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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "webkit/glue/plugins/pepper_audio.h"
#include "base/logging.h"
#include "ppapi/c/dev/ppb_audio_dev.h"
#include "ppapi/c/dev/ppb_audio_trusted_dev.h"
#include "ppapi/c/pp_completion_callback.h"
#include "webkit/glue/plugins/pepper_common.h"
namespace pepper {
namespace {
// PPB_AudioConfig -------------------------------------------------------------
uint32_t RecommendSampleFrameCount(uint32_t requested_sample_frame_count);
PP_Resource CreateStereo16bit(PP_Module module_id,
PP_AudioSampleRate_Dev sample_rate,
uint32_t sample_frame_count) {
PluginModule* module = ResourceTracker::Get()->GetModule(module_id);
if (!module)
return 0;
// TODO(brettw): Currently we don't actually check what the hardware
// supports, so just allow sample rates of the "guaranteed working" ones.
if (sample_rate != PP_AUDIOSAMPLERATE_44100 &&
sample_rate != PP_AUDIOSAMPLERATE_48000)
return 0;
// TODO(brettw): Currently we don't actually query to get a value from the
// hardware, so just validate the range.
if (RecommendSampleFrameCount(sample_frame_count) != sample_frame_count)
return 0;
scoped_refptr<AudioConfig> config(new AudioConfig(module,
sample_rate,
sample_frame_count));
return config->GetReference();
}
uint32_t RecommendSampleFrameCount(uint32_t requested_sample_frame_count) {
// TODO(brettw) Currently we don't actually query to get a value from the
// hardware, so we always return the input for in-range values.
if (requested_sample_frame_count < PP_AUDIOMINSAMPLEFRAMECOUNT)
return PP_AUDIOMINSAMPLEFRAMECOUNT;
if (requested_sample_frame_count > PP_AUDIOMAXSAMPLEFRAMECOUNT)
return PP_AUDIOMAXSAMPLEFRAMECOUNT;
return requested_sample_frame_count;
}
PP_Bool IsAudioConfig(PP_Resource resource) {
scoped_refptr<AudioConfig> config = Resource::GetAs<AudioConfig>(resource);
return BoolToPPBool(!!config);
}
PP_AudioSampleRate_Dev GetSampleRate(PP_Resource config_id) {
scoped_refptr<AudioConfig> config = Resource::GetAs<AudioConfig>(config_id);
return config ? config->sample_rate() : PP_AUDIOSAMPLERATE_NONE;
}
uint32_t GetSampleFrameCount(PP_Resource config_id) {
scoped_refptr<AudioConfig> config = Resource::GetAs<AudioConfig>(config_id);
return config ? config->sample_frame_count() : 0;
}
const PPB_AudioConfig_Dev ppb_audioconfig = {
&CreateStereo16bit,
&RecommendSampleFrameCount,
&IsAudioConfig,
&GetSampleRate,
&GetSampleFrameCount
};
// PPB_Audio -------------------------------------------------------------------
PP_Resource Create(PP_Instance instance_id, PP_Resource config_id,
PPB_Audio_Callback user_callback, void* user_data) {
PluginInstance* instance = ResourceTracker::Get()->GetInstance(instance_id);
if (!instance)
return 0;
if (!user_callback)
return 0;
scoped_refptr<Audio> audio(new Audio(instance->module(), instance_id));
if (!audio->Init(instance->delegate(), config_id,
user_callback, user_data))
return 0;
return audio->GetReference();
}
PP_Bool IsAudio(PP_Resource resource) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(resource);
return BoolToPPBool(!!audio);
}
PP_Resource GetCurrentConfiguration(PP_Resource audio_id) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(audio_id);
return audio ? audio->GetCurrentConfiguration() : 0;
}
PP_Bool StartPlayback(PP_Resource audio_id) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(audio_id);
return audio ? BoolToPPBool(audio->StartPlayback()) : PP_FALSE;
}
PP_Bool StopPlayback(PP_Resource audio_id) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(audio_id);
return audio ? BoolToPPBool(audio->StopPlayback()) : PP_FALSE;
}
const PPB_Audio_Dev ppb_audio = {
&Create,
&IsAudio,
&GetCurrentConfiguration,
&StartPlayback,
&StopPlayback,
};
// PPB_AudioTrusted ------------------------------------------------------------
PP_Resource CreateTrusted(PP_Instance instance_id) {
PluginInstance* instance = ResourceTracker::Get()->GetInstance(instance_id);
if (!instance)
return 0;
scoped_refptr<Audio> audio(new Audio(instance->module(), instance_id));
return audio->GetReference();
}
int32_t Open(PP_Resource audio_id,
PP_Resource config_id,
PP_CompletionCallback created) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(audio_id);
if (!audio)
return PP_ERROR_BADRESOURCE;
if (!created.func)
return PP_ERROR_BADARGUMENT;
PP_Instance instance_id = audio->pp_instance();
PluginInstance* instance = ResourceTracker::Get()->GetInstance(instance_id);
if (!instance)
return PP_ERROR_FAILED;
return audio->Open(instance->delegate(), config_id, created);
}
int32_t GetSyncSocket(PP_Resource audio_id, int* sync_socket) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(audio_id);
if (audio)
return audio->GetSyncSocket(sync_socket);
return PP_ERROR_BADRESOURCE;
}
int32_t GetSharedMemory(PP_Resource audio_id,
int* shm_handle,
int32_t* shm_size) {
scoped_refptr<Audio> audio = Resource::GetAs<Audio>(audio_id);
if (audio)
return audio->GetSharedMemory(shm_handle, shm_size);
return PP_ERROR_BADRESOURCE;
}
const PPB_AudioTrusted_Dev ppb_audiotrusted = {
&CreateTrusted,
&Open,
&GetSyncSocket,
&GetSharedMemory,
};
} // namespace
// AudioConfig -----------------------------------------------------------------
AudioConfig::AudioConfig(PluginModule* module,
PP_AudioSampleRate_Dev sample_rate,
uint32_t sample_frame_count)
: Resource(module),
sample_rate_(sample_rate),
sample_frame_count_(sample_frame_count) {
}
const PPB_AudioConfig_Dev* AudioConfig::GetInterface() {
return &ppb_audioconfig;
}
size_t AudioConfig::BufferSize() {
// TODO(audio): as more options become available, we'll need to
// have additional code here to correctly calculate the size in
// bytes of an audio buffer. For now, only support two channel
// int16_t sample buffers.
const int kChannels = 2;
const int kSizeOfSample = sizeof(int16_t);
return static_cast<size_t>(sample_frame_count_ * kSizeOfSample * kChannels);
}
AudioConfig* AudioConfig::AsAudioConfig() {
return this;
}
// Audio -----------------------------------------------------------------------
Audio::Audio(PluginModule* module, PP_Instance instance_id)
: Resource(module),
playing_(false),
pp_instance_(instance_id),
audio_(NULL),
socket_(NULL),
shared_memory_(NULL),
shared_memory_size_(0),
callback_(NULL),
user_data_(NULL),
create_callback_pending_(false) {
create_callback_ = PP_MakeCompletionCallback(NULL, NULL);
}
Audio::~Audio() {
// Calling ShutDown() makes sure StreamCreated cannot be called anymore.
audio_->ShutDown();
audio_ = NULL;
// Closing the socket causes the thread to exit - wait for it.
socket_->Close();
if (audio_thread_.get()) {
audio_thread_->Join();
audio_thread_.reset();
}
// If the completion callback hasn't fired yet, do so here
// with an error condition.
if (create_callback_pending_) {
PP_RunCompletionCallback(&create_callback_, PP_ERROR_ABORTED);
create_callback_pending_ = false;
}
// Shared memory destructor will unmap the memory automatically.
}
const PPB_Audio_Dev* Audio::GetInterface() {
return &ppb_audio;
}
const PPB_AudioTrusted_Dev* Audio::GetTrustedInterface() {
return &ppb_audiotrusted;
}
Audio* Audio::AsAudio() {
return this;
}
bool Audio::Init(PluginDelegate* plugin_delegate,
PP_Resource config_id,
PPB_Audio_Callback callback, void* user_data) {
CHECK(!audio_);
config_ = Resource::GetAs<AudioConfig>(config_id);
if (!config_)
return false;
callback_ = callback;
user_data_ = user_data;
// When the stream is created, we'll get called back on StreamCreated().
audio_ = plugin_delegate->CreateAudio(config_->sample_rate(),
config_->sample_frame_count(),
this);
return audio_ != NULL;
}
int32_t Audio::Open(PluginDelegate* plugin_delegate,
PP_Resource config_id,
PP_CompletionCallback create_callback) {
DCHECK(!audio_);
config_ = Resource::GetAs<AudioConfig>(config_id);
if (!config_)
return PP_ERROR_BADRESOURCE;
// When the stream is created, we'll get called back on StreamCreated().
audio_ = plugin_delegate->CreateAudio(config_->sample_rate(),
config_->sample_frame_count(),
this);
if (!audio_)
return PP_ERROR_FAILED;
// At this point, we are guaranteeing ownership of the completion
// callback. Audio promises to fire the completion callback
// once and only once.
create_callback_ = create_callback;
create_callback_pending_ = true;
return PP_ERROR_WOULDBLOCK;
}
int32_t Audio::GetSyncSocket(int* sync_socket) {
if (socket_ != NULL) {
#if defined(OS_POSIX)
*sync_socket = socket_->handle();
#elif defined(OS_WIN)
*sync_socket = reinterpret_cast<int>(socket_->handle());
#else
#error "Platform not supported."
#endif
return PP_OK;
}
return PP_ERROR_FAILED;
}
int32_t Audio::GetSharedMemory(int* shm_handle, int32_t* shm_size) {
if (shared_memory_ != NULL) {
#if defined(OS_POSIX)
*shm_handle = shared_memory_->handle().fd;
#elif defined(OS_WIN)
*shm_handle = reinterpret_cast<int>(shared_memory_->handle());
#else
#error "Platform not supported."
#endif
*shm_size = shared_memory_size_;
return PP_OK;
}
return PP_ERROR_FAILED;
}
bool Audio::StartPlayback() {
if (playing_)
return true;
CHECK(!audio_thread_.get());
if (callback_ && socket_.get()) {
audio_thread_.reset(new base::DelegateSimpleThread(this,
"plugin_audio_thread"));
audio_thread_->Start();
}
playing_ = true;
return audio_->StartPlayback();
}
bool Audio::StopPlayback() {
if (!playing_)
return true;
if (!audio_->StopPlayback())
return false;
if (audio_thread_.get()) {
audio_thread_->Join();
audio_thread_.reset();
}
playing_ = false;
return true;
}
void Audio::StreamCreated(base::SharedMemoryHandle shared_memory_handle,
size_t shared_memory_size,
base::SyncSocket::Handle socket_handle) {
socket_.reset(new base::SyncSocket(socket_handle));
shared_memory_.reset(new base::SharedMemory(shared_memory_handle, false));
shared_memory_size_ = shared_memory_size;
// Trusted side of proxy can specify a callback to recieve handles.
if (create_callback_pending_) {
PP_RunCompletionCallback(&create_callback_, 0);
create_callback_pending_ = false;
}
// Trusted, non-proxy audio will invoke buffer filling callback on a
// dedicated thread, see Audio::Run() below.
if (callback_) {
shared_memory_->Map(shared_memory_size_);
// In common case StartPlayback() was called before StreamCreated().
if (playing_) {
audio_thread_.reset(new base::DelegateSimpleThread(this,
"plugin_audio_thread"));
audio_thread_->Start();
}
}
}
void Audio::Run() {
int pending_data;
void* buffer = shared_memory_->memory();
size_t buffer_size_in_bytes = config_->BufferSize();
while (sizeof(pending_data) ==
socket_->Receive(&pending_data, sizeof(pending_data)) &&
pending_data >= 0) {
// Exit the thread on pause.
if (pending_data < 0)
return;
callback_(buffer, buffer_size_in_bytes, user_data_);
}
}
} // namespace pepper
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