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/*** BEGIN file-header ***/
typedef struct {
guint64 value;
const gchar *value_name;
const gchar *value_nick;
} GFlags64Value;
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@filename@" */
/*** END file-production ***/
/*** BEGIN value-header ***/
static const GFlags64Value @enum_name@_values[] = {
/*** END value-header ***/
/*** BEGIN value-production ***/
{ @VALUENAME@, "@VALUENAME@", "@valuenick@" },
/*** END value-production ***/
/*** BEGIN value-tail ***/
{ 0, NULL, NULL }
};
/**
* @enum_name@_build_string_from_mask:
* @mask: bitmask of @EnumName@ values.
*
* Builds a string containing a comma-separated list of nicknames for
* each #@EnumName@ in @mask.
*
* Returns: (transfer full): a string with the list of nicknames, or %NULL if none given. The returned value should be freed with g_free().
*/
gchar *
@enum_name@_build_string_from_mask (@EnumName@ mask)
{
guint i;
gboolean first = TRUE;
GString *str = NULL;
for (i = 0; @enum_name@_values[i].value_nick; i++) {
/* We also look for exact matches */
if (mask == @enum_name@_values[i].value) {
if (str)
g_string_free (str, TRUE);
return g_strdup (@enum_name@_values[i].value_nick);
}
/* Build list with single-bit masks */
if (mask & @enum_name@_values[i].value) {
guint c;
gulong number = @enum_name@_values[i].value;
for (c = 0; number; c++)
number &= number - 1;
if (c == 1) {
if (!str)
str = g_string_new ("");
g_string_append_printf (str, "%s%s",
first ? "" : ", ",
@enum_name@_values[i].value_nick);
if (first)
first = FALSE;
}
}
}
return (str ? g_string_free (str, FALSE) : NULL);
}
/*** END value-tail ***/
/*** BEGIN file-tail ***/
/*** END file-tail ***/
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