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author | The Android Open Source Project <initial-contribution@android.com> | 2008-10-21 07:00:00 -0700 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2008-10-21 07:00:00 -0700 |
commit | 262917823441f183fa67aa63b9c0ec4e52cce4c3 (patch) | |
tree | 34f0861c241478f95ebbfeb0ae58d7cc40016f5f /libcorecg/SkPoint.cpp | |
download | external_skia-262917823441f183fa67aa63b9c0ec4e52cce4c3.zip external_skia-262917823441f183fa67aa63b9c0ec4e52cce4c3.tar.gz external_skia-262917823441f183fa67aa63b9c0ec4e52cce4c3.tar.bz2 |
Initial Contribution
Diffstat (limited to 'libcorecg/SkPoint.cpp')
-rw-r--r-- | libcorecg/SkPoint.cpp | 334 |
1 files changed, 334 insertions, 0 deletions
diff --git a/libcorecg/SkPoint.cpp b/libcorecg/SkPoint.cpp new file mode 100644 index 0000000..704c2ba --- /dev/null +++ b/libcorecg/SkPoint.cpp @@ -0,0 +1,334 @@ +/* + * Copyright (C) 2006-2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "SkPoint.h" + +void SkIPoint::rotateCW(SkIPoint* dst) const { + SkASSERT(dst); + + // use a tmp in case this == dst + int32_t tmp = fX; + dst->fX = -fY; + dst->fY = tmp; +} + +void SkIPoint::rotateCCW(SkIPoint* dst) const { + SkASSERT(dst); + + // use a tmp in case this == dst + int32_t tmp = fX; + dst->fX = fY; + dst->fY = -tmp; +} + +/////////////////////////////////////////////////////////////////////////////// + +void SkPoint::rotateCW(SkPoint* dst) const { + SkASSERT(dst); + + // use a tmp in case this == dst + SkScalar tmp = fX; + dst->fX = -fY; + dst->fY = tmp; +} + +void SkPoint::rotateCCW(SkPoint* dst) const { + SkASSERT(dst); + + // use a tmp in case this == dst + SkScalar tmp = fX; + dst->fX = fY; + dst->fY = -tmp; +} + +void SkPoint::scale(SkScalar scale, SkPoint* dst) const { + SkASSERT(dst); + dst->set(SkScalarMul(fX, scale), SkScalarMul(fY, scale)); +} + +#define kNearlyZero (SK_Scalar1 / 8092) + +bool SkPoint::normalize() { + return this->setLength(fX, fY, SK_Scalar1); +} + +bool SkPoint::setNormalize(SkScalar x, SkScalar y) { + return this->setLength(x, y, SK_Scalar1); +} + +bool SkPoint::setLength(SkScalar length) { + return this->setLength(fX, fY, length); +} + +#ifdef SK_SCALAR_IS_FLOAT + +SkScalar SkPoint::Length(SkScalar dx, SkScalar dy) { + return sk_float_sqrt(dx * dx + dy * dy); +} + +bool SkPoint::setLength(float x, float y, float length) { + float mag = sk_float_sqrt(x * x + y * y); + if (mag > kNearlyZero) { + length /= mag; + fX = x * length; + fY = y * length; + return true; + } + return false; +} + +#else + +#include "Sk64.h" + +SkScalar SkPoint::Length(SkScalar dx, SkScalar dy) { + Sk64 tmp1, tmp2; + + tmp1.setMul(dx, dx); + tmp2.setMul(dy, dy); + tmp1.add(tmp2); + + return tmp1.getSqrt(); +} + +#ifdef SK_DEBUGx +static SkFixed fixlen(SkFixed x, SkFixed y) { + float fx = (float)x; + float fy = (float)y; + + return (int)floorf(sqrtf(fx*fx + fy*fy) + 0.5f); +} +#endif + +static inline uint32_t squarefixed(unsigned x) { + x >>= 16; + return x*x; +} + +#if 1 // Newton iter for setLength + +static inline unsigned invsqrt_iter(unsigned V, unsigned U) { + unsigned x = V * U >> 14; + x = x * U >> 14; + x = (3 << 14) - x; + x = (U >> 1) * x >> 14; + return x; +} + +static const uint16_t gInvSqrt14GuessTable[] = { + 0x4000, 0x3c57, 0x393e, 0x3695, 0x3441, 0x3235, 0x3061, + 0x2ebd, 0x2d41, 0x2be7, 0x2aaa, 0x2987, 0x287a, 0x2780, + 0x2698, 0x25be, 0x24f3, 0x2434, 0x2380, 0x22d6, 0x2235, + 0x219d, 0x210c, 0x2083, 0x2000, 0x1f82, 0x1f0b, 0x1e99, + 0x1e2b, 0x1dc2, 0x1d5d, 0x1cfc, 0x1c9f, 0x1c45, 0x1bee, + 0x1b9b, 0x1b4a, 0x1afc, 0x1ab0, 0x1a67, 0x1a20, 0x19dc, + 0x1999, 0x1959, 0x191a, 0x18dd, 0x18a2, 0x1868, 0x1830, + 0x17fa, 0x17c4, 0x1791, 0x175e, 0x172d, 0x16fd, 0x16ce +}; + +#define BUILD_INVSQRT_TABLEx +#ifdef BUILD_INVSQRT_TABLE +static void build_invsqrt14_guess_table() { + for (int i = 8; i <= 63; i++) { + unsigned x = SkToU16((1 << 28) / SkSqrt32(i << 25)); + printf("0x%x, ", x); + } + printf("\n"); +} +#endif + +static unsigned fast_invsqrt(uint32_t x) { +#ifdef BUILD_INVSQRT_TABLE + unsigned top2 = x >> 25; + SkASSERT(top2 >= 8 && top2 <= 63); + + static bool gOnce; + if (!gOnce) { + build_invsqrt14_guess_table(); + gOnce = true; + } +#endif + + unsigned V = x >> 14; // make V .14 + + unsigned top = x >> 25; + SkASSERT(top >= 8 && top <= 63); + SkASSERT(top - 8 < SK_ARRAY_COUNT(gInvSqrt14GuessTable)); + unsigned U = gInvSqrt14GuessTable[top - 8]; + + U = invsqrt_iter(V, U); + return invsqrt_iter(V, U); +} + +/* We "normalize" x,y to be .14 values (so we can square them and stay 32bits. + Then we Newton-iterate this in .14 space to compute the invser-sqrt, and + scale by it at the end. The .14 space means we can execute our iterations + and stay in 32bits as well, making the multiplies much cheaper than calling + SkFixedMul. +*/ +bool SkPoint::setLength(SkFixed ox, SkFixed oy, SkFixed length) { + if (ox == 0) { + if (oy == 0) { + return false; + } + this->set(0, SkApplySign(length, SkExtractSign(oy))); + return true; + } + if (oy == 0) { + this->set(SkApplySign(length, SkExtractSign(ox)), 0); + return true; + } + + unsigned x = SkAbs32(ox); + unsigned y = SkAbs32(oy); + int zeros = SkCLZ(x | y); + + // make x,y 1.14 values so our fast sqr won't overflow + if (zeros > 17) { + x <<= zeros - 17; + y <<= zeros - 17; + } else { + x >>= 17 - zeros; + y >>= 17 - zeros; + } + SkASSERT((x | y) <= 0x7FFF); + + unsigned invrt = fast_invsqrt(x*x + y*y); + + x = x * invrt >> 12; + y = y * invrt >> 12; + + if (length != SK_Fixed1) { + x = SkFixedMul(x, length); + y = SkFixedMul(y, length); + } + this->set(SkApplySign(x, SkExtractSign(ox)), + SkApplySign(y, SkExtractSign(oy))); + return true; +} +#else +/* + Normalize x,y, and then scale them by length. + + The obvious way to do this would be the following: + S64 tmp1, tmp2; + tmp1.setMul(x,x); + tmp2.setMul(y,y); + tmp1.add(tmp2); + len = tmp1.getSqrt(); + x' = SkFixedDiv(x, len); + y' = SkFixedDiv(y, len); + This is fine, but slower than what we do below. + + The present technique does not compute the starting length, but + rather fiddles with x,y iteratively, all the while checking its + magnitude^2 (avoiding a sqrt). + + We normalize by first shifting x,y so that at least one of them + has bit 31 set (after taking the abs of them). + Then we loop, refining x,y by squaring them and comparing + against a very large 1.0 (1 << 28), and then adding or subtracting + a delta (which itself is reduced by half each time through the loop). + For speed we want the squaring to be with a simple integer mul. To keep + that from overflowing we shift our coordinates down until we are dealing + with at most 15 bits (2^15-1)^2 * 2 says withing 32 bits) + When our square is close to 1.0, we shift x,y down into fixed range. +*/ +bool SkPoint::setLength(SkFixed ox, SkFixed oy, SkFixed length) { + if (ox == 0) { + if (oy == 0) + return false; + this->set(0, SkApplySign(length, SkExtractSign(oy))); + return true; + } + if (oy == 0) { + this->set(SkApplySign(length, SkExtractSign(ox)), 0); + return true; + } + + SkFixed x = SkAbs32(ox); + SkFixed y = SkAbs32(oy); + + // shift x,y so that the greater of them is 15bits (1.14 fixed point) + { + int shift = SkCLZ(x | y); + // make them .30 + x <<= shift - 1; + y <<= shift - 1; + } + + SkFixed dx = x; + SkFixed dy = y; + + for (int i = 0; i < 17; i++) { + dx >>= 1; + dy >>= 1; + + U32 len2 = squarefixed(x) + squarefixed(y); + if (len2 >> 28) { + x -= dx; + y -= dy; + } else { + x += dx; + y += dy; + } + } + x >>= 14; + y >>= 14; + +#ifdef SK_DEBUGx // measure how far we are from unit-length + { + static int gMaxError; + static int gMaxDiff; + + SkFixed len = fixlen(x, y); + int err = len - SK_Fixed1; + err = SkAbs32(err); + + if (err > gMaxError) { + gMaxError = err; + SkDebugf("gMaxError %d\n", err); + } + + float fx = SkAbs32(ox)/65536.0f; + float fy = SkAbs32(oy)/65536.0f; + float mag = sqrtf(fx*fx + fy*fy); + fx /= mag; + fy /= mag; + SkFixed xx = (int)floorf(fx * 65536 + 0.5f); + SkFixed yy = (int)floorf(fy * 65536 + 0.5f); + err = SkMax32(SkAbs32(xx-x), SkAbs32(yy-y)); + if (err > gMaxDiff) { + gMaxDiff = err; + SkDebugf("gMaxDiff %d\n", err); + } + } +#endif + + x = SkApplySign(x, SkExtractSign(ox)); + y = SkApplySign(y, SkExtractSign(oy)); + if (length != SK_Fixed1) { + x = SkFixedMul(x, length); + y = SkFixedMul(y, length); + } + + this->set(x, y); + return true; +} +#endif + +#endif + |