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author | Derek Sollenberger <djsollen@google.com> | 2012-03-06 09:06:43 -0500 |
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committer | Derek Sollenberger <derek@android.com> | 2012-03-06 09:44:47 -0500 |
commit | 4f1dae40e24d57d647db01443b8bf2410514b8b5 (patch) | |
tree | 594df3f3fc6c1d90a76691a75763ae1beacfdf98 /include/utils/SkDeferredCanvas.h | |
parent | 1cab2921ab279367f8206cdadc9259d12e603548 (diff) | |
download | external_skia-4f1dae40e24d57d647db01443b8bf2410514b8b5.zip external_skia-4f1dae40e24d57d647db01443b8bf2410514b8b5.tar.gz external_skia-4f1dae40e24d57d647db01443b8bf2410514b8b5.tar.bz2 |
Skia Merge (revision 3312)
This CL also includes changes made to Android's copy of
Skia in their J release branch.
Change-Id: Ib2baecf48004951a3ad4a1574cdc38790c814cbc
Diffstat (limited to 'include/utils/SkDeferredCanvas.h')
-rw-r--r-- | include/utils/SkDeferredCanvas.h | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/include/utils/SkDeferredCanvas.h b/include/utils/SkDeferredCanvas.h new file mode 100644 index 0000000..87797ac --- /dev/null +++ b/include/utils/SkDeferredCanvas.h @@ -0,0 +1,302 @@ +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SkDeferredCanvas_DEFINED +#define SkDeferredCanvas_DEFINED + +#include "SkCanvas.h" +#include "SkDevice.h" +#include "SkPicture.h" +#include "SkPixelRef.h" + +/** \class SkDeferredCanvas + Subclass of SkCanvas that encapsulates an SkPicture for deferred drawing. + The main difference between this class and SkPictureRecord (the canvas + provided by SkPicture) is that this is a full drop-in replacement for + SkCanvas, while SkPictureRecord only supports draw operations. + SkDeferredCanvas will transparently trigger the flushing of deferred + draw operations when an attempt is made to access the pixel data. +*/ +class SK_API SkDeferredCanvas : public SkCanvas { +public: + class DeviceContext; + + SkDeferredCanvas(); + + /** Construct a canvas with the specified device to draw into. + Equivalent to calling default constructor, then setDevice. + @param device Specifies a device for the canvas to draw into. + */ + explicit SkDeferredCanvas(SkDevice* device); + + /** Construct a canvas with the specified device to draw into, and + * a device context. Equivalent to calling default constructor, then + * setDevice. + * @param device Specifies a device for the canvas to draw into. + * @param deviceContext interface for the device's the graphics context + */ + explicit SkDeferredCanvas(SkDevice* device, DeviceContext* deviceContext); + + virtual ~SkDeferredCanvas(); + + /** + * Specify a device to be used by this canvas. Calling setDevice will + * release the previously set device, if any. + * + * @param device The device that the canvas will raw into + * @return The device argument, for convenience. + */ + virtual SkDevice* setDevice(SkDevice* device); + + /** + * Specify a deviceContext to be used by this canvas. Calling + * setDeviceContext will release the previously set deviceContext, if any. + * A deviceContext must be specified if the device uses a graphics context + * that requires some form of state initialization prior to drawing + * and/or explicit flushing to synchronize the execution of rendering + * operations. + * Note: Must be called after the device is set with setDevice. + * + * @deviceContext interface for the device's the graphics context + * @return The deviceContext argument, for convenience. + */ + DeviceContext* setDeviceContext(DeviceContext* deviceContext); + + /** + * Enable or disable deferred drawing. When deferral is disabled, + * pending draw operations are immediately flushed and from then on, + * the SkDeferredCanvas behaves just like a regular SkCanvas. + * This method must not be called while the save/restore stack is in use. + * @param deferred true/false + */ + void setDeferredDrawing(bool deferred); + + // Overrides of the SkCanvas interface + virtual int save(SaveFlags flags) SK_OVERRIDE; + virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, + SaveFlags flags) SK_OVERRIDE; + virtual void restore() SK_OVERRIDE; + virtual bool isDrawingToLayer() const SK_OVERRIDE; + virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE; + virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE; + virtual bool rotate(SkScalar degrees) SK_OVERRIDE; + virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE; + virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; + virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; + virtual bool clipRect(const SkRect& rect, SkRegion::Op op, + bool doAntiAlias) SK_OVERRIDE; + virtual bool clipPath(const SkPath& path, SkRegion::Op op, + bool doAntiAlias) SK_OVERRIDE; + virtual bool clipRegion(const SkRegion& deviceRgn, + SkRegion::Op op) SK_OVERRIDE; + virtual void clear(SkColor) SK_OVERRIDE; + virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; + virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[], + const SkPaint& paint) SK_OVERRIDE; + virtual void drawRect(const SkRect& rect, const SkPaint& paint) + SK_OVERRIDE; + virtual void drawPath(const SkPath& path, const SkPaint& paint) + SK_OVERRIDE; + virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, + SkScalar top, const SkPaint* paint) + SK_OVERRIDE; + virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, + const SkRect& dst, const SkPaint* paint) + SK_OVERRIDE; + + virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, + const SkPaint* paint) SK_OVERRIDE; + virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, + const SkRect& dst, const SkPaint* paint) + SK_OVERRIDE; + virtual void drawSprite(const SkBitmap& bitmap, int left, int top, + const SkPaint* paint) SK_OVERRIDE; + virtual void drawText(const void* text, size_t byteLength, SkScalar x, + SkScalar y, const SkPaint& paint) SK_OVERRIDE; + virtual void drawPosText(const void* text, size_t byteLength, + const SkPoint pos[], const SkPaint& paint) + SK_OVERRIDE; + virtual void drawPosTextH(const void* text, size_t byteLength, + const SkScalar xpos[], SkScalar constY, + const SkPaint& paint) SK_OVERRIDE; + virtual void drawTextOnPath(const void* text, size_t byteLength, + const SkPath& path, const SkMatrix* matrix, + const SkPaint& paint) SK_OVERRIDE; + virtual void drawPicture(SkPicture& picture) SK_OVERRIDE; + virtual void drawVertices(VertexMode vmode, int vertexCount, + const SkPoint vertices[], const SkPoint texs[], + const SkColor colors[], SkXfermode* xmode, + const uint16_t indices[], int indexCount, + const SkPaint& paint) SK_OVERRIDE; + virtual SkBounder* setBounder(SkBounder* bounder) SK_OVERRIDE; + virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE; + +private: + void flushIfNeeded(const SkBitmap& bitmap); + +public: + class DeviceContext : public SkRefCnt { + public: + virtual void prepareForDraw() {} + }; + +public: + class DeferredDevice : public SkDevice { + public: + /** + * Constructor + * @param immediateDevice device to be drawn to when flushing + * deferred operations + * @param deviceContext callback interface for managing graphics + * context state, can be NULL. + */ + DeferredDevice(SkDevice* immediateDevice, + DeviceContext* deviceContext = NULL); + ~DeferredDevice(); + + /** + * Sets the device context to be use with the device. + * @param deviceContext callback interface for managing graphics + * context state, can be NULL. + */ + void setDeviceContext(DeviceContext* deviceContext); + + /** + * Returns the recording canvas. + */ + SkCanvas* recordingCanvas() const {return fRecordingCanvas;} + + /** + * Returns the immediate (non deferred) canvas. + */ + SkCanvas* immediateCanvas() const {return fImmediateCanvas;} + + /** + * Returns the immediate (non deferred) device. + */ + SkDevice* immediateDevice() const {return fImmediateDevice;} + + /** + * Returns true if an opaque draw operation covering the entire canvas + * was performed since the last call to isFreshFrame(). + */ + bool isFreshFrame(); + + void flushPending(); + void contentsCleared(); + void flushIfNeeded(const SkBitmap& bitmap); + + virtual uint32_t getDeviceCapabilities() SK_OVERRIDE; + virtual int width() const SK_OVERRIDE; + virtual int height() const SK_OVERRIDE; + virtual SkGpuRenderTarget* accessRenderTarget() SK_OVERRIDE; + + virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config, + int width, int height, + bool isOpaque, + Usage usage) SK_OVERRIDE; + + virtual void writePixels(const SkBitmap& bitmap, int x, int y, + SkCanvas::Config8888 config8888) SK_OVERRIDE; + + protected: + virtual const SkBitmap& onAccessBitmap(SkBitmap*) SK_OVERRIDE; + virtual bool onReadPixels(const SkBitmap& bitmap, + int x, int y, + SkCanvas::Config8888 config8888) SK_OVERRIDE; + + // The following methods are no-ops on a deferred device + virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) + SK_OVERRIDE + {return false;} + virtual void setMatrixClip(const SkMatrix&, const SkRegion&, + const SkClipStack&) SK_OVERRIDE + {} + virtual void gainFocus(SkCanvas*, const SkMatrix&, const SkRegion&, + const SkClipStack&) SK_OVERRIDE + {} + + // None of the following drawing methods should ever get called on the + // deferred device + virtual void clear(SkColor color) + {SkASSERT(0);} + virtual void drawPaint(const SkDraw&, const SkPaint& paint) + {SkASSERT(0);} + virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, + size_t count, const SkPoint[], + const SkPaint& paint) + {SkASSERT(0);} + virtual void drawRect(const SkDraw&, const SkRect& r, + const SkPaint& paint) + {SkASSERT(0);} + virtual void drawPath(const SkDraw&, const SkPath& path, + const SkPaint& paint, + const SkMatrix* prePathMatrix = NULL, + bool pathIsMutable = false) + {SkASSERT(0);} + virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, + const SkIRect* srcRectOrNull, + const SkMatrix& matrix, const SkPaint& paint) + {SkASSERT(0);} + virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, + int x, int y, const SkPaint& paint) + {SkASSERT(0);} + virtual void drawText(const SkDraw&, const void* text, size_t len, + SkScalar x, SkScalar y, const SkPaint& paint) + {SkASSERT(0);} + virtual void drawPosText(const SkDraw&, const void* text, size_t len, + const SkScalar pos[], SkScalar constY, + int scalarsPerPos, const SkPaint& paint) + {SkASSERT(0);} + virtual void drawTextOnPath(const SkDraw&, const void* text, + size_t len, const SkPath& path, + const SkMatrix* matrix, + const SkPaint& paint) + {SkASSERT(0);} + virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, + size_t len, const SkPoint pos[], + const SkPaint& paint, + const SkPath& path, + const SkMatrix* matrix) + {SkASSERT(0);} + virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, + int vertexCount, const SkPoint verts[], + const SkPoint texs[], const SkColor colors[], + SkXfermode* xmode, const uint16_t indices[], + int indexCount, const SkPaint& paint) + {SkASSERT(0);} + virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, + const SkPaint&) + {SkASSERT(0);} + private: + virtual void flush(); + + SkPicture fPicture; + SkDevice* fImmediateDevice; + SkCanvas* fImmediateCanvas; + SkCanvas* fRecordingCanvas; + DeviceContext* fDeviceContext; + bool fFreshFrame; + }; + + DeferredDevice* getDeferredDevice() const; + +protected: + virtual SkCanvas* canvasForDrawIter(); + +private: + SkCanvas* drawingCanvas() const; + bool isFullFrame(const SkRect*, const SkPaint*) const; + void validate() const; + void init(); + bool fDeferredDrawing; + + typedef SkCanvas INHERITED; +}; + + +#endif |