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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/common/sandbox_init_wrapper.h"
#include "base/command_line.h"
#include "base/file_path.h"
#include "base/logging.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/common/sandbox_mac.h"
bool SandboxInitWrapper::InitializeSandbox(const CommandLine& command_line,
const std::string& process_type) {
using sandbox::Sandbox;
if (command_line.HasSwitch(switches::kNoSandbox))
return true;
Sandbox::SandboxProcessType sandbox_process_type;
FilePath allowed_dir; // Empty by default.
if (process_type.empty()) {
// Browser process isn't sandboxed.
return true;
} else if (process_type == switches::kRendererProcess) {
if (!command_line.HasSwitch(switches::kDisable3DAPIs) &&
!command_line.HasSwitch(switches::kDisableExperimentalWebGL) &&
command_line.HasSwitch(switches::kInProcessWebGL)) {
// TODO(kbr): this check seems to be necessary only on this
// platform because the sandbox is initialized later. Remove
// this once this flag is removed.
return true;
} else {
sandbox_process_type = Sandbox::SANDBOX_TYPE_RENDERER;
}
} else if (process_type == switches::kExtensionProcess) {
// Extension processes are just renderers [they use RenderMain()] with a
// different set of command line flags.
// If we ever get here it means something has changed in regards
// to the extension process mechanics and we should probably reexamine
// how we sandbox extension processes since they are no longer identical
// to renderers.
NOTREACHED();
return true;
} else if (process_type == switches::kUtilityProcess) {
// Utility process sandbox.
sandbox_process_type = Sandbox::SANDBOX_TYPE_UTILITY;
allowed_dir =
command_line.GetSwitchValuePath(switches::kUtilityProcessAllowedDir);
} else if (process_type == switches::kWorkerProcess) {
// Worker process sandbox.
sandbox_process_type = Sandbox::SANDBOX_TYPE_WORKER;
} else if (process_type == switches::kNaClLoaderProcess) {
// Native Client sel_ldr (user untrusted code) sandbox.
sandbox_process_type = Sandbox::SANDBOX_TYPE_NACL_LOADER;
} else if (process_type == switches::kGpuProcess) {
sandbox_process_type = Sandbox::SANDBOX_TYPE_GPU;
} else if ((process_type == switches::kPluginProcess) ||
(process_type == switches::kProfileImportProcess) ||
(process_type == switches::kServiceProcess)) {
return true;
} else {
// Failsafe: If you hit an unreached here, is your new process type in need
// of sandboxing?
NOTREACHED();
return true;
}
// Warm up APIs before turning on the sandbox.
Sandbox::SandboxWarmup(sandbox_process_type);
// Actually sandbox the process.
return Sandbox::EnableSandbox(sandbox_process_type, allowed_dir);
}
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