diff options
Diffstat (limited to 'gm/tilemodes.cpp')
-rw-r--r-- | gm/tilemodes.cpp | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/gm/tilemodes.cpp b/gm/tilemodes.cpp new file mode 100644 index 0000000..d836ea5 --- /dev/null +++ b/gm/tilemodes.cpp @@ -0,0 +1,155 @@ +#include "gm.h" +#include "SkPath.h" +#include "SkRegion.h" +#include "SkShader.h" +#include "SkUtils.h" +#include "SkColorPriv.h" +#include "SkColorFilter.h" +#include "SkTypeface.h" + +// effects +#include "SkGradientShader.h" +#include "SkUnitMappers.h" +#include "SkBlurDrawLooper.h" + +namespace skiagm { + +static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { + bm->setConfig(config, w, h); + bm->allocPixels(); + bm->eraseColor(0); + + SkCanvas canvas(*bm); + SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} }; + SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; + SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; + SkPaint paint; + + SkUnitMapper* um = NULL; + + um = new SkCosineMapper; +// um = new SkDiscreteMapper(12); + + SkAutoUnref au(um); + + paint.setDither(true); + paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, + SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); + canvas.drawPaint(paint); +} + +static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, + SkShader::TileMode tmx, SkShader::TileMode tmy) { + SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); + paint->setShader(shader)->unref(); + paint->setFilterBitmap(filter); +} + +static const SkBitmap::Config gConfigs[] = { + SkBitmap::kARGB_8888_Config, + SkBitmap::kRGB_565_Config, + SkBitmap::kARGB_4444_Config +}; +static const int gWidth = 32; +static const int gHeight = 32; + +class TilingGM : public GM { + SkBlurDrawLooper fLooper; +public: + TilingGM() + : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2), + 0x88000000) { + for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) { + makebm(&fTexture[i], gConfigs[i], gWidth, gHeight); + } + } + + SkBitmap fTexture[SK_ARRAY_COUNT(gConfigs)]; + +protected: + SkString onShortName() { + return SkString("tilemodes"); + } + + SkISize onISize() { return make_isize(880, 560); } + + void drawBG(SkCanvas* canvas) { + canvas->drawColor(SK_ColorWHITE); + } + + virtual void onDraw(SkCanvas* canvas) { + this->drawBG(canvas); + + SkRect r = { 0, 0, SkIntToScalar(gWidth*2), SkIntToScalar(gHeight*2) }; + + static const char* gConfigNames[] = { "8888", "565", "4444" }; + + static const bool gFilters[] = { false, true }; + static const char* gFilterNames[] = { "point", "bilinear" }; + + static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode }; + static const char* gModeNames[] = { "C", "R", "M" }; + + SkScalar y = SkIntToScalar(24); + SkScalar x = SkIntToScalar(10); + + for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { + for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { + SkPaint p; + SkString str; + p.setAntiAlias(true); + p.setDither(true); + p.setLooper(&fLooper); + str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]); + + p.setTextAlign(SkPaint::kCenter_Align); + canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p); + + x += r.width() * 4 / 3; + } + } + + y += SkIntToScalar(16); + + for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) { + for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) { + x = SkIntToScalar(10); + for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { + for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { + SkPaint paint; + setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]); + paint.setDither(true); + + canvas->save(); + canvas->translate(x, y); + canvas->drawRect(r, paint); + canvas->restore(); + + x += r.width() * 4 / 3; + } + } + { + SkPaint p; + SkString str; + p.setAntiAlias(true); + p.setLooper(&fLooper); + str.printf("%s, %s", gConfigNames[i], gFilterNames[j]); + canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p); + } + + y += r.height() * 4 / 3; + } + } + } + +private: + typedef GM INHERITED; +}; + +////////////////////////////////////////////////////////////////////////////// + +static GM* MyFactory(void*) { return new TilingGM; } +static GMRegistry reg(MyFactory); + +} + |