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authorThe Android Open Source Project <initial-contribution@android.com>2008-12-17 18:04:50 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2008-12-17 18:04:50 -0800
commit37df15a82319228ae28fe5d99c010b288aad7091 (patch)
tree6095cbf78077958db35a6e58e14aefedb2bff6a9 /Samples/SampleAll.cpp
parent262917823441f183fa67aa63b9c0ec4e52cce4c3 (diff)
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Code drop from //branches/cupcake/...@124589
Diffstat (limited to 'Samples/SampleAll.cpp')
-rw-r--r--Samples/SampleAll.cpp791
1 files changed, 791 insertions, 0 deletions
diff --git a/Samples/SampleAll.cpp b/Samples/SampleAll.cpp
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+++ b/Samples/SampleAll.cpp
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+#include "SampleCode.h"
+#include "SkCanvas.h"
+#include "SkView.h"
+#include "Sk1DPathEffect.h"
+#include "Sk2DPathEffect.h"
+#include "SkAvoidXfermode.h"
+#include "SkBlurMaskFilter.h"
+#include "SkColorFilter.h"
+#include "SkColorPriv.h"
+#include "SkCornerPathEffect.h"
+#include "SkDashPathEffect.h"
+#include "SkDiscretePathEffect.h"
+#include "SkEmbossMaskFilter.h"
+#include "SkGradientShader.h"
+#include "SkImageDecoder.h"
+#include "SkLayerRasterizer.h"
+#include "SkMath.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkShader.h"
+#include "SkShaderExtras.h"
+#include "SkCornerPathEffect.h"
+#include "SkPathMeasure.h"
+#include "SkPicture.h"
+#include "SkRandom.h"
+#include "SkTransparentShader.h"
+#include "SkTypeface.h"
+#include "SkUnitMappers.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+#include <math.h>
+
+extern void Dump();
+
+static inline SkPMColor rgb2gray(SkPMColor c)
+{
+ unsigned r = SkGetPackedR32(c);
+ unsigned g = SkGetPackedG32(c);
+ unsigned b = SkGetPackedB32(c);
+
+ unsigned x = r * 5 + g * 7 + b * 4 >> 4;
+
+ return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
+}
+
+class SkGrayScaleColorFilter : public SkColorFilter {
+public:
+ virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[])
+ {
+ for (int i = 0; i < count; i++)
+ result[i] = rgb2gray(src[i]);
+ }
+};
+
+class SkChannelMaskColorFilter : public SkColorFilter {
+public:
+ SkChannelMaskColorFilter(U8CPU redMask, U8CPU greenMask, U8CPU blueMask)
+ {
+ fMask = SkPackARGB32(0xFF, redMask, greenMask, blueMask);
+ }
+
+ virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[])
+ {
+ SkPMColor mask = fMask;
+ for (int i = 0; i < count; i++)
+ result[i] = src[i] & mask;
+ }
+
+private:
+ SkPMColor fMask;
+};
+
+///////////////////////////////////////////////////////////
+
+static void r0(SkLayerRasterizer* rast, SkPaint& p)
+{
+ p.setMaskFilter(SkBlurMaskFilter::Create(SkIntToScalar(3),
+ SkBlurMaskFilter::kNormal_BlurStyle))->unref();
+ rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
+
+ p.setMaskFilter(NULL);
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(SK_Scalar1);
+ rast->addLayer(p);
+
+ p.setAlpha(0x11);
+ p.setStyle(SkPaint::kFill_Style);
+ p.setPorterDuffXfermode(SkPorterDuff::kSrc_Mode);
+ rast->addLayer(p);
+}
+
+static void r1(SkLayerRasterizer* rast, SkPaint& p)
+{
+ rast->addLayer(p);
+
+ p.setAlpha(0x40);
+ p.setPorterDuffXfermode(SkPorterDuff::kSrc_Mode);
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(SK_Scalar1*2);
+ rast->addLayer(p);
+}
+
+static void r2(SkLayerRasterizer* rast, SkPaint& p)
+{
+ p.setStyle(SkPaint::kStrokeAndFill_Style);
+ p.setStrokeWidth(SK_Scalar1*4);
+ rast->addLayer(p);
+
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(SK_Scalar1*3/2);
+ p.setPorterDuffXfermode(SkPorterDuff::kClear_Mode);
+ rast->addLayer(p);
+}
+
+static void r3(SkLayerRasterizer* rast, SkPaint& p)
+{
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(SK_Scalar1*3);
+ rast->addLayer(p);
+
+ p.setAlpha(0x20);
+ p.setStyle(SkPaint::kFill_Style);
+ p.setPorterDuffXfermode(SkPorterDuff::kSrc_Mode);
+ rast->addLayer(p);
+}
+
+static void r4(SkLayerRasterizer* rast, SkPaint& p)
+{
+ p.setAlpha(0x60);
+ rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
+
+ p.setAlpha(0xFF);
+ p.setPorterDuffXfermode(SkPorterDuff::kClear_Mode);
+ rast->addLayer(p, SK_Scalar1*3/2, SK_Scalar1*3/2);
+
+ p.setXfermode(NULL);
+ rast->addLayer(p);
+}
+
+static void r5(SkLayerRasterizer* rast, SkPaint& p)
+{
+ rast->addLayer(p);
+
+ p.setPathEffect(new SkDiscretePathEffect(SK_Scalar1*4, SK_Scalar1*3))->unref();
+ p.setPorterDuffXfermode(SkPorterDuff::kSrcOut_Mode);
+ rast->addLayer(p);
+}
+
+static void r6(SkLayerRasterizer* rast, SkPaint& p)
+{
+ rast->addLayer(p);
+
+ p.setAntiAlias(false);
+ SkLayerRasterizer* rast2 = new SkLayerRasterizer;
+ r5(rast2, p);
+ p.setRasterizer(rast2)->unref();
+ p.setPorterDuffXfermode(SkPorterDuff::kClear_Mode);
+ rast->addLayer(p);
+}
+
+class Dot2DPathEffect : public Sk2DPathEffect {
+public:
+ Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix)
+ : Sk2DPathEffect(matrix), fRadius(radius) {}
+
+ virtual void flatten(SkFlattenableWriteBuffer& buffer)
+ {
+ this->INHERITED::flatten(buffer);
+
+ buffer.writeScalar(fRadius);
+ }
+ virtual Factory getFactory() { return CreateProc; }
+
+protected:
+ virtual void next(const SkPoint& loc, int u, int v, SkPath* dst)
+ {
+ dst->addCircle(loc.fX, loc.fY, fRadius);
+ }
+
+ Dot2DPathEffect(SkFlattenableReadBuffer& buffer) : Sk2DPathEffect(buffer)
+ {
+ fRadius = buffer.readScalar();
+ }
+private:
+ SkScalar fRadius;
+
+ static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer)
+ {
+ return new Dot2DPathEffect(buffer);
+ }
+
+ typedef Sk2DPathEffect INHERITED;
+};
+
+static void r7(SkLayerRasterizer* rast, SkPaint& p)
+{
+ SkMatrix lattice;
+ lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0);
+ lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
+ p.setPathEffect(new Dot2DPathEffect(SK_Scalar1*4, lattice))->unref();
+ rast->addLayer(p);
+}
+
+static void r8(SkLayerRasterizer* rast, SkPaint& p)
+{
+ rast->addLayer(p);
+
+ SkMatrix lattice;
+ lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0);
+ lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
+ p.setPathEffect(new Dot2DPathEffect(SK_Scalar1*2, lattice))->unref();
+ p.setPorterDuffXfermode(SkPorterDuff::kClear_Mode);
+ rast->addLayer(p);
+
+ p.setPathEffect(NULL);
+ p.setXfermode(NULL);
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(SK_Scalar1);
+ rast->addLayer(p);
+}
+
+class Line2DPathEffect : public Sk2DPathEffect {
+public:
+ Line2DPathEffect(SkScalar width, const SkMatrix& matrix)
+ : Sk2DPathEffect(matrix), fWidth(width) {}
+
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+ {
+ if (this->INHERITED::filterPath(dst, src, width))
+ {
+ *width = fWidth;
+ return true;
+ }
+ return false;
+ }
+
+ virtual Factory getFactory() { return CreateProc; }
+ virtual void flatten(SkFlattenableWriteBuffer& buffer)
+ {
+ this->INHERITED::flatten(buffer);
+ buffer.writeScalar(fWidth);
+ }
+protected:
+ virtual void nextSpan(int u, int v, int ucount, SkPath* dst)
+ {
+ if (ucount > 1)
+ {
+ SkPoint src[2], dstP[2];
+
+ src[0].set(SkIntToScalar(u) + SK_ScalarHalf,
+ SkIntToScalar(v) + SK_ScalarHalf);
+ src[1].set(SkIntToScalar(u+ucount) + SK_ScalarHalf,
+ SkIntToScalar(v) + SK_ScalarHalf);
+ this->getMatrix().mapPoints(dstP, src, 2);
+
+ dst->moveTo(dstP[0]);
+ dst->lineTo(dstP[1]);
+ }
+ }
+
+ Line2DPathEffect::Line2DPathEffect(SkFlattenableReadBuffer& buffer) : Sk2DPathEffect(buffer)
+ {
+ fWidth = buffer.readScalar();
+ }
+
+private:
+ SkScalar fWidth;
+
+ static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { return new Line2DPathEffect(buffer); }
+
+ typedef Sk2DPathEffect INHERITED;
+};
+
+static void r9(SkLayerRasterizer* rast, SkPaint& p)
+{
+ rast->addLayer(p);
+
+ SkMatrix lattice;
+ lattice.setScale(SK_Scalar1, SK_Scalar1*6, 0, 0);
+ lattice.postRotate(SkIntToScalar(30), 0, 0);
+ p.setPathEffect(new Line2DPathEffect(SK_Scalar1*2, lattice))->unref();
+ p.setPorterDuffXfermode(SkPorterDuff::kClear_Mode);
+ rast->addLayer(p);
+
+ p.setPathEffect(NULL);
+ p.setXfermode(NULL);
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(SK_Scalar1);
+ rast->addLayer(p);
+}
+
+typedef void (*raster_proc)(SkLayerRasterizer*, SkPaint&);
+
+static const raster_proc gRastProcs[] = {
+ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
+};
+
+static const struct {
+ SkColor fMul, fAdd;
+} gLightingColors[] = {
+ { 0x808080, 0x800000 }, // general case
+ { 0x707070, 0x707070 }, // no-pin case
+ { 0xFFFFFF, 0x800000 }, // just-add case
+ { 0x808080, 0x000000 }, // just-mul case
+ { 0xFFFFFF, 0x000000 } // identity case
+};
+
+static unsigned color_dist16(uint16_t a, uint16_t b)
+{
+ unsigned dr = SkAbs32(SkPacked16ToR32(a) - SkPacked16ToR32(b));
+ unsigned dg = SkAbs32(SkPacked16ToG32(a) - SkPacked16ToG32(b));
+ unsigned db = SkAbs32(SkPacked16ToB32(a) - SkPacked16ToB32(b));
+
+ return SkMax32(dr, SkMax32(dg, db));
+}
+
+static unsigned scale_dist(unsigned dist, unsigned scale)
+{
+ dist >>= 6;
+ dist = (dist << 2) | dist;
+ dist = (dist << 4) | dist;
+ return dist;
+
+// return SkAlphaMul(dist, scale);
+}
+
+static void apply_shader(SkPaint* paint, int index)
+{
+ raster_proc proc = gRastProcs[index];
+ if (proc)
+ {
+ SkPaint p;
+ SkLayerRasterizer* rast = new SkLayerRasterizer;
+
+ p.setAntiAlias(true);
+ proc(rast, p);
+ paint->setRasterizer(rast)->unref();
+ }
+
+#if 1
+ SkScalar dir[] = { SK_Scalar1, SK_Scalar1, SK_Scalar1 };
+ paint->setMaskFilter(SkBlurMaskFilter::CreateEmboss(dir, SK_Scalar1/4, SkIntToScalar(4), SkIntToScalar(3)))->unref();
+ paint->setColor(SK_ColorBLUE);
+#endif
+}
+
+static void test_math()
+{
+ float x;
+ const float PI = 3.141593;
+
+ for (x = 0; x < 1; x += 0.05f)
+ printf("atan(%g) = %g\n", x, atanf(x) * 180/PI);
+ for (x = 1; x < 10000000; x *= 2)
+ printf("atan(%g) = %g\n", x, atanf(x) * 180/PI);
+}
+
+class DemoView : public SkView {
+public:
+ DemoView()
+ {
+ test_math();
+ }
+
+protected:
+ // overrides from SkEventSink
+ virtual bool onQuery(SkEvent* evt)
+ {
+ if (SampleCode::TitleQ(*evt))
+ {
+ SampleCode::TitleR(evt, "Demo");
+ return true;
+ }
+ return this->INHERITED::onQuery(evt);
+ }
+
+ virtual bool onClick(Click* click)
+ {
+ return this->INHERITED::onClick(click);
+ }
+
+ void makePath(SkPath& path)
+ {
+ path.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(20),
+ SkPath::kCCW_Direction);
+ for (int index = 0; index < 10; index++) {
+ SkScalar x = SkFloatToScalar(cos(index / 10.0f * 2 * 3.1415925358f));
+ SkScalar y = SkFloatToScalar(sin(index / 10.0f * 2 * 3.1415925358f));
+ x *= index & 1 ? 7 : 14;
+ y *= index & 1 ? 7 : 14;
+ x += SkIntToScalar(20);
+ y += SkIntToScalar(20);
+ if (index == 0)
+ path.moveTo(x, y);
+ else
+ path.lineTo(x, y);
+ }
+ path.close();
+ }
+
+ virtual void onDraw(SkCanvas* canvas)
+ {
+ canvas->drawColor(SK_ColorWHITE);
+ canvas->save();
+ drawPicture(canvas, 0);
+ canvas->restore();
+
+ {
+ SkPicture picture;
+ SkCanvas* record = picture.beginRecording(320, 480);
+ drawPicture(record, 120);
+ canvas->translate(0, SkIntToScalar(120));
+
+ SkRect clip;
+ clip.set(0, 0, SkIntToScalar(160), SkIntToScalar(160));
+ do {
+ canvas->save();
+ canvas->clipRect(clip);
+ picture.draw(canvas);
+ canvas->restore();
+ if (clip.fRight < SkIntToScalar(320))
+ clip.offset(SkIntToScalar(160), 0);
+ else if (clip.fBottom < SkIntToScalar(480))
+ clip.offset(-SkIntToScalar(320), SkIntToScalar(160));
+ else
+ break;
+ } while (true);
+ }
+ Dump();
+ }
+
+ void drawPicture(SkCanvas* canvas, int spriteOffset)
+ {
+ SkMatrix matrix; matrix.reset();
+ SkPaint paint;
+ SkPath path;
+ SkPoint start = {0, 0};
+ SkPoint stop = { SkIntToScalar(40), SkIntToScalar(40) };
+ SkRect rect = {0, 0, SkIntToScalar(40), SkIntToScalar(40) };
+ SkRect rect2 = {0, 0, SkIntToScalar(65), SkIntToScalar(20) };
+ SkScalar left = 0, top = 0, x = 0, y = 0;
+ int index;
+
+ char ascii[] = "ascii...";
+ size_t asciiLength = sizeof(ascii) - 1;
+ char utf8[] = "utf8" "\xe2\x80\xa6";
+ short utf16[] = {'u', 't', 'f', '1', '6', 0x2026 };
+ short utf16simple[] = {'u', 't', 'f', '1', '6', '!' };
+
+ makePath(path);
+ SkTDArray<SkPoint>(pos);
+ pos.setCount(asciiLength);
+ for (index = 0; index < asciiLength; index++)
+ pos[index].set(SkIntToScalar(index * 10), SkIntToScalar(index * 2));
+ SkTDArray<SkPoint>(pos2);
+ pos2.setCount(asciiLength);
+ for (index = 0; index < asciiLength; index++)
+ pos2[index].set(SkIntToScalar(index * 10), SkIntToScalar(20));
+
+ // shaders
+ SkPoint linearPoints[] = { 0, 0, SkIntToScalar(40), SkIntToScalar(40) };
+ SkColor linearColors[] = { SK_ColorRED, SK_ColorBLUE };
+ SkScalar* linearPos = NULL;
+ int linearCount = 2;
+ SkShader::TileMode linearMode = SkShader::kMirror_TileMode;
+ SkUnitMapper* linearMapper = new SkDiscreteMapper(3);
+ SkAutoUnref unmapLinearMapper(linearMapper);
+ SkShader* linear = SkGradientShader::CreateLinear(linearPoints,
+ linearColors, linearPos, linearCount, linearMode, linearMapper);
+
+ SkPoint radialCenter = { SkIntToScalar(25), SkIntToScalar(25) };
+ SkScalar radialRadius = SkIntToScalar(25);
+ SkColor radialColors[] = { SK_ColorGREEN, SK_ColorGRAY, SK_ColorRED };
+ SkScalar radialPos[] = { 0, SkIntToScalar(3) / 5, SkIntToScalar(1)};
+ int radialCount = 3;
+ SkShader::TileMode radialMode = SkShader::kRepeat_TileMode;
+ SkUnitMapper* radialMapper = new SkCosineMapper();
+ SkAutoUnref unmapRadialMapper(radialMapper);
+ SkShader* radial = SkGradientShader::CreateRadial(radialCenter,
+ radialRadius, radialColors, radialPos, radialCount,
+ radialMode, radialMapper);
+
+ SkTransparentShader* transparentShader = new SkTransparentShader();
+ SkEmbossMaskFilter::Light light;
+ light.fDirection[0] = SK_Scalar1/2;
+ light.fDirection[1] = SK_Scalar1/2;
+ light.fDirection[2] = SK_Scalar1/3;
+ light.fAmbient = 0x48;
+ light.fSpecular = 0x80;
+ SkScalar radius = SkIntToScalar(12)/5;
+ SkEmbossMaskFilter* embossFilter = new SkEmbossMaskFilter(light,
+ radius);
+
+ SkXfermode* xfermode = SkPorterDuff::CreateXfermode(SkPorterDuff::kXor_Mode);
+ SkColorFilter* lightingFilter = SkColorFilter::CreateLightingFilter(
+ 0xff89bc45, 0xff112233);
+
+ canvas->save();
+ canvas->translate(SkIntToScalar(0), SkIntToScalar(5));
+ paint.setFlags(SkPaint::kAntiAlias_Flag | SkPaint::kFilterBitmap_Flag);
+ // !!! draw through a clip
+ paint.setColor(SK_ColorLTGRAY);
+ paint.setStyle(SkPaint::kFill_Style);
+ SkRect clip = {0, 0, SkIntToScalar(320), SkIntToScalar(120)};
+ canvas->clipRect(clip);
+ paint.setShader(SkShader::CreateBitmapShader(fTx,
+ SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode))->unref();
+ canvas->drawPaint(paint);
+ canvas->save();
+
+ // line (exercises xfermode, colorShader, colorFilter, filterShader)
+ paint.setColor(SK_ColorGREEN);
+ paint.setStrokeWidth(SkIntToScalar(10));
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setXfermode(xfermode)->unref();
+ paint.setColorFilter(lightingFilter)->unref();
+ canvas->drawLine(start.fX, start.fY, stop.fX, stop.fY, paint); // should not be green
+ paint.setXfermode(NULL);
+ paint.setColorFilter(NULL);
+
+ // rectangle
+ paint.setStyle(SkPaint::kFill_Style);
+ canvas->translate(SkIntToScalar(50), 0);
+ paint.setColor(SK_ColorYELLOW);
+ paint.setShader(linear)->unref();
+ paint.setPathEffect(pathEffectTest())->unref();
+ canvas->drawRect(rect, paint);
+ paint.setPathEffect(NULL);
+
+ // circle w/ emboss & transparent (exercises 3dshader)
+ canvas->translate(SkIntToScalar(50), 0);
+ paint.setMaskFilter(embossFilter)->unref();
+ canvas->drawOval(rect, paint);
+ canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
+ paint.setShader(transparentShader)->unref();
+ canvas->drawOval(rect, paint);
+ canvas->translate(0, SkIntToScalar(-10));
+
+ // path
+ canvas->translate(SkIntToScalar(50), 0);
+ paint.setColor(SK_ColorRED);
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(SkIntToScalar(5));
+ paint.setShader(radial)->unref();
+ paint.setMaskFilter(NULL);
+ canvas->drawPath(path, paint);
+
+ paint.setShader(NULL);
+ // bitmap, sprite
+ canvas->translate(SkIntToScalar(50), 0);
+ paint.setStyle(SkPaint::kFill_Style);
+ canvas->drawBitmap(fBug, left, top, &paint);
+ canvas->translate(SkIntToScalar(30), 0);
+ canvas->drawSprite(fTb,
+ SkScalarRound(canvas->getTotalMatrix().getTranslateX()),
+ spriteOffset + 10, &paint);
+
+ canvas->translate(-SkIntToScalar(30), SkIntToScalar(30));
+ paint.setShader(shaderTest())->unref(); // test compose shader
+ canvas->drawRect(rect2, paint);
+ paint.setShader(NULL);
+
+ canvas->restore();
+ // text
+ canvas->translate(0, SkIntToScalar(60));
+ canvas->save();
+ paint.setColor(SK_ColorGRAY);
+ canvas->drawPosText(ascii, asciiLength, pos.begin(), paint);
+ canvas->drawPosText(ascii, asciiLength, pos2.begin(), paint);
+
+ canvas->translate(SkIntToScalar(50), 0);
+ paint.setColor(SK_ColorCYAN);
+ canvas->drawText(utf8, sizeof(utf8) - 1, x, y, paint);
+
+ canvas->translate(SkIntToScalar(30), 0);
+ paint.setColor(SK_ColorMAGENTA);
+ paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
+ matrix.setTranslate(SkIntToScalar(10), SkIntToScalar(10));
+ canvas->drawTextOnPath((void*) utf16, sizeof(utf16), path, &matrix, paint);
+ canvas->translate(0, SkIntToScalar(20));
+ canvas->drawTextOnPath((void*) utf16simple, sizeof(utf16simple), path, &matrix, paint);
+ canvas->restore();
+
+ canvas->translate(0, SkIntToScalar(60));
+ paint.setTextEncoding(SkPaint::kUTF8_TextEncoding);
+ canvas->restore();
+ }
+
+ /*
+./SkColorFilter.h:25:class SkColorFilter : public SkFlattenable { -- abstract
+ static SkColorFilter* CreatXfermodeFilter() *** untested ***
+ static SkColorFilter* CreatePorterDuffFilter() *** untested ***
+ static SkColorFilter* CreateLightingFilter() -- tested
+./SkDrawLooper.h:9:class SkDrawLooper : public SkFlattenable { -- virtually abstract
+ ./SkBlurDrawLooper.h:9:class SkBlurDrawLooper : public SkDrawLooper { *** untested ***
+./SkMaskFilter.h:41:class SkMaskFilter : public SkFlattenable { -- abstract chmod +w .h
+ ./SkEmbossMaskFilter.h:27:class SkEmbossMaskFilter : public SkMaskFilter { -- tested
+./SkPathEffect.h:33:class SkPathEffect : public SkFlattenable { -- abstract
+ ./Sk1DPathEffect.h:27:class Sk1DPathEffect : public SkPathEffect { -- abstract
+ ./Sk1DPathEffect.h:48:class SkPath1DPathEffect : public Sk1DPathEffect { -- tested
+ ./Sk2DPathEffect.h:25:class Sk2DPathEffect : public SkPathEffect { *** untested ***
+ ./SkCornerPathEffect.h:28:class SkCornerPathEffect : public SkPathEffect { *** untested ***
+ ./SkDashPathEffect.h:27:class SkDashPathEffect : public SkPathEffect {
+ ./SkDiscretePathEffect.h:27:class SkDiscretePathEffect : public SkPathEffect {
+ ./SkPaint.h:760:class SkStrokePathEffect : public SkPathEffect {
+ ./SkPathEffect.h:58:class SkPairPathEffect : public SkPathEffect {
+ ./SkPathEffect.h:78:class SkComposePathEffect : public SkPairPathEffect {
+ ./SkPathEffect.h:114:class SkSumPathEffect : public SkPairPathEffect {
+./SkRasterizer.h:29:class SkRasterizer : public SkFlattenable {
+ ./SkLayerRasterizer.h:27:class SkLayerRasterizer : public SkRasterizer {
+./SkShader.h:36:class SkShader : public SkFlattenable {
+ ./SkColorFilter.h:59:class SkFilterShader : public SkShader {
+ ./SkColorShader.h:26:class SkColorShader : public SkShader {
+ ./SkShaderExtras.h:31:class SkComposeShader : public SkShader {
+ ./SkTransparentShader.h:23:class SkTransparentShader : public SkShader {
+./SkUnitMapper.h:24:class SkUnitMapper : public SkFlattenable {
+ ./SkUnitMapper.h:33:class SkDiscreteMapper : public SkUnitMapper {
+ ./SkUnitMapper.h:51:class SkFlipCosineMapper : public SkUnitMapper {
+./SkXfermode.h:32:class SkXfermode : public SkFlattenable {
+ ./SkAvoidXfermode.h:28:class SkAvoidXfermode : public SkXfermode { *** not done *** chmod +w .h .cpp
+ ./SkXfermode.h:54:class SkProcXfermode : public SkXfermode {
+ */
+
+ /*
+./SkBlurMaskFilter.h:25:class SkBlurMaskFilter {
+ chmod +w SkBlurMaskFilter.cpp
+./SkGradientShader.h:30:class SkGradientShader {
+ */
+ // save layer, bounder, looper
+ // matrix
+ // clip /path/region
+ // bitmap proc shader ?
+
+/* untested:
+SkCornerPathEffect.h:28:class SkCornerPathEffect : public SkPathEffect {
+*/
+
+ virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y)
+ {
+ fClickPt.set(x, y);
+ this->inval(NULL);
+ return this->INHERITED::onFindClickHandler(x, y);
+ }
+
+ SkPathEffect* pathEffectTest()
+ {
+ static const int gXY[] = { 1, 0, 0, -1, 2, -1, 3, 0, 2, 1, 0, 1 };
+ SkScalar gPhase = 0;
+ SkPath path;
+ path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
+ for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
+ path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
+ path.close();
+ path.offset(SkIntToScalar(-6), 0);
+ SkPathEffect* outer = new SkPath1DPathEffect(path, SkIntToScalar(12),
+ gPhase, SkPath1DPathEffect::kRotate_Style);
+ SkPathEffect* inner = new SkDiscretePathEffect(SkIntToScalar(2),
+ SkIntToScalar(1)/10); // SkCornerPathEffect(SkIntToScalar(2));
+ SkPathEffect* result = new SkComposePathEffect(outer, inner);
+ outer->unref();
+ inner->unref();
+ return result;
+ }
+
+ SkPathEffect* pathEffectTest2() // unsure this works (has no visible effect)
+ {
+ SkPathEffect* outer = new SkStrokePathEffect(SkIntToScalar(4),
+ SkPaint::kStroke_Style, SkPaint::kMiter_Join, SkPaint::kButt_Cap);
+ static const SkScalar intervals[] = {SkIntToScalar(1), SkIntToScalar(2),
+ SkIntToScalar(2), SkIntToScalar(1)};
+ SkPathEffect* inner = new SkDashPathEffect(intervals,
+ sizeof(intervals) / sizeof(intervals[0]), 0);
+ SkPathEffect* result = new SkSumPathEffect(outer, inner);
+ outer->unref();
+ inner->unref();
+ return result;
+ }
+
+ SkShader* shaderTest()
+ {
+ SkPoint pts[] = {0, 0, SkIntToScalar(100), 0 };
+ SkColor colors[] = { SK_ColorRED, SK_ColorBLUE };
+ SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL,
+ 2, SkShader::kClamp_TileMode);
+ pts[1].set(0, SkIntToScalar(100));
+ SkColor colors2[] = {SK_ColorBLACK, SkColorSetARGB(0x80, 0, 0, 0)};
+ SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors2, NULL,
+ 2, SkShader::kClamp_TileMode);
+ SkXfermode* mode = SkPorterDuff::CreateXfermode(SkPorterDuff::kDstIn_Mode);
+ SkShader* result = new SkComposeShader(shaderA, shaderB, mode);
+ shaderA->unref();
+ shaderB->unref();
+ mode->unref();
+ return result;
+ }
+
+ virtual void startTest() {
+ SkImageDecoder::DecodeFile("/Users/caryclark/Desktop/bugcirc.gif", &fBug);
+ SkImageDecoder::DecodeFile("/Users/caryclark/Desktop/tbcirc.gif", &fTb);
+ SkImageDecoder::DecodeFile("/Users/caryclark/Desktop/05psp04.gif", &fTx);
+ }
+
+ void drawRaster(SkCanvas* canvas)
+ {
+ for (int index = 0; index < SK_ARRAY_COUNT(gRastProcs); index++)
+ drawOneRaster(canvas);
+ }
+
+ void drawOneRaster(SkCanvas* canvas)
+ {
+ canvas->save();
+// canvas->scale(SK_Scalar1*2, SK_Scalar1*2, 0, 0);
+
+ SkScalar x = SkIntToScalar(20);
+ SkScalar y = SkIntToScalar(40);
+ SkPaint paint;
+
+ paint.setAntiAlias(true);
+ paint.setTextSize(SkIntToScalar(48));
+ paint.setTypeface(SkTypeface::Create("sans-serif", SkTypeface::kBold));
+
+ SkString str("GOOGLE");
+
+ for (int i = 0; i < SK_ARRAY_COUNT(gRastProcs); i++)
+ {
+ apply_shader(&paint, i);
+
+ // paint.setMaskFilter(NULL);
+ // paint.setColor(SK_ColorBLACK);
+
+#if 01
+ int index = i % SK_ARRAY_COUNT(gLightingColors);
+ paint.setColorFilter(SkColorFilter::CreateLightingFilter(
+ gLightingColors[index].fMul,
+ gLightingColors[index].fAdd))->unref();
+#endif
+
+ canvas->drawText(str.c_str(), str.size(), x, y, paint);
+ SkRect oval = { x, y - SkIntToScalar(40), x + SkIntToScalar(40), y };
+ paint.setStyle(SkPaint::kStroke_Style);
+ canvas->drawOval(oval, paint);
+ paint.setStyle(SkPaint::kFill_Style);
+ if (0)
+ {
+ SkPath path;
+ paint.getTextPath(str.c_str(), str.size(), x + SkIntToScalar(260), y, &path);
+ canvas->drawPath(path, paint);
+ }
+
+ y += paint.getFontSpacing();
+ }
+
+ canvas->restore();
+
+ if (0)
+ {
+ SkPoint pts[] = { 0, 0, 0, SkIntToScalar(150) };
+ SkColor colors[] = { 0xFFE6E6E6, 0xFFFFFFFF };
+ SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
+
+ paint.reset();
+ paint.setShader(s)->unref();
+ canvas->drawRectCoords(0, 0, SkIntToScalar(120), SkIntToScalar(150), paint);
+ }
+
+ if (1)
+ {
+ SkAvoidXfermode mode(SK_ColorWHITE, 0xFF,
+ SkAvoidXfermode::kTargetColor_Mode);
+ SkPaint paint;
+ x += SkIntToScalar(20);
+ SkRect r = { x, 0, x + SkIntToScalar(360), SkIntToScalar(700) };
+ paint.setXfermode(&mode);
+ paint.setColor(SK_ColorGREEN);
+ paint.setAntiAlias(true);
+ canvas->drawOval(r, paint);
+ }
+ }
+
+private:
+ SkPoint fClickPt;
+ SkBitmap fBug, fTb, fTx;
+ typedef SkView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new DemoView; }
+static SkViewRegister reg(MyFactory);
+