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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "webkit/glue/media/video_renderer_impl.h"

#include "media/base/video_frame.h"
#include "media/base/yuv_convert.h"
#include "webkit/glue/webmediaplayer_impl.h"

namespace webkit_glue {

VideoRendererImpl::VideoRendererImpl(WebMediaPlayerImpl::Proxy* proxy,
                                     bool pts_logging)
    : proxy_(proxy),
      last_converted_frame_(NULL),
      pts_logging_(pts_logging) {
  // TODO(hclam): decide whether to do the following line in this thread or
  // in the render thread.
  proxy_->SetVideoRenderer(this);
}

// static
media::FilterFactory* VideoRendererImpl::CreateFactory(
    WebMediaPlayerImpl::Proxy* proxy,
    bool pts_logging) {
  return new media::FilterFactoryImpl2<VideoRendererImpl,
                                       WebMediaPlayerImpl::Proxy*,
                                       bool>(proxy, pts_logging);
}

// static
bool VideoRendererImpl::IsMediaFormatSupported(
    const media::MediaFormat& media_format) {
  return ParseMediaFormat(media_format, NULL, NULL, NULL, NULL);
}

bool VideoRendererImpl::OnInitialize(media::VideoDecoder* decoder) {
  video_size_.SetSize(width(), height());
  bitmap_.setConfig(SkBitmap::kARGB_8888_Config, width(), height());
  if (bitmap_.allocPixels(NULL, NULL)) {
    bitmap_.eraseRGB(0x00, 0x00, 0x00);
    return true;
  }

  NOTREACHED();
  return false;
}

void VideoRendererImpl::OnStop(media::FilterCallback* callback) {
  if (callback) {
    callback->Run();
    delete callback;
  }
}

void VideoRendererImpl::OnFrameAvailable() {
  proxy_->Repaint();
}

void VideoRendererImpl::SetRect(const gfx::Rect& rect) {
}

// This method is always called on the renderer's thread.
void VideoRendererImpl::Paint(skia::PlatformCanvas* canvas,
                              const gfx::Rect& dest_rect) {
  scoped_refptr<media::VideoFrame> video_frame;
  GetCurrentFrame(&video_frame);
  if (!video_frame) {
    SkPaint paint;
    paint.setColor(SK_ColorBLACK);
    canvas->drawRectCoords(
        static_cast<float>(dest_rect.x()),
        static_cast<float>(dest_rect.y()),
        static_cast<float>(dest_rect.right()),
        static_cast<float>(dest_rect.bottom()),
        paint);
  } else {
    if (CanFastPaint(canvas, dest_rect)) {
      FastPaint(video_frame, canvas, dest_rect);
    } else {
      SlowPaint(video_frame, canvas, dest_rect);
    }

    // Presentation timestamp logging is primarily used to measure performance
    // on low-end devices.  When profiled on an Intel Atom N280 @ 1.66GHz this
    // code had a ~63 microsecond perf hit when logging to a file (not stdout),
    // which is neglible enough for measuring playback performance.
    if (pts_logging_) {
      LOG(INFO) << "pts="
                << video_frame->GetTimestamp().InMicroseconds();
    }
  }

  PutCurrentFrame(video_frame);
}

// CanFastPaint is a helper method to determine the conditions for fast
// painting. The conditions are:
// 1. No skew in canvas matrix.
// 2. No flipping nor mirroring.
// 3. Canvas has pixel format ARGB8888.
// 4. Canvas is opaque.
// TODO(hclam): The fast paint method should support flipping and mirroring.
// Disable the flipping and mirroring checks once we have it.
bool VideoRendererImpl::CanFastPaint(skia::PlatformCanvas* canvas,
                                     const gfx::Rect& dest_rect) {
  // Fast paint does not handle opacity value other than 1.0. Hence use slow
  // paint if opacity is not 1.0. Since alpha = opacity * 0xFF, we check that
  // alpha != 0xFF.
  //
  // Additonal notes: If opacity = 0.0, the chrome display engine does not try
  // to render the video. So, this method is never called. However, if the
  // opacity = 0.0001, alpha is again 0, but the display engine tries to render
  // the video. If we use Fast paint, the video shows up with opacity = 1.0.
  // Hence we use slow paint also in the case where alpha = 0. It would be ideal
  // if rendering was never called even for cases where alpha is 0. Created
  // bug 48090 for this.
  SkCanvas::LayerIter layer_iter(canvas, false);
  SkColor sk_color = layer_iter.paint().getColor();
  SkAlpha sk_alpha = SkColorGetA(sk_color);
  if (sk_alpha != 0xFF) {
    return false;
  }

  const SkMatrix& total_matrix = canvas->getTotalMatrix();
  // Perform the following checks here:
  // 1. Check for skewing factors of the transformation matrix. They should be
  //    zero.
  // 2. Check for mirroring and flipping. Make sure they are greater than zero.
  if (SkScalarNearlyZero(total_matrix.getSkewX()) &&
      SkScalarNearlyZero(total_matrix.getSkewY()) &&
      total_matrix.getScaleX() > 0 &&
      total_matrix.getScaleY() > 0) {
    // Get the properties of the SkDevice and the clip rect.
    SkDevice* device = canvas->getDevice();

    // Get the boundary of the device.
    SkIRect device_rect;
    device->getBounds(&device_rect);

    // Get the pixel config of the device.
    const SkBitmap::Config config = device->config();
    // Get the total clip rect associated with the canvas.
    const SkRegion& total_clip = canvas->getTotalClip();

    SkIRect dest_irect;
    TransformToSkIRect(canvas->getTotalMatrix(), dest_rect, &dest_irect);

    if (config == SkBitmap::kARGB_8888_Config && device->isOpaque() &&
        device_rect.contains(total_clip.getBounds())) {
      return true;
    }
  }

  return false;
}

void VideoRendererImpl::SlowPaint(media::VideoFrame* video_frame,
                                  skia::PlatformCanvas* canvas,
                                  const gfx::Rect& dest_rect) {
  // 1. Convert YUV frame to RGB.
  base::TimeDelta timestamp = video_frame->GetTimestamp();
  if (video_frame != last_converted_frame_ ||
      timestamp != last_converted_timestamp_) {
    last_converted_frame_ = video_frame;
    last_converted_timestamp_ = timestamp;
    DCHECK(video_frame->format() == media::VideoFrame::YV12 ||
           video_frame->format() == media::VideoFrame::YV16);
    DCHECK(video_frame->stride(media::VideoFrame::kUPlane) ==
           video_frame->stride(media::VideoFrame::kVPlane));
    DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes);
    bitmap_.lockPixels();
    media::YUVType yuv_type =
        (video_frame->format() == media::VideoFrame::YV12) ?
        media::YV12 : media::YV16;
    media::ConvertYUVToRGB32(video_frame->data(media::VideoFrame::kYPlane),
                             video_frame->data(media::VideoFrame::kUPlane),
                             video_frame->data(media::VideoFrame::kVPlane),
                             static_cast<uint8*>(bitmap_.getPixels()),
                             video_frame->width(),
                             video_frame->height(),
                             video_frame->stride(media::VideoFrame::kYPlane),
                             video_frame->stride(media::VideoFrame::kUPlane),
                             bitmap_.rowBytes(),
                             yuv_type);
    bitmap_.unlockPixels();
  }

  // 2. Paint the bitmap to canvas.
  SkMatrix matrix;
  matrix.setTranslate(static_cast<SkScalar>(dest_rect.x()),
                      static_cast<SkScalar>(dest_rect.y()));
  if (dest_rect.width()  != video_size_.width() ||
      dest_rect.height() != video_size_.height()) {
    matrix.preScale(SkIntToScalar(dest_rect.width()) /
                    SkIntToScalar(video_size_.width()),
                    SkIntToScalar(dest_rect.height()) /
                    SkIntToScalar(video_size_.height()));
  }
  SkPaint paint;
  paint.setFlags(SkPaint::kFilterBitmap_Flag);
  canvas->drawBitmapMatrix(bitmap_, matrix, &paint);
}

void VideoRendererImpl::FastPaint(media::VideoFrame* video_frame,
                                  skia::PlatformCanvas* canvas,
                                  const gfx::Rect& dest_rect) {
  DCHECK(video_frame->format() == media::VideoFrame::YV12 ||
         video_frame->format() == media::VideoFrame::YV16);
  DCHECK(video_frame->stride(media::VideoFrame::kUPlane) ==
         video_frame->stride(media::VideoFrame::kVPlane));
  DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes);
  const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(true);
  media::YUVType yuv_type = (video_frame->format() == media::VideoFrame::YV12) ?
                            media::YV12 : media::YV16;
  int y_shift = yuv_type;  // 1 for YV12, 0 for YV16.

  // Create a rectangle backed by SkScalar.
  SkRect scalar_dest_rect;
  scalar_dest_rect.iset(dest_rect.x(), dest_rect.y(),
                        dest_rect.right(), dest_rect.bottom());

  // Transform the destination rectangle to local coordinates.
  const SkMatrix& local_matrix = canvas->getTotalMatrix();
  SkRect local_dest_rect;
  local_matrix.mapRect(&local_dest_rect, scalar_dest_rect);

  // After projecting the destination rectangle to local coordinates, round
  // the projected rectangle to integer values, this will give us pixel values
  // of the rectangle.
  SkIRect local_dest_irect, local_dest_irect_saved;
  local_dest_rect.round(&local_dest_irect);
  local_dest_rect.round(&local_dest_irect_saved);

  // Only does the paint if the destination rect intersects with the clip
  // rect.
  if (local_dest_irect.intersect(canvas->getTotalClip().getBounds())) {
    // At this point |local_dest_irect| contains the rect that we should draw
    // to within the clipping rect.

    // Calculate the address for the top left corner of destination rect in
    // the canvas that we will draw to. The address is obtained by the base
    // address of the canvas shifted by "left" and "top" of the rect.
    uint8* dest_rect_pointer = static_cast<uint8*>(bitmap.getPixels()) +
        local_dest_irect.fTop * bitmap.rowBytes() +
        local_dest_irect.fLeft * 4;

    // Project the clip rect to the original video frame, obtains the
    // dimensions of the projected clip rect, "left" and "top" of the rect.
    // The math here are all integer math so we won't have rounding error and
    // write outside of the canvas.
    // We have the assumptions of dest_rect.width() and dest_rect.height()
    // being non-zero, these are valid assumptions since finding intersection
    // above rejects empty rectangle so we just do a DCHECK here.
    DCHECK_NE(0, dest_rect.width());
    DCHECK_NE(0, dest_rect.height());
    size_t frame_clip_width = local_dest_irect.width() *
        video_frame->width() / local_dest_irect_saved.width();
    size_t frame_clip_height = local_dest_irect.height() *
        video_frame->height() / local_dest_irect_saved.height();

    // Project the "left" and "top" of the final destination rect to local
    // coordinates of the video frame, use these values to find the offsets
    // in the video frame to start reading.
    size_t frame_clip_left =
        (local_dest_irect.fLeft - local_dest_irect_saved.fLeft) *
        video_frame->width() / local_dest_irect_saved.width();
    size_t frame_clip_top =
        (local_dest_irect.fTop - local_dest_irect_saved.fTop) *
        video_frame->height() / local_dest_irect_saved.height();

    // Use the "left" and "top" of the destination rect to locate the offset
    // in Y, U and V planes.
    size_t y_offset = video_frame->stride(media::VideoFrame::kYPlane) *
        frame_clip_top + frame_clip_left;
    // For format YV12, there is one U, V value per 2x2 block.
    // For format YV16, there is one u, V value per 2x1 block.
    size_t uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) *
                        (frame_clip_top >> y_shift)) + (frame_clip_left >> 1);
    uint8* frame_clip_y =
        video_frame->data(media::VideoFrame::kYPlane) + y_offset;
    uint8* frame_clip_u =
        video_frame->data(media::VideoFrame::kUPlane) + uv_offset;
    uint8* frame_clip_v =
        video_frame->data(media::VideoFrame::kVPlane) + uv_offset;
    bitmap.lockPixels();

    // TODO(hclam): do rotation and mirroring here.
    // TODO(fbarchard): switch filtering based on performance.
    media::ScaleYUVToRGB32(frame_clip_y,
                           frame_clip_u,
                           frame_clip_v,
                           dest_rect_pointer,
                           frame_clip_width,
                           frame_clip_height,
                           local_dest_irect.width(),
                           local_dest_irect.height(),
                           video_frame->stride(media::VideoFrame::kYPlane),
                           video_frame->stride(media::VideoFrame::kUPlane),
                           bitmap.rowBytes(),
                           yuv_type,
                           media::ROTATE_0,
                           media::FILTER_BILINEAR);
    bitmap.unlockPixels();
  }
}

void VideoRendererImpl::TransformToSkIRect(const SkMatrix& matrix,
                                           const gfx::Rect& src_rect,
                                           SkIRect* dest_rect) {
    // Transform destination rect to local coordinates.
    SkRect transformed_rect;
    SkRect skia_dest_rect;
    skia_dest_rect.iset(src_rect.x(), src_rect.y(),
                        src_rect.right(), src_rect.bottom());
    matrix.mapRect(&transformed_rect, skia_dest_rect);
    transformed_rect.round(dest_rect);
}

}  // namespace webkit_glue