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-rw-r--r--gpu/include/GrRect.h349
1 files changed, 9 insertions, 340 deletions
diff --git a/gpu/include/GrRect.h b/gpu/include/GrRect.h
index 67e366c..81f1545 100644
--- a/gpu/include/GrRect.h
+++ b/gpu/include/GrRect.h
@@ -19,355 +19,24 @@
#define GrRect_DEFINED
#include "GrPoint.h"
+#include "SkRect.h"
-struct GrIRect {
- int32_t fLeft, fTop, fRight, fBottom;
-
- GrIRect() {}
- GrIRect(int32_t left, int32_t top, int32_t right, int32_t bottom) {
- fLeft = left;
- fTop = top;
- fRight = right;
- fBottom = bottom;
- }
-
- int32_t x() const { return fLeft; }
- int32_t y() const { return fTop; }
- int32_t width() const { return fRight - fLeft; }
- int32_t height() const { return fBottom - fTop; }
-
- bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
- bool isInverted() const { return fLeft > fRight || fTop > fBottom; }
-
- void setEmpty() { fLeft = fTop = fRight = fBottom = 0; }
-
- void setXYWH(int32_t x, int32_t y, int32_t w, int32_t h) {
- fLeft = x;
- fTop = y;
- fRight = x + w;
- fBottom = y + h;
- }
-
- void setLTRB(int32_t l, int32_t t, int32_t r, int32_t b) {
- fLeft = l;
- fTop = t;
- fRight = r;
- fBottom = b;
- }
-
- /**
- * Make the largest representable rectangle
- */
- void setLargest() {
- fLeft = fTop = GR_Int32Min;
- fRight = fBottom = GR_Int32Max;
- }
-
- bool quickReject(int l, int t, int r, int b) const {
- return l >= fRight || fLeft >= r || t >= fBottom || fTop >= b;
- }
-
- void unionWith(const GrIRect& r) {
- if (fLeft > r.fLeft) fLeft = r.fLeft;
- if (fTop > r.fTop) fTop = r.fTop;
- if (fRight < r.fRight) fRight = r.fRight;
- if (fBottom < r.fBottom) fBottom = r.fBottom;
- }
-
- /**
- * Sets this rect to the intersection with a clip rect. If there is no
- * intersection then this rect will be made empty.
- */
- void intersectWith(const GrIRect& clipRect) {
- if (fRight < clipRect.fLeft ||
- fLeft > clipRect.fRight ||
- fBottom < clipRect.fTop ||
- fTop > clipRect.fBottom) {
- this->setEmpty();
- } else {
- fLeft = GrMax(fLeft, clipRect.fLeft);
- fRight = GrMin(fRight, clipRect.fRight);
- fTop = GrMax(fTop, clipRect.fTop);
- fBottom = GrMin(fBottom, clipRect.fBottom);
- }
- }
-
- friend bool operator==(const GrIRect& a, const GrIRect& b) {
- return 0 == memcmp(&a, &b, sizeof(a));
- }
-
- friend bool operator!=(const GrIRect& a, const GrIRect& b) {
- return 0 != memcmp(&a, &b, sizeof(a));
- }
-
- bool equalsLTRB(int l, int t, int r, int b) const {
- return fLeft == l && fTop == t &&
- fRight == r && fBottom == b;
- }
- bool equalsXYWH(int x, int y, int w, int h) const {
- return fLeft == x && fTop == y &&
- this->width() == w && this->height() == h;
- }
-
- bool contains(const GrIRect& r) const {
- return fLeft <= r.fLeft &&
- fRight >= r.fRight &&
- fTop <= r.fTop &&
- fBottom >= r.fBottom;
- }
-};
+typedef SkIRect GrIRect;
+typedef SkRect GrRect;
struct GrIRect16 {
int16_t fLeft, fTop, fRight, fBottom;
-
+
int width() const { return fRight - fLeft; }
int height() const { return fBottom - fTop; }
int area() const { return this->width() * this->height(); }
bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
-
- void set(const GrIRect& r) {
- fLeft = GrToS16(r.fLeft);
- fTop = GrToS16(r.fTop);
- fRight = GrToS16(r.fRight);
- fBottom = GrToS16(r.fBottom);
- }
-};
-
-/**
- * 2D Rect struct
- */
-struct GrRect {
- GrScalar fLeft, fTop, fRight, fBottom;
-
- /**
- * Uninitialized rectangle.
- */
- GrRect() {}
-
- /**
- * Initialize a rectangle to a point.
- * @param pt the point used to initialize the rectanglee.
- */
- explicit GrRect(const GrPoint& pt) {
- setToPoint(pt);
- }
-
- GrRect(GrScalar left, GrScalar top, GrScalar right, GrScalar bottom) {
- fLeft = left;
- fTop = top;
- fRight = right;
- fBottom = bottom;
- }
-
- explicit GrRect(const GrIRect& src) {
- fLeft = GrIntToScalar(src.fLeft);
- fTop = GrIntToScalar(src.fTop);
- fRight = GrIntToScalar(src.fRight);
- fBottom = GrIntToScalar(src.fBottom);
- }
-
- GrScalar x() const { return fLeft; }
- GrScalar y() const { return fTop; }
- GrScalar width() const { return fRight - fLeft; }
- GrScalar height() const { return fBottom - fTop; }
-
- GrScalar left() const { return fLeft; }
- GrScalar top() const { return fTop; }
- GrScalar right() const { return fRight; }
- GrScalar bottom() const { return fBottom; }
-
- GrScalar diagonalLengthSqd() const {
- GrScalar w = width();
- GrScalar h = height();
- return GrMul(w, w) + GrMul(h, h);
- }
-
- GrScalar diagonalLength() const {
- // TODO: fixed point sqrt
- return GrFloatToScalar(sqrtf(GrScalarToFloat(diagonalLengthSqd())));
- }
-
- /**
- * Returns true if the width or height is <= 0
- */
- bool isEmpty() const {
- return fLeft >= fRight || fTop >= fBottom;
- }
-
- void setEmpty() {
- fLeft = fTop = fRight = fBottom = 0;
- }
-
- /**
- * returns true if the rectangle is inverted either in x or y
- */
- bool isInverted() const {
- return (fLeft > fRight) || (fTop > fBottom);
- }
-
- /**
- * Does this rect contain a point.
- */
- bool contains(const GrPoint& point) const {
- return point.fX >= fLeft && point.fX < fRight &&
- point.fY >= fTop && point.fY < fBottom;
- }
-
- /**
- * Does this rect fully contain another rect.
- */
- bool contains(const GrRect& r) const {
- return fLeft <= r.fLeft &&
- fRight >= r.fRight &&
- fTop <= r.fTop &&
- fBottom >= r.fBottom;
- }
-
- /**
- * Offset the rectangle by (tx, ty), adding tx to the horizontal position
- * and adds ty to the vertical position.
- */
- void offset(GrScalar tx, GrScalar ty) {
- fLeft += tx; fTop += ty;
- fRight += tx; fBottom += ty;
- }
-
- /**
- * Inset the rectangle by dx,dy. If dx > 0 the rect becomes narrower,
- * if dx < 0 the rect becomes wider.
- */
- void inset(GrScalar dx, GrScalar dy) {
- fLeft += dx; fTop += dy;
- fRight -= dx; fBottom -= dy;
- }
-
- /**
- * Initialize a rectangle to a point.
- * @param pt the point used to initialize the rectangle.
- */
- void setToPoint(const GrPoint& pt) {
- fLeft = pt.fX;
- fTop = pt.fY;
- fRight = pt.fX;
- fBottom = pt.fY;
- }
-
+
void set(const GrIRect& r) {
- fLeft = GrIntToScalar(r.fLeft);
- fTop = GrIntToScalar(r.fTop);
- fRight = GrIntToScalar(r.fRight);
- fBottom = GrIntToScalar(r.fBottom);
- }
-
- void roundOut(GrIRect* r) const {
- r->setLTRB(GrScalarFloorToInt(fLeft),
- GrScalarFloorToInt(fTop),
- GrScalarCeilToInt(fRight),
- GrScalarCeilToInt(fBottom));
- }
-
- /**
- * Set the rect to the union of the array of points. If the array is empty
- * the rect will be empty [0,0,0,0]
- */
- void setBounds(const GrPoint pts[], int count);
-
- /**
- * Make the largest representable rectangle
- * Set the rect to fLeft = fTop = GR_ScalarMin and
- * fRight = fBottom = GR_ScalarMax.
- */
- void setLargest() {
- fLeft = fTop = GR_ScalarMin;
- fRight = fBottom = GR_ScalarMax;
- }
-
- /**
- Set the rect to fLeft = fTop = GR_ScalarMax and
- fRight = fBottom = GR_ScalarMin.
- Useful for initializing a bounding rectangle.
- */
- void setLargestInverted() {
- fLeft = fTop = GR_ScalarMax;
- fRight = fBottom = GR_ScalarMin;
- }
-
- void setLTRB(GrScalar left,
- GrScalar top,
- GrScalar right,
- GrScalar bottom) {
- fLeft = left;
- fTop = top;
- fRight = right;
- fBottom = bottom;
- }
-
- void setXYWH(GrScalar x, GrScalar y, GrScalar width, GrScalar height) {
- fLeft = x;
- fTop = y;
- fRight = x + width;
- fBottom = y + height;
- }
-
- /**
- Expand the edges of the rectangle to include a point.
- Useful for constructing a bounding rectangle.
- @param pt the point used to grow the rectangle.
- */
- void growToInclude(const GrPoint& pt) {
- fLeft = GrMin(pt.fX, fLeft);
- fRight = GrMax(pt.fX, fRight);
-
- fTop = GrMin(pt.fY, fTop);
- fBottom = GrMax(pt.fY, fBottom);
- }
-
- /**
- * Grows a rect to include another rect.
- * @param rect the rect to include
- */
- void growToInclude(const GrRect& rect) {
- GrAssert(!rect.isEmpty());
- fLeft = GrMin(rect.fLeft, fLeft);
- fRight = GrMax(rect.fRight, fRight);
-
- fTop = GrMin(rect.fTop, fTop);
- fBottom = GrMax(rect.fBottom, fBottom);
- }
-
- /**
- * Sets this rect to the intersection with a clip rect. If there is no
- * intersection then this rect will be made empty.
- */
- void intersectWith(const GrRect& clipRect) {
- if (fRight < clipRect.fLeft ||
- fLeft > clipRect.fRight ||
- fBottom < clipRect.fTop ||
- fTop > clipRect.fBottom) {
- this->setEmpty();
- } else {
- fLeft = GrMax(fLeft, clipRect.fLeft);
- fRight = GrMin(fRight, clipRect.fRight);
- fTop = GrMax(fTop, clipRect.fTop);
- fBottom = GrMin(fBottom, clipRect.fBottom);
- }
- }
-
- /**
- * Assigns 4 sequential points in order to construct a counter-clockwise
- * triangle fan, given the corners of this rect. Returns the address of
- * the next point, treating pts as an array.
- */
- GrPoint* setRectFan(GrPoint pts[4]) const {
- pts->setRectFan(fLeft, fTop, fRight, fBottom);
- return pts + 4;
- }
-
- bool operator ==(const GrRect& r) const {
- return fLeft == r.fLeft &&
- fTop == r.fTop &&
- fRight == r.fRight &&
- fBottom == r.fBottom;
+ fLeft = SkToS16(r.fLeft);
+ fTop = SkToS16(r.fTop);
+ fRight = SkToS16(r.fRight);
+ fBottom = SkToS16(r.fBottom);
}
};