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author | The Android Open Source Project <initial-contribution@android.com> | 2008-10-21 07:00:00 -0700 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2008-10-21 07:00:00 -0700 |
commit | 262917823441f183fa67aa63b9c0ec4e52cce4c3 (patch) | |
tree | 34f0861c241478f95ebbfeb0ae58d7cc40016f5f /include/graphics/SkGLCanvas.h | |
download | external_skia-262917823441f183fa67aa63b9c0ec4e52cce4c3.zip external_skia-262917823441f183fa67aa63b9c0ec4e52cce4c3.tar.gz external_skia-262917823441f183fa67aa63b9c0ec4e52cce4c3.tar.bz2 |
Initial Contribution
Diffstat (limited to 'include/graphics/SkGLCanvas.h')
-rw-r--r-- | include/graphics/SkGLCanvas.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/include/graphics/SkGLCanvas.h b/include/graphics/SkGLCanvas.h new file mode 100644 index 0000000..40fc52d --- /dev/null +++ b/include/graphics/SkGLCanvas.h @@ -0,0 +1,80 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SkGLCanvas_DEFINED +#define SkGLCanvas_DEFINED + +#include "SkCanvas.h" + +#ifdef SK_BUILD_FOR_MAC + #include <OpenGL/gl.h> +#elif defined(ANDROID) + #include <GLES/gl.h> +#endif + +class SkGLDevice; +class SkGLClipIter; + +class SkGLCanvas : public SkCanvas { +public: + // notice, we do NOT allow the SkCanvas(bitmap) constructor, since that + // does not create a SkGLDevice, which we require + SkGLCanvas(); + virtual ~SkGLCanvas(); + + // overrides from SkCanvas + + virtual bool getViewport(SkIPoint*) const; + virtual bool setViewport(int width, int height); + + virtual SkDevice* createDevice(SkBitmap::Config, int width, int height, + bool isOpaque, bool isForLayer); + + // settings for the global texture cache + + static size_t GetTextureCacheMaxCount(); + static void SetTextureCacheMaxCount(size_t count); + + static size_t GetTextureCacheMaxSize(); + static void SetTextureCacheMaxSize(size_t size); + + /** Call glDeleteTextures for all textures (including those for text) + This should be called while the gl-context is still valid. Its purpose + is to free up gl resources. Note that if a bitmap or text is drawn after + this call, new caches will be created. + */ + static void DeleteAllTextures(); + + /** Forget all textures without calling delete (including those for text). + This should be called if the gl-context has changed, and the texture + IDs that have been cached are no longer valid. + */ + static void AbandonAllTextures(); + +private: + SkIPoint fViewportSize; + + // need to disallow this guy + virtual SkDevice* setBitmapDevice(const SkBitmap& bitmap) { + sk_throw(); + return NULL; + } + + typedef SkCanvas INHERITED; +}; + +#endif + |