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|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/message_loop.h"
#include "base/process_util.h"
#include "base/stl_util-inl.h"
#include "base/string_util.h"
#include "media/base/filter_host.h"
#include "media/base/media_format.h"
#include "net/base/load_flags.h"
#include "net/base/net_errors.h"
#include "net/http/http_response_headers.h"
#include "webkit/glue/media/buffered_data_source.h"
#include "webkit/glue/webkit_glue.h"
namespace {
const char kHttpScheme[] = "http";
const char kHttpsScheme[] = "https";
const char kDataScheme[] = "data";
const int64 kPositionNotSpecified = -1;
const int kHttpOK = 200;
const int kHttpPartialContent = 206;
// Define the number of bytes in a megabyte.
const size_t kMegabyte = 1024 * 1024;
// Backward capacity of the buffer, by default 2MB.
const size_t kBackwardCapcity = 2 * kMegabyte;
// Forward capacity of the buffer, by default 10MB.
const size_t kForwardCapacity = 10 * kMegabyte;
// The threshold of bytes that we should wait until the data arrives in the
// future instead of restarting a new connection. This number is defined in the
// number of bytes, we should determine this value from typical connection speed
// and amount of time for a suitable wait. Now I just make a guess for this
// number to be 2MB.
// TODO(hclam): determine a better value for this.
const int kForwardWaitThreshold = 2 * kMegabyte;
// Defines how long we should wait for more data before we declare a connection
// timeout and start a new request.
// TODO(hclam): Set it to 5s, calibrate this value later.
const int kTimeoutMilliseconds = 5000;
// Defines how many times we should try to read from a buffered resource loader
// before we declare a read error. After each failure of read from a buffered
// resource loader, a new one is created to be read.
const int kReadTrials = 3;
// BufferedDataSource has an intermediate buffer, this value governs the initial
// size of that buffer. It is set to 32KB because this is a typical read size
// of FFmpeg.
const int kInitialReadBufferSize = 32768;
// Returns true if |url| operates on HTTP protocol.
bool IsHttpProtocol(const GURL& url) {
return url.SchemeIs(kHttpScheme) || url.SchemeIs(kHttpsScheme);
}
bool IsDataProtocol(const GURL& url) {
return url.SchemeIs(kDataScheme);
}
} // namespace
namespace webkit_glue {
/////////////////////////////////////////////////////////////////////////////
// BufferedResourceLoader
BufferedResourceLoader::BufferedResourceLoader(
webkit_glue::MediaResourceLoaderBridgeFactory* bridge_factory,
const GURL& url,
int64 first_byte_position,
int64 last_byte_position)
: buffer_(new media::SeekableBuffer(kBackwardCapcity, kForwardCapacity)),
deferred_(false),
defer_allowed_(true),
completed_(false),
range_requested_(false),
partial_response_(false),
bridge_factory_(bridge_factory),
url_(url),
first_byte_position_(first_byte_position),
last_byte_position_(last_byte_position),
start_callback_(NULL),
bridge_(NULL),
offset_(0),
content_length_(kPositionNotSpecified),
instance_size_(kPositionNotSpecified),
read_callback_(NULL),
read_position_(0),
read_size_(0),
read_buffer_(NULL),
first_offset_(0),
last_offset_(0) {
}
BufferedResourceLoader::~BufferedResourceLoader() {
}
void BufferedResourceLoader::Start(net::CompletionCallback* start_callback,
NetworkEventCallback* event_callback) {
// Make sure we have not started.
DCHECK(!bridge_.get());
DCHECK(!start_callback_.get());
DCHECK(!event_callback_.get());
DCHECK(start_callback);
DCHECK(event_callback);
start_callback_.reset(start_callback);
event_callback_.reset(event_callback);
if (first_byte_position_ != kPositionNotSpecified) {
range_requested_ = true;
// TODO(hclam): server may not support range request so |offset_| may not
// equal to |first_byte_position_|.
offset_ = first_byte_position_;
}
// Creates the bridge on render thread since we can only access
// ResourceDispatcher on this thread.
bridge_.reset(
bridge_factory_->CreateBridge(
url_,
IsMediaCacheEnabled() ? net::LOAD_NORMAL : net::LOAD_BYPASS_CACHE,
first_byte_position_,
last_byte_position_));
// Increment the reference count right before we start the request. This
// reference will be release when this request has ended.
AddRef();
// And start the resource loading.
bridge_->Start(this);
}
void BufferedResourceLoader::Stop() {
// Reset callbacks.
start_callback_.reset();
event_callback_.reset();
read_callback_.reset();
// Use the internal buffer to signal that we have been stopped.
// TODO(hclam): Not so pretty to do this.
if (!buffer_.get())
return;
// Destroy internal buffer.
buffer_.reset();
if (bridge_.get()) {
// Cancel the request. This method call will cancel the request
// asynchronously. We may still get data or messages until we receive
// a response completed message.
if (deferred_)
bridge_->SetDefersLoading(false);
deferred_ = false;
bridge_->Cancel();
}
}
void BufferedResourceLoader::Read(int64 position,
int read_size,
uint8* buffer,
net::CompletionCallback* read_callback) {
DCHECK(!read_callback_.get());
DCHECK(buffer_.get());
DCHECK(read_callback);
DCHECK(buffer);
// Save the parameter of reading.
read_callback_.reset(read_callback);
read_position_ = position;
read_size_ = read_size;
read_buffer_ = buffer;
// If read position is beyond the instance size, we cannot read there.
if (instance_size_ != kPositionNotSpecified &&
instance_size_ <= read_position_) {
DoneRead(0);
return;
}
// Make sure |offset_| and |read_position_| does not differ by a large
// amount.
if (read_position_ > offset_ + kint32max ||
read_position_ < offset_ + kint32min) {
DoneRead(net::ERR_CACHE_MISS);
return;
}
// Prepare the parameters.
first_offset_ = static_cast<int>(read_position_ - offset_);
last_offset_ = first_offset_ + read_size_;
// If we can serve the request now, do the actual read.
if (CanFulfillRead()) {
ReadInternal();
DisableDeferIfNeeded();
return;
}
// If we expected the read request to be fulfilled later, returns
// immediately and let more data to flow in.
if (WillFulfillRead())
return;
// Make a callback to report failure.
DoneRead(net::ERR_CACHE_MISS);
}
int64 BufferedResourceLoader::GetBufferedFirstBytePosition() {
if (buffer_.get())
return offset_ - static_cast<int>(buffer_->backward_bytes());
return kPositionNotSpecified;
}
int64 BufferedResourceLoader::GetBufferedLastBytePosition() {
if (buffer_.get())
return offset_ + static_cast<int>(buffer_->forward_bytes()) - 1;
return kPositionNotSpecified;
}
void BufferedResourceLoader::SetAllowDefer(bool is_allowed) {
defer_allowed_ = is_allowed;
DisableDeferIfNeeded();
}
/////////////////////////////////////////////////////////////////////////////
// BufferedResourceLoader,
// webkit_glue::ResourceLoaderBridge::Peer implementations
bool BufferedResourceLoader::OnReceivedRedirect(
const GURL& new_url,
const webkit_glue::ResourceLoaderBridge::ResponseInfo& info,
bool* has_new_first_party_for_cookies,
GURL* new_first_party_for_cookies) {
DCHECK(bridge_.get());
// Save the new URL.
url_ = new_url;
// TODO(wtc): should we return a new first party for cookies URL?
*has_new_first_party_for_cookies = false;
// The load may have been stopped and |start_callback| is destroyed.
// In this case we shouldn't do anything.
if (!start_callback_.get())
return true;
if (!IsProtocolSupportedForMedia(new_url)) {
DoneStart(net::ERR_ADDRESS_INVALID);
Stop();
return false;
}
return true;
}
void BufferedResourceLoader::OnReceivedResponse(
const webkit_glue::ResourceLoaderBridge::ResponseInfo& info,
bool content_filtered) {
DCHECK(bridge_.get());
// The loader may have been stopped and |start_callback| is destroyed.
// In this case we shouldn't do anything.
if (!start_callback_.get())
return;
// We make a strong assumption that when we reach here we have either
// received a response from HTTP/HTTPS protocol or the request was
// successful (in particular range request). So we only verify the partial
// response for HTTP and HTTPS protocol.
if (IsHttpProtocol(url_)) {
int error = net::OK;
if (!info.headers) {
// We expect to receive headers because this is a HTTP or HTTPS protocol,
// if not report failure.
error = net::ERR_INVALID_RESPONSE;
} else {
if (info.headers->response_code() == kHttpPartialContent)
partial_response_ = true;
if (range_requested_ && partial_response_) {
// If we have verified the partial response and it is correct, we will
// return net::OK.
if (!VerifyPartialResponse(info))
error = net::ERR_INVALID_RESPONSE;
} else if (info.headers->response_code() != kHttpOK) {
// We didn't request a range but server didn't reply with "200 OK".
error = net::ERR_FAILED;
}
}
if (error != net::OK) {
DoneStart(error);
Stop();
return;
}
} else {
// For any protocol other than HTTP and HTTPS, assume range request is
// always fulfilled.
partial_response_ = range_requested_;
}
// |info.content_length| can be -1, in that case |content_length_| is
// not specified and this is a streaming response.
content_length_ = info.content_length;
// If we have not requested a range, then the size of the instance is equal
// to the content length.
if (!partial_response_)
instance_size_ = content_length_;
// Calls with a successful response.
DoneStart(net::OK);
}
void BufferedResourceLoader::OnReceivedData(const char* data, int len) {
DCHECK(bridge_.get());
// If this loader has been stopped, |buffer_| would be destroyed.
// In this case we shouldn't do anything.
if (!buffer_.get())
return;
// Writes more data to |buffer_|.
buffer_->Append(reinterpret_cast<const uint8*>(data), len);
// If there is an active read request, try to fulfill the request.
if (HasPendingRead() && CanFulfillRead()) {
ReadInternal();
} else if (!defer_allowed_) {
// If we're not allowed to defer, slide the buffer window forward instead
// of deferring.
if (buffer_->forward_bytes() > buffer_->forward_capacity()) {
size_t excess = buffer_->forward_bytes() - buffer_->forward_capacity();
bool success = buffer_->Seek(excess);
DCHECK(success);
offset_ += first_offset_ + excess;
}
}
// At last see if the buffer is full and we need to defer the downloading.
EnableDeferIfNeeded();
// Notify that we have received some data.
NotifyNetworkEvent();
}
void BufferedResourceLoader::OnCompletedRequest(
const URLRequestStatus& status,
const std::string& security_info,
const base::Time& completion_time) {
DCHECK(bridge_.get());
// Saves the information that the request has completed.
completed_ = true;
// If there is a start callback, calls it.
if (start_callback_.get()) {
DoneStart(status.os_error());
}
// If there is a pending read but the request has ended, returns with what
// we have.
if (HasPendingRead()) {
// Make sure we have a valid buffer before we satisfy a read request.
DCHECK(buffer_.get());
if (status.is_success()) {
// Try to fulfill with what is in the buffer.
if (CanFulfillRead())
ReadInternal();
else
DoneRead(net::ERR_CACHE_MISS);
} else {
// If the request has failed, then fail the read.
DoneRead(net::ERR_FAILED);
}
}
// There must not be any outstanding read request.
DCHECK(!HasPendingRead());
// Notify that network response is completed.
NotifyNetworkEvent();
// We incremented the reference count when the loader was started. We balance
// that reference here so that we get destroyed. This is also the only safe
// place to destroy the ResourceLoaderBridge.
bridge_.reset();
Release();
}
/////////////////////////////////////////////////////////////////////////////
// BufferedResourceLoader, private
void BufferedResourceLoader::EnableDeferIfNeeded() {
if (!defer_allowed_)
return;
if (!deferred_ &&
buffer_->forward_bytes() >= buffer_->forward_capacity()) {
deferred_ = true;
if (bridge_.get())
bridge_->SetDefersLoading(true);
NotifyNetworkEvent();
}
}
void BufferedResourceLoader::DisableDeferIfNeeded() {
if (deferred_ &&
(!defer_allowed_ ||
buffer_->forward_bytes() < buffer_->forward_capacity() / 2)) {
deferred_ = false;
if (bridge_.get())
bridge_->SetDefersLoading(false);
NotifyNetworkEvent();
}
}
bool BufferedResourceLoader::CanFulfillRead() {
// If we are reading too far in the backward direction.
if (first_offset_ < 0 &&
first_offset_ + static_cast<int>(buffer_->backward_bytes()) < 0)
return false;
// If the start offset is too far ahead.
if (first_offset_ >= static_cast<int>(buffer_->forward_bytes()))
return false;
// At the point, we verified that first byte requested is within the buffer.
// If the request has completed, then just returns with what we have now.
if (completed_)
return true;
// If the resource request is still active, make sure the whole requested
// range is covered.
if (last_offset_ > static_cast<int>(buffer_->forward_bytes()))
return false;
return true;
}
bool BufferedResourceLoader::WillFulfillRead() {
// Reading too far in the backward direction.
if (first_offset_ < 0 &&
first_offset_ + static_cast<int>(buffer_->backward_bytes()) < 0)
return false;
// Try to read too far ahead.
if (last_offset_ > kForwardWaitThreshold)
return false;
// The resource request has completed, there's no way we can fulfill the
// read request.
if (completed_)
return false;
return true;
}
void BufferedResourceLoader::ReadInternal() {
// Seek to the first byte requested.
bool ret = buffer_->Seek(first_offset_);
DCHECK(ret);
// Then do the read.
int read = static_cast<int>(buffer_->Read(read_buffer_, read_size_));
offset_ += first_offset_ + read;
// And report with what we have read.
DoneRead(read);
}
bool BufferedResourceLoader::VerifyPartialResponse(
const ResourceLoaderBridge::ResponseInfo& info) {
int64 first_byte_position, last_byte_position, instance_size;
if (!info.headers->GetContentRange(&first_byte_position,
&last_byte_position,
&instance_size)) {
return false;
}
if (instance_size != kPositionNotSpecified)
instance_size_ = instance_size;
if (first_byte_position_ != -1 &&
first_byte_position_ != first_byte_position) {
return false;
}
// TODO(hclam): I should also check |last_byte_position|, but since
// we will never make such a request that it is ok to leave it unimplemented.
return true;
}
void BufferedResourceLoader::DoneRead(int error) {
read_callback_->RunWithParams(Tuple1<int>(error));
read_callback_.reset();
read_position_ = 0;
read_size_ = 0;
read_buffer_ = NULL;
first_offset_ = 0;
last_offset_ = 0;
}
void BufferedResourceLoader::DoneStart(int error) {
start_callback_->RunWithParams(Tuple1<int>(error));
start_callback_.reset();
}
void BufferedResourceLoader::NotifyNetworkEvent() {
if (event_callback_.get())
event_callback_->Run();
}
/////////////////////////////////////////////////////////////////////////////
// BufferedDataSource, static methods
bool BufferedDataSource::IsMediaFormatSupported(
const media::MediaFormat& media_format) {
std::string mime_type;
std::string url;
if (media_format.GetAsString(media::MediaFormat::kMimeType, &mime_type) &&
media_format.GetAsString(media::MediaFormat::kURL, &url)) {
GURL gurl(url);
// This data source doesn't support data:// protocol, so reject it
// explicitly.
if (IsProtocolSupportedForMedia(gurl) && !IsDataProtocol(gurl))
return true;
}
return false;
}
/////////////////////////////////////////////////////////////////////////////
// BufferedDataSource, protected
BufferedDataSource::BufferedDataSource(
MessageLoop* render_loop,
webkit_glue::MediaResourceLoaderBridgeFactory* bridge_factory)
: total_bytes_(kPositionNotSpecified),
loaded_(false),
streaming_(false),
bridge_factory_(bridge_factory),
loader_(NULL),
network_activity_(false),
initialize_callback_(NULL),
read_callback_(NULL),
read_position_(0),
read_size_(0),
read_buffer_(NULL),
read_attempts_(0),
intermediate_read_buffer_(new uint8[kInitialReadBufferSize]),
intermediate_read_buffer_size_(kInitialReadBufferSize),
render_loop_(render_loop),
stop_signal_received_(false),
stopped_on_render_loop_(false),
media_is_paused_(true) {
}
BufferedDataSource::~BufferedDataSource() {
}
// A factory method to create BufferedResourceLoader using the read parameters.
// This method can be overrided to inject mock BufferedResourceLoader object
// for testing purpose.
BufferedResourceLoader* BufferedDataSource::CreateResourceLoader(
int64 first_byte_position, int64 last_byte_position) {
DCHECK(MessageLoop::current() == render_loop_);
return new BufferedResourceLoader(bridge_factory_.get(), url_,
first_byte_position,
last_byte_position);
}
// This method simply returns kTimeoutMilliseconds. The purpose of this
// method is to be overidded so as to provide a different timeout value
// for testing purpose.
base::TimeDelta BufferedDataSource::GetTimeoutMilliseconds() {
return base::TimeDelta::FromMilliseconds(kTimeoutMilliseconds);
}
/////////////////////////////////////////////////////////////////////////////
// BufferedDataSource, media::MediaFilter implementation
void BufferedDataSource::Initialize(const std::string& url,
media::FilterCallback* callback) {
// Saves the url.
url_ = GURL(url);
if (!IsProtocolSupportedForMedia(url_)) {
// This method is called on the thread where host() lives so it is safe
// to make this call.
host()->SetError(media::PIPELINE_ERROR_NETWORK);
callback->Run();
delete callback;
return;
}
DCHECK(callback);
initialize_callback_.reset(callback);
media_format_.SetAsString(media::MediaFormat::kMimeType,
media::mime_type::kApplicationOctetStream);
media_format_.SetAsString(media::MediaFormat::kURL, url);
// Post a task to complete the initialization task.
render_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &BufferedDataSource::InitializeTask));
}
void BufferedDataSource::Stop(media::FilterCallback* callback) {
{
AutoLock auto_lock(lock_);
stop_signal_received_ = true;
}
if (callback) {
callback->Run();
delete callback;
}
render_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &BufferedDataSource::CleanupTask));
}
void BufferedDataSource::SetPlaybackRate(float playback_rate) {
render_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &BufferedDataSource::SetPlaybackRateTask,
playback_rate));
}
/////////////////////////////////////////////////////////////////////////////
// BufferedDataSource, media::DataSource implementation
void BufferedDataSource::Read(int64 position, size_t size, uint8* data,
media::DataSource::ReadCallback* read_callback) {
render_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &BufferedDataSource::ReadTask,
position, static_cast<int>(size), data, read_callback));
}
bool BufferedDataSource::GetSize(int64* size_out) {
if (total_bytes_ != kPositionNotSpecified) {
*size_out = total_bytes_;
return true;
}
*size_out = 0;
return false;
}
bool BufferedDataSource::IsStreaming() {
return streaming_;
}
/////////////////////////////////////////////////////////////////////////////
// BufferedDataSource, render thread tasks
void BufferedDataSource::InitializeTask() {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(!loader_.get());
DCHECK(!stopped_on_render_loop_);
// Kick starts the watch dog task that will handle connection timeout.
// We run the watch dog 2 times faster the actual timeout so as to catch
// the timeout more accurately.
watch_dog_timer_.Start(
GetTimeoutMilliseconds() / 2,
this,
&BufferedDataSource::WatchDogTask);
if (IsHttpProtocol(url_)) {
// Fetch only first 1024 bytes as this usually covers the header portion
// of a media file that gives enough information about the codecs, etc.
// This also serve as a probe to determine server capability to serve
// range request.
// TODO(hclam): Do some experiments for the best approach.
loader_ = CreateResourceLoader(0, 1024);
loader_->Start(
NewCallback(this, &BufferedDataSource::HttpInitialStartCallback),
NewCallback(this, &BufferedDataSource::NetworkEventCallback));
} else {
// For all other protocols, assume they support range request. We fetch
// the full range of the resource to obtain the instance size because
// we won't be served HTTP headers.
loader_ = CreateResourceLoader(-1, -1);
loader_->Start(
NewCallback(this, &BufferedDataSource::NonHttpInitialStartCallback),
NewCallback(this, &BufferedDataSource::NetworkEventCallback));
}
}
void BufferedDataSource::ReadTask(
int64 position, int read_size, uint8* buffer,
media::DataSource::ReadCallback* read_callback) {
DCHECK(MessageLoop::current() == render_loop_);
// If CleanupTask() was executed we should return immediately. We check this
// variable to prevent doing any actual work after clean up was done. We do
// not check |stop_signal_received_| because anything use of it has to be
// within |lock_| which is not desirable.
if (stopped_on_render_loop_)
return;
DCHECK(!read_callback_.get());
DCHECK(read_callback);
// Saves the read parameters.
read_position_ = position;
read_size_ = read_size;
read_callback_.reset(read_callback);
read_buffer_ = buffer;
read_submitted_time_ = base::Time::Now();
read_attempts_ = 0;
// Call to read internal to perform the actual read.
ReadInternal();
}
void BufferedDataSource::CleanupTask() {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(!stopped_on_render_loop_);
// Stop the watch dog.
watch_dog_timer_.Stop();
// We just need to stop the loader, so it stops activity.
if (loader_.get())
loader_->Stop();
// Reset the parameters of the current read request.
read_callback_.reset();
read_position_ = 0;
read_size_ = 0;
read_buffer_ = 0;
read_submitted_time_ = base::Time();
read_attempts_ = 0;
// Signal that stop task has finished execution.
stopped_on_render_loop_ = true;
}
void BufferedDataSource::RestartLoadingTask() {
DCHECK(MessageLoop::current() == render_loop_);
// This variable is set in CleanupTask(). We check this and do an early
// return. The sequence of actions which enable this conditions is:
// 1. Stop() is called from the pipeline.
// 2. ReadCallback() is called from the resource loader.
// 3. CleanupTask() is executed.
// 4. RestartLoadingTask() is executed.
if (stopped_on_render_loop_)
return;
// If there's no outstanding read then return early.
if (!read_callback_.get())
return;
loader_ = CreateResourceLoader(read_position_, -1);
loader_->SetAllowDefer(!media_is_paused_);
loader_->Start(
NewCallback(this, &BufferedDataSource::PartialReadStartCallback),
NewCallback(this, &BufferedDataSource::NetworkEventCallback));
}
void BufferedDataSource::WatchDogTask() {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(!stopped_on_render_loop_);
// We only care if there is an active read request.
if (!read_callback_.get())
return;
DCHECK(loader_.get());
base::TimeDelta delta = base::Time::Now() - read_submitted_time_;
if (delta < GetTimeoutMilliseconds())
return;
// TODO(hclam): Maybe raise an error here. But if an error is reported
// the whole pipeline may get destroyed...
if (read_attempts_ >= kReadTrials)
return;
++read_attempts_;
read_submitted_time_ = base::Time::Now();
// Stops the current loader and creates a new resource loader and
// retry the request.
loader_->Stop();
loader_ = CreateResourceLoader(read_position_, -1);
loader_->SetAllowDefer(!media_is_paused_);
loader_->Start(
NewCallback(this, &BufferedDataSource::PartialReadStartCallback),
NewCallback(this, &BufferedDataSource::NetworkEventCallback));
}
void BufferedDataSource::SetPlaybackRateTask(float playback_rate) {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(loader_.get());
bool previously_paused = media_is_paused_;
media_is_paused_ = (playback_rate == 0.0);
// Disallow deferring data when we are pausing, allow deferring data
// when we resume playing.
if (previously_paused && !media_is_paused_) {
loader_->SetAllowDefer(true);
} else if (!previously_paused && media_is_paused_) {
loader_->SetAllowDefer(false);
}
}
// This method is the place where actual read happens, |loader_| must be valid
// prior to make this method call.
void BufferedDataSource::ReadInternal() {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(loader_.get());
// First we prepare the intermediate read buffer for BufferedResourceLoader
// to write to.
if (read_size_ > intermediate_read_buffer_size_) {
intermediate_read_buffer_.reset(new uint8[read_size_]);
}
// Perform the actual read with BufferedResourceLoader.
loader_->Read(read_position_, read_size_, intermediate_read_buffer_.get(),
NewCallback(this, &BufferedDataSource::ReadCallback));
}
// Method to report the results of the current read request. Also reset all
// the read parameters.
void BufferedDataSource::DoneRead_Locked(int error) {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(read_callback_.get());
lock_.AssertAcquired();
if (error >= 0) {
read_callback_->RunWithParams(Tuple1<size_t>(error));
} else {
read_callback_->RunWithParams(
Tuple1<size_t>(static_cast<size_t>(media::DataSource::kReadError)));
}
read_callback_.reset();
read_position_ = 0;
read_size_ = 0;
read_buffer_ = 0;
}
void BufferedDataSource::DoneInitialization_Locked() {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(initialize_callback_.get());
lock_.AssertAcquired();
initialize_callback_->Run();
initialize_callback_.reset();
}
/////////////////////////////////////////////////////////////////////////////
// BufferedDataSource, callback methods.
// These methods are called on the render thread for the events reported by
// BufferedResourceLoader.
void BufferedDataSource::HttpInitialStartCallback(int error) {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(loader_.get());
int64 instance_size = loader_->instance_size();
bool partial_response = loader_->partial_response();
bool success = error == net::OK;
if (success) {
// TODO(hclam): Needs more thinking about supporting servers without range
// request or their partial response is not complete.
total_bytes_ = instance_size;
loaded_ = false;
streaming_ = (instance_size == kPositionNotSpecified) || !partial_response;
} else {
// TODO(hclam): In case of failure, we can retry several times.
loader_->Stop();
}
// We need to prevent calling to filter host and running the callback if
// we have received the stop signal. We need to lock down the whole callback
// method to prevent bad things from happening. The reason behind this is
// that we cannot guarantee tasks on render thread have completely stopped
// when we receive the Stop() method call. The only way to solve this is to
// let tasks on render thread to run but make sure they don't call outside
// this object when Stop() method is ever called. Locking this method is safe
// because |lock_| is only acquired in tasks on render thread.
AutoLock auto_lock(lock_);
if (stop_signal_received_)
return;
if (!success) {
host()->SetError(media::PIPELINE_ERROR_NETWORK);
DoneInitialization_Locked();
return;
}
if (streaming_) {
// If the server didn't reply with an instance size, it is likely this
// is a streaming response.
host()->SetStreaming(true);
} else {
// This value governs the range that we can seek to.
// TODO(hclam): Report the correct value of buffered bytes.
host()->SetTotalBytes(total_bytes_);
host()->SetBufferedBytes(0);
}
// Currently, only files can be used reliably w/o a network.
host()->SetLoaded(false);
DoneInitialization_Locked();
}
void BufferedDataSource::NonHttpInitialStartCallback(int error) {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(loader_.get());
int64 instance_size = loader_->instance_size();
bool success = error == net::OK && instance_size != kPositionNotSpecified;
if (success) {
total_bytes_ = instance_size;
loaded_ = true;
} else {
loader_->Stop();
}
// We need to prevent calling to filter host and running the callback if
// we have received the stop signal. We need to lock down the whole callback
// method to prevent bad things from happening. The reason behind this is
// that we cannot guarantee tasks on render thread have completely stopped
// when we receive the Stop() method call. The only way to solve this is to
// let tasks on render thread to run but make sure they don't call outside
// this object when Stop() method is ever called. Locking this method is safe
// because |lock_| is only acquired in tasks on render thread.
AutoLock auto_lock(lock_);
if (stop_signal_received_)
return;
if (success) {
host()->SetTotalBytes(total_bytes_);
host()->SetBufferedBytes(total_bytes_);
host()->SetLoaded(loaded_);
} else {
host()->SetError(media::PIPELINE_ERROR_NETWORK);
}
DoneInitialization_Locked();
}
void BufferedDataSource::PartialReadStartCallback(int error) {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(loader_.get());
// This callback method is invoked after we have verified the server has
// range request capability, so as a safety guard verify again the response
// is partial.
if (error == net::OK && loader_->partial_response()) {
// Once the range request has started successfully, we can proceed with
// reading from it.
ReadInternal();
return;
}
// Stop the resource loader since we have received an error.
loader_->Stop();
// We need to prevent calling to filter host and running the callback if
// we have received the stop signal. We need to lock down the whole callback
// method to prevent bad things from happening. The reason behind this is
// that we cannot guarantee tasks on render thread have completely stopped
// when we receive the Stop() method call. So only way to solve this is to
// let tasks on render thread to run but make sure they don't call outside
// this object when Stop() method is ever called. Locking this method is
// safe because |lock_| is only acquired in tasks on render thread.
AutoLock auto_lock(lock_);
if (stop_signal_received_)
return;
DoneRead_Locked(net::ERR_INVALID_RESPONSE);
}
void BufferedDataSource::ReadCallback(int error) {
DCHECK(MessageLoop::current() == render_loop_);
if (error < 0) {
DCHECK(loader_.get());
// Stop the resource load if it failed.
loader_->Stop();
if (error == net::ERR_CACHE_MISS) {
render_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &BufferedDataSource::RestartLoadingTask));
return;
}
}
// We need to prevent calling to filter host and running the callback if
// we have received the stop signal. We need to lock down the whole callback
// method to prevent bad things from happening. The reason behind this is
// that we cannot guarantee tasks on render thread have completely stopped
// when we receive the Stop() method call. So only way to solve this is to
// let tasks on render thread to run but make sure they don't call outside
// this object when Stop() method is ever called. Locking this method is safe
// because |lock_| is only acquired in tasks on render thread.
AutoLock auto_lock(lock_);
if (stop_signal_received_)
return;
if (error > 0) {
// If a position error code is received, read was successful. So copy
// from intermediate read buffer to the target read buffer.
memcpy(read_buffer_, intermediate_read_buffer_.get(), error);
}
DoneRead_Locked(error);
}
void BufferedDataSource::NetworkEventCallback() {
DCHECK(MessageLoop::current() == render_loop_);
DCHECK(loader_.get());
// In case of non-HTTP request we don't need to report network events,
// so return immediately.
if (loaded_)
return;
bool network_activity = loader_->network_activity();
int64 buffered_last_byte_position = loader_->GetBufferedLastBytePosition();
// If we get an unspecified value, return immediately.
if (buffered_last_byte_position == kPositionNotSpecified)
return;
// We need to prevent calling to filter host and running the callback if
// we have received the stop signal. We need to lock down the whole callback
// method to prevent bad things from happening. The reason behind this is
// that we cannot guarantee tasks on render thread have completely stopped
// when we receive the Stop() method call. So only way to solve this is to
// let tasks on render thread to run but make sure they don't call outside
// this object when Stop() method is ever called. Locking this method is safe
// because |lock_| is only acquired in tasks on render thread.
AutoLock auto_lock(lock_);
if (stop_signal_received_)
return;
if (network_activity != network_activity_) {
network_activity_ = network_activity;
host()->SetNetworkActivity(network_activity);
}
host()->SetBufferedBytes(buffered_last_byte_position + 1);
}
} // namespace webkit_glue
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