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|
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "app/keyboard_codes.h"
#include "base/basictypes.h"
#include "base/scoped_ptr.h"
#include "base/shared_memory.h"
#include "base/timer.h"
#include "build/build_config.h"
#include "chrome/browser/renderer_host/backing_store.h"
#include "chrome/browser/renderer_host/render_widget_host_painting_observer.h"
#include "chrome/browser/renderer_host/test/test_render_view_host.h"
#include "chrome/common/render_messages.h"
#include "chrome/common/render_messages_params.h"
#include "chrome/test/testing_profile.h"
#include "gfx/canvas_skia.h"
#include "testing/gtest/include/gtest/gtest.h"
using base::TimeDelta;
using WebKit::WebInputEvent;
using WebKit::WebMouseWheelEvent;
namespace gfx {
class Size;
}
// RenderWidgetHostProcess -----------------------------------------------------
class RenderWidgetHostProcess : public MockRenderProcessHost {
public:
explicit RenderWidgetHostProcess(Profile* profile)
: MockRenderProcessHost(profile),
current_update_buf_(NULL),
update_msg_should_reply_(false),
update_msg_reply_flags_(0) {
// DANGER! This is a hack. The RenderWidgetHost checks the channel to see
// if the process is still alive, but it doesn't actually dereference it.
// An IPC::SyncChannel is nontrivial, so we just fake it here. If you end up
// crashing by dereferencing 1, then you'll have to make a real channel.
channel_.reset(reinterpret_cast<IPC::SyncChannel*>(0x1));
}
~RenderWidgetHostProcess() {
// We don't want to actually delete the channel, since it's not a real
// pointer.
ignore_result(channel_.release());
delete current_update_buf_;
}
void set_update_msg_should_reply(bool reply) {
update_msg_should_reply_ = reply;
}
void set_update_msg_reply_flags(int flags) {
update_msg_reply_flags_ = flags;
}
// Fills the given update parameters with resonable default values.
void InitUpdateRectParams(ViewHostMsg_UpdateRect_Params* params);
protected:
virtual bool WaitForUpdateMsg(int render_widget_id,
const base::TimeDelta& max_delay,
IPC::Message* msg);
TransportDIB* current_update_buf_;
// Set to true when WaitForUpdateMsg should return a successful update message
// reply. False implies timeout.
bool update_msg_should_reply_;
// Indicates the flags that should be sent with a the repaint request. This
// only has an effect when update_msg_should_reply_ is true.
int update_msg_reply_flags_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostProcess);
};
void RenderWidgetHostProcess::InitUpdateRectParams(
ViewHostMsg_UpdateRect_Params* params) {
// Create the shared backing store.
const int w = 100, h = 100;
const size_t pixel_size = w * h * 4;
if (!current_update_buf_)
current_update_buf_ = TransportDIB::Create(pixel_size, 0);
params->bitmap = current_update_buf_->id();
params->bitmap_rect = gfx::Rect(0, 0, w, h);
params->dx = 0;
params->dy = 0;
params->copy_rects.push_back(params->bitmap_rect);
params->view_size = gfx::Size(w, h);
params->flags = update_msg_reply_flags_;
}
bool RenderWidgetHostProcess::WaitForUpdateMsg(int render_widget_id,
const base::TimeDelta& max_delay,
IPC::Message* msg) {
if (!update_msg_should_reply_)
return false;
// Construct a fake update reply.
ViewHostMsg_UpdateRect_Params params;
InitUpdateRectParams(¶ms);
ViewHostMsg_UpdateRect message(render_widget_id, params);
*msg = message;
return true;
}
// TestView --------------------------------------------------------------------
// This test view allows us to specify the size.
class TestView : public TestRenderWidgetHostView {
public:
explicit TestView(RenderWidgetHost* rwh) : TestRenderWidgetHostView(rwh) {}
// Sets the bounds returned by GetViewBounds.
void set_bounds(const gfx::Rect& bounds) {
bounds_ = bounds;
}
// RenderWidgetHostView override.
virtual gfx::Rect GetViewBounds() const {
return bounds_;
}
protected:
gfx::Rect bounds_;
DISALLOW_COPY_AND_ASSIGN(TestView);
};
// MockRenderWidgetHost ----------------------------------------------------
class MockRenderWidgetHost : public RenderWidgetHost {
public:
MockRenderWidgetHost(RenderProcessHost* process, int routing_id)
: RenderWidgetHost(process, routing_id),
prehandle_keyboard_event_(false),
prehandle_keyboard_event_called_(false),
prehandle_keyboard_event_type_(WebInputEvent::Undefined),
unhandled_keyboard_event_called_(false),
unhandled_keyboard_event_type_(WebInputEvent::Undefined),
unresponsive_timer_fired_(false) {
}
// Tests that make sure we ignore keyboard event acknowledgments to events we
// didn't send work by making sure we didn't call UnhandledKeyboardEvent().
bool unhandled_keyboard_event_called() const {
return unhandled_keyboard_event_called_;
}
WebInputEvent::Type unhandled_keyboard_event_type() const {
return unhandled_keyboard_event_type_;
}
bool prehandle_keyboard_event_called() const {
return prehandle_keyboard_event_called_;
}
WebInputEvent::Type prehandle_keyboard_event_type() const {
return prehandle_keyboard_event_type_;
}
void set_prehandle_keyboard_event(bool handle) {
prehandle_keyboard_event_ = handle;
}
bool unresponsive_timer_fired() const {
return unresponsive_timer_fired_;
}
protected:
virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event,
bool* is_keyboard_shortcut) {
prehandle_keyboard_event_type_ = event.type;
prehandle_keyboard_event_called_ = true;
return prehandle_keyboard_event_;
}
virtual void UnhandledKeyboardEvent(const NativeWebKeyboardEvent& event) {
unhandled_keyboard_event_type_ = event.type;
unhandled_keyboard_event_called_ = true;
}
virtual void NotifyRendererUnresponsive() {
unresponsive_timer_fired_ = true;
}
private:
bool prehandle_keyboard_event_;
bool prehandle_keyboard_event_called_;
WebInputEvent::Type prehandle_keyboard_event_type_;
bool unhandled_keyboard_event_called_;
WebInputEvent::Type unhandled_keyboard_event_type_;
bool unresponsive_timer_fired_;
};
// MockPaintingObserver --------------------------------------------------------
class MockPaintingObserver : public RenderWidgetHostPaintingObserver {
public:
void WidgetWillDestroyBackingStore(RenderWidgetHost* widget,
BackingStore* backing_store) {}
void WidgetDidUpdateBackingStore(RenderWidgetHost* widget) {}
void WidgetDidReceivePaintAtSizeAck(RenderWidgetHost* host,
int tag,
const gfx::Size& size) {
host_ = reinterpret_cast<MockRenderWidgetHost*>(host);
tag_ = tag;
size_ = size;
}
MockRenderWidgetHost* host() const { return host_; }
int tag() const { return tag_; }
gfx::Size size() const { return size_; }
private:
MockRenderWidgetHost* host_;
int tag_;
gfx::Size size_;
};
// RenderWidgetHostTest --------------------------------------------------------
class RenderWidgetHostTest : public testing::Test {
public:
RenderWidgetHostTest() : process_(NULL) {
}
~RenderWidgetHostTest() {
}
protected:
// testing::Test
void SetUp() {
profile_.reset(new TestingProfile());
process_ = new RenderWidgetHostProcess(profile_.get());
host_.reset(new MockRenderWidgetHost(process_, 1));
view_.reset(new TestView(host_.get()));
host_->set_view(view_.get());
host_->Init();
}
void TearDown() {
view_.reset();
host_.reset();
process_ = NULL;
profile_.reset();
// Process all pending tasks to avoid leaks.
MessageLoop::current()->RunAllPending();
}
void SendInputEventACK(WebInputEvent::Type type, bool processed) {
scoped_ptr<IPC::Message> response(
new ViewHostMsg_HandleInputEvent_ACK(0));
response->WriteInt(type);
response->WriteBool(processed);
host_->OnMessageReceived(*response);
}
void SimulateKeyboardEvent(WebInputEvent::Type type) {
NativeWebKeyboardEvent key_event;
key_event.type = type;
key_event.windowsKeyCode = app::VKEY_L; // non-null made up value.
host_->ForwardKeyboardEvent(key_event);
}
void SimulateWheelEvent(float dX, float dY, int modifiers) {
WebMouseWheelEvent wheel_event;
wheel_event.type = WebInputEvent::MouseWheel;
wheel_event.deltaX = dX;
wheel_event.deltaY = dY;
wheel_event.modifiers = modifiers;
host_->ForwardWheelEvent(wheel_event);
}
MessageLoopForUI message_loop_;
scoped_ptr<TestingProfile> profile_;
RenderWidgetHostProcess* process_; // Deleted automatically by the widget.
scoped_ptr<MockRenderWidgetHost> host_;
scoped_ptr<TestView> view_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostTest);
};
// -----------------------------------------------------------------------------
TEST_F(RenderWidgetHostTest, Resize) {
// The initial bounds is the empty rect, so setting it to the same thing
// should do nothing.
view_->set_bounds(gfx::Rect());
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Setting the bounds to a "real" rect should send out the notification.
gfx::Rect original_size(0, 0, 100, 100);
process_->sink().ClearMessages();
view_->set_bounds(original_size);
host_->WasResized();
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->in_flight_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send out a update that's not a resize ack. This should not clean the
// resize ack pending flag.
ViewHostMsg_UpdateRect_Params params;
process_->InitUpdateRectParams(¶ms);
host_->OnMsgUpdateRect(params);
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->in_flight_size_);
// Sending out a new notification should NOT send out a new IPC message since
// a resize ACK is pending.
gfx::Rect second_size(0, 0, 90, 90);
process_->sink().ClearMessages();
view_->set_bounds(second_size);
host_->WasResized();
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->in_flight_size_);
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send a update that's a resize ack, but for the original_size we sent. Since
// this isn't the second_size, the message handler should immediately send
// a new resize message for the new size to the renderer.
process_->sink().ClearMessages();
params.flags = ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
params.view_size = original_size.size();
host_->OnMsgUpdateRect(params);
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(second_size.size(), host_->in_flight_size_);
ASSERT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send the resize ack for the latest size.
process_->sink().ClearMessages();
params.view_size = second_size.size();
host_->OnMsgUpdateRect(params);
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
ASSERT_FALSE(process_->sink().GetFirstMessageMatching(ViewMsg_Resize::ID));
// Now clearing the bounds should send out a notification but we shouldn't
// expect a resize ack (since the renderer won't ack empty sizes). The message
// should contain the new size (0x0) and not the previous one that we skipped
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect());
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
EXPECT_EQ(gfx::Size(), host_->current_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send a rect that has no area but has either width or height set.
// since we do not expect ACK, current_size_ should be updated right away.
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 0, 30));
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
EXPECT_EQ(gfx::Size(0, 30), host_->current_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Set the same size again. It should not be sent again.
process_->sink().ClearMessages();
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
EXPECT_EQ(gfx::Size(0, 30), host_->current_size_);
EXPECT_FALSE(process_->sink().GetFirstMessageMatching(ViewMsg_Resize::ID));
// A different size should be sent again, however.
view_->set_bounds(gfx::Rect(0, 0, 0, 31));
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
EXPECT_EQ(gfx::Size(0, 31), host_->current_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
}
// Test for crbug.com/25097. If a renderer crashes between a resize and the
// corresponding update message, we must be sure to clear the resize ack logic.
TEST_F(RenderWidgetHostTest, ResizeThenCrash) {
// Setting the bounds to a "real" rect should send out the notification.
gfx::Rect original_size(0, 0, 100, 100);
view_->set_bounds(original_size);
host_->WasResized();
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->in_flight_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Simulate a renderer crash before the update message. Ensure all the
// resize ack logic is cleared. Must clear the view first so it doesn't get
// deleted.
host_->set_view(NULL);
host_->RendererExited(base::TERMINATION_STATUS_PROCESS_CRASHED, -1);
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->in_flight_size_);
// Reset the view so we can exit the test cleanly.
host_->set_view(view_.get());
}
// Tests setting custom background
TEST_F(RenderWidgetHostTest, Background) {
#if defined(OS_WIN) || defined(OS_LINUX)
scoped_ptr<RenderWidgetHostView> view(
RenderWidgetHostView::CreateViewForWidget(host_.get()));
host_->set_view(view.get());
// Create a checkerboard background to test with.
gfx::CanvasSkia canvas(4, 4, true);
canvas.FillRectInt(SK_ColorBLACK, 0, 0, 2, 2);
canvas.FillRectInt(SK_ColorWHITE, 2, 0, 2, 2);
canvas.FillRectInt(SK_ColorWHITE, 0, 2, 2, 2);
canvas.FillRectInt(SK_ColorBLACK, 2, 2, 2, 2);
const SkBitmap& background = canvas.getDevice()->accessBitmap(false);
// Set the background and make sure we get back a copy.
view->SetBackground(background);
EXPECT_EQ(4, view->background().width());
EXPECT_EQ(4, view->background().height());
EXPECT_EQ(background.getSize(), view->background().getSize());
EXPECT_TRUE(0 == memcmp(background.getPixels(),
view->background().getPixels(),
background.getSize()));
#if defined(OS_WIN)
// A message should have been dispatched telling the renderer about the new
// background.
const IPC::Message* set_background =
process_->sink().GetUniqueMessageMatching(ViewMsg_SetBackground::ID);
ASSERT_TRUE(set_background);
Tuple1<SkBitmap> sent_background;
ViewMsg_SetBackground::Read(set_background, &sent_background);
EXPECT_EQ(background.getSize(), sent_background.a.getSize());
EXPECT_TRUE(0 == memcmp(background.getPixels(),
sent_background.a.getPixels(),
background.getSize()));
#else
// TODO(port): When custom backgrounds are implemented for other ports, this
// test should work (assuming the background must still be copied into the
// renderer -- if not, then maybe the test doesn't apply?).
#endif
#else
// TODO(port): Mac does not have gfx::Canvas. Maybe we can just change this
// test to use SkCanvas directly?
#endif
// TODO(aa): It would be nice to factor out the painting logic so that we
// could test that, but it appears that would mean painting everything twice
// since windows HDC structures are opaque.
}
// Tests getting the backing store with the renderer not setting repaint ack
// flags.
TEST_F(RenderWidgetHostTest, GetBackingStore_NoRepaintAck) {
// We don't currently have a backing store, and if the renderer doesn't send
// one in time, we should get nothing.
process_->set_update_msg_should_reply(false);
BackingStore* backing = host_->GetBackingStore(true);
EXPECT_FALSE(backing);
// The widget host should have sent a request for a repaint, and there should
// be no paint ACK.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Repaint::ID));
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(
ViewMsg_UpdateRect_ACK::ID));
// Allowing the renderer to reply in time should give is a backing store.
process_->sink().ClearMessages();
process_->set_update_msg_should_reply(true);
process_->set_update_msg_reply_flags(0);
backing = host_->GetBackingStore(true);
EXPECT_TRUE(backing);
// The widget host should NOT have sent a request for a repaint, since there
// was an ACK already pending.
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(ViewMsg_Repaint::ID));
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_UpdateRect_ACK::ID));
}
// Tests getting the backing store with the renderer sending a repaint ack.
TEST_F(RenderWidgetHostTest, GetBackingStore_RepaintAck) {
// Doing a request request with the update message allowed should work and
// the repaint ack should work.
process_->set_update_msg_should_reply(true);
process_->set_update_msg_reply_flags(
ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK);
BackingStore* backing = host_->GetBackingStore(true);
EXPECT_TRUE(backing);
// We still should not have sent out a repaint request since the last flags
// didn't have the repaint ack set, and the pending flag will still be set.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Repaint::ID));
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_UpdateRect_ACK::ID));
// Asking again for the backing store should just re-use the existing one
// and not send any messagse.
process_->sink().ClearMessages();
backing = host_->GetBackingStore(true);
EXPECT_TRUE(backing);
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(ViewMsg_Repaint::ID));
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(
ViewMsg_UpdateRect_ACK::ID));
}
// Test that we don't paint when we're hidden, but we still send the ACK. Most
// of the rest of the painting is tested in the GetBackingStore* ones.
TEST_F(RenderWidgetHostTest, HiddenPaint) {
// Hide the widget, it should have sent out a message to the renderer.
EXPECT_FALSE(host_->is_hidden_);
host_->WasHidden();
EXPECT_TRUE(host_->is_hidden_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_WasHidden::ID));
// Send it an update as from the renderer.
process_->sink().ClearMessages();
ViewHostMsg_UpdateRect_Params params;
process_->InitUpdateRectParams(¶ms);
host_->OnMsgUpdateRect(params);
// It should have sent out the ACK.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_UpdateRect_ACK::ID));
// Now unhide.
process_->sink().ClearMessages();
host_->WasRestored();
EXPECT_FALSE(host_->is_hidden_);
// It should have sent out a restored message with a request to paint.
const IPC::Message* restored = process_->sink().GetUniqueMessageMatching(
ViewMsg_WasRestored::ID);
ASSERT_TRUE(restored);
Tuple1<bool> needs_repaint;
ViewMsg_WasRestored::Read(restored, &needs_repaint);
EXPECT_TRUE(needs_repaint.a);
}
TEST_F(RenderWidgetHostTest, PaintAtSize) {
const int kPaintAtSizeTag = 42;
host_->PaintAtSize(TransportDIB::GetFakeHandleForTest(), kPaintAtSizeTag,
gfx::Size(40, 60), gfx::Size(20, 30));
EXPECT_TRUE(
process_->sink().GetUniqueMessageMatching(ViewMsg_PaintAtSize::ID));
MockPaintingObserver observer;
host_->set_painting_observer(&observer);
host_->OnMsgPaintAtSizeAck(kPaintAtSizeTag, gfx::Size(20, 30));
EXPECT_EQ(host_.get(), observer.host());
EXPECT_EQ(kPaintAtSizeTag, observer.tag());
EXPECT_EQ(20, observer.size().width());
EXPECT_EQ(30, observer.size().height());
host_->set_painting_observer(NULL);
}
TEST_F(RenderWidgetHostTest, HandleKeyEventsWeSent) {
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
// Make sure we sent the input event to the renderer.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::RawKeyDown, false);
EXPECT_TRUE(host_->unhandled_keyboard_event_called());
EXPECT_EQ(WebInputEvent::RawKeyDown, host_->unhandled_keyboard_event_type());
}
TEST_F(RenderWidgetHostTest, IgnoreKeyEventsWeDidntSend) {
// Send a simulated, unrequested key response. We should ignore this.
SendInputEventACK(WebInputEvent::RawKeyDown, false);
EXPECT_FALSE(host_->unhandled_keyboard_event_called());
}
TEST_F(RenderWidgetHostTest, IgnoreKeyEventsHandledByRenderer) {
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
// Make sure we sent the input event to the renderer.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::RawKeyDown, true);
EXPECT_FALSE(host_->unhandled_keyboard_event_called());
}
TEST_F(RenderWidgetHostTest, PreHandleRawKeyDownEvent) {
// Simluate the situation that the browser handled the key down event during
// pre-handle phrase.
host_->set_prehandle_keyboard_event(true);
process_->sink().ClearMessages();
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
EXPECT_TRUE(host_->prehandle_keyboard_event_called());
EXPECT_EQ(WebInputEvent::RawKeyDown, host_->prehandle_keyboard_event_type());
// Make sure the RawKeyDown event is not sent to the renderer.
EXPECT_EQ(0U, process_->sink().message_count());
// The browser won't pre-handle a Char event.
host_->set_prehandle_keyboard_event(false);
// Forward the Char event.
SimulateKeyboardEvent(WebInputEvent::Char);
// Make sure the Char event is suppressed.
EXPECT_EQ(0U, process_->sink().message_count());
// Forward the KeyUp event.
SimulateKeyboardEvent(WebInputEvent::KeyUp);
// Make sure only KeyUp was sent to the renderer.
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_EQ(ViewMsg_HandleInputEvent::ID,
process_->sink().GetMessageAt(0)->type());
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::KeyUp, false);
EXPECT_TRUE(host_->unhandled_keyboard_event_called());
EXPECT_EQ(WebInputEvent::KeyUp, host_->unhandled_keyboard_event_type());
}
TEST_F(RenderWidgetHostTest, CoalescesWheelEvents) {
process_->sink().ClearMessages();
// Simulate wheel events.
SimulateWheelEvent(0, -5, 0); // sent directly
SimulateWheelEvent(0, -10, 0); // enqueued
SimulateWheelEvent(8, -6, 0); // coalesced into previous event
SimulateWheelEvent(9, -7, 1); // enqueued, different modifiers
// Check that only the first event was sent.
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Check that the ACK sends the second message.
SendInputEventACK(WebInputEvent::MouseWheel, true);
// The coalesced events can queue up a delayed ack
// so that additional input events can be processed before
// we turn off coalescing.
MessageLoop::current()->RunAllPending();
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// One more time.
SendInputEventACK(WebInputEvent::MouseWheel, true);
MessageLoop::current()->RunAllPending();
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
ViewMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// After the final ack, the queue should be empty.
SendInputEventACK(WebInputEvent::MouseWheel, true);
MessageLoop::current()->RunAllPending();
EXPECT_EQ(0U, process_->sink().message_count());
}
// Test that the hang monitor timer expires properly if a new timer is started
// while one is in progress (see crbug.com/11007).
TEST_F(RenderWidgetHostTest, DontPostponeHangMonitorTimeout) {
// Start with a short timeout.
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(10));
// Immediately try to add a long 30 second timeout.
EXPECT_FALSE(host_->unresponsive_timer_fired());
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(30000));
// Wait long enough for first timeout and see if it fired.
MessageLoop::current()->PostDelayedTask(FROM_HERE,
new MessageLoop::QuitTask(), 10);
MessageLoop::current()->Run();
EXPECT_TRUE(host_->unresponsive_timer_fired());
}
// Test that the hang monitor timer expires properly if it is started, stopped,
// and then started again.
TEST_F(RenderWidgetHostTest, StopAndStartHangMonitorTimeout) {
// Start with a short timeout, then stop it.
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(10));
host_->StopHangMonitorTimeout();
// Start it again to ensure it still works.
EXPECT_FALSE(host_->unresponsive_timer_fired());
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(10));
// Wait long enough for first timeout and see if it fired.
MessageLoop::current()->PostDelayedTask(FROM_HERE,
new MessageLoop::QuitTask(), 10);
MessageLoop::current()->Run();
EXPECT_TRUE(host_->unresponsive_timer_fired());
}
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