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author | Lee Hwangjae <hj-yo.lee@samsung.com> | 2012-08-17 12:20:24 +0900 |
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committer | Steve Kondik <shade@chemlab.org> | 2012-12-17 19:32:41 -0800 |
commit | 6818083c672be1ac756ad46e682b33126e3bfd5f (patch) | |
tree | 857676225fec2054033acabfa427a94b015912bf /src/animator/SkDisplayNumber.cpp | |
parent | a0a3a4d3f7e368311d896eaca0a22732a81d37fb (diff) | |
download | external_skia-6818083c672be1ac756ad46e682b33126e3bfd5f.zip external_skia-6818083c672be1ac756ad46e682b33126e3bfd5f.tar.gz external_skia-6818083c672be1ac756ad46e682b33126e3bfd5f.tar.bz2 |
Support NEON anti-aliasing blit function in SKIA
original function has calculation are called repetitively, and
Processed individual pixels only. So Function call overhead was reduced.
And In contrast to the serial data processing in the existing code,
the Neon code processes 8 or 4 pixels in parallel. In contrast to the
serial data processing in the existing code, the Neon code processes
8 or 4 pixels in parallel
Change-Id: Ib54aeb6bacfd4ed6d257324e8146b211f90b68e9
Signed-off-by: Lee Hwangjae <hj-yo.lee@samsung.com>
Diffstat (limited to 'src/animator/SkDisplayNumber.cpp')
0 files changed, 0 insertions, 0 deletions