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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_
#define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_
#pragma once
#include <string>
#include "base/basictypes.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/time.h"
#include "net/base/host_port_pair.h"
#include "net/http/http_auth.h"
#include "net/http/http_response_info.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/client_socket_pool_histograms.h"
#include "net/socket/client_socket_pool.h"
namespace net {
class HostResolver;
class HttpAuthCache;
class HttpAuthHandlerFactory;
class SSLClientSocketPool;
class SSLSocketParams;
class SpdySessionPool;
class SpdySettingsStorage;
class SpdyStream;
class TCPClientSocketPool;
class TCPSocketParams;
// HttpProxySocketParams only needs the socket params for one of the proxy
// types. The other param must be NULL. When using an HTTP Proxy,
// |tcp_params| must be set. When using an HTTPS Proxy, |ssl_params|
// must be set.
class HttpProxySocketParams : public base::RefCounted<HttpProxySocketParams> {
public:
HttpProxySocketParams(const scoped_refptr<TCPSocketParams>& tcp_params,
const scoped_refptr<SSLSocketParams>& ssl_params,
const GURL& request_url,
const std::string& user_agent,
HostPortPair endpoint,
HttpAuthCache* http_auth_cache,
HttpAuthHandlerFactory* http_auth_handler_factory,
SpdySessionPool* spdy_session_pool,
SpdySettingsStorage* spdy_settings,
bool tunnel);
const scoped_refptr<TCPSocketParams>& tcp_params() const {
return tcp_params_;
}
const scoped_refptr<SSLSocketParams>& ssl_params() const {
return ssl_params_;
}
const GURL& request_url() const { return request_url_; }
const std::string& user_agent() const { return user_agent_; }
const HostPortPair& endpoint() const { return endpoint_; }
HttpAuthCache* http_auth_cache() const { return http_auth_cache_; }
HttpAuthHandlerFactory* http_auth_handler_factory() const {
return http_auth_handler_factory_;
}
SpdySessionPool* spdy_session_pool() {
return spdy_session_pool_;
}
SpdySettingsStorage* spdy_settings() {
return spdy_settings_;
}
const HostResolver::RequestInfo& destination() const;
bool tunnel() const { return tunnel_; }
private:
friend class base::RefCounted<HttpProxySocketParams>;
~HttpProxySocketParams();
const scoped_refptr<TCPSocketParams> tcp_params_;
const scoped_refptr<SSLSocketParams> ssl_params_;
SpdySessionPool* spdy_session_pool_;
SpdySettingsStorage* spdy_settings_;
const GURL request_url_;
const std::string user_agent_;
const HostPortPair endpoint_;
HttpAuthCache* const http_auth_cache_;
HttpAuthHandlerFactory* const http_auth_handler_factory_;
const bool tunnel_;
DISALLOW_COPY_AND_ASSIGN(HttpProxySocketParams);
};
// HttpProxyConnectJob optionally establishes a tunnel through the proxy
// server after connecting the underlying transport socket.
class HttpProxyConnectJob : public ConnectJob {
public:
HttpProxyConnectJob(const std::string& group_name,
const scoped_refptr<HttpProxySocketParams>& params,
const base::TimeDelta& timeout_duration,
TCPClientSocketPool* tcp_pool,
SSLClientSocketPool* ssl_pool,
HostResolver* host_resolver,
Delegate* delegate,
NetLog* net_log);
virtual ~HttpProxyConnectJob();
// ConnectJob methods.
virtual LoadState GetLoadState() const;
virtual void GetAdditionalErrorState(ClientSocketHandle* handle);
private:
enum State {
STATE_TCP_CONNECT,
STATE_TCP_CONNECT_COMPLETE,
STATE_SSL_CONNECT,
STATE_SSL_CONNECT_COMPLETE,
STATE_HTTP_PROXY_CONNECT,
STATE_HTTP_PROXY_CONNECT_COMPLETE,
STATE_SPDY_PROXY_CREATE_STREAM,
STATE_SPDY_PROXY_CREATE_STREAM_COMPLETE,
STATE_SPDY_PROXY_CONNECT_COMPLETE,
STATE_NONE,
};
// Begins the tcp connection and the optional Http proxy tunnel. If the
// request is not immediately servicable (likely), the request will return
// ERR_IO_PENDING. An OK return from this function or the callback means
// that the connection is established; ERR_PROXY_AUTH_REQUESTED means
// that the tunnel needs authentication credentials, the socket will be
// returned in this case, and must be release back to the pool; or
// a standard net error code will be returned.
virtual int ConnectInternal();
void OnIOComplete(int result);
// Runs the state transition loop.
int DoLoop(int result);
// Connecting to HTTP Proxy
int DoTCPConnect();
int DoTCPConnectComplete(int result);
// Connecting to HTTPS Proxy
int DoSSLConnect();
int DoSSLConnectComplete(int result);
int DoHttpProxyConnect();
int DoHttpProxyConnectComplete(int result);
int DoSpdyProxyCreateStream();
int DoSpdyProxyCreateStreamComplete(int result);
scoped_refptr<HttpProxySocketParams> params_;
TCPClientSocketPool* const tcp_pool_;
SSLClientSocketPool* const ssl_pool_;
HostResolver* const resolver_;
State next_state_;
CompletionCallbackImpl<HttpProxyConnectJob> callback_;
scoped_ptr<ClientSocketHandle> transport_socket_handle_;
scoped_ptr<ClientSocket> transport_socket_;
bool using_spdy_;
HttpResponseInfo error_response_info_;
scoped_refptr<SpdyStream> spdy_stream_;
DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJob);
};
class HttpProxyClientSocketPool : public ClientSocketPool {
public:
HttpProxyClientSocketPool(
int max_sockets,
int max_sockets_per_group,
ClientSocketPoolHistograms* histograms,
HostResolver* host_resolver,
TCPClientSocketPool* tcp_pool,
SSLClientSocketPool* ssl_pool,
NetLog* net_log);
virtual ~HttpProxyClientSocketPool();
// ClientSocketPool methods:
virtual int RequestSocket(const std::string& group_name,
const void* connect_params,
RequestPriority priority,
ClientSocketHandle* handle,
CompletionCallback* callback,
const BoundNetLog& net_log);
virtual void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
const BoundNetLog& net_log);
virtual void CancelRequest(const std::string& group_name,
ClientSocketHandle* handle);
virtual void ReleaseSocket(const std::string& group_name,
ClientSocket* socket,
int id);
virtual void Flush();
virtual void CloseIdleSockets();
virtual int IdleSocketCount() const {
return base_.idle_socket_count();
}
virtual int IdleSocketCountInGroup(const std::string& group_name) const;
virtual LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const;
virtual DictionaryValue* GetInfoAsValue(const std::string& name,
const std::string& type,
bool include_nested_pools) const;
virtual base::TimeDelta ConnectionTimeout() const {
return base_.ConnectionTimeout();
}
virtual ClientSocketPoolHistograms* histograms() const {
return base_.histograms();
};
private:
typedef ClientSocketPoolBase<HttpProxySocketParams> PoolBase;
class HttpProxyConnectJobFactory : public PoolBase::ConnectJobFactory {
public:
HttpProxyConnectJobFactory(
TCPClientSocketPool* tcp_pool,
SSLClientSocketPool* ssl_pool,
HostResolver* host_resolver,
NetLog* net_log);
// ClientSocketPoolBase::ConnectJobFactory methods.
virtual ConnectJob* NewConnectJob(const std::string& group_name,
const PoolBase::Request& request,
ConnectJob::Delegate* delegate) const;
virtual base::TimeDelta ConnectionTimeout() const { return timeout_; }
private:
TCPClientSocketPool* const tcp_pool_;
SSLClientSocketPool* const ssl_pool_;
HostResolver* const host_resolver_;
NetLog* net_log_;
base::TimeDelta timeout_;
DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJobFactory);
};
TCPClientSocketPool* const tcp_pool_;
SSLClientSocketPool* const ssl_pool_;
PoolBase base_;
DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocketPool);
};
REGISTER_SOCKET_PARAMS_FOR_POOL(HttpProxyClientSocketPool,
HttpProxySocketParams);
} // namespace net
#endif // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_
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