowController to call childFolderWillShow: before showing
// the window.
- (void)showWindow:(id)sender {
[barController_ childFolderWillShow:self];
[super showWindow:sender];
}
- (BookmarkButton*)parentButton {
return parentButton_.get();
}
- (void)offsetFolderMenuWindow:(NSSize)offset {
NSWindow* window = [self window];
NSRect windowFrame = [window frame];
windowFrame.origin.x -= offset.width;
windowFrame.origin.y += offset.height; // Yes, in the opposite direction!
[window setFrame:windowFrame display:YES];
[folderController_ offsetFolderMenuWindow:offset];
}
- (void)reconfigureMenu {
[NSObject cancelPreviousPerformRequestsWithTarget:self];
for (BookmarkButton* button in buttons_.get()) {
[button setDelegate:nil];
[button removeFromSuperview];
}
[buttons_ removeAllObjects];
[self configureWindow];
}
#pragma mark Private Methods
- (BookmarkButtonCell*)cellForBookmarkNode:(const BookmarkNode*)child {
NSImage* image = child ? [barController_ favIconForNode:child] : nil;
NSMenu* menu = child ? child->is_folder() ? folderMenu_ : buttonMenu_ : nil;
BookmarkBarFolderButtonCell* cell =
[BookmarkBarFolderButtonCell buttonCellForNode:child
contextMenu:menu
cellText:nil
cellImage:image];
[cell setTag:kStandardButtonTypeWithLimitedClickFeedback];
return cell;
}
// Redirect to our logic shared with BookmarkBarController.
- (IBAction)openBookmarkFolderFromButton:(id)sender {
[folderTarget_ openBookmarkFolderFromButton:sender];
}
// Create a bookmark button for the given node using frame.
//
// If |node| is NULL this is an "(empty)" button.
// Does NOT add this button to our button list.
// Returns an autoreleased button.
// Adjusts the input frame width as appropriate.
//
// TODO(jrg): combine with addNodesToButtonList: code from
// bookmark_bar_controller.mm, and generalize that to use both x and y
// offsets.
// http://crbug.com/35966
- (BookmarkButton*)makeButtonForNode:(const BookmarkNode*)node
frame:(NSRect)frame {
BookmarkButtonCell* cell = [self cellForBookmarkNode:node];
DCHECK(cell);
// We must decide if we draw the folder arrow before we ask the cell
// how big it needs to be.
if (node && node->is_folder()) {
// Warning when combining code with bookmark_bar_controller.mm:
// this call should NOT be made for the bar buttons; only for the
// subfolder buttons.
[cell setDrawFolderArrow:YES];
}
// The "+2" is needed because, sometimes, Cocoa is off by a tad when
// returning the value it thinks it needs.
CGFloat desired = [cell cellSize].width + 2;
// The width is determined from the maximum of the proposed width
// (provided in |frame|) or the natural width of the title, then
// limited by the abolute minimum and maximum allowable widths.
frame.size.width =
std::min(std::max(bookmarks::kBookmarkMenuButtonMinimumWidth,
std::max(frame.size.width, desired)),
bookmarks::kBookmarkMenuButtonMaximumWidth);
BookmarkButton* button = [[[BookmarkButton alloc] initWithFrame:frame]
autorelease];
DCHECK(button);
[button setCell:cell];
[button setDelegate:self];
if (node) {
if (node->is_folder()) {
[button setTarget:self];
[button setAction:@selector(openBookmarkFolderFromButton:)];
} else {
// Make the button do something.
[button setTarget:self];
[button setAction:@selector(openBookmark:)];
// Add a tooltip.
NSString* title = base::SysUTF16ToNSString(node->GetTitle());
std::string urlString = node->GetURL().possibly_invalid_spec();
NSString* tooltip = [NSString stringWithFormat:@"%@\n%s", title,
urlString.c_str()];
[button setToolTip:tooltip];
}
} else {
[button setEnabled:NO];
[button setBordered:NO];
}
return button;
}
// Exposed for testing.
- (NSView*)mainView {
return mainView_;
}
- (id)folderTarget {
return folderTarget_.get();
}
// Our parent controller is another BookmarkBarFolderController, so
// our window is to the right or left of it. We use a little overlap
// since it looks much more menu-like than with none. If we would
// grow off the screen, switch growth to the other direction. Growth
// direction sticks for folder windows which are descendents of us.
// If we have tried both directions and neither fits, degrade to a
// default.
- (CGFloat)childFolderWindowLeftForWidth:(int)windowWidth {
// We may legitimately need to try two times (growth to right and
// left but not in that order). Limit us to three tries in case
// the folder window can't fit on either side of the screen; we
// don't want to loop forever.
CGFloat x;
int tries = 0;
while (tries < 2) {
// Try to grow right.
if ([self subFolderGrowthToRight]) {
tries++;
x = NSMaxX([[parentButton_ window] frame]) -
bookmarks::kBookmarkMenuOverlap;
// If off the screen, switch direction.
if ((x + windowWidth +
bookmarks::kBookmarkHorizontalScreenPadding) >
NSMaxX([[[self window] screen] frame])) {
[self setSubFolderGrowthToRight:NO];
} else {
return x;
}
}
// Try to grow left.
if (![self subFolderGrowthToRight]) {
tries++;
x = NSMinX([[parentButton_ window] frame]) +
bookmarks::kBookmarkMenuOverlap -
windowWidth;
// If off the screen, switch direction.
if (x < NSMinX([[[self window] screen] frame])) {
[self setSubFolderGrowthToRight:YES];
} else {
return x;
}
}
}
// Unhappy; do the best we can.
return NSMaxX([[[self window] screen] frame]) - windowWidth;
}
// Compute and return the top left point of our window (screen
// coordinates). The top left is positioned in a manner similar to
// cascading menus. Windows may grow to either the right or left of
// their parent (if a sub-folder) so we need to know |windowWidth|.
- (NSPoint)windowTopLeftForWidth:(int)windowWidth {
NSPoint newWindowTopLeft;
if (![parentController_ isKindOfClass:[self class]]) {
// If we're not popping up from one of ourselves, we must be
// popping up from the bookmark bar itself. In this case, start
// BELOW the parent button. Our left is the button left; our top
// is bottom of button's parent view.
NSPoint buttonBottomLeftInScreen =
[[parentButton_ window]
convertBaseToScreen:[parentButton_
convertPoint:NSZeroPoint toView:nil]];
NSPoint bookmarkBarBottomLeftInScreen =
[[parentButton_ window]
convertBaseToScreen:[[parentButton_ superview]
convertPoint:NSZeroPoint toView:nil]];
newWindowTopLeft = NSMakePoint(buttonBottomLeftInScreen.x,
bookmarkBarBottomLeftInScreen.y);
// Make sure the window is on-screen; if not, push left. It is
// intentional that top level folders "push left" slightly
// different than subfolders.
NSRect screenFrame = [[[parentButton_ window] screen] frame];
CGFloat spillOff = (newWindowTopLeft.x + windowWidth) - NSMaxX(screenFrame);
if (spillOff > 0.0) {
newWindowTopLeft.x = std::max(newWindowTopLeft.x - spillOff,
NSMinX(screenFrame));
}
} else {
// Parent is a folder; grow right/left.
newWindowTopLeft.x = [self childFolderWindowLeftForWidth:windowWidth];
NSPoint top = NSMakePoint(0, (NSMaxY([parentButton_ frame]) +
bookmarks::kBookmarkVerticalPadding));
NSPoint topOfWindow =
[[parentButton_ window]
convertBaseToScreen:[[parentButton_ superview]
convertPoint:top toView:nil]];
newWindowTopLeft.y = topOfWindow.y;
}
return newWindowTopLeft;
}
// Set our window level to the right spot so we're above the menubar, dock, etc.
// Factored out so we can override/noop in a unit test.
- (void)configureWindowLevel {
[[self window] setLevel:NSPopUpMenuWindowLevel];
}
- (int)windowHeightForButtonCount:(int)buttonCount {
return (buttonCount * (bookmarks::kBookmarkButtonHeight +
bookmarks::kBookmarkVerticalPadding)) +
bookmarks::kBookmarkVerticalPadding;
}
- (void)adjustWindowForHeight:(int)windowHeight {
// Adjust all button widths to be consistent, determine the best size for
// the window, and set the window frame.
CGFloat windowWidth =
[self adjustButtonWidths] +
(2 * bookmarks::kBookmarkSubMenuHorizontalPadding);
NSPoint newWindowTopLeft = [self windowTopLeftForWidth:windowWidth];
NSSize windowSize = NSMakeSize(windowWidth, windowHeight);
windowSize = [scrollView_ convertSize:windowSize toView:nil];
NSWindow* window = [self window];
// If the window is already visible then make sure its top remains stable.
BOOL windowAlreadyShowing = [window isVisible];
CGFloat deltaY = windowHeight - NSHeight([mainView_ frame]);
if (windowAlreadyShowing) {
NSRect oldFrame = [window frame];
newWindowTopLeft.y = oldFrame.origin.y + NSHeight(oldFrame);
}
NSRect windowFrame = NSMakeRect(newWindowTopLeft.x,
newWindowTopLeft.y - windowHeight, windowSize.width, windowHeight);
// Make the scrolled content be the right size (full size).
NSRect mainViewFrame = NSMakeRect(0, 0, NSWidth(windowFrame) -
bookmarks::kScrollViewContentWidthMargin, NSHeight(windowFrame));
[mainView_ setFrame:mainViewFrame];
// Make sure the window fits on the screen. If not, constrain.
// We'll scroll to allow the user to see all the content.
NSRect screenFrame = [[[self window] screen] frame];
screenFrame = NSInsetRect(screenFrame, 0, kScrollWindowVerticalMargin);
BOOL wasScrollable = scrollable_;
if (!NSContainsRect(screenFrame, windowFrame)) {
scrollable_ = YES;
windowFrame = NSIntersectionRect(screenFrame, windowFrame);
} else {
scrollable_ = NO;
}
[window setFrame:windowFrame display:NO];
if (wasScrollable != scrollable_) {
// If scrollability changed then rework visibility of the scroll arrows
// and the scroll offset of the menu view.
NSSize windowLocalSize =
[scrollView_ convertSize:windowFrame.size fromView:nil];
CGFloat scrollPointY = NSHeight(mainViewFrame) - windowLocalSize.height +
bookmarks::kBookmarkVerticalPadding;
[mainView_ scrollPoint:NSMakePoint(0, scrollPointY)];
[self showOrHideScrollArrows];
[self addOrUpdateScrollTracking];
} else if (scrollable_ && windowAlreadyShowing) {
// If the window was already showing and is still scrollable then make
// sure the main view moves upward, not downward so that the content
// at the bottom of the menu, not the top, appears to move.
// The edge case is when the menu is scrolled all the way to top (hence
// the test of scrollDownArrowShown_) - don't scroll then.
NSView* superView = [mainView_ superview];
DCHECK([superView isKindOfClass:[NSClipView class]]);
NSClipView* clipView = static_cast<NSClipView*>(superView);
CGFloat scrollPointY = [clipView bounds].origin.y +
bookmarks::kBookmarkVerticalPadding;
if (scrollDownArrowShown_ || deltaY > 0.0)
scrollPointY += deltaY;
[mainView_ scrollPoint:NSMakePoint(0, scrollPointY)];
}
[window display];
}
// Determine window size and position.
// Create buttons for all our nodes.
// TODO(jrg): break up into more and smaller routines for easier unit testing.
- (void)configureWindow {
const BookmarkNode* node = [parentButton_ bookmarkNode];
DCHECK(node);
int startingIndex = [[parentButton_ cell] startingChildIndex];
DCHECK_LE(startingIndex, node->GetChildCount());
// Must have at least 1 button (for "empty")
int buttons = std::max(node->GetChildCount() - startingIndex, 1);
// Prelim height of the window. We'll trim later as needed.
int height = [self windowHeightForButtonCount:buttons];
// We'll need this soon...
[self window];
// TODO(jrg): combine with frame code in bookmark_bar_controller.mm
// http://crbug.com/35966
NSRect buttonsOuterFrame = NSMakeRect(
bookmarks::kBookmarkSubMenuHorizontalPadding,
(height -
(bookmarks::kBookmarkButtonHeight + bookmarks::kBookmarkVerticalPadding)),
bookmarks::kDefaultBookmarkWidth,
bookmarks::kBookmarkButtonHeight);
// TODO(jrg): combine with addNodesToButtonList: code from
// bookmark_bar_controller.mm (but use y offset)
// http://crbug.com/35966
if (!node->GetChildCount()) {
// If no children we are the empty button.
BookmarkButton* button = [self makeButtonForNode:nil
frame:buttonsOuterFrame];
[buttons_ addObject:button];
[mainView_ addSubview:button];
} else {
for (int i = startingIndex;
i < node->GetChildCount();
i++) {
const BookmarkNode* child = node->GetChild(i);
BookmarkButton* button = [self makeButtonForNode:child
frame:buttonsOuterFrame];
[buttons_ addObject:button];
[mainView_ addSubview:button];
buttonsOuterFrame.origin.y -= (bookmarks::kBookmarkButtonHeight +
bookmarks::kBookmarkVerticalPadding);
}
}
[self adjustWindowForHeight:height];
// Finally pop me up.
[self configureWindowLevel];
}
// TODO(mrossetti): See if the following can be moved into view's viewWillDraw:.
- (CGFloat)adjustButtonWidths {
CGFloat width = bookmarks::kBookmarkMenuButtonMinimumWidth;
// Use the cell's size as the base for determining the desired width of the
// button rather than the button's current width. -[cell cellSize] always
// returns the 'optimum' size of the cell based on the cell's contents even
// if it's less than the current button size. Relying on the button size
// would result in buttons that could only get wider but we want to handle
// the case where the widest button gets removed from a folder menu.
for (BookmarkButton* button in buttons_.get())
width = std::max(width, [[button cell] cellSize].width);
width = std::min(width, bookmarks::kBookmarkMenuButtonMaximumWidth);
// Things look and feel more menu-like if all the buttons are the
// full width of the window, especially if there are submenus.
for (BookmarkButton* button in buttons_.get()) {
NSRect buttonFrame = [button frame];
buttonFrame.size.width = width;
[button setFrame:buttonFrame];
}
return width;
}
- (BOOL)canScrollUp {
// If removal of an arrow would make things "finished", state as
// such.
CGFloat scrollY = [scrollView_ documentVisibleRect].origin.y;
if (scrollUpArrowShown_)
scrollY -= verticalScrollArrowHeight_;
if (scrollY <= 0)
return NO;
return YES;
}
- (BOOL)canScrollDown {
CGFloat arrowAdjustment = 0.0;
// We do NOT adjust based on the scrollDOWN arrow. This keeps
// things from "jumping"; if removal of the down arrow (at the top
// of the window) would cause a scroll to end, we'll end.
if (scrollUpArrowShown_)
arrowAdjustment += verticalScrollArrowHeight_;
NSPoint scrollPosition = [scrollView_ documentVisibleRect].origin;
NSRect documentRect = [[scrollView_ documentView] frame];
// If we are exactly the right height, return no. We need this
// extra conditional in the case where we've just scrolled/grown
// into position.
if (NSHeight([[self window] frame]) == NSHeight(documentRect))
return NO;
if ((scrollPosition.y + NSHeight([[self window] frame])) >=
(NSHeight(documentRect) + arrowAdjustment)) {
return NO;
}
return YES;
}
- (void)showOrHideScrollArrows {
NSRect frame = [scrollView_ frame];
CGFloat scrollDelta = 0.0;
BOOL canScrollDown = [self canScrollDown];
BOOL canScrollUp = [self canScrollUp];
if (canScrollUp != scrollUpArrowShown_) {
if (scrollUpArrowShown_) {
frame.origin.y -= verticalScrollArrowHeight_;
frame.size.height += verticalScrollArrowHeight_;
scrollDelta = verticalScrollArrowHeight_;
} else {
frame.origin.y += verticalScrollArrowHeight_;
frame.size.height -= verticalScrollArrowHeight_;
scrollDelta = -verticalScrollArrowHeight_;
}
}
if (canScrollDown != scrollDownArrowShown_) {
if (scrollDownArrowShown_) {
frame.size.height += verticalScrollArrowHeight_;
} else {
frame.size.height -= verticalScrollArrowHeight_;
}
}
scrollUpArrowShown_ = canScrollUp;
scrollDownArrowShown_ = canScrollDown;
[scrollView_ setFrame:frame];
// Adjust scroll based on new frame. For example, if we make room
// for an arrow at the bottom, adjust the scroll so the topmost item
// is still fully visible.
if (scrollDelta) {
NSPoint scrollPosition = [scrollView_ documentVisibleRect].origin;
scrollPosition.y -= scrollDelta;
[[scrollView_ documentView] scrollPoint:scrollPosition];
}
}
- (BOOL)scrollable {
return scrollable_;
}
// Start a "scroll up" timer.
- (void)beginScrollWindowUp {
[self addScrollTimerWithDelta:kBookmarkBarFolderScrollAmount];
}
// Start a "scroll down" timer.
- (void)beginScrollWindowDown {
[self addScrollTimerWithDelta:-kBookmarkBarFolderScrollAmount];
}
// End a scrolling timer. Can be called excessively with no harm.
- (void)endScroll {
if (scrollTimer_) {
[scrollTimer_ invalidate];
scrollTimer_ = nil;
verticalScrollDelta_ = 0;
}
}
// Perform a single scroll of the specified amount.
// Scroll up:
// Scroll the documentView by the growth amount.
// If we cannot grow the window, simply scroll the documentView.
// If we can grow the window up without falling off the screen, do it.
// Scroll down:
// Never change the window size; only scroll the documentView.
- (void)performOneScroll:(CGFloat)delta {
NSRect windowFrame = [[self window] frame];
NSRect screenFrame = [[[self window] screen] frame];
// First scroll the "document" area.
NSPoint scrollPosition = [scrollView_ documentVisibleRect].origin;
scrollPosition.y -= delta;
[[scrollView_ documentView] scrollPoint:scrollPosition];
if (buttonThatMouseIsIn_)
[buttonThatMouseIsIn_ toggleButtonBorderingWhileMouseInside];
// We update the window size after shifting the scroll to avoid a race.
CGFloat screenHeightMinusMargin = (NSHeight(screenFrame) -
(2 * kScrollWindowVerticalMargin));
if (delta) {
// If we can, grow the window (up).
if (NSHeight(windowFrame) < screenHeightMinusMargin) {
CGFloat growAmount = delta;
// Don't scroll more than enough to "finish".
if (scrollPosition.y < 0)
growAmount += scrollPosition.y;
windowFrame.size.height += growAmount;
windowFrame.size.height = std::min(NSHeight(windowFrame),
screenHeightMinusMargin);
// Watch out for a finish that isn't the full height of the screen.
// We get here if using the scroll wheel to scroll by small amounts.
windowFrame.size.height = std::min(NSHeight(windowFrame),
NSHeight([mainView_ frame]));
// Don't allow scrolling to make the window smaller, ever. This
// conditional is important when processing scrollWheel events.
if (windowFrame.size.height > [[self window] frame].size.height) {
[[self window] setFrame:windowFrame display:YES];
[self addOrUpdateScrollTracking];
}
}
}
// If we're at either end, happiness.
if ((scrollPosition.y <= 0) ||
((scrollPosition.y + NSHeight(windowFrame) >=
NSHeight([mainView_ frame])) &&
(windowFrame.size.height == screenHeightMinusMargin))) {
[self endScroll];
// If we can't scroll either up or down we are completely done.
// For example, perhaps we've scrolled a little and grown the
// window on-screen until there is now room for everything.
if (![self canScrollUp] && ![self canScrollDown]) {
scrollable_ = NO;
[self removeScrollTracking];
}
}
[self showOrHideScrollArrows];
}
// Perform a scroll of the window on the screen.
// Called by a timer when scrolling.
- (void)performScroll:(NSTimer*)timer {
DCHECK(verticalScrollDelta_);
[self performOneScroll:verticalScrollDelta_];
}
// Add a timer to fire at a regular interveral which scrolls the
// window vertically |delta|.
- (void)addScrollTimerWithDelta:(CGFloat)delta {
if (scrollTimer_ && verticalScrollDelta_ == delta)
return;
[self endScroll];
verticalScrollDelta_ = delta;
scrollTimer_ =
[NSTimer scheduledTimerWithTimeInterval:kBookmarkBarFolderScrollInterval
target:self
selector:@selector(performScroll:)
userInfo:nil
repeats:YES];
}
// Called as a result of our tracking area. Warning: on the main
// screen (of a single-screened machine), the minimum mouse y value is
// 1, not 0. Also, we do not get events when the mouse is above the
// menubar (to be fixed by setting the proper window level; see
// initializer).
- (void)mouseMoved:(NSEvent*)theEvent {
DCHECK([theEvent window] == [self window]);
NSPoint eventScreenLocation =
[[theEvent window] convertBaseToScreen:[theEvent locationInWindow]];
// We use frame (not visibleFrame) since our bookmark folder is on
// TOP of the menubar.
NSRect visibleRect = [[[self window] screen] frame];
CGFloat closeToTopOfScreen = NSMaxY(visibleRect) -
verticalScrollArrowHeight_;
CGFloat closeToBottomOfScreen = NSMinY(visibleRect) +
verticalScrollArrowHeight_;
if (eventScreenLocation.y <= closeToBottomOfScreen) {
[self beginScrollWindowUp];
} else if (eventScreenLocation.y > closeToTopOfScreen) {
[self beginScrollWindowDown];
} else {
[self endScroll];
}
}
- (void)mouseExited:(NSEvent*)theEvent {
[self endScroll];
}
// Add a tracking area so we know when the mouse is pinned to the top
// or bottom of the screen. If that happens, and if the mouse
// position overlaps the window, scroll it.
- (void)addOrUpdateScrollTracking {
[self removeScrollTracking];
NSView* view = [[self window] contentView];
scrollTrackingArea_.reset([[NSTrackingArea alloc]
initWithRect:[view bounds]
options:(NSTrackingMouseMoved |
NSTrackingMouseEnteredAndExited |
NSTrackingActiveAlways)
owner:self
userInfo:nil]);
[view addTrackingArea:scrollTrackingArea_];
}
// Remove the tracking area associated with scrolling.
- (void)removeScrollTracking {
if (scrollTrackingArea_.get()) {
[[[self window] contentView] removeTrackingArea:scrollTrackingArea_];
}
scrollTrackingArea_.reset();
}
// Delegate callback.
- (void)windowWillClose:(NSNotification*)notification {
// If a "hover open" is pending when the bookmark bar folder is
// closed, be sure it gets cancelled.
[NSObject cancelPreviousPerformRequestsWithTarget:self];
[barController_ childFolderWillClose:self];
[self closeBookmarkFolder:self];
[self autorelease];
}
// Close the old hover-open bookmark folder, and open a new one. We
// do both in one step to allow for a delay in closing the old one.
// See comments above kDragHoverCloseDelay (bookmark_bar_controller.h)
// for more details.
- (void)openBookmarkFolderFromButtonAndCloseOldOne:(id)sender {
// If an old submenu exists, close it immediately.
[self closeBookmarkFolder:sender];
// Open a new one if meaningful.
if ([sender isFolder])
[folderTarget_ openBookmarkFolderFromButton:sender];
}
- (NSArray*)buttons {
return buttons_.get();
}
- (void)close {
[folderController_ close];
[super close];
}
- (void)scrollWheel:(NSEvent *)theEvent {
if (scrollable_) {
// We go negative since an NSScrollView has a flipped coordinate frame.
CGFloat amt = kBookmarkBarFolderScrollWheelAmount * -[theEvent deltaY];
[self performOneScroll:amt];
}
}
#pragma mark Actions Forwarded to Parent BookmarkBarController
- (IBAction)openBookmark:(id)sender {
[barController_ openBookmark:sender];
}
- (IBAction)openBookmarkInNewForegroundTab:(id)sender {
[barController_ openBookmarkInNewForegroundTab:sender];
}
- (IBAction)openBookmarkInNewWindow:(id)sender {
[barController_ openBookmarkInNewWindow:sender];
}
- (IBAction)openBookmarkInIncognitoWindow:(id)sender {
[barController_ openBookmarkInIncognitoWindow:sender];
}
- (IBAction)editBookmark:(id)sender {
[barController_ editBookmark:sender];
}
- (IBAction)cutBookmark:(id)sender {
[self closeBookmarkFolder:self];
[barController_ cutBookmark:sender];
}
- (IBAction)copyBookmark:(id)sender {
[barController_ copyBookmark:sender];
}
- (IBAction)pasteBookmark:(id)sender {
[barController_ pasteBookmark:sender];
}
- (IBAction)deleteBookmark:(id)sender {
[self closeBookmarkFolder:self];
[barController_ deleteBookmark:sender];
}
- (IBAction)openAllBookmarks:(id)sender {
[barController_ openAllBookmarks:sender];
}
- (IBAction)openAllBookmarksNewWindow:(id)sender {
[barController_ openAllBookmarksNewWindow:sender];
}
- (IBAction)openAllBookmarksIncognitoWindow:(id)sender {
[barController_ openAllBookmarksIncognitoWindow:sender];
}
- (IBAction)addPage:(id)sender {
[barController_ addPage:sender];
}
- (IBAction)addFolder:(id)sender {
[barController_ addFolder:sender];
}
#pragma mark Drag & Drop
// Find something like std::is_between<T>? I can't believe one doesn't exist.
// http://crbug.com/35966
static BOOL ValueInRangeInclusive(CGFloat low, CGFloat value, CGFloat high) {
return ((value >= low) && (value <= high));
}
// Return the proposed drop target for a hover open button, or nil if none.
//
// TODO(jrg): this is just like the version in
// bookmark_bar_controller.mm, but vertical instead of horizontal.
// Generalize to be axis independent then share code.
// http://crbug.com/35966
// Get UI review on "middle half" ness.
// http://crbug.com/36276
- (BookmarkButton*)buttonForDroppingOnAtPoint:(NSPoint)point {
for (BookmarkButton* button in buttons_.get()) {
// No early break -- makes no assumption about button ordering.
// Intentionally NOT using NSPointInRect() so that scrolling into
// a submenu doesn't cause it to be closed.
if (ValueInRangeInclusive(NSMinY([button frame]),
point.y,
NSMaxY([button frame]))) {
// Over a button but let's be a little more specific
// (e.g. over the middle half).
NSRect frame = [button frame];
NSRect middleHalfOfButton = NSInsetRect(frame, 0, frame.size.height / 4);
if (ValueInRangeInclusive(NSMinY(middleHalfOfButton),
point.y,
NSMaxY(middleHalfOfButton))) {
// It makes no sense to drop on a non-folder; there is no hover.
if (![button isFolder])
return nil;
// Got it!
return button;
} else {
// Over a button but not over the middle half.
return nil;
}
}
}
// Not hovering over a button.
return nil;
}
// TODO(jrg): again we have code dup, sort of, with
// bookmark_bar_controller.mm, but the axis is changed. One minor
// difference is accomodation for the "empty" button (which may not
// exist in the future).
// http://crbug.com/35966
- (int)indexForDragToPoint:(NSPoint)point {
// Identify which buttons we are between. For now, assume a button
// location is at the center point of its view, and that an exact
// match means "place before".
// TODO(jrg): revisit position info based on UI team feedback.
// dropLocation is in bar local coordinates.
// http://crbug.com/36276
NSPoint dropLocation =
[mainView_ convertPoint:point
fromView:[[self window] contentView]];
BookmarkButton* buttonToTheTopOfDraggedButton = nil;
// Buttons are laid out in this array from top to bottom (screen
// wise), which means "biggest y" --> "smallest y".
for (BookmarkButton* button in buttons_.get()) {
CGFloat midpoint = NSMidY([button frame]);
if (dropLocation.y > midpoint) {
break;
}
buttonToTheTopOfDraggedButton = button;
}
// TODO(jrg): On Windows, dropping onto (empty) highlights the
// entire drop location and does not use an insertion point.
// http://crbug.com/35967
if (!buttonToTheTopOfDraggedButton) {
// We are at the very top (we broke out of the loop on the first try).
return 0;
}
if ([buttonToTheTopOfDraggedButton isEmpty]) {
// There is a button but it's an empty placeholder.
// Default to inserting on top of it.
return 0;
}
const BookmarkNode* beforeNode = [buttonToTheTopOfDraggedButton
bookmarkNode];
DCHECK(beforeNode);
// Be careful if the number of buttons != number of nodes.
return ((beforeNode->GetParent()->IndexOfChild(beforeNode) + 1) -
[[parentButton_ cell] startingChildIndex]);
}
// TODO(jrg): Yet more code dup.
// http://crbug.com/35966
- (BOOL)dragBookmark:(const BookmarkNode*)sourceNode
to:(NSPoint)point
copy:(BOOL)copy {
DCHECK(sourceNode);
// Drop destination.
const BookmarkNode* destParent = NULL;
int destIndex = 0;
// First check if we're dropping on a button. If we have one, and
// it's a folder, drop in it.
BookmarkButton* button = [self buttonForDroppingOnAtPoint:point];
if ([button isFolder]) {
destParent = [button bookmarkNode];
// Drop it at the end.
destIndex = [button bookmarkNode]->GetChildCount();
} else {
// Else we're dropping somewhere in the folder, so find the right spot.
destParent = [parentButton_ bookmarkNode];
destIndex = [self indexForDragToPoint:point];
// Be careful if the number of buttons != number of nodes.
destIndex += [[parentButton_ cell] startingChildIndex];
}
// Prevent cycles.
BOOL wasCopiedOrMoved = NO;
if (!destParent->HasAncestor(sourceNode)) {
if (copy)
[self bookmarkModel]->Copy(sourceNode, destParent, destIndex);
else
[self bookmarkModel]->Move(sourceNode, destParent, destIndex);
wasCopiedOrMoved = YES;
// Movement of a node triggers observers (like us) to rebuild the
// bar so we don't have to do so explicitly.
}
return wasCopiedOrMoved;
}
#pragma mark BookmarkButtonDelegate Protocol
- (void)fillPasteboard:(NSPasteboard*)pboard
forDragOfButton:(BookmarkButton*)button {
[[self folderTarget] fillPasteboard:pboard forDragOfButton:button];
// Close our folder menu and submenus since we know we're going to be dragged.
[self closeBookmarkFolder:self];
}
// Called from BookmarkButton.
// Unlike bookmark_bar_controller's version, we DO default to being enabled.
- (void)mouseEnteredButton:(id)sender event:(NSEvent*)event {
buttonThatMouseIsIn_ = sender;
// Cancel a previous hover if needed.
[NSObject cancelPreviousPerformRequestsWithTarget:self];
// If already opened, then we exited but re-entered the button
// (without entering another button open), do nothing.
if ([folderController_ parentButton] == sender)
return;
[self performSelector:@selector(openBookmarkFolderFromButtonAndCloseOldOne:)
withObject:sender
afterDelay:bookmarks::kHoverOpenDelay];
}
// Called from the BookmarkButton
- (void)mouseExitedButton:(id)sender event:(NSEvent*)event {
if (buttonThatMouseIsIn_ == sender)
buttonThatMouseIsIn_ = nil;
// Stop any timer about opening a new hover-open folder.
// Since a performSelector:withDelay: on self retains self, it is
// possible that a cancelPreviousPerformRequestsWithTarget: reduces
// the refcount to 0, releasing us. That's a bad thing to do while
// this object (or others it may own) is in the event chain. Thus
// we have a retain/autorelease.
[self retain];
[NSObject cancelPreviousPerformRequestsWithTarget:self];
[self autorelease];
}
- (NSWindow*)browserWindow {
return [parentController_ browserWindow];
}
- (BOOL)canDragBookmarkButtonToTrash:(BookmarkButton*)button {
return [barController_ canEditBookmark:[button bookmarkNode]];
}
- (void)didDragBookmarkToTrash:(BookmarkButton*)button {
// TODO(mrossetti): Refactor BookmarkBarFolder common code.
// http://crbug.com/35966
const BookmarkNode* node = [button bookmarkNode];
if (node) {
const BookmarkNode* parent = node->GetParent();
[self bookmarkModel]->Remove(parent,
parent->IndexOfChild(node));
}
}
#pragma mark BookmarkButtonControllerProtocol
// Recursively close all bookmark folders.
- (void)closeAllBookmarkFolders {
// Closing the top level implicitly closes all children.
[barController_ closeAllBookmarkFolders];
}
// Close our bookmark folder (a sub-controller) if we have one.
- (void)closeBookmarkFolder:(id)sender {
if (folderController_) {
[self setSubFolderGrowthToRight:YES];
[[folderController_ window] close];
folderController_ = nil;
}
}
- (BookmarkModel*)bookmarkModel {
return [barController_ bookmarkModel];
}
// TODO(jrg): Refactor BookmarkBarFolder common code. http://crbug.com/35966
// Most of the work (e.g. drop indicator) is taken care of in the
// folder_view. Here we handle hover open issues for subfolders.
// Caution: there are subtle differences between this one and
// bookmark_bar_controller.mm's version.
- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)info {
NSPoint currentLocation = [info draggingLocation];
BookmarkButton* button = [self buttonForDroppingOnAtPoint:currentLocation];
// Don't allow drops that would result in cycles.
if (button) {
NSData* data = [[info draggingPasteboard]
dataForType:kBookmarkButtonDragType];
if (data && [info draggingSource]) {
BookmarkButton* sourceButton = nil;
[data getBytes:&sourceButton length:sizeof(sourceButton)];
const BookmarkNode* sourceNode = [sourceButton bookmarkNode];
const BookmarkNode* destNode = [button bookmarkNode];
if (destNode->HasAncestor(sourceNode))
button = nil;
}
}
// Delegate handling of dragging over a button to the |hoverState_| member.
return [hoverState_ draggingEnteredButton:button];
}
// Unlike bookmark_bar_controller, we need to keep track of dragging state.
// We also need to make sure we cancel the delayed hover close.
- (void)draggingExited:(id<NSDraggingInfo>)info {
// NOT the same as a cancel --> we may have moved the mouse into the submenu.
// Delegate handling of the hover button to the |hoverState_| member.
[hoverState_ draggingExited];
}
- (BOOL)dragShouldLockBarVisibility {
return [parentController_ dragShouldLockBarVisibility];
}
// TODO(jrg): ARGH more code dup.
// http://crbug.com/35966
- (BOOL)dragButton:(BookmarkButton*)sourceButton
to:(NSPoint)point
copy:(BOOL)copy {
DCHECK([sourceButton isKindOfClass:[BookmarkButton class]]);
const BookmarkNode* sourceNode = [sourceButton bookmarkNode];
return [self dragBookmark:sourceNode to:point copy:copy];
}
// TODO(mrossetti,jrg): Identical to the same function in BookmarkBarController.
// http://crbug.com/35966
- (BOOL)dragBookmarkData:(id<NSDraggingInfo>)info {
BOOL dragged = NO;
std::vector<const BookmarkNode*> nodes([self retrieveBookmarkDragDataNodes]);
if (nodes.size()) {
BOOL copy = !([info draggingSourceOperationMask] & NSDragOperationMove);
NSPoint dropPoint = [info draggingLocation];
for (std::vector<const BookmarkNode*>::const_iterator it = nodes.begin();
it != nodes.end(); ++it) {
const BookmarkNode* sourceNode = *it;
dragged = [self dragBookmark:sourceNode to:dropPoint copy:copy];
}
}
return dragged;
}
// TODO(mrossetti,jrg): Identical to the same function in BookmarkBarController.
// http://crbug.com/35966
- (std::vector<const BookmarkNode*>)retrieveBookmarkDragDataNodes {
std::vector<const BookmarkNode*> dragDataNodes;
BookmarkDragData dragData;
if(dragData.ReadFromDragClipboard()) {
BookmarkModel* bookmarkModel = [self bookmarkModel];
Profile* profile = bookmarkModel->profile();
std::vector<const BookmarkNode*> nodes(dragData.GetNodes(profile));
dragDataNodes.assign(nodes.begin(), nodes.end());
}
return dragDataNodes;
}
// Return YES if we should show the drop indicator, else NO.
// TODO(jrg): ARGH code dup!
// http://crbug.com/35966
- (BOOL)shouldShowIndicatorShownForPoint:(NSPoint)point {
return ![self buttonForDroppingOnAtPoint:point];
}
// Return the y position for a drop indicator.
//
// TODO(jrg): again we have code dup, sort of, with
// bookmark_bar_controller.mm, but the axis is changed.
// http://crbug.com/35966
- (CGFloat)indicatorPosForDragToPoint:(NSPoint)point {
CGFloat y = 0;
int destIndex = [self indexForDragToPoint:point];
int numButtons = static_cast<int>([buttons_ count]);
// If it's a drop strictly between existing buttons or at the very beginning
if (destIndex >= 0 && destIndex < numButtons) {
// ... put the indicator right between the buttons.
BookmarkButton* button =
[buttons_ objectAtIndex:static_cast<NSUInteger>(destIndex)];
DCHECK(button);
NSRect buttonFrame = [button frame];
y = NSMaxY(buttonFrame) + 0.5 * bookmarks::kBookmarkVerticalPadding;
// If it's a drop at the end (past the last button, if there are any) ...
} else if (destIndex == numButtons) {
// and if it's past the last button ...
if (numButtons > 0) {
// ... find the last button, and put the indicator below it.
BookmarkButton* button =
[buttons_ objectAtIndex:static_cast<NSUInteger>(destIndex - 1)];
DCHECK(button);
NSRect buttonFrame = [button frame];
y = buttonFrame.origin.y - 0.5 * bookmarks::kBookmarkVerticalPadding;
}
} else {
NOTREACHED();
}
return y;
}
- (ThemeProvider*)themeProvider {
return [parentController_ themeProvider];
}
- (void)childFolderWillShow:(id<BookmarkButtonControllerProtocol>)child {
// Do nothing.
}
- (void)childFolderWillClose:(id<BookmarkButtonControllerProtocol>)child {
// Do nothing.
}
- (BookmarkBarFolderController*)folderController {
return folderController_;
}
// Add a new folder controller as triggered by the given folder button.
- (void)addNewFolderControllerWithParentButton:(BookmarkButton*)parentButton {
if (folderController_)
[self closeBookmarkFolder:self];
// Folder controller, like many window controllers, owns itself.
folderController_ =
[[BookmarkBarFolderController alloc] initWithParentButton:parentButton
parentController:self
barController:barController_];
[folderController_ showWindow:self];
}
- (void)openAll:(const BookmarkNode*)node
disposition:(WindowOpenDisposition)disposition {
[barController_ openAll:node disposition:disposition];
}
- (void)addButtonForNode:(const BookmarkNode*)node
atIndex:(NSInteger)buttonIndex {
// Propose the frame for the new button.
NSRect newButtonFrame = NSMakeRect(0, 0, 500, 500); // Placeholder values.
// When adding a button to an empty folder we must remove the 'empty'
// placeholder button. This can be detected by checking for a parent
// child count of 1.
const BookmarkNode* parentNode = node->GetParent();
if (parentNode->GetChildCount() == 1) {
BookmarkButton* emptyButton = [buttons_ lastObject];
newButtonFrame = [emptyButton frame];
[emptyButton setDelegate:nil];
[emptyButton removeFromSuperview];
[buttons_ removeLastObject];
}
if (buttonIndex == -1 || buttonIndex > (NSInteger)[buttons_ count])
buttonIndex = [buttons_ count];
// Offset upward by one button height all buttons above insertion location.
BookmarkButton* button = nil; // Remember so it can be de-highlighted.
for (NSInteger i = 0; i < buttonIndex; ++i) {
button = [buttons_ objectAtIndex:i];
// Remember this location in case it's the last button being moved
// which is where the new button will be located.
newButtonFrame = [button frame];
NSRect buttonFrame = [button frame];
buttonFrame.origin.y += bookmarks::kBookmarkBarHeight +
bookmarks::kBookmarkVerticalPadding;
[button setFrame:buttonFrame];
}
[[button cell] mouseExited:nil]; // De-highlight.
BookmarkButton* newButton = [self makeButtonForNode:node
frame:newButtonFrame];
[buttons_ insertObject:newButton atIndex:buttonIndex];
[mainView_ addSubview:newButton];
// Close any child folder(s) which may still be open.
[self closeBookmarkFolder:self];
// Prelim height of the window. We'll trim later as needed.
int height = [self windowHeightForButtonCount:[buttons_ count]];
[self adjustWindowForHeight:height];
}
// More code which essentially duplicates that of BookmarkBarController.
// TODO(mrossetti,jrg): http://crbug.com/35966
- (BOOL)addURLs:(NSArray*)urls withTitles:(NSArray*)titles at:(NSPoint)point {
DCHECK([urls count] == [titles count]);
BOOL nodesWereAdded = NO;
// Figure out where these new bookmarks nodes are to be added.
BookmarkButton* button = [self buttonForDroppingOnAtPoint:point];
BookmarkModel* bookmarkModel = [self bookmarkModel];
const BookmarkNode* destParent = NULL;
int destIndex = 0;
if ([button isFolder]) {
destParent = [button bookmarkNode];
// Drop it at the end.
destIndex = [button bookmarkNode]->GetChildCount();
} else {
// Else we're dropping somewhere in the folder, so find the right spot.
destParent = [parentButton_ bookmarkNode];
destIndex = [self indexForDragToPoint:point];
// Be careful if the number of buttons != number of nodes.
destIndex += [[parentButton_ cell] startingChildIndex];
}
// Create and add the new bookmark nodes.
size_t urlCount = [urls count];
for (size_t i = 0; i < urlCount; ++i) {
GURL gurl;
const char* string = [[urls objectAtIndex:i] UTF8String];
if (string)
gurl = GURL(string);
// We only expect to receive valid URLs.
DCHECK(gurl.is_valid());
if (gurl.is_valid()) {
bookmarkModel->AddURL(destParent,
destIndex++,
base::SysNSStringToUTF16([titles objectAtIndex:i]),
gurl);
nodesWereAdded = YES;
}
}
return nodesWereAdded;
}
- (void)moveButtonFromIndex:(NSInteger)fromIndex toIndex:(NSInteger)toIndex {
if (fromIndex != toIndex) {
if (toIndex == -1)
toIndex = [buttons_ count];
BookmarkButton* movedButton = [buttons_ objectAtIndex:fromIndex];
[buttons_ removeObjectAtIndex:fromIndex];
NSRect movedFrame = [movedButton frame];
NSPoint toOrigin = movedFrame.origin;
[movedButton setHidden:YES];
if (fromIndex < toIndex) {
BookmarkButton* targetButton = [buttons_ objectAtIndex:toIndex - 1];
toOrigin = [targetButton frame].origin;
for (NSInteger i = fromIndex; i < toIndex; ++i) {
BookmarkButton* button = [buttons_ objectAtIndex:i];
NSRect frame = [button frame];
frame.origin.y += bookmarks::kBookmarkBarHeight +
bookmarks::kBookmarkVerticalPadding;
[button setFrameOrigin:frame.origin];
}
} else {
BookmarkButton* targetButton = [buttons_ objectAtIndex:toIndex];
toOrigin = [targetButton frame].origin;
for (NSInteger i = fromIndex - 1; i >= toIndex; --i) {
BookmarkButton* button = [buttons_ objectAtIndex:i];
NSRect buttonFrame = [button frame];
buttonFrame.origin.y -= bookmarks::kBookmarkBarHeight +
bookmarks::kBookmarkVerticalPadding;
[button setFrameOrigin:buttonFrame.origin];
}
}
[buttons_ insertObject:movedButton atIndex:toIndex];
[movedButton setFrameOrigin:toOrigin];
[movedButton setHidden:NO];
}
}
// TODO(jrg): Refactor BookmarkBarFolder common code. http://crbug.com/35966
- (void)removeButton:(NSInteger)buttonIndex animate:(BOOL)animate {
// TODO(mrossetti): Get disappearing animation to work. http://crbug.com/42360
BookmarkButton* oldButton = [buttons_ objectAtIndex:buttonIndex];
NSPoint poofPoint = [oldButton screenLocationForRemoveAnimation];
// If a hover-open is pending, cancel it.
if (oldButton == buttonThatMouseIsIn_) {
[NSObject cancelPreviousPerformRequestsWithTarget:self];
buttonThatMouseIsIn_ = nil;
}
// Deleting a button causes rearrangement that enables us to lose a
// mouse-exited event. This problem doesn't appear to exist with
// other keep-menu-open options (e.g. add folder). Since the
// showsBorderOnlyWhileMouseInside uses a tracking area, simple
// tricks (e.g. sending an extra mouseExited: to the button) don't
// fix the problem.
// http://crbug.com/54324
for (NSButton* button in buttons_.get()) {
if ([button showsBorderOnlyWhileMouseInside]) {
[button setShowsBorderOnlyWhileMouseInside:NO];
[button setShowsBorderOnlyWhileMouseInside:YES];
}
}
[oldButton setDelegate:nil];
[oldButton removeFromSuperview];
if (animate && !ignoreAnimations_)
NSShowAnimationEffect(NSAnimationEffectDisappearingItemDefault, poofPoint,
NSZeroSize, nil, nil, nil);
[buttons_ removeObjectAtIndex:buttonIndex];
for (NSInteger i = 0; i < buttonIndex; ++i) {
BookmarkButton* button = [buttons_ objectAtIndex:i];
NSRect buttonFrame = [button frame];
buttonFrame.origin.y -= bookmarks::kBookmarkButtonHeight +
bookmarks::kBookmarkVerticalPadding;
[button setFrame:buttonFrame];
}
// Search for and adjust submenus, if necessary.
NSInteger buttonCount = [buttons_ count];
if (buttonCount) {
BookmarkButton* subButton = [folderController_ parentButton];
for (NSInteger i = buttonIndex; i < buttonCount; ++i) {
BookmarkButton* aButton = [buttons_ objectAtIndex:i];
// If this button is showing its menu then we need to move the menu, too.
if (aButton == subButton)
[folderController_ offsetFolderMenuWindow:NSMakeSize(0.0,
bookmarks::kBookmarkBarHeight)];
}
} else {
// If all nodes have been removed from this folder then add in the
// 'empty' placeholder button.
NSRect buttonFrame =
NSMakeRect(bookmarks::kBookmarkSubMenuHorizontalPadding,
bookmarks::kBookmarkButtonHeight -
(bookmarks::kBookmarkBarHeight -
bookmarks::kBookmarkVerticalPadding),
bookmarks::kDefaultBookmarkWidth,
(bookmarks::kBookmarkBarHeight -
2 * bookmarks::kBookmarkVerticalPadding));
BookmarkButton* button = [self makeButtonForNode:nil
frame:buttonFrame];
[buttons_ addObject:button];
[mainView_ addSubview:button];
buttonCount = 1;
}
// Propose a height for the window. We'll trim later as needed.
[self adjustWindowForHeight:[self windowHeightForButtonCount:buttonCount]];
}
- (id<BookmarkButtonControllerProtocol>)controllerForNode:
(const BookmarkNode*)node {
// See if we are holding this node, otherwise see if it is in our
// hierarchy of visible folder menus.
if ([parentButton_ bookmarkNode] == node)
return self;
return [folderController_ controllerForNode:node];
}
#pragma mark TestingAPI Only
- (void)setIgnoreAnimations:(BOOL)ignore {
ignoreAnimations_ = ignore;
}
- (BookmarkButton*)buttonThatMouseIsIn {
return buttonThatMouseIsIn_;
}
@end // BookmarkBarFolderController
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