aboutsummaryrefslogtreecommitdiffstats
path: root/src/gpu/GrResourceCache.cpp
diff options
context:
space:
mode:
authorDerek Sollenberger <djsollen@google.com>2012-01-18 08:56:56 -0500
committerDerek Sollenberger <derek@android.com>2012-02-06 14:14:40 -0500
commit1cab2921ab279367f8206cdadc9259d12e603548 (patch)
tree2852f9dc2481f639122e18fc7831ae6ca43d6d5a /src/gpu/GrResourceCache.cpp
parentd7176fd5571bc9878d3cdac8696eaa35ec170d9d (diff)
downloadexternal_skia-1cab2921ab279367f8206cdadc9259d12e603548.zip
external_skia-1cab2921ab279367f8206cdadc9259d12e603548.tar.gz
external_skia-1cab2921ab279367f8206cdadc9259d12e603548.tar.bz2
Skia merge (revision 3022)
This CL has companion changes to account for API updates in... (1) frameworks/base (2) external/webkit Change-Id: Ibb989e76e8bd24313849f9631dbef42cdef9eb7d
Diffstat (limited to 'src/gpu/GrResourceCache.cpp')
-rw-r--r--src/gpu/GrResourceCache.cpp380
1 files changed, 380 insertions, 0 deletions
diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp
new file mode 100644
index 0000000..afbe9b3
--- /dev/null
+++ b/src/gpu/GrResourceCache.cpp
@@ -0,0 +1,380 @@
+
+/*
+ * Copyright 2010 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+
+#include "GrResourceCache.h"
+#include "GrResource.h"
+
+GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource)
+ : fKey(key), fResource(resource) {
+ fLockCount = 0;
+ fPrev = fNext = NULL;
+
+ // we assume ownership of the resource, and will unref it when we die
+ GrAssert(resource);
+}
+
+GrResourceEntry::~GrResourceEntry() {
+ fResource->unref();
+}
+
+#if GR_DEBUG
+void GrResourceEntry::validate() const {
+ GrAssert(fLockCount >= 0);
+ GrAssert(fResource);
+ fResource->validate();
+}
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+
+GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
+ fMaxCount(maxCount),
+ fMaxBytes(maxBytes) {
+ fEntryCount = 0;
+ fUnlockedEntryCount = 0;
+ fEntryBytes = 0;
+ fClientDetachedCount = 0;
+ fClientDetachedBytes = 0;
+
+ fHead = fTail = NULL;
+ fPurging = false;
+}
+
+GrResourceCache::~GrResourceCache() {
+ GrAutoResourceCacheValidate atcv(this);
+
+ this->removeAll();
+}
+
+void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
+ if (maxResources) {
+ *maxResources = fMaxCount;
+ }
+ if (maxResourceBytes) {
+ *maxResourceBytes = fMaxBytes;
+ }
+}
+
+void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
+ bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
+
+ fMaxCount = maxResources;
+ fMaxBytes = maxResourceBytes;
+
+ if (smaller) {
+ this->purgeAsNeeded();
+ }
+}
+
+void GrResourceCache::internalDetach(GrResourceEntry* entry,
+ bool clientDetach) {
+ GrResourceEntry* prev = entry->fPrev;
+ GrResourceEntry* next = entry->fNext;
+
+ if (prev) {
+ prev->fNext = next;
+ } else {
+ fHead = next;
+ }
+ if (next) {
+ next->fPrev = prev;
+ } else {
+ fTail = prev;
+ }
+ if (!entry->isLocked()) {
+ --fUnlockedEntryCount;
+ }
+
+ // update our stats
+ if (clientDetach) {
+ fClientDetachedCount += 1;
+ fClientDetachedBytes += entry->resource()->sizeInBytes();
+ } else {
+ fEntryCount -= 1;
+ fEntryBytes -= entry->resource()->sizeInBytes();
+ }
+}
+
+void GrResourceCache::attachToHead(GrResourceEntry* entry,
+ bool clientReattach) {
+ entry->fPrev = NULL;
+ entry->fNext = fHead;
+ if (fHead) {
+ fHead->fPrev = entry;
+ }
+ fHead = entry;
+ if (NULL == fTail) {
+ fTail = entry;
+ }
+ if (!entry->isLocked()) {
+ ++fUnlockedEntryCount;
+ }
+
+ // update our stats
+ if (clientReattach) {
+ fClientDetachedCount -= 1;
+ fClientDetachedBytes -= entry->resource()->sizeInBytes();
+ } else {
+ fEntryCount += 1;
+ fEntryBytes += entry->resource()->sizeInBytes();
+ }
+}
+
+class GrResourceCache::Key {
+ typedef GrResourceEntry T;
+
+ const GrResourceKey& fKey;
+public:
+ Key(const GrResourceKey& key) : fKey(key) {}
+
+ uint32_t getHash() const { return fKey.hashIndex(); }
+
+ static bool LT(const T& entry, const Key& key) {
+ return entry.key() < key.fKey;
+ }
+ static bool EQ(const T& entry, const Key& key) {
+ return entry.key() == key.fKey;
+ }
+#if GR_DEBUG
+ static uint32_t GetHash(const T& entry) {
+ return entry.key().hashIndex();
+ }
+ static bool LT(const T& a, const T& b) {
+ return a.key() < b.key();
+ }
+ static bool EQ(const T& a, const T& b) {
+ return a.key() == b.key();
+ }
+#endif
+};
+
+GrResourceEntry* GrResourceCache::findAndLock(const GrResourceKey& key,
+ LockType type) {
+ GrAutoResourceCacheValidate atcv(this);
+
+ GrResourceEntry* entry = fCache.find(key);
+ if (entry) {
+ this->internalDetach(entry, false);
+ // mark the entry as "busy" so it doesn't get purged
+ // do this between detach and attach for locked count tracking
+ if (kNested_LockType == type || !entry->isLocked()) {
+ entry->lock();
+ }
+ this->attachToHead(entry, false);
+ }
+ return entry;
+}
+
+bool GrResourceCache::hasKey(const GrResourceKey& key) const {
+ return NULL != fCache.find(key);
+}
+
+GrResourceEntry* GrResourceCache::createAndLock(const GrResourceKey& key,
+ GrResource* resource) {
+ // we don't expect to create new resources during a purge. In theory
+ // this could cause purgeAsNeeded() into an infinite loop (e.g.
+ // each resource destroyed creates and locks 2 resources and
+ // unlocks 1 thereby causing a new purge).
+ GrAssert(!fPurging);
+ GrAutoResourceCacheValidate atcv(this);
+
+ GrResourceEntry* entry = new GrResourceEntry(key, resource);
+
+ // mark the entry as "busy" so it doesn't get purged
+ // do this before attach for locked count tracking
+ entry->lock();
+
+ this->attachToHead(entry, false);
+ fCache.insert(key, entry);
+
+#if GR_DUMP_TEXTURE_UPLOAD
+ GrPrintf("--- add resource to cache %p, count=%d bytes= %d %d\n",
+ entry, fEntryCount, resource->sizeInBytes(), fEntryBytes);
+#endif
+
+ this->purgeAsNeeded();
+ return entry;
+}
+
+void GrResourceCache::detach(GrResourceEntry* entry) {
+ GrAutoResourceCacheValidate atcv(this);
+ internalDetach(entry, true);
+ fCache.remove(entry->fKey, entry);
+}
+
+void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) {
+ GrAutoResourceCacheValidate atcv(this);
+ if (entry->resource()->isValid()) {
+ attachToHead(entry, true);
+ fCache.insert(entry->key(), entry);
+ } else {
+ // If the resource went invalid while it was detached then purge it
+ // This can happen when a 3D context was lost,
+ // the client called GrContext::contextDestroyed() to notify Gr,
+ // and then later an SkGpuDevice's destructor releases its backing
+ // texture (which was invalidated at contextDestroyed time).
+ fClientDetachedCount -= 1;
+ fEntryCount -= 1;
+ size_t size = entry->resource()->sizeInBytes();
+ fClientDetachedBytes -= size;
+ fEntryBytes -= size;
+ }
+ this->unlock(entry);
+}
+
+void GrResourceCache::unlock(GrResourceEntry* entry) {
+ GrAutoResourceCacheValidate atcv(this);
+
+ GrAssert(entry);
+ GrAssert(entry->isLocked());
+ GrAssert(fCache.find(entry->key()));
+
+ entry->unlock();
+ if (!entry->isLocked()) {
+ ++fUnlockedEntryCount;
+ }
+ this->purgeAsNeeded();
+}
+
+/**
+ * Destroying a resource may potentially trigger the unlock of additional
+ * resources which in turn will trigger a nested purge. We block the nested
+ * purge using the fPurging variable. However, the initial purge will keep
+ * looping until either all resources in the cache are unlocked or we've met
+ * the budget. There is an assertion in createAndLock to check against a
+ * resource's destructor inserting new resources into the cache. If these
+ * new resources were unlocked before purgeAsNeeded completed it could
+ * potentially make purgeAsNeeded loop infinitely.
+ */
+void GrResourceCache::purgeAsNeeded() {
+ if (!fPurging) {
+ fPurging = true;
+ bool withinBudget = false;
+ do {
+ GrResourceEntry* entry = fTail;
+ while (entry && fUnlockedEntryCount) {
+ GrAutoResourceCacheValidate atcv(this);
+ if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) {
+ withinBudget = true;
+ break;
+ }
+
+ GrResourceEntry* prev = entry->fPrev;
+ if (!entry->isLocked()) {
+ // remove from our cache
+ fCache.remove(entry->fKey, entry);
+
+ // remove from our llist
+ this->internalDetach(entry, false);
+
+ #if GR_DUMP_TEXTURE_UPLOAD
+ GrPrintf("--- ~resource from cache %p [%d %d]\n",
+ entry->resource(),
+ entry->resource()->width(),
+ entry->resource()->height());
+ #endif
+ delete entry;
+ }
+ entry = prev;
+ }
+ } while (!withinBudget && fUnlockedEntryCount);
+ fPurging = false;
+ }
+}
+
+void GrResourceCache::removeAll() {
+ GrAutoResourceCacheValidate atcv(this);
+
+ GrResourceEntry* entry = fHead;
+
+ // we can have one GrResource holding a lock on another
+ // so we don't want to just do a simple loop kicking each
+ // entry out. Instead change the budget and purge.
+
+ int savedMaxBytes = fMaxBytes;
+ int savedMaxCount = fMaxCount;
+ fMaxBytes = -1;
+ fMaxCount = 0;
+ this->purgeAsNeeded();
+
+ GrAssert(!fCache.count());
+ GrAssert(!fUnlockedEntryCount);
+ // Items may have been detached from the cache (such as the backing texture
+ // for an SkGpuDevice). The above purge would not have removed them.
+ GrAssert(fEntryCount == fClientDetachedCount);
+ GrAssert(fEntryBytes == fClientDetachedBytes);
+ GrAssert(NULL == fHead);
+ GrAssert(NULL == fTail);
+
+ fMaxBytes = savedMaxBytes;
+ fMaxCount = savedMaxCount;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#if GR_DEBUG
+static int countMatches(const GrResourceEntry* head, const GrResourceEntry* target) {
+ const GrResourceEntry* entry = head;
+ int count = 0;
+ while (entry) {
+ if (target == entry) {
+ count += 1;
+ }
+ entry = entry->next();
+ }
+ return count;
+}
+
+#if GR_DEBUG
+static bool both_zero_or_nonzero(int count, size_t bytes) {
+ return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
+}
+#endif
+
+void GrResourceCache::validate() const {
+ GrAssert(!fHead == !fTail);
+ GrAssert(both_zero_or_nonzero(fEntryCount, fEntryBytes));
+ GrAssert(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes));
+ GrAssert(fClientDetachedBytes <= fEntryBytes);
+ GrAssert(fClientDetachedCount <= fEntryCount);
+ GrAssert((fEntryCount - fClientDetachedCount) == fCache.count());
+
+ fCache.validate();
+
+ GrResourceEntry* entry = fHead;
+ int count = 0;
+ int unlockCount = 0;
+ size_t bytes = 0;
+ while (entry) {
+ entry->validate();
+ GrAssert(fCache.find(entry->key()));
+ count += 1;
+ bytes += entry->resource()->sizeInBytes();
+ if (!entry->isLocked()) {
+ unlockCount += 1;
+ }
+ entry = entry->fNext;
+ }
+ GrAssert(count == fEntryCount - fClientDetachedCount);
+ GrAssert(bytes == fEntryBytes - fClientDetachedBytes);
+ GrAssert(unlockCount == fUnlockedEntryCount);
+
+ count = 0;
+ for (entry = fTail; entry; entry = entry->fPrev) {
+ count += 1;
+ }
+ GrAssert(count == fEntryCount - fClientDetachedCount);
+
+ for (int i = 0; i < count; i++) {
+ int matches = countMatches(fHead, fCache.getArray()[i]);
+ GrAssert(1 == matches);
+ }
+}
+#endif