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authorXin Qi <xqi@codeaurora.org>2012-12-27 11:19:52 -0800
committerSteve Kondik <shade@chemlab.org>2013-01-20 18:24:29 -0800
commitcb5701ecfa08563037c24cc7b8ed4bb2629ef70b (patch)
tree3bcfaf8b2d4842e40223583f1d64501aabfe1f67 /include
parent6818083c672be1ac756ad46e682b33126e3bfd5f (diff)
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Several skia tunings for JB_2.5
* Optiming constructor of Paint object * Special copy path for small object * Global Language list instead of constructing a new obj everytime. Change-Id: I8d4687fffe055166a4758059872af09bfdc973d4
Diffstat (limited to 'include')
-rw-r--r--include/core/SkDraw.h2
-rw-r--r--include/core/SkPaint.h28
-rw-r--r--include/core/SkRect.h11
3 files changed, 39 insertions, 2 deletions
diff --git a/include/core/SkDraw.h b/include/core/SkDraw.h
index 8c659c2..ae323f2 100644
--- a/include/core/SkDraw.h
+++ b/include/core/SkDraw.h
@@ -104,6 +104,8 @@ private:
void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const;
public:
+ //Be noted to update SkDraw::SkDraw() constructor code when struture is
+ //change!
const SkBitmap* fBitmap; // required
const SkMatrix* fMatrix; // required
const SkRegion* fClip; // DEPRECATED
diff --git a/include/core/SkPaint.h b/include/core/SkPaint.h
index d2233f0..88f26f1 100644
--- a/include/core/SkPaint.h
+++ b/include/core/SkPaint.h
@@ -17,6 +17,7 @@
#include "SkString.h"
#ifdef SK_BUILD_FOR_ANDROID
+#include <pthread.h>
#include "SkLanguage.h"
#endif
@@ -42,6 +43,26 @@ typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**,
typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**);
+class SkLangList {
+ public:
+ SkLangList();
+
+ SkLanguage s;
+ SkLangList *next;
+};
+
+class SkLanguages {
+public:
+ SkLanguages();
+ SkLangList * setLanguage( const SkLanguage& locale );
+ const SkLanguage& getLanguage( SkLangList * t ) const;
+
+private:
+ SkLangList * LocaleArray;
+ pthread_mutex_t update_mutex;
+};
+
+
/** \class SkPaint
The SkPaint class holds the style and color information about how to draw
@@ -664,7 +685,8 @@ public:
/** Return the paint's language value used for drawing text.
@return the paint's language value used for drawing text.
*/
- const SkLanguage& getLanguage() const { return fLanguage; }
+ const SkLanguage& getLanguage() const;
+
/** Set the paint's language value used for drawing text.
@param language set the paint's language value for drawing text.
@@ -904,6 +926,8 @@ public:
bool nothingToDraw() const;
private:
+ //Be noted to update SkPaint::SkPaint(const SkPaint& src) copy
+ //constructor when struture is changed for fast path!
SkTypeface* fTypeface;
SkScalar fTextSize;
SkScalar fTextScaleX;
@@ -929,7 +953,7 @@ private:
unsigned fTextEncoding : 2; // 3 values
unsigned fHinting : 2;
#ifdef SK_BUILD_FOR_ANDROID
- SkLanguage fLanguage;
+ SkLangList* fpLanguage;
FontVariant fFontVariant;
#endif
diff --git a/include/core/SkRect.h b/include/core/SkRect.h
index 65e7611..64568c9 100644
--- a/include/core/SkRect.h
+++ b/include/core/SkRect.h
@@ -347,6 +347,16 @@ struct SK_API SkRect {
*/
bool isFinite() const {
#ifdef SK_SCALAR_IS_FLOAT
+#if defined(KRAIT_OPTIMIZATION)
+ if (SkScalarIsFinite(fBottom) &&
+ SkScalarIsFinite(fRight) &&
+ SkScalarIsFinite(fLeft) &&
+ SkScalarIsFinite(fTop)) {
+ return true;
+ } else {
+ return false;
+ }
+#else
// x * 0 will be NaN iff x is infinity or NaN.
// a + b will be NaN iff either a or b is NaN.
float value = fLeft * 0 + fTop * 0 + fRight * 0 + fBottom * 0;
@@ -354,6 +364,7 @@ struct SK_API SkRect {
// value is either NaN or it is finite (zero).
// value==value will be true iff value is not NaN
return value == value;
+#endif
#else
// use bit-or for speed, since we don't care about short-circuting the
// tests, and we expect the common case will be that we need to check all.